DDM: Arena  Intro: DDM:Arena (D:A) is a quick play format that is designed to introduce new players to the game.ÂIt's easy to learn, teach and fun to play. It's designed for 4 players but can be played with any number.  Materials needed:  Enough 100 point bands build with the warband rules provided below  Arena Map, custom map of your own, or DDM legal map that matches D:A format  Basic 2.0 rulebook D20 Dice Way of tracking damage/conditions  Warband Building:  Each warband is build using the following rules:  100 point total All must be from the same faction No good and evil in the same band 4 figures minimum and maximum (ie a 4 figure band) Minimum point cost of 20 points per figure All figures are considered unique.  Map rules: A map must have 4 legal starting areas (2 on each side) and be fairly balanced for all 4 players. A custom or hand drawn Arena map is ideal, but if that's not available then the following maps may be used:  Ideal maps - Premium for play balance Dragon Graveyard (my first choice) Tomb of Queen Peragrine (2nd choice) Jungle Temple Keep of Fallen Kings   Less than ideal- May have distance issues Hailstorm Tower Forest Cliff Lair Keep of Fallen Kings Market Square Ratfang Sewers Field of Ruin King's Road Underground Grotto  Maps that need to be fixed to use: Thieves Quarter- Ignore planks and ladders, Buildings are considered blocking Broken DemonGate- Healing font room is a start area Frostfell Rift- Ignore middle starting areas, enlarge the 3x2 start areas to 3x3.   Gameplay:  There are 2 versions of the rules, Basic and Standard. They consist of the following:  Basic- Play using all regular DDM rules with the following exceptions:  - Treat each stat card as if they are blank from the word abilities on down. Thus each figure has no abilities or special abilities and there are no champions.
- The first 2 turns of the game, you may only target the player diagonally opposite of you with attacks and abilities
- Ignore victory areas
- Winner is the first person to score 100 victory points or eliminate all 3 opposing players.
- There is no charging or Opportunity attacks
Standard- Play using all regular DDM rules with the following exceptions: - Use the assault format rules, with 5 VP for each round
- The first turn of the game you may only target the player diagonally opposite of you with attacks and abilities.
- Winner is the first player to score 100 victory points or eliminate 6 opposing gladiators.
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