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Subject: Yet another try at a Dwarf Band

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Orion72
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12/12/2005 5:50 PM  
Battle Plate Marshall 43
Dwarf Sarge 30
Gold Dwarf Soldier x3 51
Ancestor 49
Raider 21
Tordek 5
200, 8 activations
Map? Any map where I can reach and hold a Victory Area.

The GDSes are pretty good for their points: only fail morale on 1-4, weak attack but 15 magic damage (20 with Retal), Cleave. Ancestor extends Commander Effects so that I don't lose them when I use GDMA and outpace the commanders. Sarge buffs ACs.

Without changing the rest of the band, would you go with the Raider or the Wizard? The Raider can stand there and shoot every round that he has a target; the Wizard can slap 3 times, then try to get close enough to use orbs. If I expect a short game, I'd maximize up-front damage with the Wiz; if I think it'll be a long haul, I'd take the Raider.

Balrog
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12/12/2005 6:50 PM  
id go for the wizard as bigbys is stellar with the GDS's of course my build is a little different as i've cut the sarge for GDS's

here's my build
43 BPM
21 wizard
49 ancestor
85 GDS x5

obviously casual but 8 activations good damage (considering its all magic) and clevae is vicious. i love the wizard personally, but he works better in my band, judgement call.

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Orion72
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12/12/2005 7:06 PM  
I like yours, Balrog. I originally had the Dragonslayer for the save buff, switched him for the Sarge and upgraded HDW to Tordek. It could go either way between our two.

My biggest concern is the low hits on the GDSes.

Orion72
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12/12/2005 10:07 PM  
Ok, this won on Vassal against a Mind Flayer x2, D Champ x3, Nothic x2, Wolf Skellie.

First round of engagement, GDS moved up, critted on a D Champ, rolled 19 on Conceal. D Camp missed morale by 1. AoO from another GDS rolled another 20, then another 20 for Conceal. That broke the player's morale... he routed from the game! LOL

If not for that piece of luck, I'd likely have gotten crushed. Dwarves have improved vastly with Underdark, but they still aren't quite there yet.

Wayne
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12/13/2005 1:30 AM  
Many people will tell you to use the Dwarf Sargeant, but she's just not worth the 30 points. She's a horrendous fighter; she either needs better combat stats or she needs to be costed 8 to 10 points less.

Jeff "Wayne Laredo" Wilder | Email | Have/Want List | Trade Policies | Are You an Ethical Trader?

Wayne
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12/13/2005 1:34 AM  
quote:
Originally posted by Balrog
here's my build
43 BPM
21 wizard
49 ancestor
85 GDS x5
That's 188 points. Drop a GDS and add a Gold Dwarf Fighter, and you've got a band with a fighting chance ... albeit one that might get to the fight after it's over.

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Krush
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12/13/2005 1:58 AM  
quote:
Originally posted by Wayne

quote:
Originally posted by Balrog
here's my build
43 BPM
21 wizard
49 ancestor
85 GDS x5
That's 188 points. Drop a GDS and add a Gold Dwarf Fighter, and you've got a band with a fighting chance ... albeit one that might get to the fight after it's over.



I'd drop a couple if anything. Also drop the ancester for more brute and AC.

I ran this recently. I lost (learned a lesson) but after a melting of the minds suggestions included some GDF's.

BPM
Dwarf Wiz
Artificer (in my opinion sucks except against constructs)
Dwarf Sam (looking for another one [:D]}
Dwarf Raider x3
Cleric of Moradin

This build obviously is way too slow. I like the wiz for bigby's but other than that the DSam and BPM are the stand outs for me anyway.

Gehenna

Aramus
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12/14/2005 5:10 PM  
Dwarf bands can be fun. I remember when the dwarven defender was a desent piece...haven't seen one played in ages now

Play and have fun, this hobby is an escape from the harsh realities of life

Mr_Nived
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12/14/2005 5:47 PM  
I ran this the other day and won.

1x Battle Plate Marshall - 43pts
1x Hound Arcon - 31pts
2x Gold Dwarf Fighter - 29pts (58)
2x Gold Dwarf Soldier - 17pts (34)
1x Dwarf Artificer - 21pts
1x Dwarf Mercenary - 9pts

The arificer bumps the ac to 23 for the mainliners. I like the GDF they have 2 attacks at +9 and cleave. Plus they hit for 10 to 15 depending on the situation. In addition with the BPM their save is at +17 for moral. THe hound arcon is there for tile points. We played on the drow outpost. I started on the left. The hound arcon secured first round tile points, and by the second round i secured the "bridge". Then we just sat there and duked it out. He had a Greenfamg Druid, Cestial Peg, FB and a few support troups.


BudLeiser
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12/14/2005 6:00 PM  
quote:
Originally posted by Mr_Nived

I ran this the other day and won.

1x Battle Plate Marshall - 43pts
1x Hound Arcon - 31pts
2x Gold Dwarf Fighter - 29pts (58)
2x Gold Dwarf Soldier - 17pts (34)
1x Dwarf Artificer - 21pts
1x Dwarf Mercenary - 9pts

The arificer bumps the ac to 23 for the mainliners. I like the GDF they have 2 attacks at +9 and cleave. Plus they hit for 10 to 15 depending on the situation. In addition with the BPM their save is at +17 for moral. THe hound arcon is there for tile points. We played on the drow outpost. I started on the left. The hound arcon secured first round tile points, and by the second round i secured the "bridge". Then we just sat there and duked it out. He had a Greenfamg Druid, Cestial Peg, FB and a few support troups.



I usually try not to run 31 point tilegrabbers. Dwarves are slow but it doesn't take them 3 rounds to land on a VA.

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IanB
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12/14/2005 6:04 PM  
I don't really care for the Gold Dwarf Fighter. If I'm going to be spending 29 points on him, I think I just pay the extra 3 for the dwarf samurai at 32.

The samurai is much more durable, with better damage output as a bonus. Really you only lose out on cleave, or in matchups that happen to be aberration-heavy.

The dwarf caver is a maybe too, just because you're dealing with a band with low plusses to hit and the ancestor broadcasting +1 to everyone might make a difference.

The aasimar favored soul is another piece to think about in that regard, since it carries bless and multiple magic weapon castings.

My own stab at a band:

BPM
Ancestor (this might be an iffy play, and a bit of a red herring actually)
Dwarf Samurai x2
Gold Dwarf Soldier x2
Azer Raider x2 (they're thematically appropriate and help keep you from getting totally brutalized by a gauth, given your slow speed)

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TroglodyteWizard89
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12/14/2005 8:58 PM  
Ive run a few dwarf bands lately, heres one i like

BPM 43
Ancestor 49
GDS x3 51
Artificer 21
Dwarf Raider 21
Eberk, Adventurer 16

does pretty well in my metagame, no real pre-GoL threats, and its Helmed Horror and Clay Golem heavy

If artificer isnt your style, i find the wizard works good in this band

this bands pretty casual, ive never used it in serious tournement play

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Balrog
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12/14/2005 9:14 PM  
my band is 198 points.....

anyhoo i excluded a tile grabber because i usually dont play assualt with dwarfs as i dont think they have what it takes, they still lack what it takes to really win. i thik artificer may be overkill, but i could be wrong,dwarves lack a real heavy hittter so i prefer to maximize damage at the expense of boosting alreasy huge ACs. in the new meta that might be a mistake especially with all the new constructs around.

I <3 Orcs.... what does that say about me?
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