 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/26/2005 3:08 PM |
| | recovered topic 5204 | | | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/26/2005 3:08 PM |
| Richard II,
I didn't post in the last thread, but I did see your post.
If your commander loses a match and dies, he/she still gets 250 experience. So, unless your commander didn't play at all, you have 250 experience. | | | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/26/2005 3:17 PM |
| Sorry Zippy,
You drew short stick this week: Spotting jjbeezer 40 points. I couldn't figure out a better way to do it.
By the way, I'm tempted to rule that support troups can't be used this match. However, your opponent needs to kill 1.5 X your units as if you had support troups. I've placed the winning Victory Points into the matchups based on this. What do you think?
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jjbeezer Sergeant
 633 Posts




 | | 06/26/2005 5:28 PM |
| | Zippy, I sent you an e-mail about trying to get our game in early this week. Let me know your thoughts. | | | |
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AngryIrish Warrior
 313 Posts




 | | 06/26/2005 6:26 PM |
| | Yo, Cloaked and I had some communication errors last week. I'd say call it a draw. | | "I'm feelin pretty good today. I don't think anything could make me angry" "The English" "AAAAARRRRGGGGGG" | |
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The Mighty jai Commander
 3235 Posts



 | | 06/26/2005 7:27 PM |
| | Hey, i just realized that Digger (Dwarf Caver) isn't using a shield. That means i give the shield to a follower in the band to use right? According to the handbook if the figure doesn't have the item he can't use it. That still applies right? | | | |
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Zippy Underboss
 1987 Posts



 Whitewater, WI
 | | 06/26/2005 7:45 PM |
| quote: Originally posted by jai
Hey, i just realized that Digger (Dwarf Caver) isn't using a shield. That means i give the shield to a follower in the band to use right? According to the handbook if the figure doesn't have the item he can't use it. That still applies right?
You are correct. Furthermore, a warlord can have any number of magic items, a Lt. up to 3, and others may only use a single magic item. Items are (re-) assigned as part of revealing your warband. | | There are 10 kinds of people in the world; those who understand binary, and those who don't. Reference Thread, H/W List, Champion of the Catoblepas | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/26/2005 10:03 PM |
| If I don't hear any negative comments on the scenerio, it will run as posted that no support troups can be used. However, the opponent must destroy 1.5 times your warband as if you had support troups.
Also, the question of summons was raised and I sort of ignored it. What do you all think of this: When a summoned creature dies, it comes back to life as normal creatures do. When the summoner dies, the summoned creatures are unsummoned. Unsummoned creatures will NOT lose the normal victory points and are not immediately brought back to life since the summoner can summon them again.
I'm not entirely happy with this, but I think it makes more sense than allowing a summoner to bring in a bunch of extra summoned creatures when he/she dies. | | | |
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The Defenestrator AesophDarkfable Warlord
 5628 Posts




 | | 06/26/2005 10:14 PM |
| I think summoned creatures should count as normal VP and not come back to life.
| | Im out- find me on Hordelings if you want to chat. | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/26/2005 10:27 PM |
| quote: Originally posted by AesophDarkfable
I think summoned creatures should count as normal VP and not come back to life.
Do you mean they shouldn't be resurrected at all or are you just talking about when the summoner dies? | | | |
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The Defenestrator AesophDarkfable Warlord
 5628 Posts




 | | 06/26/2005 10:56 PM |
| quote: Originally posted by tullywi
quote: Originally posted by AesophDarkfable
I think summoned creatures should count as normal VP and not come back to life.
Do you mean they shouldn't be resurrected at all or are you just talking about when the summoner dies?
I think that a) summoned creatures shouldnt come back to life if they are killed b) shouldnt come back to life if they are unsummoned by summoners death c) count towards normal VP.
That might be what you said yourself, I had a hard time understanding what you were talking about on the VP part.
I | | Im out- find me on Hordelings if you want to chat. | |
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AngryIrish Warrior
 313 Posts




 | | 06/27/2005 12:47 AM |
| quote: Originally posted by tullywi
If I don't hear any negative comments on the scenerio, it will run as posted that no support troups can be used. However, the opponent must destroy 1.5 times your warband as if you had support troups.
Also, the question of summons was raised and I sort of ignored it. What do you all think of this: When a summoned creature dies, it comes back to life as normal creatures do. When the summoner dies, the summoned creatures are unsummoned. Unsummoned creatures will NOT lose the normal victory points and are not immediately brought back to life since the summoner can summon them again.
I'm not entirely happy with this, but I think it makes more sense than allowing a summoner to bring in a bunch of extra summoned creatures when he/she dies.
This is acceptable to me. I assume you mean that if a summoned dies, then it still counts for VP's. | | "I'm feelin pretty good today. I don't think anything could make me angry" "The English" "AAAAARRRRGGGGGG" | |
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E.C. Organizer galneweinhaw Commander
 2646 Posts




 | | 06/27/2005 12:49 AM |
| My input:
I strongly oppose changing the rules of the scenarios. One of the fun things about playing scenarios is you have to design your warband the best you can to benefit from the scenario. In many cases this makes traditional warband less effective, and creative ones more effective.
If, for example, there is a huge advantage to having Minions or a Summoner in a scenario.... then bring a creature that can Summon or has Minions! This may upset your normal warband building strategies... but that's kinda the point, to make you think a little differently each round.
For this particualr scenario, if you feel Summoning gives an advantage, all factions have access to the Druid of Obad-hai.
Edit: on top of this, if you are threatened by an opponents summoner... then make sure your warband can kill it quick =)
Edit #2: thus my opinion would be to stick to the official rules of this scenario which would be that all magic items are retained and restored as if the creature was just starting the battle, Summoned and Minions do count toward victory points, and are ressurected. | | Join the Eternal Skirmish Campaign.
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. ~Dr Seuss | |
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AngryIrish Warrior
 313 Posts




 | | 06/27/2005 1:00 AM |
| So, according to the rules, if the summoner should die, then he and all his summons would come back, and score VP's for the opponent. In all honesty that sounds like a fair trade. Look at my Grim Necro. If he has all his summons out and dies, thats 75 points right there. So you gotta ask your self, is 75 pts worth the activations and damage. If the summons came back with the summoner, and the summoner had his spells back, he could summon again, and have double the summons, which is double the points. It could get real easy to win with all those summons out and a weak summoner. | | "I'm feelin pretty good today. I don't think anything could make me angry" "The English" "AAAAARRRRGGGGGG" | |
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AngryIrish Warrior
 313 Posts




 | | 06/27/2005 1:01 AM |
| | By the way....I hate this scenario[:D] | | "I'm feelin pretty good today. I don't think anything could make me angry" "The English" "AAAAARRRRGGGGGG" | |
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E.C. Organizer galneweinhaw Commander
 2646 Posts




 | | 06/27/2005 1:07 AM |
| quote: Originally posted by AngryIrish
So, according to the rules, if the summoner should die, then he and all his summons would come back, and score VP's for the opponent. In all honesty that sounds like a fair trade.
Not quite... as Summoned creatures don't score victory points. <---- EDIT: I'm wrong, from Errata:
"Summon/summoned: The rule concerning victory points for summoned creatures has been reversed. A summoned creature does score victory points for the opponent who eliminates it."
"Minions: The rule concerning victory points for the Minions special ability has been reversed. A Minion does score victory points for the opponent who eliminates it. "
| | Join the Eternal Skirmish Campaign.
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. ~Dr Seuss | |
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AngryIrish Warrior
 313 Posts




 | | 06/27/2005 1:23 AM |
| quote: Originally posted by galneweinhaw
quote: Originally posted by AngryIrish
So, according to the rules, if the summoner should die, then he and all his summons would come back, and score VP's for the opponent. In all honesty that sounds like a fair trade.
Not quite... as Summoned creatures don't score victory points.
Now, is that EC Rules? Because I was pretty sure they do in the new floor rules. Thats why summoners suck so much now. If its a EC house rule that summons don't count VP's, then a summoner would be crazy. | | "I'm feelin pretty good today. I don't think anything could make me angry" "The English" "AAAAARRRRGGGGGG" | |
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The Defenestrator AesophDarkfable Warlord
 5628 Posts




 | | 06/27/2005 1:25 AM |
| quote: Originally posted by AngryIrish
quote: Originally posted by galneweinhaw
quote: Originally posted by AngryIrish
So, according to the rules, if the summoner should die, then he and all his summons would come back, and score VP's for the opponent. In all honesty that sounds like a fair trade.
Not quite... as Summoned creatures don't score victory points.
Now, is that EC Rules? Because I was pretty sure they do in the new floor rules. Thats why summoners suck so much now. If its a EC house rule that summons don't count VP's, then a summoner would be crazy.
Thought EC changed it so they count when it got added that they count in all games not just tournaments. | | Im out- find me on Hordelings if you want to chat. | |
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E.C. Organizer galneweinhaw Commander
 2646 Posts




 | | 06/27/2005 1:44 AM |
| quote: Originally posted by AesophDarkfable
Thought EC changed it so they count when it got added that they count in all games not just tournaments.
Yep, you're right.. sorry for the confusion [:I]
Same with minions too. | | Join the Eternal Skirmish Campaign.
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. ~Dr Seuss | |
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E.C. Organizer galneweinhaw Commander
 2646 Posts




 | | 06/27/2005 1:49 AM |
| quote: Originally posted by AngryIrish
Now, is that EC Rules? Because I was pretty sure they do in the new floor rules. Thats why summoners suck so much now. If its a EC house rule that summons don't count VP's, then a summoner would be crazy.
EC doesn't use the tournament rules, however, it says in the Errata that the Standard Rules include this now too (Minions and Summoned = VPs) | | Join the Eternal Skirmish Campaign.
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. ~Dr Seuss | |
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E.C. Organizer galneweinhaw Commander
 2646 Posts




 | | 06/27/2005 1:50 AM |
| | while we are on the subject of rules... what's the diff between DCI Floor Rules, Tournament Rules, and Standard Rules? | | Join the Eternal Skirmish Campaign.
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. ~Dr Seuss | |
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Zippy Underboss
 1987 Posts



 Whitewater, WI
 | | 06/27/2005 2:48 AM |
| DCI Floor Rules: for events / games sanctioned by DCI
Tournament: Uses standard rules or any rules imposed by the tournament sanctioning body (typically DCI Floor Rules)
Standard Rules: The rules posted as latest edition on the Wizards web site, including those on Guy Fullerton's "(Un(Official" web site and latest errata on Wizards web site, plus any printed rules or rule addendums released in a new set.
So, I am hearing that summons and minions all resurrect, and all count toward VP, no matter if they're eliminated by killing summoner or by killing the summoned creature, is that correct? | | There are 10 kinds of people in the world; those who understand binary, and those who don't. Reference Thread, H/W List, Champion of the Catoblepas | |
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The Defenestrator AesophDarkfable Warlord
 5628 Posts




 | | 06/27/2005 2:57 AM |
| quote: Originally posted by Zippy
DCI Floor Rules: for events / games sanctioned by DCI
Tournament: Uses standard rules or any rules imposed by the tournament sanctioning body (typically DCI Floor Rules)
Standard Rules: The rules posted as latest edition on the Wizards web site, including those on Guy Fullerton's "(Un(Official" web site and latest errata on Wizards web site, plus any printed rules or rule addendums released in a new set.
So, I am hearing that summons and minions all resurrect, and all count toward VP, no matter if they're eliminated by killing summoner or by killing the summoned creature, is that correct?
Sure works for me. | | Im out- find me on Hordelings if you want to chat. | |
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Zippy Underboss
 1987 Posts



 Whitewater, WI
 | | 06/27/2005 3:02 AM |
| REPORT: JJBeezer(CE) vs. Zippy(LE)
Winning Player: Zippy(LE) Krawd's Warband: Krawd (Ethereal Helm, +1 Armor of [] Sprinting, +1 Poison Axe), Ignavus Green Dragon (Ring of the Lion), Forix Skullcrusher Ogre (Amulet of Displacement), Snig the Axe (+3AC Vest), 2x Skullcrusher Ogre, Pedes (Bugbear Footpad), 6 x Goblin Skirmisher / TILES = Assy Rubble, Torture Chamber, Treasure Room, Scorched Passage Experience Gained: 1000 XP, 1500 Campaign Pts. Leveling: none Lieutenant XP: 500 XP to Ignavus the Green Dragon (=3000XP) Lieutenant leveling options: +1 level, +10HP, +1 att Magic item gained: (Med).Ring of Fortune Stirking ([]swift, reroll attack) Magic item lost: none
Losing Player: JJBeezer(CE) Unger's Warband: Unger, Red Samurai, Orc Champion, Zombie White Dragon, Drow Rogue, Half-Orc Assassin, Deathlock, Orc Savage, and Hyena / ITEMS: Unger wears Armor of Etheralness, Samurai carries ring of OMB, Drow Rogue wears +1 armor and carries deadly precistion weapon, Unger wears ring of archery / TILES: Abbator, Blood rock cave, treasure room, assembly 4 Experience gained: 250 (7000 total) Warlord's leveling options: +1 level (5th), +10HP, +1 ATT, +FEAT "Improved Beastmaster" Magic item gained: +1 Armor of Electrical Resistance (Resist Electricity 10) Magic item lost: Ring of Archery
BATTLE REPORT
This scenario is a marathon of mayhem, and I'm not about to describe the lengthy battle, so here are some highlights:
Critmasters: Red Samurai x2, Orc Champ x2. Final Score: 282 (needed 300) to 368 (needed 360) Had I not cleaned up that round, it would have been down to an initiative roll with orc champ basing a 10HP skullcrusher Most Clever Move: Unger walked through a wall and lit off an Ice Storm on his ZWD, with a bunch of Krawd's little dudes around it getting blasted
Krawd's Units That Died: 15 x Goblin Skirmishers 3 x Skullcrusher Ogre (Forix once) 2 x Krawd 2 x Ignavus 1 x Snig the Axe
Unger's Units That Dies: 4 x Lulu 3 x Deathlock 3 x Hyena 3 x Half-Orc Assassin 2 x Unger 2 x Orc Champ 2 x Drow Rogue 1 x Red Samurai 1 x Zombie White Dragon | | There are 10 kinds of people in the world; those who understand binary, and those who don't. Reference Thread, H/W List, Champion of the Catoblepas | |
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The Defenestrator AesophDarkfable Warlord
 5628 Posts




 | | 06/27/2005 3:38 AM |
| | All right another question. Magic items. For example my helm of quick striking ([] Snakes swiftness) everytime the person with that dies he gets a new shot of it? | | Im out- find me on Hordelings if you want to chat. | |
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DaemonKain Warrior
 312 Posts




 | | 06/27/2005 7:56 AM |
| Another question: AngryIrish (CG) and I were matched up in week 23 as well. Normally, you aren't supposed to keep playing the same person, but I assume this was done because pairings wouldn't work any other way? | | -DaemonKain Proud Mascot of Team Amish | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/27/2005 1:31 PM |
| quote: Originally posted by DaemonKain
Another question: AngryIrish (CG) and I were matched up in week 23 as well. Normally, you aren't supposed to keep playing the same person, but I assume this was done because pairings wouldn't work any other way?
SHOOT!
Nope this is my fault. For some reason, I have it marked down that you 2 played other people last week. I'm at work now, so I don't have my notes. I will clear this up tonight and send the effected parties an e-mail (as well as updating the matchups at the top).
Edit: This is fixed now. | | | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/27/2005 1:35 PM |
| Zippy and jj,
Was the matchup fair? Did you both think you had a shot at winning? Your matchup was the reason I wanted to switch the rules a little bit. It sounded like it was pretty close. Please let me know what you think. | | | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/27/2005 1:38 PM |
| quote: Originally posted by AesophDarkfable
All right another question. Magic items. For example my helm of quick striking ([] Snakes swiftness) everytime the person with that dies he gets a new shot of it?
Yes and OUCH!
I love this scenerio. I once beat orc champions with 5 gravehounds. | | | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/27/2005 1:46 PM |
| quote: Originally posted by galneweinhaw
Edit #2: thus my opinion would be to stick to the official rules of this scenario which would be that all magic items are retained and restored as if the creature was just starting the battle, Summoned and Minions do count toward victory points, and are ressurected.
Ok, I sort of like the double edged sword of the summoner. Kill the summoner or don't kill the summoner. It can be a difficult choice. This scenerio is all about killing the correct units at the correct time. Are you facing an Elf Pyromancer who's used all his spells? Maybe he shouldn't be killed until his death wins the match for you. (I so giddy about playing this scenerio, I'm giving out tips.)[:D] | | | |
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Takasi Warrior
 287 Posts




 | | 06/27/2005 1:49 PM |
| Alright, I get to go up against a double dose of Chaotic Evil this week!
Kyuketsuki and rgrayua, let me know when you can play. How about tonight at 6pm Pacific? | | | |
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E.C. Organizer galneweinhaw Commander
 2646 Posts




 | | 06/27/2005 2:31 PM |
| quote: Originally posted by Zippy
DCI Floor Rules: for events / games sanctioned by DCI
Tournament: Uses standard rules or any rules imposed by the tournament sanctioning body (typically DCI Floor Rules)
Standard Rules: The rules posted as latest edition on the Wizards web site, including those on Guy Fullerton's "(Un(Official" web site and latest errata on Wizards web site, plus any printed rules or rule addendums released in a new set.
So, I am hearing that summons and minions all resurrect, and all count toward VP, no matter if they're eliminated by killing summoner or by killing the summoned creature, is that correct?
Thanks for the clarification Zippy.
I assume tullywi will post his final decision on how the scenario will run when he gets a chance (keep your eye one the "The Scenario" section in the main post =)
Edit: oops, looks like he already did =D | | Join the Eternal Skirmish Campaign.
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. ~Dr Seuss | |
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jjbeezer Sergeant
 633 Posts




 | | 06/27/2005 5:27 PM |
| Here are my thoughts on the matchup with Zippy last night:
It was very long; 5 hours long. Vassal lag and drops probably cost us 45 - 60 min.
The match was a very close match. I started the last round needing 28 points with Zippy needing about 100. I had the orc champ and my Half-Orc Assassin flanking a SC Ogre. I won init and hit once with the Champ of the 4 attack rolls. Later in the round I was able to hit the champ with a Snakes Swiftness for another 25 on the Ogre. This left the Ogre at 10/60 HP. If either of the other 3 attacks had hit earlier, I would have won.
Zippy killed 40+27+15+19 points in the final round to take the win.
The summons issue was still under debate when we played so I did not summon anything. A few frogs to eat the little guys might have helped, but not if they were just going to be an easy 10 points for Zippy.
If I had the 40 extra support troops (another Red Samurai), the game would have been very ugly for Zippy, I think. In a race to 300 points, that extra damage and breath weapon would have been huge. Plus, if the supporting Samurai did not count as VP for Zippy if he was killed, I could have used him even more to my advantage.
Overall, I kind of fall in line the Galneweinhaw's thinking on the issue. If you are having to play against someone who gets support troops against you, you are probably not supposed to win. Played as written in the MH, that would definately be the case. As the rules are currently set up for this round, our game was intense and fun for the first 2.5 hours. The extra levels and magic items did help out Zippy's team. Probably about as much as him having to get 60 more points than me. | | | |
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Zippy Underboss
 1987 Posts



 Whitewater, WI
 | | 06/27/2005 9:33 PM |
| I agree with jjb. The play was well balanced, and the last round decided the whole game - jjb had a bunch of big hitter crits on key pieces (4 major crits to my zero), but payback was low rolling in the last round. I was not going to say anything, but jjb could have won by activating his drow rogue in the last hurrah - instead of attacking the much tougher SCO, slide orc champ over for attacks on Snig, whose 20 pts was enough for the win.
It was 263 zippy vs 282 jjbeezer at start of last round!
I also avoided summoning creatures simply because the rules were still in question.
Support troops that didn't count toward VP would have made this a no-contest game, even if I had advance knowledge of his warband. | | There are 10 kinds of people in the world; those who understand binary, and those who don't. Reference Thread, H/W List, Champion of the Catoblepas | |
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Zippy Underboss
 1987 Posts



 Whitewater, WI
 | | 06/27/2005 9:41 PM |
| My game vs. AngryIrish should be listed to VP "225/248" instead of "225/265":
(150+15) x 1.5 = 247.5 | | There are 10 kinds of people in the world; those who understand binary, and those who don't. Reference Thread, H/W List, Champion of the Catoblepas | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/28/2005 12:07 AM |
| quote: Originally posted by Zippy
My game vs. AngryIrish should be listed to VP "225/248" instead of "225/265":
(150+15) x 1.5 = 247.5
Are you sure? Last time I checked it was 250/225 Zippy/AngryIrish. I'm sure I don't make mistakes like that.[)] | | | |
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 Avatar of Skirmishes tullywi Sergeant
 982 Posts



 | | 06/28/2005 12:29 AM |
| Adept and I met. It was a good close game.
Winning Warlord: tullywi (CG2) Warband: Konn the Cleric of Kord, Ragnara, Devis, Ialdabode Experience gained: +1000XP, +1500 Campaign Pts. Leveling: Konn is now +1 level, +5 HP, +1 Spell Level (+[] Protection from Evil (1st)) Lieutenant XP: Devis, XP: 500 Lieutenant leveling:NA Magic item gained: (Med).+1 Armor of Swift Flight [] Magic item lost: NA
Defeated Warlord: Adept (CE) Warband: Cleric of Nerull, 3x Azer Raiders, 2x Goblin Skirmishers Experience Gained: 250 XP & 250 Campaign Pts. Leveling options: NA Magic item gained: (Min).+1 Weapon Magic item lost: NA
Adept played well. I was able to jump out on top early, but then my commander was taken out by the Azers. Suddenly, Adept was on top. The tide turned when my commander came out in a tricky spot. I couldn't put him far enough away to avoid danger, so I settled for far enough away. I lucked out and won init. My cleric quickly charged his cleric and took him out. After that, I had the game in hand - NOT! I could have finished him off a round early, but he wisely left an Azer unmoved and I had to move my Cleric. My choice was to move up my Cleric and attack his skirmisher for the win (but leaving my Cleric close enough to be attacked by his Azer which would have caused a morale save on me). I chose to cast fear on the skirmisher. The Out of Command Skirmisher rolled a 20! I moved my commander away and started sweating. Sure enough, his dead Azer came in on the tile my Cleric was hiding in. I started sweating more. Luckily, I won init and killed his Azer for the win.
Good playing Adept and welcome again to the Eternal Campaign.
Log file is posted | | | |
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AngryIrish Warrior
 313 Posts




 | | 06/28/2005 2:52 AM |
| | I HATE THIS SCENARIO!!! | | "I'm feelin pretty good today. I don't think anything could make me angry" "The English" "AAAAARRRRGGGGGG" | |
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Zippy Underboss
 1987 Posts



 Whitewater, WI
 | | 06/28/2005 3:14 AM |
| REPORT: AngryIrish(LE) vs. Zippy(LG)
Winning Player: Zippy(LG) Thea's Warband: Thea the Sword of Heironeus (Vest of Combat Casting, +1 Shield of DR5), Warforged Hero, Skullclan Hunter (Cloak of Striding), Gus the Sword of Glory (MoGE +1 att, +1 Armor), Sword of Glory, Hill Dwarf Warrior, Illuc the Man-At-Arms / Tiles = Assy Rubble, Scorched Passage, Torture Chamber, Treasure Room Experience Gained: 1000 XP, 1500 Campaign Pts. Leveling: none Lieutenant XP: 500 XP to Gus the Sword of Glory (1000 XP total) Lieutenant leveling options: +1 level, +10HP, +1 att (+2 att total) Magic item gained: (Med).Collar of Shield (oh, joy!) Magic item lost: none
Losing Player: AngryIrish(LE) Kane's Warband: - Kane(ioun stone of major fire resist), Skullcrusher ogre(+1 shield of charge), Thayan Knight(+1 armor of reflect), thayan knight, gravehound, blue, zombiex2, assem1, treasure room, aftermath, torture chamber Experience gained: 250 XP Warlord's leveling options: none Magic item gained: +1 Armor Magic item lost: none
BATTLE REPORT
Critmaster: WFH x3 Final Score: 254 (needed 250) to 91 (needed 225) Got a huge VP boost by finally killing Kane, rounding up a total of 71 VP in one shot with all the summoned undead. I won initiative all except tiles and one round. The Dice truly hated Kane tonight!
Thea's Units That Died: 2 x SoG (Gus once) 2 x MAA 1 x Thea 1 x HDW 1 x Superfrog the Giant Indestructible Frog of Doom
Kane's Units That Died: 4 x Zombie 3 x Minotaur Skeleton 3 x Gamora the Blue 2 x Gravehound 2 x Thayan (Damien once) 2 x Cursed Spirit 1 x Kane 1 x Skullcrusher Ogre 1 x Gnoll Skeleton | | There are 10 kinds of people in the world; those who understand binary, and those who don't. Reference Thread, H/W List, Champion of the Catoblepas | |
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AngryIrish Warrior
 313 Posts




 | | 06/28/2005 3:16 AM |
| | I want that frog tested for steroids. | | "I'm feelin pretty good today. I don't think anything could make me angry" "The English" "AAAAARRRRGGGGGG" | |
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