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Subject: Official Mount Clarifications: Desert of Desolation Clarifications

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maijstral
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12/20/2007 3:18 PM  
Desert of Desolation Clarifications are up on WOTC including brand spankin' new Mount clarifications:

http://www.wizards.com/default.asp?x=dnd/mi/20071206b

Sirohk
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12/20/2007 3:22 PM  

Thanks for the post.Â

Thanks WotC.  Good to see before XP.Â

 

 


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12/20/2007 6:47 PM  
I read it, but was wondering, do they count as adjacent allies?


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maijstral
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12/20/2007 9:57 PM  
Posted By greyhaze on 12/20/2007 6:47 PM
I read it, but was wondering, do they count as adjacent allies?


Yes its in the adjacent entry in the DDM FAQ

adjacent: Occupying a square next to this space (including diagonally). A creature is also adjacent to other creatures in

its own space. A creature is not adjacent to creatures behind walls.


Dordledum
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12/21/2007 12:45 AM  
thanks for the link, frustrating that the minis main page is down,

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12/21/2007 4:52 AM  
Thanks maijstral, didn't realize it was in another portion of the rules. :)


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12/21/2007 8:37 PM  
Thanks for the link maijstral. I believe that this is close to how our group has been playing the mount rules.

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Vrecknidj
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12/22/2007 5:19 AM  
Mount: The following information expands and clarifies the Mount rules on the Desert of Desolation booster insert and should be used in conjunction with those rules.

Separate Creatures: While mounted, the mount and rider are still separate creatures for all purposes, with two exceptions: Their shared activation counts as only a single activation toward the per-phase limit, and they make a shared morale save to rally when they are both routing. (In other words, the booster insert's use of the term "mounted creature" does not mean that the mount+rider combination becomes a single creature. The rest of these clarifications use the term "mounted pair" to reinforce this concept.)

As a result, if an enemy provokes attacks of opportunity from both the mount and rider, both the mount and rider can attack that enemy.

Movement: A mounted pair uses the mount's speed. The rider can't move or be moved by itself, and moves only with the mount. In other words, if an effect would cause only the rider to move, the mounted pair doesn't actually move. When the mount moves, the rider moves simultaneously wherever the mount goes. Both creatures are considered to be moving into, out of, or through the squares in the movement path, so both creatures might provoke attacks of opportunity, suffer damage from spike stones, and so on. (This does not allow an enemy to make an attack of opportunity against both the rider and mount in a single turn.) Ignore any limitations to and requirements for the rider's movement, such as those caused by Shuluth, Archvillain's Commander Effect, Lure, Murderous, Visejaw, and the helpless condition.

Similarly, the rider's location can't change by itself via non-movement effects (such as teleporting, Shadow Jump, or dimension door). When the mount changes location, the rider changes location simultaneously with the mount.

Special Abilities: The rider is considered to have Flight as long as the mount has that ability, even if the rider is somehow prevented from gaining Flight. If the mount has Incorporeal but the rider does not (or vice-versa), the mounted pair cannot benefit from the Incorporeal creature's ability to move through walls and over pits, or move/charge through other creatures. (Though other abilities might still allow the mounted pair to do those things.)

Activating a Mounted Pair: If either the mount or the rider benefit from an effect that allows its activation to not count toward the per-phase limit (such as Tactics), then the shared activation does not count against the limit.

If the mounted pair chooses to not move and make multiple attacks on its shared turn, both the rider and mount can attack, but the first of the two creatures must finish all its attacks before the second creature's attacks start. The rider and mount are not required to make the same sort of attacks (melee or ranged) as one another.

When the mounted pair charges on its shared turn, only one of the two creatures is allowed to make the charge attack (or charge attacks, in the case of Pounce) unless the mount or rider has an ability that allows both of them to attack when charging. When both creatures will make charge attacks, the first of the two creatures must finish all its charge attacks before the second creature's charge attacks start. When only one of the two creatures is allowed to make the charge attack (or attacks), you must choose the attacking creature at the start of the charge; the other creature is not considered to be charging for purposes of effects that trigger during a charge, such as Hurling Charge, Powerful Charge, and Set Against Charge.

If a condition or effect (such as stun, paralysis, or Constrict) prevents one of the two creatures from acting on the shared turn, the unaffected creature still acts normally on that turn. Similarly, if only one of the two creatures has an activation to spend (from Dual Activation or any other reason), that creature takes a normal, non-shared turn. For example, if the mount is unable to act on the shared turn, or if the rider takes a non-shared turn, the rider won't be able to move or charge, but might still be able to make multiple attacks.

Attacking a Mounted Pair: If the mount is eliminated and there is no room to place the rider in a square formerly occupied by the mount, place the rider in the nearest legal position.

Cover: Even though the mount and rider occupy the same squares, neither creature provides cover for the other.

Allies Only: The rider and mount must be allies. If an enemy gains control of either the rider or the mount, the rider is removed from the mount; the rider's controller immediately places the rider in the nearest legal position. Once removed in this way, the rider counts as having activated.

If this happens during the mounted pair's shared turn (including the start of the shared activation, as with Confusion), the rider's turn ends, but the mount's turn continues normally. If this happens during the rider's non-shared turn (including the start of that activation), the rider's turn ends.

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