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 zenthrus Commander
 4836 Posts



 SLC, UT
 | | 06/04/2008 11:28 PM |
| Not sure where these come from. Possibly June and Beyond was accessed early. Regardless credit goes to Drammatex at Hordelings. EDITWell, seems they are from June and Beyond.
|


| Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
|  zenthrus Commander
 4836 Posts



 SLC, UT
 | | 06/04/2008 11:30 PM |
| Firescorched Kobold
|


| Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
|  zenthrus Commander
 4836 Posts



 SLC, UT
 | | 06/04/2008 11:32 PM |
| Ochre Jelly
|


| Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
|  zenthrus Commander
 4836 Posts



 SLC, UT
 | | 06/04/2008 11:34 PM |
| Fire Giant Raider
|


| Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| maijstral Underboss
 2105 Posts



 | |  zenthrus Commander
 4836 Posts



 SLC, UT
 | | 06/04/2008 11:47 PM |
| Well, folks, we have arrived! Welcome to
the start of 4th Edition Dungeons & Dragons -- we hope that you'll
enjoy playing this edition as much as we've enjoyed creating it. It may be a
clichéd phrase, but "labor of love" is probably the very best way
to summarize 4th Edition to us here at Wizards of the Coast, and for those of
you in the area, we look forward to gaming with you at the Seattle Worldwide D&D Game Day Headquarters. Looking past June, we have quite a few
products in the works that we're proud to showcase, starting with a return of
the Huge: D&D Minis. What! No DDM Minis in last month's In
the Works? Well, with just a little time remaining until the set
releases, let's dole out a double scoop of minis goodness. Fire Giant Raider: It is Against the Giants, after all, so
we'll start with one of the big boys. The Raider is bad news for the PCs.
Seriously bad news. This guy is nothing less than a walking siege tower --
with the perfect pose of leaning over his assumed target. On the skirmish
side, the Raider's a large sack of hit points with a number of attacks that
cause severe damage -- including two ranged attacks with his iron javelin
(which is a great image: the target is literally slowed as he drags around
this heavy javelin sticking out of him). On the RPG side, we've previewed giants in
general, and earth giants in particular, in a recent
article; here we see the fire giants in action: "Self-proclaimed lords of flame, fire
giants are militaristic tyrants who enjoy testing their mettle against
formidable adversaries." Next time, we'll look at another of the big
boys: the death giant. Tomebound Arcanist: Here's a perfect representation of an elf or
half-elf wizard, complete with spellbook -- in 4th Edition terms, "a
book full of mystic lore in which you store your rituals and your daily and
utility spells." Yes, the days of a Vancian spell system may have ended,
but the spellbook remains a distinctive piece of gear for the wizard -- a
128-page treatise covering your magical expertise. On the skirmish side, it's
not the Arcanist's dagger you'll be using so much as his crippling spells
(especially against brutes with low Will defenses). His one-shot Rune of
Terror can soften up an enemy, plus he can use Confusion to either (2-in-4
chance) keep them out of the fight, or even (1-in-4) fight for you. Flamescorched Kobold: I believe we're compelled, if not outright
officially required, to preview any kobold appearing in the DDM set,
since this was a tradition started by Mat Smith. Before you overlook the
Flamescorched Kobold as a useful addition to your squad, consider his stats.
True, his short sword is nothing spectacular, but he's at least making two
attempts with Twin Strike, and he may even bump his damage up to 15/hit if
you can effectively mob an opponent (a bit of minion flavor that we've previewed
and which seems to fit the pesky kobold). Perhaps even more compelling is his
defensive side: relatively cost efficient at a 15-point price tag for 35 hit
points, Evasive, and his Shifty power, which reflects the racial traits of
kobolds from the back of the Monster Manual on page 278 (playing as a
kobold provides you with Shifty as an extremely versatile at-will power). Ochre Jelly: And finally, what's not to love about an
"amorphous creature that lives only to eat"? (I've been described
much the same, without the ability to pour under doors; I tend to walk into
them, instead.) I'd love to hear the origins of the ochre jelly in the game
-- why, of all colors, ochre? -- which debuted as a DDM figure back inArchfiends (it was engulfing a hapless adventurer, of course). This
time around, the adventurer has yet to be dissolved, and the Ochre Jelly's
pseudopods flail around for a new victim to grab. For a mere 8 points, the
Ochre Jelly might not be the most durable or the fastest of foes, but its
Envelop power can definitely harry opponents it oozes adjacent to; plus,
Split keeps the Ochre Jelly in the game that much longer -- a power reflected
in the RPG version as well. (Take heed: Back in 1st Edition, only lightning
split the creature; now any damage taking it down to bloodied does so.) July: D&D InsiderLast month, we ran through the list of
preview articles we'd publish every Monday, Wednesday, and Friday leading up
to the launch of 4th Edition. This time, we present the following
announcement from Chris Youngs: Dungeon Magazine Announces New Adventure Path The Elsir Vale has known a decade of
peace following the rise of the Red Hand. The valley, as well as the town
of Brindol,
has flourished after adventurers defeated the threat posed by the hobgoblin
armies. But now, from out of the hills to the north, a new threat has
emerged. Natives of Brindol have been abducted, and the town’s war
museum—dedicated to those fallen in the war against the Red Hand—has been
raided and desecrated. Meanwhile, beyond the Vale, the rumbling
rumors of more trouble have begun to surface. Warbands forming in the
mountains… Monsters crawling forth from the dark bowels of the world… And
people everywhere have begun waking up at night in a cold sweat, uncertain
where their feelings of dismay and panic come from… |
The Scales of War Adventure Path will premiere in Dungeon #156,
July 2008, with the 1st-level adventure “Rescue at Rivenroar,” by Wizards of
the Coast designer David Noonan. Scales of War will continue each
month in Dungeon, taking characters from 1st level all the way to 30th
over the course of 18 adventures, spanning 18 months. This is the most
ambitious Adventure Path in Dungeon’s history, and will take full
advantage of the versatility of the new 4th Edition D&D rules.
Support articles will appear regularly in Dragon, beginning with issue
#366, August 2008. Watch D&D Insider for more
details in the coming weeks! As essential a component of the game as the
dice and core rulebooks, the official record sheets can record your hero's
progress from 1st to 30th level. Character sheets come in both portrait and
landscape layouts, and also included are blank power cards, which function as
handy resources to keep track of all your daily, encounter, at-will, and
utility powers (not to mention those powers available through holy symbols
and magic items). Now that many groups have had a chance to
play through H1 Keep on the Shadowfell, what does H2 hold in
store? Last month we presented a peek at the backstory. This
month let's reveal a little more on how Thunderspire Mountain
unfolds: Eight days ago, a notorious gang of
slavers known as the Bloodreavers raided the small town of Harkenwold. Baron Stockmer, lord of the
town, commissioned you to track down the slavers and rescue the captives
they took from Harkenwold. He'll pay you 50 gold pieces for each captive
you rescue and a 200-gold-piece bonus if you rescue all the captives. You set off after the Bloodreavers
several days ago, and you've tracked them to a stronghold below Thunderspire Mountain. Here, Underdark merchants
and surface traders meet in the great Seven-Pillared Hall to do business. |
Which leads, of course, to Thunderspire Mountain. As described in the
adventure: ThunderspireMountain lies amid a
wilderness of pine forests and rocky hills. The mountain's pinnacle is often
wreathed in gray clouds, but on rare clear days, it can be seen from a great
distance. The Trade Road, an old dwarf-made highway,
passes near the mountain. It links the human town of Kelderford (about a 3-day journey west of
the mountain) with the dwarf stronghold of Hammerfast (4 days east of the
mountain). Once travelers and caravans hurried past Thunderspire to avoid
attack from monsters lurking in the ruined minotaur city, but this part of
the Trade Road is now reasonably safe thanks to the Mages of Saruun. From the Trade Road, a steep cobbled path called
the Vale Road
turns north and then cuts east and south into the mountains. The road rises
through a valley with sparse vegetation and ends at Thunderspire's base.
Small waterfalls and brooks wash down from the rocks above. A few shepherds,
woodcutters, and trappers live in the vale. Their humble houses are made of
turf and fieldstone and are fitted with stout doors to repel predators,
including bears, wyverns, and griffons. From there, the PCs' search for the
Bloodreavers could take them within the labyrinth of the mountain, which is
where the fun begins: After asking around, you learn that five
Bloodreavers lair in an abandoned vintner's shop a short distance from the
Seven-Pillared Hall. You're now standing in a dimly lit passageway with the
door to the Bloodreaver's lair before you. What do you do? |
With that, we'll leave our preview on the
threshold and not spoil too much more of the adventure. Just keep your eyes
out for a little kobold named Charrak; he might have a message for you. . . . As you'll note in the forthcoming D&D
video podcast, you'll get to see this four-paneled beauty -- in action!
Players will be staring at the exterior side of this screen for quite a few
game sessions, so it was important to create a truly gorgeous montage of
dungeon critters. On the interior side, DMs can consult an array of tables
easily; these tables include target DCs for skill checks, and a Damage by
Level table for PCs failing checks against traps and other potential
obstacles. "Learn ye well the lesson of the
pebble that begets a landslide. Likewise a single betrayal unleashed the
Spellplague, whose consequences yet dance and stagger across Toril, and
beyond." -- Elminster of Shadowdale
Year of the Ageless One (1479 DR) The grime of centuries shrouds the hoary
old book. Undeterred, you brush away the offending detritus. The smell of
dust sharpens the air and hazes the light. A flip through the crackling
pages reveals colorful sigils and ancient maps. Your breath catches with
realization: You clutch a tome of unique oracular insight that details the
length, breadth, and depths of Toril. |
The first 4th Edition campaign setting
releases later this summer, with a new look at the Forgotten Realms. If
you've read the previews,
you'll know by now that major changes have affected the Realms: starting with
the Spellplague and the 100-year advancement of the timeline. Two books chart
the Forgotten Realms: the Campaign Guide (August), and Player's Guide (September). The Campaign Guide
contains the following, which are designed to provide DMs with information
they can use to run adventures set in the Forgotten Realms: - Chapter 1: The Gray Vale. This chapter contains everything you need to
start adventuring in the Realms right away. It provides a campaign
starting point, complete with an opening encounter to draw together
player characters. Here you'll find the town of Loudwater, detailing important
personalities, plots, and rumors, and several dungeon and urban
encounters.
- Chapter 2: Adventure in the Realms. A toolkit containing useful information for
DMs. This chapter offers advice on adjusting a campaign to the current
timeline, more about the history of the world, and ways to add a bit
of Realms flavor to your game.
- Chapter 3: Magic and Fantastic Features. The changed landscape of Toril is described
in this chapter. It also contains information about storied magic
items and mighty rituals around which to build thrilling adventures.
- Chapter 4: Cosmology. More information about the new planar
arrangement and its effects on the world.
- Chapter 5: Pantheon. This chapter details the new order among the
gods and other powerful entities.
- Chapter 6: Lands of the Realms. This chapter is more than just a travelogue
of Toril. Each entry contains interesting locales and story elements
to help you create your own distinct campaign.
- Chapter 7: Threats. A new world faces new dangers -- and some
old ones that yet threaten. Here are descriptions of dangerous organizations
and bizarre new monsters.
|
That's a breakdown of the book's contents.
For a look at the information presented within the Guide, here's a
preview of the Realms Glossary: Language is a living, changing thing. Using
some of the following words during play is a great way to add color to
roleplaying. This section is a crash course on how to use “Realmspeak.” These
words can help set the mood during encounters, but there’s no need to try all
of them, or use any that seem to break the mood. Overuse of dialect or
invented words is clumsy, but you can bring the Realms to life by sprinkling
in isolated words and phrases from those below, or by inventing words whose
context makes their meanings clear. Most of these terms are in Common. Those
from other languages are so identified. - changelands: A generic term for a piece of terrain that clearly doesn't fit
in with the surrounding terrain, likely due to the Spellplague.
- earthmote: A floating chunk of landscape hanging in the sky.
- earth node: A place where magical power is concentrated.
- Faerie:
another name for the Feywild.
- forestmote: An earthmote covered with forest.
- gulletfire: bad beer or wine.
- hawksnarl: A man who’s always yelling or blustering, or is nastier or more
aggressive than prudent or necessary (more strongly: “a real
hawksnarl”).
- mythal:
A permanent, site-based enchantment of powerful fey magic.
- plagueland: A generic term describing anyplace where active Spellplague yet
burns.
- plaguechanged: The term for creatures touched by the first
wave of Spellplague in the Year of Blue Fire; usually horrible monsters.
- Plaguewrought Land, the:
A specific location, the largest plagueland in Faerûn. prairiemote: An
earthmote covered in tall grass.
- Returned Abeir: The continent that was fused to Toril west of
the TracklessSea.
- scorchkettle: A woman who delivers impressively blistering words to someone
in public; see also “hawksnarl.”
- sellsword: A well-established or veteran mercenary, or one of impressive
reputation.
- Spellplague, the: The event in 1385 DR resulting from Mystra’s
death that altered magic and the world forever.
- spellscar: A brand of blue fire that grants an ability, usually
beneficial, but with some negative aspect.
- spellscarred: The term for a creature (usually humanoid) touched by later,
less virulent strains of the Spellplague and possessing a spellscar.
- throatslake: Anything drinkable that takes care of thirst and doesn’t cause
illness in doing so, but isn’t particularly pleasant.
- watermote: An earthmote that contains a large water feature.
- Weave, the: A term for magic; once used to mean magic mediated by Mystra.
Here it is, the concluding adventure of 4th
Edition's H-series, and it is designed to take characters from 7th to
10th level (to the edge of the paragon tier). We won't spoil too much about
the adventure this month except to note that you may soon be hearing the following: Your search has brought you through the
forest to a clearing where the ruins of some ancient structure help hold back
the choking undergrowth. Something isn't right in this clearing. The air
feels strange, vibrating just outside the reach of your hearing, making your
chest feel clenched. As you look around, a figure appears near the center of
the clearing - a ghost, perhaps, an insubstantial vision of a tiefling man
draped in robes. "Greetings, travelers," the
image says. "What do you seek in the Pyramid of Shadows?"
About the Author Bart Carroll is loathsome beyond description and has no
redeeming features. His body resembles that of a huge, bloated buffalo and
gives off an offensive odor. The author's neck is long and thin, and perched
atop it is a big head uglier than that of a warthog. His legs are thick and
stumpy, much like a hippopotamus. The author's tail is strong and snakey,
however, and moves with amazing swiftness to strike enemies.
| | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| Knight of Argenis Corim Danex Warlord
 6621 Posts



 West Valley City, Utah
 | | 06/05/2008 12:31 AM |
| | Ochre Jelly is common? I can't tell what size it is. This is a nice addition. In some ways, I hope it is medium. Another kobold? Looks pretty good for a kobold. Nice variety of wpns. The fire giant raider looks well done, though I wish it were uncommon. The tombbound arcanist looks pretty good too. This is the first preview I have been pretty happy with since the start of this set. | | "Look to God and live." Alma 37:47 Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
| Wraithborne Commander
 3546 Posts



 West Virginia
 | | 06/05/2008 4:34 AM |
| So far, the best stuff I've seen from the set. I'll take one of the Half-Elf. It's a decent piece. Just noticed it's a rare. Rare PC minis stink. I'll pass, even at $3.
The Kobold, I'll take a couple.
I wish the ooze had been something besides an Ochre Jelly....I already have 4, but I'll take scads of these and repaint 'em into oozes of every color.
The Fire Giant is more disappointing. Very uninspiring paint and a terrible camera angle to boot. I had been hoping to want several of this guy, but now I'm not sure I want one. | | The year: 1994. From out of space comes a runaway planet, hurtling between the Earth and the Moon, unleashing cosmic destruction! Man's civilization is cast in ruin! Two thousand years later, Earth is reborn... A strange new world rises from the old: a world of savagery, super science, and sorcery. But one man bursts his bonds to fight for justice! With his companions Ookla the Mok and Princess Ariel, he pits his strength, his courage, and his fabulous Sunsword against the forces of evil. He is Thundarr, the Barbarian!
| |
|  Fun Guy from Yuggoth Cthulhufnord Warlord
 10807 Posts



 Umass Amherst Baby!
 | | 06/05/2008 4:47 AM |
| Yah! A Beyond article with new minis! 
A common Ochre Jelly! More Shoggoth / Formless spawn minis for me. 
| | Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror. | |
|  Vrecknidj Warlord
 10301 Posts


 United States
 | | Alamanther's comeback Sneak
 168 Posts



 Denmark
 | | 06/05/2008 5:18 AM |
| The one thing that I am really excited about here is the ochre jelly. A simple monster with only one color is perfect for a common. There is some nice shading, and the bubbles are a nice detail. I like it betterthan the old rare with the adventurer.
The tomebound arcanist is potentially too laden with very small details to look good in person. | | Champion of the Catoblepas | |
|  Fun Guy from Yuggoth Cthulhufnord Warlord
 10807 Posts



 Umass Amherst Baby!
 | | 06/05/2008 5:19 AM |
| Heh, you are refering to the combustable ability then? I thought at first the other Kobies were even costed. 
Posted By Vrecknidj on 06/05/2008 5:06 AM So they had to make the Kobold cost an odd number of points. Idiots.
Dave
| | Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror. | |
| Tooninki Warrior
 272 Posts



 Finland
 | | 06/05/2008 5:44 AM |
| Nice! Allready own 2 Fire giants from GOL so this fella can be patrol leader... :D Love the jelly, wondering why its not wandering monster... | | Life is... Vindicated AtG shot: Shadow Giant (Death Titan)
| |
| berus316 Sergeant
 632 Posts



 Markham, Ontario Canada
 | | 06/05/2008 5:57 AM |
| Wish the Fire Giant was UC. It's paint job would suggest that it is... ie kinda crap the tombound dude is good, I like him fine, think he should have been UC as well. Nice paint though.
sing with me: "We don't need another Kobold... We don't need to find a way home... all we want is ....."
Ochre jelly is cool and common and fine addition to my collection. | | Champion of the Aspect of Gruumsh Nemesis of Gnomes and Warforged
References http://maxminis.com/forums/topic.asp?TOPIC_ID=12304 H/W List http://www.maxminis.com/hw_list.asp?user=berus316 | |
| wicked cool Underboss
 2083 Posts




 | | 06/05/2008 6:03 AM |
| | awesome preview! the jelly and kobold will be favorites of mine. to bad about the fire giant being rare. i will want just 1 | | The ROCK layeth the smacketh down. Long live Farscape Vindicated-CHAMPION of the INTELLECT DEVOURER i will change my avatar when martin completes dances with dragons | |
| Mjollnir Underboss
 1437 Posts



 Canary Islands - Spain
 | | 06/05/2008 7:42 AM |
| | Another rare fire giant. Such a turn off! Mini looks awesome, but I hoped it to be uncommon. Needed lots of them! | | Champion of the Molydeus Vindicated Blood War Called Shot: Cornugon (Horned Devil) Icons Called Shot: Tarrasque Vindicated Dungeon of Dread Called Shot: Mind Flayer Against the Giants Called Shot: Uncommon Fire Giant Demonweb Called Shot: Myrlochar Feywild Called Shot: Molydeus "Sé que me acusan de soberbia, y tal vez de misantropía, y tal vez de locura. Tales acusaciones (que yo castigaré a su debido tiempo) son irrisorias." - Jorge Luis Borges I sell my collection at: http://www.maxminis.com/Forums/tabid/104/forumid/54/view/topic/postid/801203/Default.aspx | |
| freedeath Sneak
 89 Posts



 Great White North
 | | 06/05/2008 8:11 AM |
| Sigh.
Why is the Arcanist's coat so shiny? We need less glossy paint, not more.
Why another Ochre Jelly? If there was a new ooze in this set, why couldn't it have been a Huge Black Pudding (uncommon) instead of a medium OJ?
At least the Giant is acceptable, even if it's rarity isn't.
AtG is on life support. | | Life's a bowl of cultists.... _______________________________ Champion of the Scale-Creep Resistance ________________________ Champion of the Black Pudding | |
|  Fun Guy from Yuggoth Cthulhufnord Warlord
 10807 Posts



 Umass Amherst Baby!
 | | 06/05/2008 8:13 AM |
| A huge black pudding can be easily made/melted from any of the poo-poo huges in this set. 
Posted By freedeath on 06/05/2008 8:11 AM Sigh.
Why is the Arcanist's coat so shiny? We need less glossy paint, not more.
Why another Ochre Jelly? If there was a new ooze in this set, why couldn't it have been a Huge Black Pudding (uncommon) instead of a medium OJ?
At least the Giant is acceptable, even if it's rarity isn't.
AtG is on life support.
| | Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror. | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 7146 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 06/05/2008 9:23 AM |
| Okay, this is freakin' sweet.
I'm gonna want all of these minis. Only one of the sorcerer, but multiples of the others. Sweet preview.
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 7146 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 06/05/2008 9:24 AM |
| Okay, this is freakin' sweet.
I'm gonna want all of these minis. Only one of the sorcerer, but multiples of the others. Sweet preview.
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| Duke of Spoils greyhaze Warlord
 5841 Posts




 | | 06/05/2008 9:50 AM |
| I like the fire giant, I hate that it's another rare male wielding a sword, it lists a spear attack, why not just give this guy a spear in hand? I'll only get 2, instead of the 4-8.
Ochre Jelly, awesome, I'll get 12-16.
Dual wielding Kobold... 4. It's not all that great a looking piece and rarely will I be calling for a dual wielding kobold in the campaigns.
Tomebound, nice sculpt, interesting colours, I'll take 2 because they're rare, at uncommon I would've gone for 4. | | Greyhaze's DDM Spoilers Champion of a Medium Dog & then a Darkenbeast , Raistlin Majere, Nightmare WDQ25/60, Warduke WD60/60, Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger. Called Shots: Frost Giant in Demon Web, Darkenbeast in Feywild. | |
| MarioCleanstuff Warrior
 324 Posts



 San Diego, CA
 | | 06/05/2008 9:55 AM |
| | I, too, am liking all of these. I'm very glad that the Ochre Jelly is common, since it's Medium. Not sure I care for the tendrils, but it's still quite nice. | | Completed trades: Brenigin, desiderata, HockeyFan, MikeyChraal, Raland, GuJiaXian | |
| Pedro Commander
 3922 Posts



 Czech Republic
 | | 06/05/2008 12:54 PM |
| Posted By Cthulhufnord on 06/05/2008 8:13 AM A huge black pudding can be easily made/melted from any of the poo-poo huges in this set.  Posted By freedeath on 06/05/2008 8:11 AM Sigh.
Why is the Arcanist's coat so shiny? We need less glossy paint, not more.
Why another Ochre Jelly? If there was a new ooze in this set, why couldn't it have been a Huge Black Pudding (uncommon) instead of a medium OJ?
At least the Giant is acceptable, even if it's rarity isn't.
AtG is on life support.
LOL
--
I like Giant's stats! They rock. Poor jarl, looks like a loser now.
I like all the minis shown today. Good, good:) | | 2007 & 2008 Czech Republic Champion 2008 Czech Republic's Player of the Year
2.0 Champion of Necromancers! (preferably not Evil:-)) Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok... Against the Giants Called Shot: Phoenix (/no luck) Demonweb Called Shot: Yagnoloth (I like demons!) Feywild Called Shot: Starter 2009 Called Shot: | |
| Pedro Commander
 3922 Posts



 Czech Republic
 | | 06/05/2008 12:59 PM |
| Posted By Vrecknidj on 06/05/2008 5:06 AM So they had to make the Kobold cost an odd number of points. Idiots.
Dave
So tell us what evil masterplan just went through the chimney? | | 2007 & 2008 Czech Republic Champion 2008 Czech Republic's Player of the Year
2.0 Champion of Necromancers! (preferably not Evil:-)) Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok... Against the Giants Called Shot: Phoenix (/no luck) Demonweb Called Shot: Yagnoloth (I like demons!) Feywild Called Shot: Starter 2009 Called Shot: | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 7146 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 06/05/2008 1:04 PM |
| Posted By Pedro on 06/05/2008 12:59 PM Posted By Vrecknidj on 06/05/2008 5:06 AM So they had to make the Kobold cost an odd number of points. Idiots.
Dave So tell us what evil masterplan just went through the chimney?
He's referring to the ability that makes him worth half points. Now, there will be dumb arguments about rounding.
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| Michael Warrior
 245 Posts



 Sydney, Australia
 | | 06/05/2008 1:22 PM |
| Finally something I really like about ATG (aside from the dragons).
The tomebound makes a nice PC and the orche jelly is something I was looking for a while. Hope it's a medium sized creature!
Until today I still hoped for an uncommon fire giant, but hopes were low anyway. Too bad. I still want one. But that's it.
And the kobold? Yay! I love kobolds, and a dual-wielder is overdue. Hope he looks ok in paint quality. | | Champion of Regis | |
| Temperance Sergeant
 503 Posts




 | | 06/05/2008 1:49 PM |
| Posted By Pedro on 06/05/2008 12:54 PM
I like Giant's stats! They rock. Poor jarl, looks like a loser now.
Huh. The Jarl does 10 more points of damage and has the potential to cleave. Oh, and the Jarl is a champion.
Do you honestly think the Jarl is weak?
Don't just compare them to fighting each other, but also to fighting two or three creatures around 30-50 points. While the Jarl's to-hit isn't as high, it's good enough against those 30-50 point guys.
| | Champion of the common Flying Monkey (Fez optional) Peter Lee on the WotC board BAD WOLF
| |
| Pedro Commander
 3922 Posts



 Czech Republic
 | | 06/05/2008 1:59 PM |
| Posted By Teflon Jeff on 06/05/2008 1:04 PM Posted By Pedro on 06/05/2008 12:59 PM Posted By Vrecknidj on 06/05/2008 5:06 AM So they had to make the Kobold cost an odd number of points. Idiots.
Dave So tell us what evil masterplan just went through the chimney? He's referring to the ability that makes him worth half points. Now, there will be dumb arguments about rounding. I thought so, but here's always a chance that it disrupted some major combo:)
I'd round down, as if with damage. Sounds logical.
| | 2007 & 2008 Czech Republic Champion 2008 Czech Republic's Player of the Year
2.0 Champion of Necromancers! (preferably not Evil:-)) Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok... Against the Giants Called Shot: Phoenix (/no luck) Demonweb Called Shot: Yagnoloth (I like demons!) Feywild Called Shot: Starter 2009 Called Shot: | |
|  Bert the Troll Commander
 3858 Posts



 Adelaide
 | | 06/05/2008 4:06 PM |
| I like them - Yay :) Oozes being common = great. I like spilt ability too. Fire Giant = great Tome bound, well its a rare I wouldnt won't to pull. | | "Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit Semi-Secret sig business: "In the age of the internet attaching a famous name to your personal opinion to give more weight to it is a very valid strategy." - Benjamin Franklin Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus! | |
| Raland Sergeant
 884 Posts




 | | 06/05/2008 5:05 PM |
| | Wasn't the Fire Giant from GoL also 117 points? Seems like a plan for equivalancies to me. | | Champion of the Kender ckissee - "providing TPK's since 2007" Albert Einstein never once said that if the bees disappeared, "man would have only four years of life left" but the theory is a scary prospect. | |
|  Bert the Troll Commander
 3858 Posts



 Adelaide
 | | 06/05/2008 10:11 PM |
| Posted By Raland on 06/05/2008 5:05 PM Wasn't the Fire Giant from GoL also 117 points? Seems like a plan for equivalancies to me.
IIRC Peter mentioned before the promise to restat that the plan was equivalancies for the unloved pieces. AtG was probably designed (like DuD) with that in mind. | | "Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit Semi-Secret sig business: "In the age of the internet attaching a famous name to your personal opinion to give more weight to it is a very valid strategy." - Benjamin Franklin Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus! | |
| Knight of Argenis Corim Danex Warlord
 6621 Posts



 West Valley City, Utah
 | | 06/05/2008 11:22 PM |
| | Peter Lee, if you don't mind, is that ochre jelly for sure a medium? (Fine with me, I just want to confirm it if it's ok.) | | "Look to God and live." Alma 37:47 Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
| realmaster Underboss
 1969 Posts



 Home of the 2002 Winter Olympics
 | | 06/05/2008 11:29 PM |
| | very sweet!! 6 minis previewed (preview & beyond) at the same time. they all look good. :) | | Thanks, realmaster. Let's split up!!!!!
RIP Gary Gygax 1938-2008
Unhallowed vindicated champion: van richten Successful trades:72 Trades in progress:0 Have issues with:1 burning_kazuki Bad trades:0 | |
| Username Warlord
 5638 Posts




 | | 06/06/2008 7:14 AM |
| | All pretty cool. I love the pose/look of the Tomebound Arcanist. Meh, eh on the kobold. Fire Giant Raider is pretty cool, but I'm glad this sculpt is a rare because I wouldn't want multiples of it. Common ochre jelly! Awesome! | | Originally posted by Schooly_D Username - he deals in minis Champion of Lhesh Haruuc Shaarat'kor | |
| Username Warlord
 5638 Posts




 | | 06/06/2008 7:15 AM |
| | Just wish they would stop using the shiny paints (although the shiny paint does look cool on the ochre jelly, giving it a slimy look). | | Originally posted by Schooly_D Username - he deals in minis Champion of Lhesh Haruuc Shaarat'kor | |
| PaSquall Underboss
 1395 Posts




 | | 06/07/2008 10:29 AM |
| Fire Giant Raider: OK, good mini, but why did it had to be rare ?! We need an uncommon fire giant ! This will end up very expensive and once again, no way to build a squad of them for a reasonable price. And I hope it's not much larger than KING Snurre...
Tomebound Arcanist: Nice PC/NPC/Villain mini. Variety is always nice for that matter.
Flamescorched Kobold: Nice kobold with 2 daggers. Excellent for newbies, a bit less for those of us who elaready own tons of them. But still a cool kobold.
Ochre Jelly: Good mini, the AF one didn't really fit because of the adventurer glued inside. Uncommon would have been better because I don't think I'll need that many, but there could be far worse commons than that.
Overalll, at least a cool preview. Maybe I'll get a case or 2 after all... | | Vindicated Champion of the PSEUDODRAGON (Unhappy) vindicated champion of the DRYAD Against the giants called shot : huge cloud giant female Demonweb called shot : ghost | |
| yack Commander
 3164 Posts



 Gatineau Canada
 | | 06/07/2008 12:00 PM |
| | Wow I agree with Wraithborne this is the best so far...the ooze is going to be repaint heaven can't wait. Love them all. | | Champion of the Peryton Vindicated Champion : Pit Fiend, Devourer DW: Duergar Priest RPG Only!!!! The Drumming Drunkn' DM | |
| iluvxtina Underboss
 1497 Posts



 Spain
 | | 06/07/2008 1:01 PM |
| | Wow! Probably one of the most exciting previews ever seen! The fire giant is cool, the kobold is acceptable, the ochre can be probably repainted in green to create green slimes and...the mage with tome.My favourite mini.I know at least two guys who will love this PC mini.Greeeat! | | LOVE THIS GIRL | |
| Ridureyu Underboss
 1622 Posts




 | | 06/08/2008 2:45 PM |
| | Bah. I don't like PC rares. I also don't like monster rares. Actually, this kind of means that in my world, every piece would be common... | | Owner of The Original Rust Monsters! DDM: Harbinger: 76/80 Dragoneye: 60/60 Archfiends: 56/60 GoL: 72/72 Aberrations: 60/60 Deathknell: 60/60 Angelfire: 60/60 Underdark: 60/60 War Drums: 60/60 War of the Dragon Queen: 60/60 Blood War: 60/60, Unhallowed: 60/60 Night Below: 60/60 Desert of Desolation: 60/60 Dungeons of Dread: 60/60 Against the Giants: 60/60 Dreamblade: All | |
| MarioCleanstuff Warrior
 324 Posts


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