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Subject: EC Question: Natural weapons

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Chozyn
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08/06/2006 2:13 PM  
Can a monk who is carrying a weapon on his RPG side still use a natural weapon due to his unarmed striking ability on his rpg side?

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Richard II
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08/06/2006 2:27 PM  
quote:
Originally posted by Chozyn

Can a monk who is carrying a weapon on his RPG side still use a natural weapon due to his unarmed striking ability on his rpg side?



I would say no. A monk that has a weapon listed in its RPG stats is using that weapon not its fists.


eMpTy Kay
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08/06/2006 2:28 PM  
No. Natural weapons were added so the units that did not use melee weapons (Monks, Mind Flayers, Etc.) would have something they could use. If you are playing a monk that uses a weapon (Doom Monk, Dark Moon Monk, Etc.) they can only use a Melee weapon, not a natural weapon.


SilentG
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08/06/2006 3:14 PM  
Saying the monk can't use a natural weapon if he has a melee weapon listed seems analogous to saying a unit with a bow on his RPG side can't take a melee weapon and has to take a ranged weapon instead. Isn't it kind of implied by his monkly status that he'll also use natural weapons?

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eMpTy Kay
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08/06/2006 6:29 PM  
Except that a unit that had a bow on the RPG side would probably have a ranged attack on the Skirmish side as well. If you can show (by analysis of the attack modifiers) that a monk was using both the weapon & an unarmed attack, then I would say you could use a natural weapon, but in general, that will not be the case.

The reason natural weapons were introduced was because there were units that were being shafted when it came to magic items. Mind Flayer is the example most sited. Under V2 rules, it could not use any Armor, Shield, Scroll or Weapon (only Melee & Ranged at the time). Animals & many Magical beasts were also having the problem of not being able to use magic items. Adding the Natural Weapon as a choice of weapon type was to allow more choices in units (so Gith Monks, Mind Flayers, Trolls, and others could unit magic weapons).

Unless Galn come in and says I am completely wrong in my understanding of the purpose/use of Natural Weapons, the rule of thumb to use is the only units that can use a Natural Weapon is a unit that does not list a Melee weapon under Possesions OR under the Melee attack on the RPG side of the card.


Chozyn
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08/07/2006 8:20 AM  
I think that a mini that specifically has unarmed strike as an attack option on his RPG side should be able to take a natural weapon, but that is just me.

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zephyrstorm
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08/07/2006 10:11 AM  
I think one of the main issues with a figure like the Doom Fist Monk. He's got a weapon that grants melee reach, when with his unarmed strike he doesn't have reach. So if you were to allow him to equip a natural weapon, you'd be applying a modification to his unarmed strike, when you have good proof that he's not using it in his skirmish stats. In general it seems that, if a creature has a weapon on it's RPG side, it's using it to get it's skirmish attacks. So for skirmish purposes, it's only using a melee weapon and not using it's natural weapons. So the fact that we don't allow them to equip natural weapons I'd say is because that the skirmish stats weren't derived from a natural attack.

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SilentG
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08/07/2006 6:28 PM  
Eh, that's a good point with the doomfist monk and his melee reach. I guess the current ruling is probably overall the best way to go.

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galneweinhaw
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08/09/2006 6:55 PM  
I concur with Richard II, MTK, and zeph.

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