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Subject: Wizards' cross-pollination = working!

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Kunimatyu
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06/22/2006 6:04 PM  
Based on how fast Auggies sells out of the blackspawn and greenspawn, two iconic Red Hand of Doom monsters, I have to say that their policy of releasing books + linked minis seems to be working.

Here's to more of that in the future! I want to open a pack of Blood War and see a nabassu or rutterkin from Hordes of the Abyss, or a pack of Unhallowed and get Count Strahd from the new Ravenloft adventure.

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06/22/2006 6:27 PM  
I agree 110% to everything you've mentioned! I even brought that exact thing up in an earlier thread.

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delguidance
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06/22/2006 6:50 PM  
The timings the thing. If a published adventure comes out before the minis then people have already played through it and don't need the minis. I think the minis should be released before the corresponding books they're in.


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06/22/2006 6:56 PM  
Found the link I was refering to...

http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20426

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06/22/2006 7:07 PM  
quote:
Originally posted by delguidance

The timings the thing. If a published adventure comes out before the minis then people have already played through it and don't need the minis. I think the minis should be released before the corresponding books they're in.



I agree!!!
The hobgoblins I could of used a month ago.It should be set the other way around..minis first then the book.
but either way its an awesome idea! Great job QOTC!

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06/22/2006 7:13 PM  
One thing that I will throw into the mix is that the RHoD is a great module!! If you are planning on running it then look at Shoe's review in the RP section. If you are planning on playing it stay away!! and just know that it is a really great module.

Because the module is really good; reeeeeally good. Then it makes the desire to get the minis that much higher. At least for me anyway..... GREAT JOB WotC!!!!

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06/22/2006 7:52 PM  
I'm cool with the RHoD minis coming out this far after the module released, mainly because I haven't had a consistent D&D group since December. By the time I find some players, I'll have the minis to run this bugger. It's definitely one of the best-written published adventures I've ever perused.

I seriously hope that Blood War or Unhallowed has a Hellcat or some Ghost Lions [:D]

Lesser Bonedrinkers would also be nice (but the Kobold Zombie can proxie for that).

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06/22/2006 8:04 PM  
I think it's a good idea, but since I don't have a lot of money to spend I decided to collect as a Skirmisher instead of as an RPGer since I was playing Skirmish and not D&D...if they continue to make great adventures and minis that go with them I'll have to spend a little more to make sure I have everything in the adventures covered! [)]


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06/22/2006 8:22 PM  
quote:
Originally posted by griffrat

One thing that I will throw into the mix is that the RHoD is a great module!! If you are planning on running it then look at Shoe's review in the RP section. If you are planning on playing it stay away!! and just know that it is a really great module.

Because the module is really good; reeeeeally good. Then it makes the desire to get the minis that much higher. At least for me anyway..... GREAT JOB WotC!!!!



Totally agree. I used to be a member of the "I never run published adventures" crowd, party because I had a heck of a lot more time when I was younger/in school, and partly because 1st/2nd edition modules were crap for the most part. Since the move to 3.x, and things like average wealth per level guidelines, not to mention a whole lot of fantastic adventure writers out there, the quality has gone up 100%.

RHoD is well-written, has a cohesive storyline and plot, makes interesting use of new monsters that old grognards like the guys I play with haven't seen before, and is large enough in scope to keep a gaming group busy for several months (if you play twice a month like we do).

I love the mini tie-ins with the recent/upcoming DDM sets, and only wish there were a few more. Of course, not everyone is going to run the adventure, and if the skirmish stats suck, then obviously the skirmish-only folks won't be too happy.

For future releases, it would be nice to see a couple more figures based on recent source books/modules per set. To keep the minis useful for skirmishers, the skirmish stats for these could be designed to be synergistic with each other. For instance, with the new Castle Ravenloft, Strahd could have minions (Strahd zombies), and an effect which gives bonuses to other minis appearing in the module.

This could also lead to a wider range of warbands being "competitive", and I don't think anyone would argue that a more varied metagame is a bad thing.


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06/22/2006 9:30 PM  
Yes it definetely helps that RHoD is a nice adventure. Honestly I was planning on getting the MM4 anyways, but the monsters being in there from miniatures does help.

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06/23/2006 12:23 AM  
quote:
Originally posted by zenthrus

I'm cool with the RHoD minis coming out this far after the module released, mainly because I haven't had a consistent D&D group since December. By the time I find some players, I'll have the minis to run this bugger. It's definitely one of the best-written published adventures I've ever perused.

I seriously hope that Blood War or Unhallowed has a Hellcat or some Ghost Lions [:D]

Lesser Bonedrinkers would also be nice (but the Kobold Zombie can proxie for that).



Dolgaunt Monk is a better bonedrinker proxy, I think - it has the whole creepy guy with tentacles thing going for it.

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06/23/2006 2:56 PM  
I think the best plan would be to release the adventure in the month before the footage. That way, anticipation can build as people prepare to fit the adventure into their campaign, and the contents of the set unfold. As somebody who's not above using a pre-made adventure or three, I like seeing this synergy.

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06/23/2006 3:52 PM  
I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Pat E

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06/23/2006 3:57 PM  
quote:
Originally posted by PatEllis15

I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Yes we do and yes you can [)]

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Kunimatyu
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06/23/2006 4:29 PM  
quote:
Originally posted by lurkinglidda

quote:
Originally posted by PatEllis15

I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Yes we do and yes you can [)]



Just remember to link with non-adventures as well! I still wish some of the creatures from Lords of Madness saw PVC incarnations.(ulithariad, psurlons, etc.) And the boook definitely didn't increase my desire for an Aboleth mini, no sir.

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prchamb
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06/23/2006 7:31 PM  
My group is just finishing up the RHoD next week (2 days before the prerelease). Having such a well written adventure tying in with new miniatures is a great idea. We just need them to be released a little closer together to take advantage of it.



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06/23/2006 8:05 PM  
quote:
Originally posted by lurkinglidda

quote:
Originally posted by PatEllis15

I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Yes we do and yes you can [)]



That great news to me. When will some type of announcement come out about these products?

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06/23/2006 8:15 PM  
quote:
Originally posted by lurkinglidda

quote:
Originally posted by PatEllis15

I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Yes we do and yes you can [)]

Good.

Of course, I hope we get more of the normal MM I monsters too... There are a few standard monstrs that are still evading us...

No sphinx? No hippogriff? No remorhaz? No brown bear? No horse?

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Vrecknidj
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06/24/2006 9:46 AM  
Yep, this "cross-pollination" thing is probably one of the best things that's happened to their bottom line in a long time. I really don't foresee a slowing down of sales in their combined lines (adventures, maps, minis) unless the quality takes a serious, constant nosedive. Or, you know, if the earth gets hit by a big asteroid--that could slow sales too.

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06/24/2006 1:25 PM  
quote:
Originally posted by Vrecknidj
Or, you know, if the earth gets hit by a big asteroid--that could slow sales too.

Dave



Well, then D&D 4.0 may well be a LARP...

[:D]

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06/29/2006 9:23 AM  
quote:
Originally posted by lurkinglidda

quote:
Originally posted by PatEllis15

I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Yes we do and yes you can [)]



Can I put in a plea for Not doing this with new monsters. It makes the set less usable for people who don't want to play the module or who have played it by the time the figures come out.

There is almost no chance I'm running Red Hand of Doom and so the Dragonspawn are not a draw to me. The hobgoblins on the other hand will be cherished.

Of course that would imply Wizards could write modules without feeling the need to add additional new monster types.


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06/29/2006 9:30 AM  
There is cross pollination with the upcoming MMIV however. This book has breathed a bit of fresh air into PVC models such as the WTF wrackspawn and the bloodhulk. So it looks like new monsters are still going to be made even if they are not in a module...

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06/29/2006 9:36 AM  
quote:
Originally posted by delguidance

The timings the thing. If a published adventure comes out before the minis then people have already played through it and don't need the minis. I think the minis should be released before the corresponding books they're in.



The only thing with this is, people would then complain about getting these new minis with no uses. Where as if the adventures are released a month or two early, DM's can get excited about it and plan things out. I agree that there was probably too much time between the two releases, but I think the adventures should come out first just to build excitement for the minis.

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06/29/2006 10:23 AM  
quote:
Originally posted by ilarue

quote:
Originally posted by delguidance

The timings the thing. If a published adventure comes out before the minis then people have already played through it and don't need the minis. I think the minis should be released before the corresponding books they're in.



The only thing with this is, people would then complain about getting these new minis with no uses. Where as if the adventures are released a month or two early, DM's can get excited about it and plan things out. I agree that there was probably too much time between the two releases, but I think the adventures should come out first just to build excitement for the minis.



The purpose is to allow people that play RPG's to venture over to the skirmish side. That's how I was brought into the fold.

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06/29/2006 10:25 AM  
quote:
Originally posted by griffrat

There is cross pollination with the upcoming MMIV however. This book has breathed a bit of fresh air into PVC models such as the WTF wrackspawn and the bloodhulk. So it looks like new monsters are still going to be made even if they are not in a module...



That doesn't improve the likelyhood I'm going to use them in a game. The vast majority of new monsters in MM3 were a disappointment as far as being interesting enough to be worth the suspention of disbelief cost of addingg another type of creature to the campaigns ecology [especially compared with things with history].

But then I'd rather have seen 3.5 versions of more of the 1st and 2nd ed monsters we haven't seen. Things like Modrons, Bionoids, Giff, Yellow and Steel Dragons, Tasked Genies, Draconians and Dracon. Several of which used to be PC options [everything except the Dragons and Genies :)] and are 6 years down the line still not matching Wizards proud boast of "All your 2nd edition characters will still be available to play under the new rules."

Things like the Hadozee [Which got into Stormwrack] and Neogi rather than Frost Dwarves and Wrackspawn.
Justice Archon is pretty much the only really new monster that gets used.



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06/29/2006 11:21 AM  
Since making miniatures based on creatures and characters encountered in published moduals is something DDM should have been doing since day 1 I must say I am THRILLED.
Even though even less useful for people who dont run the adventures I beseech you on bended knee to make unique characters or "bosses" encountered in RHoD and other adventures.

OK a request to anyone who has the time.
Can a list of all the RHoD related minis in WotDQ be listed and more importantly..Can you list the largest # of each creature encountered in an ancounter. If the most Hobgoblin Monks encountered at one time is 4 than thats how many I need...If its 12 then that would be how many I need. :)
Thanks.

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06/29/2006 11:22 AM  
Ooo OO I can help

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06/29/2006 11:32 AM  
quote:
Originally posted by Vash

Ooo OO I can help

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OK cool off to a good start :)

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06/29/2006 3:12 PM  
quote:
Originally posted by lurkinglidda

quote:
Originally posted by PatEllis15

I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Yes we do and yes you can [)]



And that's why we have the RPGA too [:)]

You get more adventures than you can possibly play even if you played every night. I remember those vacation weeks when I was still in school

Yes there was school way back then! [:(!]

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06/29/2006 4:05 PM  
quote:
Originally posted by Talafenix

quote:
Originally posted by lurkinglidda

quote:
Originally posted by PatEllis15

I think it is safe to say that WotC DOES see this benefit, and we can expect more good adventures, with tie in mini's...

Yes we do and yes you can [)]



And that's why we have the RPGA too [:)]

You get more adventures than you can possibly play even if you played every night. I remember those vacation weeks when I was still in school

Yes there was school way back then! [:(!]

Ian



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06/29/2006 9:28 PM  
I think WOTC would do better to release monsters in D&D books first, and then release the minis. I know I am much more likely to want a mini if I've already gotten the book they monster is included in and gotten familiar with it. Even more so, if the monster gets used in a popular adventure, such as a WOTC module or a Dungeon Magazine Adventure Path, then I'm many times more likely to want it as a mini.


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06/29/2006 11:13 PM  
I do appreciate the method they combine DDM and their modules and adventures together. But when I got Red hand of doom and read though it I think the most serious problem is that they can't just stick to only one side of the whole thing: they have to mix minis from rules book and minis from adventure together in a set. This weakens the combination: I am glad to see almost 50% of the characters and monsters in the adventure appear vividly as miniatures but I have to use tokens or proxies for the 50% left, which destroy(in some manners) the whole vividly usage of miniatures. PC meets a frightening blue dragon in a battle and in the next scene they have to face tokens like dice or caps of bottles. You can imagine the disappointed face of PCs. So, that's the main problem they should try to solve, in my opinion.



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06/30/2006 9:01 AM  
Hopefully future modules will be more coordinated with the minis that are out now. Just curious if they had thought about this in advance or got the idea from Maxminis.

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06/30/2006 10:40 AM  
quote:
Originally posted by Aries

Hopefully future modules will be more coordinated with the minis that are out now. Just curious if they had thought about this in advance or got the idea from Maxminis.



Well, the Fantastic Locations adventures are very well co-ordinated with the minis line. Hopefully they'll be extending this to longer and more complex adventures!

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06/30/2006 1:37 PM  
quote:
Originally posted by kyrin
Well, the Fantastic Locations adventures are very well co-ordinated with the minis line. Hopefully they'll be extending this to longer and more complex adventures!

JIM
aka kyrin



Sitting here at work (if it can be called that anymore) eating sushi and the thought occured to me. "Wonder why they haven't tied some RPGA stuff to the fantastic locations?" To me that would be a great tie into various things for the RPGA to get some of the spotlight as well. Just a thought....


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07/01/2006 6:36 AM  
Truly a great idea. My wife thinks its just a ploy for me to spend more money...[:0][)]


When I picked up the Sons of gruumsh, I really liked the fact that it had a suggested miniature. It made my job as the DM a little easier for bookkeeping purposes. I'd like to see that continued if possible. Although I realize that even those single lines take up space.

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