Search
Saturday, September 06, 2008..:: Forums::..Register  Login
Subject: June and Beyond

You are not authorized to post a reply.
Page 1 of 212 > >>
AuthorMessages

zenthrus
Commander
Commander
4836 Posts


View Have/Want List View Trades View References View Email View Profile

SLC, UT

06/04/2008 11:28 PM  
Not sure where these come from. Possibly June and Beyond was accessed early. Regardless credit goes to Drammatex at Hordelings. EDITWell, seems they are from June and Beyond.











Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie?
Champion of Dwarven Thunderlashers
Knight of the Large Dire Chicken

Have/Want List
Trade References

zenthrus
Commander
Commander
4836 Posts


View Have/Want List View Trades View References View Email View Profile

SLC, UT

06/04/2008 11:30 PM  
Firescorched Kobold









Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie?
Champion of Dwarven Thunderlashers
Knight of the Large Dire Chicken

Have/Want List
Trade References

zenthrus
Commander
Commander
4836 Posts


View Have/Want List View Trades View References View Email View Profile

SLC, UT

06/04/2008 11:32 PM  
Ochre Jelly









Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie?
Champion of Dwarven Thunderlashers
Knight of the Large Dire Chicken

Have/Want List
Trade References

zenthrus
Commander
Commander
4836 Posts


View Have/Want List View Trades View References View Email View Profile

SLC, UT

06/04/2008 11:34 PM  
Fire Giant Raider










Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie?
Champion of Dwarven Thunderlashers
Knight of the Large Dire Chicken

Have/Want List
Trade References

maijstral
Underboss
Underboss
2105 Posts

View Have/Want List View Trades View References View Email View Profile


06/04/2008 11:36 PM  
they are from the June and Beyond previewJune and Beyond Preview

zenthrus
Commander
Commander
4836 Posts


View Have/Want List View Trades View References View Email View Profile

SLC, UT

06/04/2008 11:47 PM  

Well, folks, we have arrived! Welcome to the start of 4th Edition Dungeons & Dragons -- we hope that you'll enjoy playing this edition as much as we've enjoyed creating it. It may be a clichéd phrase, but "labor of love" is probably the very best way to summarize 4th Edition to us here at Wizards of the Coast, and for those of you in the area, we look forward to gaming with you at the Seattle Worldwide D&D Game Day Headquarters.

Looking past June, we have quite a few products in the works that we're proud to showcase, starting with a return of the Huge: D&D Minis.

July: DDM Against the Giants

What! No DDM Minis in last month's In the Works? Well, with just a little time remaining until the set releases, let's dole out a double scoop of minis goodness.

Fire Giant Raider: It is Against the Giants, after all, so we'll start with one of the big boys. The Raider is bad news for the PCs. Seriously bad news. This guy is nothing less than a walking siege tower -- with the perfect pose of leaning over his assumed target. On the skirmish side, the Raider's a large sack of hit points with a number of attacks that cause severe damage -- including two ranged attacks with his iron javelin (which is a great image: the target is literally slowed as he drags around this heavy javelin sticking out of him).

On the RPG side, we've previewed giants in general, and earth giants in particular, in a recent article; here we see the fire giants in action:

"Self-proclaimed lords of flame, fire giants are militaristic tyrants who enjoy testing their mettle against formidable adversaries." Next time, we'll look at another of the big boys: the death giant.

Tomebound Arcanist: Here's a perfect representation of an elf or half-elf wizard, complete with spellbook -- in 4th Edition terms, "a book full of mystic lore in which you store your rituals and your daily and utility spells." Yes, the days of a Vancian spell system may have ended, but the spellbook remains a distinctive piece of gear for the wizard -- a 128-page treatise covering your magical expertise. On the skirmish side, it's not the Arcanist's dagger you'll be using so much as his crippling spells (especially against brutes with low Will defenses). His one-shot Rune of Terror can soften up an enemy, plus he can use Confusion to either (2-in-4 chance) keep them out of the fight, or even (1-in-4) fight for you.

Flamescorched Kobold: I believe we're compelled, if not outright officially required, to preview any kobold appearing in the DDM set, since this was a tradition started by Mat Smith. Before you overlook the Flamescorched Kobold as a useful addition to your squad, consider his stats. True, his short sword is nothing spectacular, but he's at least making two attempts with Twin Strike, and he may even bump his damage up to 15/hit if you can effectively mob an opponent (a bit of minion flavor that we've previewed and which seems to fit the pesky kobold). Perhaps even more compelling is his defensive side: relatively cost efficient at a 15-point price tag for 35 hit points, Evasive, and his Shifty power, which reflects the racial traits of kobolds from the back of the Monster Manual on page 278 (playing as a kobold provides you with Shifty as an extremely versatile at-will power).

Ochre Jelly: And finally, what's not to love about an "amorphous creature that lives only to eat"? (I've been described much the same, without the ability to pour under doors; I tend to walk into them, instead.) I'd love to hear the origins of the ochre jelly in the game -- why, of all colors, ochre? -- which debuted as a DDM figure back inArchfiends (it was engulfing a hapless adventurer, of course). This time around, the adventurer has yet to be dissolved, and the Ochre Jelly's pseudopods flail around for a new victim to grab. For a mere 8 points, the Ochre Jelly might not be the most durable or the fastest of foes, but its Envelop power can definitely harry opponents it oozes adjacent to; plus, Split keeps the Ochre Jelly in the game that much longer -- a power reflected in the RPG version as well. (Take heed: Back in 1st Edition, only lightning split the creature; now any damage taking it down to bloodied does so.)

July: D&D Insider

Last month, we ran through the list of preview articles we'd publish every Monday, Wednesday, and Friday leading up to the launch of 4th Edition. This time, we present the following announcement from Chris Youngs:

Dungeon Magazine Announces New Adventure Path

The Elsir Vale has known a decade of peace following the rise of the Red Hand. The valley, as well as the town of Brindol, has flourished after adventurers defeated the threat posed by the hobgoblin armies. But now, from out of the hills to the north, a new threat has emerged. Natives of Brindol have been abducted, and the town’s war museum—dedicated to those fallen in the war against the Red Hand—has been raided and desecrated.

Meanwhile, beyond the Vale, the rumbling rumors of more trouble have begun to surface. Warbands forming in the mountains… Monsters crawling forth from the dark bowels of the world… And people everywhere have begun waking up at night in a cold sweat, uncertain where their feelings of dismay and panic come from…

The Scales of War Adventure Path will premiere in Dungeon #156, July 2008, with the 1st-level adventure “Rescue at Rivenroar,” by Wizards of the Coast designer David Noonan. Scales of War will continue each month in Dungeon, taking characters from 1st level all the way to 30th over the course of 18 adventures, spanning 18 months. This is the most ambitious Adventure Path in Dungeon’s history, and will take full advantage of the versatility of the new 4th Edition D&D rules. Support articles will appear regularly in Dragon, beginning with issue #366, August 2008.

Watch D&D Insider for more details in the coming weeks!

July: Character Record Sheets

As essential a component of the game as the dice and core rulebooks, the official record sheets can record your hero's progress from 1st to 30th level. Character sheets come in both portrait and landscape layouts, and also included are blank power cards, which function as handy resources to keep track of all your daily, encounter, at-will, and utility powers (not to mention those powers available through holy symbols and magic items).

July: H2 Thunderspire Mountain

Now that many groups have had a chance to play through H1 Keep on the Shadowfell, what does H2 hold in store? Last month we presented a peek at the backstory. This month let's reveal a little more on how Thunderspire Mountain unfolds:

Eight days ago, a notorious gang of slavers known as the Bloodreavers raided the small town of Harkenwold. Baron Stockmer, lord of the town, commissioned you to track down the slavers and rescue the captives they took from Harkenwold. He'll pay you 50 gold pieces for each captive you rescue and a 200-gold-piece bonus if you rescue all the captives.

You set off after the Bloodreavers several days ago, and you've tracked them to a stronghold below Thunderspire Mountain. Here, Underdark merchants and surface traders meet in the great Seven-Pillared Hall to do business.

Which leads, of course, to Thunderspire Mountain. As described in the adventure: ThunderspireMountain lies amid a wilderness of pine forests and rocky hills. The mountain's pinnacle is often wreathed in gray clouds, but on rare clear days, it can be seen from a great distance.

The Trade Road, an old dwarf-made highway, passes near the mountain. It links the human town of Kelderford (about a 3-day journey west of the mountain) with the dwarf stronghold of Hammerfast (4 days east of the mountain). Once travelers and caravans hurried past Thunderspire to avoid attack from monsters lurking in the ruined minotaur city, but this part of the Trade Road is now reasonably safe thanks to the Mages of Saruun.

From the Trade Road, a steep cobbled path called the Vale Road turns north and then cuts east and south into the mountains. The road rises through a valley with sparse vegetation and ends at Thunderspire's base. Small waterfalls and brooks wash down from the rocks above. A few shepherds, woodcutters, and trappers live in the vale. Their humble houses are made of turf and fieldstone and are fitted with stout doors to repel predators, including bears, wyverns, and griffons.

From there, the PCs' search for the Bloodreavers could take them within the labyrinth of the mountain, which is where the fun begins:

After asking around, you learn that five Bloodreavers lair in an abandoned vintner's shop a short distance from the Seven-Pillared Hall. You're now standing in a dimly lit passageway with the door to the Bloodreaver's lair before you. What do you do?

With that, we'll leave our preview on the threshold and not spoil too much more of the adventure. Just keep your eyes out for a little kobold named Charrak; he might have a message for you. . . .

July: DM Screen

As you'll note in the forthcoming D&D video podcast, you'll get to see this four-paneled beauty -- in action! Players will be staring at the exterior side of this screen for quite a few game sessions, so it was important to create a truly gorgeous montage of dungeon critters. On the interior side, DMs can consult an array of tables easily; these tables include target DCs for skill checks, and a Damage by Level table for PCs failing checks against traps and other potential obstacles.

August: Forgotten Realms Campaign Guide

"Learn ye well the lesson of the pebble that begets a landslide. Likewise a single betrayal unleashed the Spellplague, whose consequences yet dance and stagger across Toril, and beyond."
-- Elminster of Shadowdale
Year of the Ageless One (1479 DR)

The grime of centuries shrouds the hoary old book. Undeterred, you brush away the offending detritus. The smell of dust sharpens the air and hazes the light. A flip through the crackling pages reveals colorful sigils and ancient maps. Your breath catches with realization: You clutch a tome of unique oracular insight that details the length, breadth, and depths of Toril.

The first 4th Edition campaign setting releases later this summer, with a new look at the Forgotten Realms. If you've read the previews, you'll know by now that major changes have affected the Realms: starting with the Spellplague and the 100-year advancement of the timeline. Two books chart the Forgotten Realms: the Campaign Guide (August), and Player's Guide (September). The Campaign Guide contains the following, which are designed to provide DMs with information they can use to run adventures set in the Forgotten Realms:

  • Chapter 1: The Gray Vale. This chapter contains everything you need to start adventuring in the Realms right away. It provides a campaign starting point, complete with an opening encounter to draw together player characters. Here you'll find the town of Loudwater, detailing important personalities, plots, and rumors, and several dungeon and urban encounters.

 

  • Chapter 2: Adventure in the Realms. A toolkit containing useful information for DMs. This chapter offers advice on adjusting a campaign to the current timeline, more about the history of the world, and ways to add a bit of Realms flavor to your game.

 

  • Chapter 3: Magic and Fantastic Features. The changed landscape of Toril is described in this chapter. It also contains information about storied magic items and mighty rituals around which to build thrilling adventures.

 

  • Chapter 4: Cosmology. More information about the new planar arrangement and its effects on the world.

 

  • Chapter 5: Pantheon. This chapter details the new order among the gods and other powerful entities.

 

  • Chapter 6: Lands of the Realms. This chapter is more than just a travelogue of Toril. Each entry contains interesting locales and story elements to help you create your own distinct campaign.

 

  • Chapter 7: Threats. A new world faces new dangers -- and some old ones that yet threaten. Here are descriptions of dangerous organizations and bizarre new monsters.

That's a breakdown of the book's contents. For a look at the information presented within the Guide, here's a preview of the Realms Glossary:

Language is a living, changing thing. Using some of the following words during play is a great way to add color to roleplaying. This section is a crash course on how to use “Realmspeak.” These words can help set the mood during encounters, but there’s no need to try all of them, or use any that seem to break the mood. Overuse of dialect or invented words is clumsy, but you can bring the Realms to life by sprinkling in isolated words and phrases from those below, or by inventing words whose context makes their meanings clear. Most of these terms are in Common. Those from other languages are so identified.

  • changelands: A generic term for a piece of terrain that clearly doesn't fit in with the surrounding terrain, likely due to the Spellplague.
  • earthmote: A floating chunk of landscape hanging in the sky.
  • earth node: A place where magical power is concentrated.
  • Faerie: another name for the Feywild.
  • forestmote: An earthmote covered with forest.
  • gulletfire: bad beer or wine.
  • hawksnarl: A man who’s always yelling or blustering, or is nastier or more aggressive than prudent or necessary (more strongly: “a real hawksnarl”).
  • mythal: A permanent, site-based enchantment of powerful fey magic.
  • plagueland: A generic term describing anyplace where active Spellplague yet burns.
  • plaguechanged: The term for creatures touched by the first wave of Spellplague in the Year of Blue Fire; usually horrible monsters.
  • Plaguewrought Land, the: A specific location, the largest plagueland in Faerûn. prairiemote: An earthmote covered in tall grass.
  • Returned Abeir: The continent that was fused to Toril west of the TracklessSea.
  • scorchkettle: A woman who delivers impressively blistering words to someone in public; see also “hawksnarl.”
  • sellsword: A well-established or veteran mercenary, or one of impressive reputation.
  • Spellplague, the: The event in 1385 DR resulting from Mystra’s death that altered magic and the world forever.
  • spellscar: A brand of blue fire that grants an ability, usually beneficial, but with some negative aspect.
  • spellscarred: The term for a creature (usually humanoid) touched by later, less virulent strains of the Spellplague and possessing a spellscar.
  • throatslake: Anything drinkable that takes care of thirst and doesn’t cause illness in doing so, but isn’t particularly pleasant.
  • watermote: An earthmote that contains a large water feature.
  • Weave, the: A term for magic; once used to mean magic mediated by Mystra.

August: H3 Pyramid of Shadows

Here it is, the concluding adventure of 4th Edition's H-series, and it is designed to take characters from 7th to 10th level (to the edge of the paragon tier). We won't spoil too much about the adventure this month except to note that you may soon be hearing the following:

Your search has brought you through the forest to a clearing where the ruins of some ancient structure help hold back the choking undergrowth. Something isn't right in this clearing. The air feels strange, vibrating just outside the reach of your hearing, making your chest feel clenched. As you look around, a figure appears near the center of the clearing - a ghost, perhaps, an insubstantial vision of a tiefling man draped in robes.

"Greetings, travelers," the image says. "What do you seek in the Pyramid of Shadows?"


About the Author

Bart Carroll is loathsome beyond description and has no redeeming features. His body resembles that of a huge, bloated buffalo and gives off an offensive odor. The author's neck is long and thin, and perched atop it is a big head uglier than that of a warthog. His legs are thick and stumpy, much like a hippopotamus. The author's tail is strong and snakey, however, and moves with amazing swiftness to strike enemies.

 


Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie?
Champion of Dwarven Thunderlashers
Knight of the Large Dire Chicken

Have/Want List
Trade References
Knight of Argenis
Corim Danex
Warlord
Warlord
6621 Posts


View Have/Want List View Trades View References View Email View Profile

West Valley City, Utah

06/05/2008 12:31 AM  
Ochre Jelly is common? I can't tell what size it is. This is a nice addition. In some ways, I hope it is medium. Another kobold? Looks pretty good for a kobold. Nice variety of wpns. The fire giant raider looks well done, though I wish it were uncommon. The tombbound arcanist looks pretty good too. This is the first preview I have been pretty happy with since the start of this set.

"Look to God and live." Alma 37:47
Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse

Wraithborne
Commander
Commander
3546 Posts


View Have/Want List View Trades View References View Email View Profile

West Virginia

06/05/2008 4:34 AM  
So far, the best stuff I've seen from the set. I'll take one of the Half-Elf. It's a decent piece. Just noticed it's a rare. Rare PC minis stink. I'll pass, even at $3.

The Kobold, I'll take a couple.

I wish the ooze had been something besides an Ochre Jelly....I already have 4, but I'll take scads of these and repaint 'em into oozes of every color.

The Fire Giant is more disappointing. Very uninspiring paint and a terrible camera angle to boot. I had been hoping to want several of this guy, but now I'm not sure I want one.

The year: 1994. From out of space comes a runaway planet, hurtling between the Earth and the Moon, unleashing cosmic destruction! Man's civilization is cast in ruin!
Two thousand years later, Earth is reborn...
A strange new world rises from the old: a world of savagery, super science, and sorcery. But one man bursts his bonds to fight for justice! With his companions Ookla the Mok and Princess Ariel, he pits his strength, his courage, and his fabulous Sunsword against the forces of evil.
He is Thundarr, the Barbarian!

Fun Guy from Yuggoth

Cthulhufnord
Warlord
Warlord
10807 Posts


View Have/Want List View Trades View References View Email View Profile

Umass Amherst Baby!

06/05/2008 4:47 AM  
Yah!  A Beyond article with new minis!

A common Ochre Jelly!  More Shoggoth / Formless spawn minis for me.

Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.

Vrecknidj
Warlord
Warlord
10301 Posts

View Have/Want List View Trades View References View Email View Profile

United States

06/05/2008 5:06 AM  
So they had to make the Kobold cost an odd number of points. Idiots.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Alamanther's comeback
Sneak
Sneak
168 Posts


View Have/Want List View Trades View References View Email View Profile

Denmark

06/05/2008 5:18 AM  
The one thing that I am really excited about here is the ochre jelly. A simple monster with only one color is perfect for a common. There is some nice shading, and the bubbles are a nice detail. I like it betterthan the old rare with the adventurer.

The tomebound arcanist is potentially too laden with very small details to look good in person.

Champion of the Catoblepas

Fun Guy from Yuggoth

Cthulhufnord
Warlord
Warlord
10807 Posts


View Have/Want List View Trades View References View Email View Profile

Umass Amherst Baby!

06/05/2008 5:19 AM  
Heh, you are refering to the combustable ability then?  I thought at first the other Kobies were even costed.
Posted By Vrecknidj on 06/05/2008 5:06 AM
So they had to make the Kobold cost an odd number of points. Idiots.

Dave



Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.

Tooninki
Warrior
Warrior
272 Posts


View Have/Want List View Trades View References View Email View Profile

Finland

06/05/2008 5:44 AM  
Nice! Allready own 2 Fire giants from GOL so this fella can be patrol leader... :D
Love the jelly, wondering why its not wandering monster...

Life is...
Vindicated AtG shot: Shadow Giant (Death Titan)

berus316
Sergeant
Sergeant
632 Posts


View Have/Want List View Trades View References View Email View Profile

Markham, Ontario Canada

06/05/2008 5:57 AM  
Wish the Fire Giant was UC. It's paint job would suggest that it is... ie kinda crap
the tombound dude is good, I like him fine, think he should have been UC as well. Nice paint though.

sing with me:
"We don't need another Kobold... We don't need to find a way home... all we want is ....."

Ochre jelly is cool and common and fine addition to my collection.

Champion of the Aspect of Gruumsh
Nemesis of Gnomes and Warforged

References http://maxminis.com/forums/topic.asp?TOPIC_ID=12304
H/W List http://www.maxminis.com/hw_list.asp?user=berus316

wicked cool
Underboss
Underboss
2083 Posts


View Have/Want List View Trades View References View Email View Profile


06/05/2008 6:03 AM  
awesome preview! the jelly and kobold will be favorites of mine. to bad about the fire giant being rare. i will want just 1

The ROCK layeth the smacketh down. Long live Farscape
Vindicated-CHAMPION of the INTELLECT DEVOURER
i will change my avatar when martin completes dances with dragons

Mjollnir
Underboss
Underboss
1437 Posts


View Have/Want List View Trades View References View Email View Profile

Canary Islands - Spain

06/05/2008 7:42 AM  
Another rare fire giant. Such a turn off! Mini looks awesome, but I hoped it to be uncommon. Needed lots of them!

Champion of the Molydeus
Vindicated Blood War Called Shot: Cornugon (Horned Devil)
Icons Called Shot: Tarrasque
Vindicated Dungeon of Dread Called Shot: Mind Flayer

Against the Giants Called Shot: Uncommon Fire Giant
Demonweb Called Shot: Myrlochar
Feywild Called Shot: Molydeus
"Sé que me acusan de soberbia, y tal vez de misantropía, y tal vez de locura. Tales acusaciones (que yo castigaré a su debido tiempo) son irrisorias." - Jorge Luis Borges
I sell my collection at:
http://www.maxminis.com/Forums/tabid/104/forumid/54/view/topic/postid/801203/Default.aspx

freedeath
Sneak
Sneak
89 Posts


View Have/Want List View Trades View References View Email View Profile

Great White North

06/05/2008 8:11 AM  
Sigh.

Why is the Arcanist's coat so shiny? We need less glossy paint, not more.

Why another Ochre Jelly? If there was a new ooze in this set, why couldn't it have been a Huge Black Pudding (uncommon) instead of a medium OJ?

At least the Giant is acceptable, even if it's rarity isn't.

AtG is on life support.

Life's a bowl of cultists....
_______________________________
Champion of the Scale-Creep Resistance
________________________
Champion of the Black Pudding

Fun Guy from Yuggoth

Cthulhufnord
Warlord
Warlord
10807 Posts


View Have/Want List View Trades View References View Email View Profile

Umass Amherst Baby!

06/05/2008 8:13 AM  
A huge black pudding can be easily made/melted from any of the poo-poo huges in this set.
Posted By freedeath on 06/05/2008 8:11 AM
Sigh.

Why is the Arcanist's coat so shiny? We need less glossy paint, not more.

Why another Ochre Jelly? If there was a new ooze in this set, why couldn't it have been a Huge Black Pudding (uncommon) instead of a medium OJ?

At least the Giant is acceptable, even if it's rarity isn't.

AtG is on life support.



Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.
Master of the
Awesome Sauce

Teflon Jeff
Warlord
Warlord
7146 Posts


View Have/Want List View Trades View References View Email View Profile

Idaho. Yes, we have Gamers in Idaho.

06/05/2008 9:23 AM  
Okay, this is freakin' sweet.

I'm gonna want all of these minis. Only one of the sorcerer, but multiples of the others. Sweet preview.

Official Delegate, Wizards of the Coast
Against The Giants Called Shot: Huge Green Dragon
Icons Called Shot: Gargantuan Prismatic Dragon


"Rejoice, for bad things are about to happen."
Master of the
Awesome Sauce

Teflon Jeff
Warlord
Warlord
7146 Posts


View Have/Want List View Trades View References View Email View Profile

Idaho. Yes, we have Gamers in Idaho.

06/05/2008 9:24 AM  
Okay, this is freakin' sweet.

I'm gonna want all of these minis. Only one of the sorcerer, but multiples of the others. Sweet preview.

Official Delegate, Wizards of the Coast
Against The Giants Called Shot: Huge Green Dragon
Icons Called Shot: Gargantuan Prismatic Dragon


"Rejoice, for bad things are about to happen."
Duke of Spoils
greyhaze
Warlord
Warlord
5841 Posts


View Have/Want List View Trades View References View Email View Profile


06/05/2008 9:50 AM  
I like the fire giant, I hate that it's another rare male wielding a sword, it lists a spear attack, why not just give this guy a spear in hand? I'll only get 2, instead of the 4-8.

Ochre Jelly, awesome, I'll get 12-16.

Dual wielding Kobold... 4. It's not all that great a looking piece and rarely will I be calling for a dual wielding kobold in the campaigns.

Tomebound, nice sculpt, interesting colours, I'll take 2 because they're rare, at uncommon I would've gone for 4.


Greyhaze's DDM Spoilers
Champion of a Medium Dog & then a Darkenbeast , Raistlin Majere, Nightmare WDQ25/60, Warduke WD60/60,
Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger.
Called Shots: Frost Giant in Demon Web, Darkenbeast in Feywild.

MarioCleanstuff
Warrior
Warrior
324 Posts


View Have/Want List View Trades View References View Email View Profile

San Diego, CA

06/05/2008 9:55 AM  
I, too, am liking all of these. I'm very glad that the Ochre Jelly is common, since it's Medium. Not sure I care for the tendrils, but it's still quite nice.

Completed trades: Brenigin, desiderata, HockeyFan, MikeyChraal, Raland, GuJiaXian

Pedro
Commander
Commander
3922 Posts


View Have/Want List View Trades View References View Email View Profile

Czech Republic

06/05/2008 12:54 PM  
Posted By Cthulhufnord on 06/05/2008 8:13 AM
A huge black pudding can be easily made/melted from any of the poo-poo huges in this set.
Posted By freedeath on 06/05/2008 8:11 AM
Sigh.

Why is the Arcanist's coat so shiny? We need less glossy paint, not more.

Why another Ochre Jelly? If there was a new ooze in this set, why couldn't it have been a Huge Black Pudding (uncommon) instead of a medium OJ?

At least the Giant is acceptable, even if it's rarity isn't.

AtG is on life support.





LOL

--

I like Giant's stats! They rock. Poor jarl, looks like a loser now.

I like all the minis shown today. Good, good:)

2007 & 2008 Czech Republic Champion
2008 Czech Republic's Player of the Year


2.0 Champion of Necromancers! (preferably not Evil:-))
Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok...
Against the Giants Called Shot: Phoenix (/no luck)
Demonweb Called Shot: Yagnoloth (I like demons!)
Feywild Called Shot:
Starter 2009 Called Shot:

Pedro
Commander
Commander
3922 Posts


View Have/Want List View Trades View References View Email View Profile

Czech Republic

06/05/2008 12:59 PM  
Posted By Vrecknidj on 06/05/2008 5:06 AM
So they had to make the Kobold cost an odd number of points. Idiots.

Dave


So tell us what evil masterplan just went through the chimney?

2007 & 2008 Czech Republic Champion
2008 Czech Republic's Player of the Year


2.0 Champion of Necromancers! (preferably not Evil:-))
Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok...
Against the Giants Called Shot: Phoenix (/no luck)
Demonweb Called Shot: Yagnoloth (I like demons!)
Feywild Called Shot:
Starter 2009 Called Shot:
Master of the
Awesome Sauce

Teflon Jeff
Warlord
Warlord
7146 Posts


View Have/Want List View Trades View References View Email View Profile

Idaho. Yes, we have Gamers in Idaho.

06/05/2008 1:04 PM  
Posted By Pedro on 06/05/2008 12:59 PM
Posted By Vrecknidj on 06/05/2008 5:06 AM
So they had to make the Kobold cost an odd number of points. Idiots.

Dave


So tell us what evil masterplan just went through the chimney?


He's referring to the ability that makes him worth half points. Now, there will be dumb arguments about rounding.

Official Delegate, Wizards of the Coast
Against The Giants Called Shot: Huge Green Dragon
Icons Called Shot: Gargantuan Prismatic Dragon


"Rejoice, for bad things are about to happen."

Michael
Warrior
Warrior
245 Posts


View Have/Want List View Trades View References View Email View Profile

Sydney, Australia

06/05/2008 1:22 PM  
Finally something I really like about ATG (aside from the dragons).

The tomebound makes a nice PC and the orche jelly is something I was looking for a while. Hope it's a medium sized creature!

Until today I still hoped for an uncommon fire giant, but hopes were low anyway. Too bad. I still want one. But that's it.

And the kobold? Yay! I love kobolds, and a dual-wielder is overdue. Hope he looks ok in paint quality.

Champion of Regis

Temperance
Sergeant
Sergeant
503 Posts


View Have/Want List View Trades View References View Email View Profile


06/05/2008 1:49 PM  
Posted By Pedro on 06/05/2008 12:54 PM

I like Giant's stats! They rock. Poor jarl, looks like a loser now.


Huh.  The Jarl does 10 more points of damage and has the potential to cleave.  Oh, and the Jarl is a champion.

Do you honestly think the Jarl is weak?

Don't just compare them to fighting each other, but also to fighting two or three creatures around 30-50 points.  While the Jarl's to-hit isn't as high, it's good enough against those 30-50 point guys.

Champion of the common Flying Monkey (Fez optional)
Peter Lee on the WotC board
BAD WOLF


Pedro
Commander
Commander
3922 Posts


View Have/Want List View Trades View References View Email View Profile

Czech Republic

06/05/2008 1:59 PM  
Posted By Teflon Jeff on 06/05/2008 1:04 PM
Posted By Pedro on 06/05/2008 12:59 PM
Posted By Vrecknidj on 06/05/2008 5:06 AM
So they had to make the Kobold cost an odd number of points. Idiots.

Dave


So tell us what evil masterplan just went through the chimney?


He's referring to the ability that makes him worth half points. Now, there will be dumb arguments about rounding.

I thought so, but here's always a chance that it disrupted some major combo:)

I'd round down, as if with damage. Sounds logical.

2007 & 2008 Czech Republic Champion
2008 Czech Republic's Player of the Year


2.0 Champion of Necromancers! (preferably not Evil:-))
Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok...
Against the Giants Called Shot: Phoenix (/no luck)
Demonweb Called Shot: Yagnoloth (I like demons!)
Feywild Called Shot:
Starter 2009 Called Shot:

Bert the Troll
Commander
Commander
3858 Posts


View Have/Want List View Trades View References View Email View Profile

Adelaide

06/05/2008 4:06 PM  
I like them - Yay :)
Oozes being common = great. I like spilt ability too.
Fire Giant = great
Tome bound, well its a rare I wouldnt won't to pull.

"Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit
Semi-Secret sig business: "In the age of the internet attaching a famous name to your personal opinion to give more weight to it is a very valid strategy." - Benjamin Franklin
Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus!

Raland
Sergeant
Sergeant
884 Posts


View Have/Want List View Trades View References View Email View Profile


06/05/2008 5:05 PM  
Wasn't the Fire Giant from GoL also 117 points?  Seems like a plan for equivalancies to me.

Champion of the Kender
ckissee - "providing TPK's since 2007"
Albert Einstein never once said that if the bees disappeared, "man would have only four years of life left" but the theory is a scary prospect.

Bert the Troll
Commander
Commander
3858 Posts


View Have/Want List View Trades View References View Email View Profile

Adelaide

06/05/2008 10:11 PM  
Posted By Raland on 06/05/2008 5:05 PM
Wasn't the Fire Giant from GoL also 117 points?  Seems like a plan for equivalancies to me.


IIRC Peter mentioned before the promise to restat that the plan was equivalancies for the unloved pieces. AtG was probably designed (like DuD) with that in mind.

"Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit
Semi-Secret sig business: "In the age of the internet attaching a famous name to your personal opinion to give more weight to it is a very valid strategy." - Benjamin Franklin
Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus!
Knight of Argenis
Corim Danex
Warlord
Warlord
6621 Posts


View Have/Want List View Trades View References View Email View Profile

West Valley City, Utah

06/05/2008 11:22 PM  
Peter Lee, if you don't mind, is that ochre jelly for sure a medium? (Fine with me, I just want to confirm it if it's ok.)

"Look to God and live." Alma 37:47
Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse

realmaster
Underboss
Underboss
1969 Posts


View Have/Want List View Trades View References View Email View Profile

Home of the 2002 Winter Olympics

06/05/2008 11:29 PM  
very sweet!! 6 minis previewed (preview & beyond) at the same time. they all look good. :)

Thanks, realmaster. Let's split up!!!!!

RIP Gary Gygax 1938-2008

Unhallowed vindicated champion: van richten
Successful trades:72
Trades in progress:0
Have issues with:1 burning_kazuki
Bad trades:0

Username
Warlord
Warlord
5638 Posts


View Have/Want List View Trades View References View Email View Profile


06/06/2008 7:14 AM  
All pretty cool. I love the pose/look of the Tomebound Arcanist. Meh, eh on the kobold. Fire Giant Raider is pretty cool, but I'm glad this sculpt is a rare because I wouldn't want multiples of it. Common ochre jelly! Awesome!

Originally posted by Schooly_D
Username - he deals in minis

Champion of Lhesh Haruuc Shaarat'kor

Username
Warlord
Warlord
5638 Posts


View Have/Want List View Trades View References View Email View Profile


06/06/2008 7:15 AM  
Just wish they would stop using the shiny paints (although the shiny paint does look cool on the ochre jelly, giving it a slimy look).

Originally posted by Schooly_D
Username - he deals in minis

Champion of Lhesh Haruuc Shaarat'kor

PaSquall
Underboss
Underboss
1395 Posts


View Have/Want List View Trades View References View Email View Profile


06/07/2008 10:29 AM  
Fire Giant Raider: OK, good mini, but why did it had to be rare ?! We need an uncommon fire giant ! This will end up very expensive and once again, no way to build a squad of them for a reasonable price. And I hope it's not much larger than KING Snurre...

Tomebound Arcanist: Nice PC/NPC/Villain mini. Variety is always nice for that matter.

Flamescorched Kobold: Nice kobold with 2 daggers. Excellent for newbies, a bit less for those of us who elaready own tons of them. But still a cool kobold.

Ochre Jelly: Good mini, the AF one didn't really fit because of the adventurer glued inside. Uncommon would have been better because I don't think I'll need that many, but there could be far worse commons than that.


Overalll, at least a cool preview. Maybe I'll get a case or 2 after all...

Vindicated Champion of the PSEUDODRAGON

(Unhappy) vindicated champion of the DRYAD

Against the giants called shot : huge cloud giant female

Demonweb called shot : ghost

yack
Commander
Commander
3164 Posts


View Have/Want List View Trades View References View Email View Profile

Gatineau Canada

06/07/2008 12:00 PM  
Wow I agree with Wraithborne this is the best so far...the ooze is going to be repaint heaven can't wait. Love them all.

Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM

iluvxtina
Underboss
Underboss
1497 Posts


View Have/Want List View Trades View References View Email View Profile

Spain

06/07/2008 1:01 PM  
Wow! Probably one of the most exciting previews ever seen! The fire giant is cool, the kobold is acceptable, the ochre can be probably repainted in green to create green slimes and...the mage with tome.My favourite mini.I know at least two guys who will love this PC mini.Greeeat!

LOVE THIS GIRL

Ridureyu
Underboss
Underboss
1622 Posts


View Have/Want List View Trades View References View Email View Profile


06/08/2008 2:45 PM  
Bah. I don't like PC rares. I also don't like monster rares. Actually, this kind of means that in my world, every piece would be common...

Owner of The Original Rust Monsters!
DDM: Harbinger: 76/80 Dragoneye: 60/60 Archfiends: 56/60 GoL: 72/72 Aberrations: 60/60 Deathknell: 60/60 Angelfire: 60/60 Underdark: 60/60 War Drums: 60/60 War of the Dragon Queen: 60/60 Blood War: 60/60, Unhallowed: 60/60 Night Below: 60/60 Desert of Desolation: 60/60 Dungeons of Dread: 60/60 Against the Giants: 60/60
Dreamblade: All

MarioCleanstuff
Warrior
Warrior
324 Posts


View Have/Want List View Trades