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The Defenestrator
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05/29/2005 10:57 PM  
recovered topic 4179

Im out- find me on Hordelings if you want to chat.
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05/29/2005 10:57 PM  
At the end of a round in which the first or second Boar has been eliminated, randomly choose a terrain tile on the battle grid.

This confuses me. When do you do this, after the first or second? Is it players choice? We need to clarify this I think.

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05/29/2005 11:05 PM  
Mhir and TKort - I need you to roll up and post your magic items gained for last week. Mhir a Medium and TKort a Minor. You can still trade something in as long as you report it.

I will get the stats updated tomorrow.


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05/29/2005 11:15 PM  
Only one Divine Boar is on the board at a time. When the first one dies, you finish the round you are on. At the end of that round, the person behind on VP's randomly picks a terrain tile and places a new Divine Boar on that tile. (Randomly = Number the tiles 1-3, 4-6, 7-9, 10-12, 13-15, and 16-18. Roll a d20, rerolling a roll of 19 or 20) The boar must be completely on the tile.

Once the boar is placed, the first figure moved to start the next round is the boar. Dice off to see who gets to move the boar. Moving the boar does not count as one of your activations.

This process is repeated after the second boar is killed. Finish the round, person behind on VP's randomly places, and boar goes first to start the next round.

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05/29/2005 11:17 PM  
quote:
Originally posted by jjbeezer

Only one Divine Boar is on the board at a time. When the first one dies, you finish the round you are on. At the end of that round, the person behind on VP's randomly picks a terrain tile and places a new Divine Boar on that tile. (Randomly = Number the tiles 1-3, 4-6, 7-9, 10-12, 13-15, and 16-18. Roll a d20, rerolling a roll of 19 or 20) The boar must be completely on the tile.

Once the boar is placed, the first figure moved to start the next round is the boar. Dice off to see who gets to move the boar. Moving the boar does not count as one of your activations.

This process is repeated after the second boar is killed. Finish the round, person behind on VP's randomly places, and boar goes first to start the next round.



Otay! One more question. On the roll to control the boar, is it a straight d20 roll or do you get init bonus on it?

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05/29/2005 11:47 PM  
Control is a straight roll-off, unmodified d20 vs. d20, re-roll ties.

With Skullsplitter on board now, a pertinent question arises: Is a Boar OOC all the time except (sometimes) when it's taking its turn?

It would seem the answer is yes, but just want to be certain.

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05/29/2005 11:47 PM  
FYI, my CE stats are from last week
I am at exp- 1500
with major item- Ring of Charisma

Check out The Old Coast my online Greyhawk campaign featuring all maxmini's members!, and.........Champion of Aspect of Zuggtmoy

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05/29/2005 11:49 PM  
Minor matchup correction:

Takasi/LG vs. Zippy/LE is 175 pt. with 17 support pt.

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05/29/2005 11:49 PM  
quote:
Originally posted by oldcoast

FYI, my CE stats are from last week
I am at exp- 1500
with major item- Ring of Charisma



Stats are being updated I think.

OC and my match is scheduled for Thursday at 9pm central.

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05/30/2005 1:58 AM  
Okay I just bombed in on zippy vs OC (to watch zippy pull off victory with nothing but the boar left with a crit on the last attack); I rolled for Bertha's magic item, trading in her minor +1 shield for a major +1 weapon of shock (+5 elec dmg)
It should be near the end of their log. This goes along with Bertha's 250 for giving Mhir the victory for being hard to get ahold of :).

Tkort


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05/30/2005 10:40 AM  
Elvira's Updated Stats
XP: 7000 (+5 Lvl, +25 HP, +2 CR, +[] Magic Missile, +[] Ray of Enfeeblement (1st), +[] Melf's Acid Arrow, +[] Invisibility (2nd), +[] Empowered Magic Missile (3rd), Feat--Empower Spell (Gain Sudden Empower [])
Lt: Drusila the Yuan-Ti Half-blood, XP: 500
Bane the Bugbear Footpad, XP: 500
Magic Items:
(Maj.)Ring of One Godly Blow (Smite +20 [])
(Maj.)Collar of Command (Animal only; loses difficult or wild ability)
(Maj.)Mask of the Skull (gain ranged attack [+Level] [] (20 magic) damage)
(Med.)Ring of Minor Acid Resistance (Resist 10 Acid)
(Med.)+1 Keen Melee Weapon
(Med.)Major Quickened Scroll
(Med.)+1 Shield of Minor Electricity Resistance (Resist 10 Electricity)


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05/30/2005 3:26 PM  
Stats have been updated. Please review for correctness.

A few items that still need clarification:

Mhir, I need you to roll for an item and pick a LT. to give your 500 XP to.

Takasi (LG), the 250 XP you gained moved you to 9000. What kind of level do you want?

I fixed the support troop number for the Zippy (LE) and Takasi (LG) match.

jjb


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05/30/2005 6:24 PM  
It doesnt matter much, but could I get my characters name changed to Saliqui the Bladesinger

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05/30/2005 10:38 PM  
quote:
Originally posted by TheCloakedRanger

It doesnt matter much, but could I get my characters name changed to Saliqui the Bladesinger


No. That name has been banned. Good day!

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05/31/2005 12:22 AM  
quote:
No. That name has been banned. Good day!

Haha..:P (thanks for the change)

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05/31/2005 12:56 AM  
DaemonKain I emailed you looking for a game time. Get ahold of me via email or here so we can set up a game. Ill be playing at 9 central with OC on Thursday. if you want to play after our game or before our game let me know as well.

Im out- find me on Hordelings if you want to chat.

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05/31/2005 2:31 AM  
Just lookin over the stats and i noticed that Takasi has a half-giant psychic warrior as a lieutenant. Is this possible?

Takasi, i'm good to play most nites after 11pm East. I'll mail ya with more details.

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05/31/2005 2:37 AM  
I think it shouldn't be. Has to be under 35 points correct?

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05/31/2005 10:37 AM  
No, he has Ragnara the Psychic Warrior not a Half-Giant Psychic Warrior. Is that what you mean?

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05/31/2005 12:45 PM  
For the record, I deleted the HG Psychic Warrior. I did not check his point cost before I included him as a LT. for Takasi (oops).


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05/31/2005 1:41 PM  
A couple of questions on the scenario--

(1) The first Dire Boar is placed in the center of the board. Is there an exact center? I seem to recall in an earlier scenario this issue came up and (at least for placing terrain tiles) there was not a perfect center, so the winner of initiative got to choose how the tile was placed touching the central area. How do we resolve these disputes?
(2) If a terrain tile is in the center the Boar goes on that terrain tile, right?
(3) The Dire Boar is out of command so it must follow normal out of command requirements correct? I think I am confusing Wild though, it is not required to rush or charge the nearest enemy?
(4) Like the zombies in an earlier scenario, the Boar counts as the nearest enemy for spells & ranged attacks?
(5) What alignment is the Boar for Smite Good/Evil, Foe, Slayer, etc.?
(6) Suppose I have a creature basing the Boar. I then win control of the Boar, since it is not Wild there is no requirement that it attack creatures basing it? If not and I choose to have it walk away, does that provoke an Attack of Opportunity?
(7) Do random terrain tiles for Boar 2 & 3 include Assembly Tiles?


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05/31/2005 3:53 PM  
1) My count shows the board is 34 by 22 squares. This puts the four center squares as Q11, Q12, R11, and R12. This allows a large creature to perfectly cover the center of the board. When placing the boar, if those squares are covered by a terrain tile, the person who won terrain initiative places the boar as close as possible to those four squares. A position that covers 2 of those squares is closer that a position that covers only 1 of those squares.

2) see #1
3) The boar is difficult and out of command. Therefore it must rush the nearest enemy. If you activate the boar, you treat it as if it was a (difficult and out of command) member of your warband. Your opponent would be the "enemy" warband and would be rushable. However, your warband would not be rushable as your figures would be "allies" of the boar for its activation.
4) Yes
5) The boar's faction is listed as Any. I would assume that would carry over to this scenario. I take this to mean that Lawful/Chaotic/Evil/Good only effects do not work on the boar. A Lawful Good foe effect would not effect it since it is neither Lawful or Good (or Chaotic or evil).
6) You cannot target a member of your warband with a melee attack. This would prevent a boar that you get to activate from attacking a member of your warband, if it started basing you. It would also prevent you from making an AoO against the boar if you moved it away from your warband.
7) Assembly tiles are not terrain tiles. You place 1 assembly and 3 terrain tiles in a normal game. That leaves the 6 terrain tiles as the random choices and prevents the boar from showing up on an assbembly tile.


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05/31/2005 4:01 PM  
quote:
Originally posted by jjbeezer

5) The boar's faction is listed as Any. I would assume that would carry over to this scenario. I take this to mean that Lawful/Chaotic/Evil/Good only effects do not work on the boar. A Lawful Good foe effect would not effect it since it is neither Lawful or Good (or Chaotic or evil).


This violates the general rule contained in the most recent FAQ that the faction of the warband carries over to creatures with multiple factions, e.g. a Dire Bear in a GFD band is Chaotic Good. This is the rule for Constructed Events. However, your answer might be the best since doing it the other way would probably require the faction to shift depending on who had control of the Boar last.


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05/31/2005 5:14 PM  
Here's my $0.02

In the absense of additional detail, the Boar is alignment ANY. It would only act like an alignment during its turn..."The winner activates the dire boar at that time as if the Boar were a member if his or her warband." The Boar will take an AOO at anyone, no matter who moved it last, because it only acts as part of a warband during its move.

As for tiles, the scenario says "terrain tiles". That is feature plus assembly tiles with terrain printed on them, isn't it? The rules do not say random "Feature" tile. So it sounds like assembly tile is fair game, too. I'd prefer to not use assembly tiles, though.

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05/31/2005 8:58 PM  
Mhir--Please post here regarding your availability to play our match, I have easier access to this site than e-mail during the weekdays. I am unavailable due to work from 9AM until 5:30PM EST and it normally takes me an hour or so to get home. I can play most weeknights from 8PM until about 11PM EST. With a 7 hour time difference that puts us at 3AM and 6AM your time I think. Friday night I should be able to play later, but we are moving soon and this Saturday will be taken up with that. I should be free some on Sunday though. Thanks.

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05/31/2005 10:30 PM  
quote:
Originally posted by Zippy

Here's my $0.02

In the absense of additional detail, the Boar is alignment ANY. It would only act like an alignment during its turn..."The winner activates the dire boar at that time as if the Boar were a member if his or her warband." The Boar will take an AOO at anyone, no matter who moved it last, because it only acts as part of a warband during its move.

As for tiles, the scenario says "terrain tiles". That is feature plus assembly tiles with terrain printed on them, isn't it? The rules do not say random "Feature" tile. So it sounds like assembly tile is fair game, too. I'd prefer to not use assembly tiles, though.




I agree with both of these points.

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06/01/2005 12:21 AM  
jjbeezer (CE) should have 5250 campaign points instead of 5200 I believe (all campaign points are in 250 point increments).

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06/01/2005 2:31 AM  
Crazy!!!

Round 20 AngryIrish v Takasi

Winning Player:AngryIrish
Kane's Warband: Kane(Ioun stone of major fire resist), Skullcrusher Ogre(1 with +1 shield of powerful charge, other with ring of fortune strike), Bladebearer Hobgoblin, Gamora(blue). Summoned: Mino Skellyx2, Zombiex2
Experience Gained: 500
Leveling: N/A
Lieutenant XP: 250 to Lucifer the Skullcrusher Ogre
Lieutenant leveling options (if any): N/A
Magic item gained: +1 Armor of Reflection
Magic item lost (if any): Traded in ring of fortune striking

Losing Player:Takasi
Pepro's Warband: Pepro(+1 shield, helm), Centaur Hero(gloves of etheralness), elf spear, elf warriorx3.
Experience gained:250
Warlord's leveling options (if any): N/A
Magic item gained: Cloak of Hide
Magic item lost (if any): Traded in +1 Shield

Crazy game.
I set up a treasure room facing me, hoping to cut him off from the boar for awhile so i could gain VPs. Yeah, forgot about the incorp hero and he ran in and nailed it on the first turn. My troops converged on hero and boar. the skullcrusher and bladebearer(his only good thing of the game) finished off the boar and the boar deathstriked the hero.

Enough damage took the hero down to a MC, but he made and proceeded to run over to Kane. Kane took his chances and managed to not flee and summon some minions on the now 20HP Hero. Hero takes aoo from the mino skell and zomb. Both miss, and the hero takes out Kane, along with half my army. So being ooc the rest of the time, i was movin slowly.

The second boar was near his troops and he was gainin VPs back quickly. Huge turn was next. The boar had to rush my skullcrusher. Next round i win Init, and take it out, gaining 28 VP's, and the other ogre charges the Hero and due to the powerful charge shield kills it. So the tide has shifted again.

At the end, Takasi had a tough choice to make. marshall, boar and skullcrusher are all adjacent. Boar at 40HP, ogre at 50HP. Takasi at 75 VPs and I'm at 81 VP's. Either attack ogre, hope for crit and failed morale, or hope that i miss two attacks on the boar. I didn't. Finished with 111VPs to takasi's possible 108. It was a very close match.

takasi had a good idea for next time. It was more of a bane to him than a boon to win control of the boar. With it having to rush me, it let me get swings in. He proposed the winner of the roll, getting the choice to control or not. Kinda like init. Thoughts?

Logfile updated. Worth a look.


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06/01/2005 6:22 PM  
FYI:

Tullywi/LG and Zippy/LG on 6/1 at 9:30 PM central.

Takasi/LG and Zippy/LE on 6/2 (<--fixed) at 10 PM Central (may not finish).

Correct me if I got those wrong, forgot to write them down so working from (my defective) memory.

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06/01/2005 6:43 PM  
You are going to play Takasi half an hour after our match? I know I said it would be quick, but I didn't think that quick.

Our time is right. I you want to start a little early I should be on Vassal.


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06/01/2005 9:37 PM  
Round 20 DaemonKain v A. Darkfable (LE)

Winning Player:DaemonKain
DaemonKain's Warband: Mort the Inspiring Marshal, Barbarian Mercenary, 3x Elf Warrior
Experience Gained: 1000
Leveling: +1 Warlord Level (+1 to hit and +10 HP)
Lieutenant XP: 500 to Newmoon the Elf Warrior
Lieutenant leveling options (if any):
Magic item gained: Potion of Charisma
Magic item lost (if any):

Losing Player:A. Darkfable (LE)
A. Darkfable's Warband: Dogface the Kobold Sorcerer, Kobold Champ(+1 Shield of Command), Human Executioner, Human Thug
Experience gained:250
Warlord's leveling options (if any): N/A
Magic item gained: +1 Shield
Magic item lost (if any):

I'd do a writeup, but I've had to retype this THREE times already.
Suffice to say the dice seriously went my way, and Mort led his troops to victory, slaughtering the first two boars without suffering a casualty. Dogface was so behind on points as to be unable to win, and he retreated.

Thanks for the game A. Darkfable!
EDITED:
Originally I assigned Leut. XP to the Barb. Merc. This is illegal since he has Difficult. I have to give the XP to an elf warrior instead. (Sorry, first game!)


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06/02/2005 1:26 AM  
Zippy and I met. It was a very close match.

Winning Warlord: tullywi (LG)
Warband: Garrett the Cleric of Yondalla, Lidda Adventurer, Young Master, Lion Falcon Monk, Ember, and Hill Dwarf Warrior. Support: Sun Soul Intitiate and Hill Dwarf Warrior.
Experience gained: +1000XP, +1500 Campaign Pts.
Leveling: Garrett will gain another level and become level 3.
Lieutenant XP: Lidda Adventurer will take 250 experience (for past deeds). Ember will take the other 250 experience.
Lieutenant leveling: Lidda will level up and take 10 hit points.
Magic item gained: +1 Shield of Spell Resistance
Magic item lost: Traded a Ring of Shielding

Defeated Warlord: Zippy (LG)
Warband: Thea the Sword of Heironeous, Couatl, Gold Champion, and Man-at-Arms
Experience Gained: 250 XP & 250 Campaign Pts.
Leveling options: NA
Magic item gained: (Min) +1 Armor
Magic item lost: NA

This was a very close match. I got really lucky and won the 2nd initiative. I didn't want to use it, but I pretty much had to under the circumstances. I then lucked out and killed Zippy's Couatl before it could do anything.

The rest of the match was really close. The score was 83 to 63 with the final boar entering the board. I was able to get my LFM and Ember (with lots of bonuses) to hit the boar for 25 damage. My Young Master stepped up and crit'ed the boar to get the final score of 128 to 63.

The log file has been uploaded.


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06/02/2005 5:52 PM  
If Valyssa reached level 6 at 9000 xp then the Takasi (LG) vs Zippy (LE) match should be at 200 with Zippy getting 40 support troops.

Zippy, I might be able to start a little earlier tonight (7:30 Pacific or 9:30 Central) if that will help things.

Edit: I didn't pick my next level stuff. Valyssa will pick up another divine spellcasting level, taking her to spell progression level 9 (starting at 2 + 6 levels + 1 Spell Mastery Feat). She'll take cure critical wounds as her 4th level spell.


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06/02/2005 9:42 PM  
Takasi, post or email any level up changes so I know what to expect. I'll be on around 7:30 your time, stop in when you can. I need to go reconfigure for 200 pt, see you on later!

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06/02/2005 11:40 PM  
OldCoast vs AesophDarkfable.
I win a close one that came down to boar rolls as all that was left was two of mine and the boar.


Winning Warlord: Jareth the Justhand- AesophDarkfable (LG)
Warband: Jareth the Justhand (Cleric of Lathandar), Vig Axegrinder (Dwarf Axefighter), Warforged Fighter, Soldier of Thrane (Shield of Arachnida)
Experience gained: +1000XP, +1500 Campaign Pts.
Leveling: Jareth takes a level (2750 xp) +1 level +1 CR +5 HP +Summon monster 2[]
Lieutenant XP: Gauntlet the Warforged Fighter 500xp.
Lieutenant leveling: none.
Magic item gained: Helm of quick striking (snakes swiftness[])
Magic item lost: none

Defeated Warlord: Odge the Orc Sargent- Old Coast (CE)
Warband: Odge, Red Samurai, Orc Warrior x3
Experience Gained: 250 XP & 250 Campaign Pts.
Leveling options: NA
Magic item gained: (Min) Potion of Ethrealness [][]
Magic item lost: NA

This match was close. It started out with the treasure room centered with the boar in it by me, facing all entrances away from him. I go after boar, he wins first boar roll and comes at me. Thrane was buffed with MW and SOF to get to AC 25 with magic shield. It didnt matter he missed everything and still sucked. But he did take hits off of other people so he did something. He took out the first boar with his samurai and went up 53 to 20 in points (and we forgot the deathstrike on the sam dang it). I took out alot of orcs including Odge with some mixes of searing lights and hits from the WFF. Heals on the fighter really won the day in the long run as three 10 pt heals kept him alive. His samurai out of command and a long way off from the boar (and out of sight of the boar) I was able to win a string of boar rolls and keep the boar out of his sight but charge able from the WFF (newly dubbed Gauntlet). When the Boar did get los I won the roll (and didnt want to) the boar rushed but couldnt charge, He hit and took out the wounded boar for 33 more pts but the Deathstrike caused him to route and he had no commander for further MCs. So then it was down to me getting 20 pts before he could win enough boar rolls to take me down which I was able to do.



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06/02/2005 11:59 PM  
When OC and I try to upload there is an upload error. we get this message.



Warning: move_uploaded_file(/var/www/uploads/20-OC(CE)AesD(LG).log): failed to open stream: No such file or directory in /home/happyhik/public_html/OtherStuff/EternalLogFiles/successorfail.php on line 19

Warning: move_uploaded_file(): Unable to move '/var/tmp/phpnftK6n' to '/var/www/uploads/20-OC(CE)AesD(LG).log' in /home/happyhik/public_html/OtherStuff/EternalLogFiles/successorfail.php on line 19
Possible file upload attack!
Here is some more debugging info:Array
(
[userfile] => Array
(
[name] => 20-OC(CE)AesD(LG).log
[type] => application/x-zip-compressed
[tmp_name] => /var/tmp/phpnftK6n
[error] => 0
[size] => 16421
)

)


Is this our end or the other end?

Im out- find me on Hordelings if you want to chat.

Zippy
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Whitewater, WI

06/03/2005 1:38 AM  
[xx(] ADMIN: Not able to upload game file. Also tried OC & Aravis file, cannot upload. Please check the server. Email me for details. Tested file integrity, and it loads into Vassal OK.

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oldcoast
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06/03/2005 2:23 AM  
Old Coast Versus The Cloaked Ranger (A.K.A, Aravis on Vassal)

Winning Warlord: Old Coast (LE)
Warband: Gorn the Skullsplitter, Sahuagin Ranger, Zhentarim Fighter.
Experience gained: +1000XP, +1500 Campaign Pts.
Leveling:
Gorn, 1000XP = +1 Level, +10 HP, + 1 Attack
Lieutenant 500 XP: Ahmad the Zhent Fighter.
Magic item gained: (Med)- Belt of One Mighty Blow (smite +5)
Magic item lost: None

Defeated Warlord: The Cloaked Ranger (CG)
Warband: Bladesinger, Graycloak Ranger, Wolf
Experience Gained: 250 XP & 250 Campaign Pts.
Leveling options: NA
Magic item gained: (Min) Potion of Resistance
Magic item lost: None


Close, close game, we both had lucky breaks. I got the jump on the first boar quickly killing it and taking an early lead. The rest of the match was a tooth and nail dog fight all the way. All my troops were melee fighters so once he got Boar #2 out in the open I had to sit back and watch as his graycloak racked up boar victory points with hidden ranged shots at +14 while his Bladsinger harrased me from the other side of a mushroom tangle with magic missles. Taking a deathstike from Boar #1 put a hurt on my Skullsplitter and I almost thought it was over when one of his MM's routed my commander. luckily, I made Save # 2 and got back just in time for my Sahuagin to then fail his Morale check while enforcing tyranical morale blowing a +14 save. Doh!

Aravis had strong position with his GC firing ranged shots from the magic circle as we continued taking on boar #2 ignoring each other. Winning the next initative, I passed it over to my suprised opponent in hopes of letting him taking the 20hp boar low enough where I had a shot for guaranteed kill from my Zhent and the 23 VP. Luck was on his side as he rolls a huge crit with his graycloak giving his wolf the opportuity to suicide in, get the kill and rack up some big points before eating the boars deathstrike.

Boar # 3. Placement goes to me and I roll lucky and place the boar where It can finally get its tusks on his hidden Graycloak which is quickly routed. The Bladesinger charges trying to keep the neck and neck VP's flowing his way, But Gorn the Skullsplitter, although down to 5 HP, can dish out some big damage on the OoC Boar. I had a strong round of whacks from both guys and when I won the final initative, Gorn had the 20 points of damage needed to kill that stinking boar for good.

Final Score 136 to 82, I won at least 75%+ of initatives and boar control rolls which definitely saved my butt after a couple bad breaks. Good Game to Aravis A.K.A "the Cloaked Ranger"

Check out The Old Coast my online Greyhawk campaign featuring all maxmini's members!, and.........Champion of Aspect of Zuggtmoy

Zippy
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Whitewater, WI

06/03/2005 2:23 AM  
BATTLE REPORT: ZIPPY(LE) vs. TAKASI(LG)

Winning Player:Zippy/LE - Warchief Krawd
Krawd's Warband: Krawd (Ethereal Helm, +1 Armor of [] Sprinting, +1 Poison Axe), Ignavus Green Dragon, Forix Skullcrusher Ogre (+3AC Vest), [spt] Snig & 3x Goblin Skirmishers, Thaskor, Bladebearer Hobgoblin, [spt] Silent Wolf Goblin, [spt] Blue, [spt] Goblin Skirmisher / Tiles = Assy #4, Treasure Room, Aftermath, Torture Chamber
Experience Gained: +1000 (to 6500 XP), +1500 Campaign Points
Leveling: NONE
Lieutenant XP: Ignavus the Green Dragon +500 XP
Lieutenant leveling options: +10HP, +1att, Gain CR=0 (total XP 2000, total +2 level)
Magic item gained: (med) +1 MELEE WEAPON OF FIREBURST
Magic item lost: NONE

Losing Player: Takasi/LG - Valyssa d'Brilliance the Sword of Hieroneus
Valyssa's Warband: Units: Sword of Heironeous (Necklace of Glorious Recovery, Shield of Quick Striking), Couatl, 3 Fire Genasi Dervish (1 w/Ring of Displacement, 1 w/Armour of Glorious Recovery, 1 w/Ring of Protection), Cleric of Yondalla, 5 Azer Raiders (1 w/Eversmoking Bottle); Tiles: Assembly Tile (Rubble), Broken Fountain, Treasure Room, Mushroom Tangle
Experience gained: 250 XP and 250 Campaign Points
Warlord's leveling options: NONE (total 9250 XP, level +6)
Magic item gained: (maj) +1 WEAPON OF RETURNING
Magic item lost (if any): Traded (med) RING OF PROTECTION and (min) +1 WEAPON

BATTLE SUMMARY

Warchief Krawd was able to choose the arena to a great extent, locating an area of the dungeon with the boar's lair walled off from his opponent but open to him. The area was a grid of rooms and tight long passages. Then Krawd spotted his trouble - not only was the enemy approaching, but an Azer had uncorked a flask of impenetrable smoke, making long range and flanking command control essentially impossible. Forix the Ogre and Ignavus the Green Wyrm of Little Wit were in fact confused and left behind in the haze, slowly moving up to rejoin Krawd's tightly formed squad.

Valyssa began directing her troops with keen intent. The plan: control as many possible locations of Boars 2 & 3, to play the sensible odds. Her extra little trick was using her Couatl ally to summon 3 fire genasi dervishes, capable of lightning fast approach and redirection. Krawd could only counter by setting up to slay the 1st boar easily, then controlling a major intersection overlooking 4 room areas.

Valyssa shouted for the first fire genasi, who handily parried the boar's attempt to gore him and had boldy moved right up to the boar, to swing and fall back, which he did. The lightly wounded boar was then quickly dispatched by Krawd's hulking thaskor and a bladebearer hobgoblin, a master of slicing up creatures moving predictably without intelligent command influence. A few spear pokes and wild blade swings were exchanged without significant impact. While Krawd's battle group remained in tight formation and attempted to surround the withdrawing dervish, Valyssa maintained two separate camps, a rear strike team of azers lead by the halfling cleric and a forward team under the couatl's control. [VP 63/10 Krawd]

After a tense moment, the second boar of the contest appeared...just a few yards from Krawd's tight cluster of troops - Valyssa groaned in discouragement. She made a desparate attempt to reach the second boar, and sent the withdrawing Dervish on a surprise loop, skirting Krawd's forces with amazing speed and heading straight for the boar. His incredible dexterity made striking him a challenge, though he took one powerful blow from a nasty little goblin. The thaskor answered the Dervish's challenge by singlehandedly impaling and utterly smashing the huge pig. A follow-up move to plug the room's entrance with the massive thaskor was not needed; the contest was ended. 𖏶/20 Krawd].

The Boar Hunt Scenario forces interesting strategy, but leaves a great deal of a match's outcome to chance, especially the key tile placement and control rolls. Takasi played the odds and calculated well, but was beaten by a few poor die rolls. It would have been a challenge if the 2nd boar placement was on a contested rather than locked tile.

There are 10 kinds of people in the world; those who understand binary, and those who don't.
Reference Thread, H/W List, Champion of the Catoblepas

Zippy
Underboss
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Whitewater, WI

06/03/2005 10:32 AM  
Zippy's Warlord Updates - After EC 20

Zippy (LE) (GMT -6)
Warlord: Warchief Krawd (aka Urthok the Viscous), XP: 6500 (+4 Lvl, +4 Att, +40 HP, +2 CR)
Lt: Ignavus the Green Dragon, XP: 2000 (+2 Lvl, +2 Att, +20 HP, CR=0)
Forix the Skullcrusher Ogre, XP: 500
Faction: LE
Magic Items:
(Maj).+1 Poisoned Melee Weapon (DC 16)
(Maj).Vest of Defense (AC +3)
(Med).+1 Armor of Sprinting (swift, +6 speed this turn)
(Med).Helm of Etherealness
(Med).+1 Fireburst Melee Weapon (+15 fire damage on natural 20)

Zippy (LG) (GMT -6)
Warlord: Thea the Sword of Heironeus, XP: 3750 (+3 Lvl, +15 HP, +1 CR, [] Cause Fear (1st), [] Summon Monster II (2nd), [] Prayer (3rd))
Lt: Aramil, Adventurer, XP: 500
Gus the Sword of Glory, XP: 500
Ghanooj the Healer, XP: 500
Faction: LG
Magic Items:
(Maj).Vest of Combat Casting
(Med).+1 Shield of Minor Invulnerability (DR 5)
(Med).Cloak of Striding (Speed +2)
(Min).+1 Armor

There are 10 kinds of people in the world; those who understand binary, and those who don't.
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