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Subject: Where's the rest of underdark?

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tibour
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Ocala Fl

01/03/2006 5:24 PM  
quote:
Originally posted by doubtofbuddha

Hey tibour, I see that you live in Ocala. Are you going to the tournament at Lindquist Education on Sunday? Have you been at previous ones? I head up there pretty regularly to play. :)



I haven't been at any previous tournaments. I usually just play friendly games. My brother and Jay are both tring to get me to go and I may.


"We travel the distant road,
From begining to end,
Forgetting where we're going,
Or even been,"
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doubtofbuddha
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01/03/2006 5:24 PM  
We are also having a pretty decent sized tournament down in Orlando on the 14th. Check it out over here (http://www.maxminis.com/forums/topic.asp?TOPIC_ID=12749) if you are interested.

I am not gone.

tibour
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Ocala Fl

01/03/2006 5:46 PM  
quote:
Originally posted by doubtofbuddha

We are also having a pretty decent sized tournament down in Orlando on the 14th. Check it out over here (http://www.maxminis.com/forums/topic.asp?TOPIC_ID=12749) if you are interested.

No joy as I have to work on the 14th and in my line of work I need much more notice to get a day off.


"We travel the distant road,
From begining to end,
Forgetting where we're going,
Or even been,"

evil_boy
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01/03/2006 9:59 PM  
quote:
Originally posted by Void

The Half-Ogre Barbarian is another "new" option for IF bands. And you forgot the probably most common one, the Elf Pyromancer.


Never did use the elf pyro, it's too expensive (money wise) for me to buy it. I'm not sure it's spells are also worth its cost, when I can have a good beater for roughly the same price that is so much more difficult to kill to give my opponent points....

I'm not sold on the half-ogre barb. I think for only 6 more points, either rikka or the goliath barb will be much better options.


evil_boy
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01/03/2006 10:04 PM  
quote:
Originally posted by aron1

quote:
Originally posted by evil_boy
My point is, the BPM's CE is very situational-based. There may be times when you hardly ever benefit from it. Is the option of bringing such a situational ability worth

1. 43pts
2. only 60hp, with average AC
3. having to pass up on another wonderful commander the CoDA for similar cost (if you are really hard up for the CR7)

My answer is I don't know. I've yet to try out the BPM myself, and have only faced it a handful of times (always managed to drop it really quickly), so I can't be certain it doesn't work, but from what I see, it costs a lot but brings very little to the band. Every match that I've seen the BPM in play, the opponent always goes for it fast, and it drops fast too, offering relatively easy points for your opponent as well as not being able to benefit the followers with its CE and CR. In contrast, most people don't bother going after the CoDA, its just difficult to get points from it. Better choice would be to drop the beaters as fast as possible before taking your time to finish off or ignore the CoDA.



I'm not sure I understand. If the BPM is too squishy at 22AC and 60hp, why would people not bother going after the CODA with 20AC and 55hp? Because it can heal itself?


Exactly. Technically the CoDA can become a rather beastly AC20 115hp fella, or AC22 against evil pieces. This is a whole lot more survivable than the BPM and ultimately not exactly worth going after for 45 points, not when the rest of the band is beating you at the same time. Better kill the rest of the band as fast as possible, as the CoDA is by itself not a threat.


kgradert13
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01/03/2006 10:32 PM  
quote:
Originally posted by evil_boy


Never did use the elf pyro, it's too expensive (money wise) for me to buy it. I'm not sure it's spells are also worth its cost, when I can have a good beater for roughly the same price that is so much more difficult to kill to give my opponent points....

I'm not sold on the half-ogre barb. I think for only 6 more points, either rikka or the goliath barb will be much better options.



In the age of 12 activations, the Elf Pyro (and Inspired Pyro Frenzy) rocked. I am still a little surprised it didn't do better then 13th at Gencon. Yes, you could have another beater, but a beater can't kill 3-4 or more fodder, as well as potentially injure others in one first turn activation for 32 pts. Add in the ability to provide immunity and resist 10 to any energy type to your Frenzieds, and he's well worth the 32 pts in a Frenzied band.
In the upcoming 8 minis switch, that 20pt fireball isn't nearly as useful, and the energy protection spells aren't worth 32pts.

As to cost, I simply bought Grey Elf Wizards, which are the Chainmail equivalent and legal in sanctioned DDM play. Those go for less then $5 per mini on average.


brez
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01/04/2006 12:29 AM  
Some random thoughts based on some recent playtesting:

MDP: While I'm not sure that it will really be a viable centerpiece for a tier I band, I've liked it as an addition to a CE beater lineup. I've more than once appreciated it's ability to get into an opponent's back lines and muck around with commanders and tech. Whatever its fate over time, this is definitely a fun piece to pilot.

Slayer: I'm still skeptical about this one, but it made me stop and think when I saw one quickly take out an OC that had been stunned by monks.

Satyr: My new favorite piece, though I'm an initiative junkie.

Half-Ogre: I'm still holding out hope on this one.

Rikka: Seems to have potential, but she is a bit of a gamble. She's a little too squishy if the stars don't align to be able to use her at the optimal time. She seems expensive as a tech-assassinator to me, but I'd love to have someone prove me wrong.

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Gloom_
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01/04/2006 6:17 AM  
quote:
Originally posted by evil_boy

quote:
Originally posted by Void

The Half-Ogre Barbarian is another "new" option for IF bands. And you forgot the probably most common one, the Elf Pyromancer.


Never did use the elf pyro, it's too expensive (money wise) for me to buy it. I'm not sure it's spells are also worth its cost, when I can have a good beater for roughly the same price that is so much more difficult to kill to give my opponent points....

I'm not sold on the half-ogre barb. I think for only 6 more points, either rikka or the goliath barb will be much better options.

Some of the Pyros worth comes in the 'tailor-to-fit' energy resistances, which can prove their worth in many warbands (how useful is the couatls CFX by means of comparison). The Fireball is obvious for burning fodder and activations and putting the hurt on other pieces (also uncast, it's useful as a means of keeping your opponents advance on the back foot). Then there's a few close ranged spells to use. It's one of the few offensive spellcasters that's actually worth playing, as whatever band you face, it's going to have some important utility. I'd certainly use one in the place of another hitter, and I've seen them used in many bands to effect.

Back on topic, I'm not sold on the Half Ogre either, but he does have 2 advantages over the Goliath- a bigger to-hit (reroll negates this somewhat though) and melee reach. If you don't have points spare for a Goliath though, he seems good.


jos1-1
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01/04/2006 6:44 AM  
quote:
Originally posted by evil_boy

quote:
Originally posted by aron1

quote:
Originally posted by evil_boy
My point is, the BPM's CE is very situational-based. There may be times when you hardly ever benefit from it. Is the option of bringing such a situational ability worth


1. 43pts
2. only 60hp, with average AC
3. having to pass up on another wonderful commander the CoDA for similar cost (if you are really hard up for the CR7)

My answer is I don't know. I've yet to try out the BPM myself, and have only faced it a handful of times (always managed to drop it really quickly), so I can't be certain it doesn't work, but from what I see, it costs a lot but brings very little to the band. Every match that I've seen the BPM in play, the opponent always goes for it fast, and it drops fast too, offering relatively easy points for your opponent as well as not being able to benefit the followers with its CE and CR. In contrast, most people don't bother going after the CoDA, its just difficult to get points from it. Better choice would be to drop the beaters as fast as possible before taking your time to finish off or ignore the CoDA.



I'm not sure I understand. If the BPM is too squishy at 22AC and 60hp, why would people not bother going after the CODA with 20AC and 55hp? Because it can heal itself?


Exactly. Technically the CoDA can become a rather beastly AC20 115hp fella, or AC22 against evil pieces. This is a whole lot more survivable than the BPM and ultimately not exactly worth going after for 45 points, not when the rest of the band is beating you at the same time. Better kill the rest of the band as fast as possible, as the CoDA is by itself not a threat.



that SHOULD be the same deal with the BPM with out the heal of corse. and its really a matter of what you run with him as well, the CoDA can run with more stuff then the BPM IMO. But the BPM with a iron golem and bunch of dwarfs is sight to watch.

Poor student looking for minis =D

djtool
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Crystal MN, USA

01/04/2006 11:56 AM  
Marut is more of a die-roll piece and that's perhaps why people don't like him. the GM has a degree of certainty to it that's achieved by very few other pieces. The marut's AC puts it in the camp of incopreal/conceal creatures...meaning it comes down to chance alot. So a good marut player is one who plays the odds and manages to have them work out. example being if if you hit me with a GM i'm better off leaving him to attack the next since the GM alone has a poor chance of hitting the marut on his AoO. Against something like GM's you also need to make excellent use of your other pieces in order to Slow them down in order to give marut a chance to operate....but that that's probably true of most titan builds.

just by AC alone in epic he's the only guy (that I know of) that your opponent has a decent chance of missing.




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evil_boy
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01/04/2006 9:59 PM  
quote:
Originally posted by jos1-1

quote:
Originally posted by evil_boy

quote:
Originally posted by aron1

quote:
Originally posted by evil_boy
My point is, the BPM's CE is very situational-based. There may be times when you hardly ever benefit from it. Is the option of bringing such a situational ability worth


1. 43pts
2. only 60hp, with average AC
3. having to pass up on another wonderful commander the CoDA for similar cost (if you are really hard up for the CR7)

My answer is I don't know. I've yet to try out the BPM myself, and have only faced it a handful of times (always managed to drop it really quickly), so I can't be certain it doesn't work, but from what I see, it costs a lot but brings very little to the band. Every match that I've seen the BPM in play, the opponent always goes for it fast, and it drops fast too, offering relatively easy points for your opponent as well as not being able to benefit the followers with its CE and CR. In contrast, most people don't bother going after the CoDA, its just difficult to get points from it. Better choice would be to drop the beaters as fast as possible before taking your time to finish off or ignore the CoDA.



I'm not sure I understand. If the BPM is too squishy at 22AC and 60hp, why would people not bother going after the CODA with 20AC and 55hp? Because it can heal itself?


Exactly. Technically the CoDA can become a rather beastly AC20 115hp fella, or AC22 against evil pieces. This is a whole lot more survivable than the BPM and ultimately not exactly worth going after for 45 points, not when the rest of the band is beating you at the same time. Better kill the rest of the band as fast as possible, as the CoDA is by itself not a threat.



that SHOULD be the same deal with the BPM with out the heal of corse. and its really a matter of what you run with him as well, the CoDA can run with more stuff then the BPM IMO. But the BPM with a iron golem and bunch of dwarfs is sight to watch.


Hmm... I personally disagree. The BPM does have a high CR and his CE, although highly situational as I've mentioned, can hurt. AND he's relatively much squishier for his points. I'll gun for it if possible to get rid of the advantages he brings (CR7 and CE) and gain an easy 43 points.

The BPM does have good abilities, but he's just too expensive. Had he costed much less, I'm sure lots of people will use him even if he has 60hp only.

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