Search
Thursday, November 20, 2008..:: Forums::..Register  Login
Subject: WBC IV : Air Bracket.CLOSED

You are not authorized to post a reply.
Page 1 of 212 > >>
AuthorMessages

Kypdurron
Underboss
Underboss
1206 Posts


View Have/Want List View Trades View References View Email View Profile

Broken Hill

02/06/2006 4:50 AM  
Air Bracket Round 1

Just some quick bookkeeping.
* 1 vote per member per Match.
* You can't vote for your own band. .
* Feel free to give comments as to why you have voted for a particular band. This is encouraged... But don't critique others votes or comments!This is a fun excercise for all to express their opinions.
* An example of a vote,
1.followed by the bands or members name.
2.followed by the bands or members name.
3.followed by the bands or members name.
4.followed by the bands or members name.
5.followed by the bands or members name.
6.followed by the bands or members name.
7.followed by the bands or members name.
8.followed by the bands or members name.
* if a member has a BYE they will automatically win that match no need to vote

----------------------------------------------------------------------

Game .1
Gunthar
.(bye)

Game .2
Sean-Kahn
.(bye)

Game .3
Doubtofbuddha
vs
Xaos

Game .4
Taliesin
vs
Ickthegreat

Game .5
Gnolaum
vs
Goldmoon

Game .6
Aravis
vs
Md3

Game .7
Kissmykiester
vs
Prince o the raven banner

Game .8
Temperance
vs
Low Key





GAME1 Gunthar.bye

Champion of Eillistraee 48
Longstrider Ranger 34 82
Fire Genasi Dervish 30 112
Fire Genasi Dervish 30 142
Half-Ogre Barbarian 24 166
Half-Ogre Barbarian 24 190
Catfolk 5 195
Catfolk 5 200

The Champion is a durable commander who hits with some authority and is at a commander rating of 4. She also gives a good attack/AC bonus to all those around her.

The Longstrider gives me the important speed 12 and is relatively durable if parked on a tile. He also hits fairly well and does magic damage. He and teh dual-activation genasai give me a speed edge in many matchups.

Fire Genasi Dervish are important pieces. If near my commander, they hits at +11 for 10 magic, have an acceptable AC against other non-tool kit figures and with dual activation can move and get both attacks. He can also move 18 and attack. More importantly, not only can they hit okay, but they give me an activation advantage in most matchups. They also maximize the Half-Ogres and are cheap enough to fill in what I need.

The Half-Ogres are my clean-up hitters. I wanted all magic damage, but didn't have the room I wanted. While they would work well as blockers for spellcasters, their crappy saves are a downfall. With my activation advantage, I can move them in last and use reach, if I have to.

The Catfolk are speed 8 fodder with potshots for fodder control.

While the band doesn't have the ranged component I would like, it does have the speed I need to run around Lawful units and pick my targets or good enough damage vs. chaotics. It also has decent HP. I wanted to fit in a Half-Giant Psychic Warrior as a cleanup hitter or a Githyanki Renegade tech band, but the points didn't work.
-----------------------------------------------------------------------


Game 2 Sean-Kahn.bye

53 flind captain
48 4x carrion tribe barbarian
56 Clay Golem
35 Gith fighter
7 Lolth's sting

Clay golem is really tough one, but I didn't want to have two expensive commander -dependent minis. I have positive experience from CT barbarians, especially with the Flind. 12 points for 45 hitpoints, speed 8 and good attack is great! Gith is there for blurring the commader, killing fodder/doing some weakening w. missile and flanking/assassination/general mauling(25dmg). Sting is also nice for 7 points with bonus damage, flanking capabilities and sleep.

Tactics depend on opponent. Golem is likely to advance first, having cover if possible. Gith and Sting can help to set up flanking positions for Barbarians, or for each other and go for commander. Flind will engage opponents that don't pose him too severe threat until golem is in bad condition, other followers are mostly gone or he can go for a kill.
----------------------------------------------------------------------


Game 3
doubtofbuddha

Sword of Heironeous
3 Gold Champions
Celestial Black Bear
2 Human Commoners

Use the bear and the commoners are screeners.
Move up, breathe the hell out of all your enemies and hope you have more hps then they do at this point.
Smack till dead. :P

VS

Xaos

This is distinctly not intended to fight warbands with "toolkit" figures. Any fearless beatstik {HH, Marut, FB etc.} would obliterate it;

Balor
Lareth the Beautiful (mainly as a spell caster)
Troglodyte Barbarian
3xLloth's Sting
2xGnolls
----------------------------------------------------------------------

GAME 4
Taliesin

Uncivilized Conduct
Bladesinger
Thri-kreen Barbarian x 2
Half-ogre Barbarian
Half-orc Barbarian x 2
Jozan, Cleric of Pelor
Gnome Recruit

200 pts, 8 activations
Very fast, nice attack bonus for the initial engagement (and with speed 10, I will get to decide where I'll fight you), and some good damage output for this format (especially if one of the thri-kreen gets it's paralysis off).

VS

ickthegreat

Ick's Army
Drow Cleric
Large Deep Dragon
Drow Arcane Guard x3
Lolth's Sting x2

Map: Mithral Mines
7 peices, 198 points
----------------------------------------------------------------------
GAME 5
gnolaum

1x Deathknight
1x Aspect of Nerull
1x Half-Orc Fighter
1x Kruthik Hatchling
1x Kobold Warrior
1x Skeletal Archer

7 activation; 200 pts

Map: TBA (one with lots of corridors)
Strategy:
1) Grab tile points with the Kruthik
2) Lead with Death Knight
3) Keep Death Knight and Aspect of Nerull together, and in corridors, so that on the most easily approached direction will prompt on AoO from the Death Knight before the Aspect of Nerull can be based. Try and get to a victory point area with them where you can camp.
4) Heal Death Knight with the Inflict Critical Wounds spell as needed

This is strong since it effectively requires your opponent to kill the AoN before the Death Knight, while both are beating on them, and with it being difficult to approach the AoN...

Another idea is to replace the Death Knight, and the fodder with 2 Specters. This effectively trades some damage output, for more HP, alot more healing capability, and more mobility. Hmmm, might switch to this one, if so I'll update this post. I've decided to stay with the Death Knight.

VS

goldmoon

I go for my favourite Stone Giant.

Stone Giant
Exorcist of the Silver Flame
Loyal Earth Elly
Xorn
2xDalelands Militia
Celestial Black Bear


Unless I misunderstood Silver Flame commander effect. This band would be able to threath from range with Stone Giant and some lucky shots with Dalelands Militias. LEE and Xorn hopefully can protect this band against chaotic opponents. Even against Lawful side, with flank and commader effect, they would be able to hit more offen.
----------------------------------------------------------------------

GAME 6
aravis

Red and Black

Balor
Xendrik Champion x4
Orc Savage
Gnoll x2

Stand back and let the Xendrik weaken key peices or take out some fodder to gain the Balor's Red Tide. Once something is weak enough fly the Balor in for the kill. Next round have the Xendrik follow up for 60 pts of damage with skirmish.

VS

md3

Lolth’s Sting
Lolth’s Sting
Swarm of Spiders
Winter Wolf
Drow Arcane Guard
Drow Arcane Guard
Drow Wizard
Large Deep Dragon
----------------------------------------------------------------------
GAME 7
kissmykeister

Here's my attempt...I call it. "I luv you, I breath you."

Drow Arcane Guard x 4
Drow Wizard
Cultist of Dragon (Are Azers allowed to be summoned?)
Half-Fiend Ogre

Drow outpost would be the best map I'm thinking...using the spell range abilities of the Wizard and Fiend to bombard from a distance. The Cultist to summon Azers to hold the line(bridge)while the Guards stand behind to hit(melee reach two) or breath. The Fiend can also fly and give flanking bonus if needed. And both the Wizard and Cultist are able to do a limited number of range 6 damage too. Beware of flyers...

VS

Prince o the raven banner

Hit & Run
Flind Captain (53)
Xen'Drik Champ.*6 (138)
Mad Slasher (9)
200 pts. and 8 act.
-----------------------------------------------------------------------

GAME 8
temperance

Skeletal Equiceph
Mercenary Sergeant
Half-Orc Executioner x2
Xorn x2
Ghostly Consort
Mind Flayer

I love the synergy between the Half-Orc Executioner and the Xorn. It's fairly easy to get Xorns into flanking positions, and then the Executioners can be run in for the smackdown.

I'd been using a version of this with Urthok and a gravehound, but I like the synergy that the Executioners have with the Mind Flayer's commander effect. (And a better hitter instead of the Consort; either Chraal or Druegar.) I'm going to have to try the mindflayer out...

VS

Low Key

This one might not win any tournament's, but it is pretty fun to play.

Ghaele Eldarin
Large Air Elemental x2
Gnome Recruit x4
Catfolk

Similar to Felagund's warband, this relies heavily on the Eladrin. The Air Elemental's try to get as many Whirlwind attacks as possible, trying to get those 19's and 20's. Gnome Recruit's work as fodder and activation control.


my trade data
email
Completed trades:Nixlord,Lexander , DarkFather x2 ,minotoman38 x2, Mojoical, Smilin Irish, Smithmeg, Bugsy, Doone, gmd316,Bossman.Dargoth
Bad Trades:Chaotic Good ,


,Champion Of Plush Wrackspawn

jos1-1
Sergeant
Sergeant
829 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 7:05 AM  
game 3: Xaos

game 4: ickthegreat

game 5: gnolaum

game 6: aravis


game 7: Prince o the raven banner

game 8: Low Key

Poor student looking for minis =D

Low Key
Underboss
Underboss
1231 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 7:58 AM  
Game 3 - Xaos
*I like Balor based band's. One of the coolest minis yet.

Game 4 - ickthegreat
*I like theme warband's.

Game 5 - gnolaum
*Undead. 'nuff said.

Game 6 - aravis
*Balor AND Xen'drik's? Where do I sign? [:D]

Game 7 - Prince o the raven banner
*Another heXen'drik, another vote.

Game 8 - temperance
*The other guy is jerk, so I'll vote for this one. [)]

Champion of the Sarrukh
Hero of Skirmish
doubtofbuddha
Commander
Commander
3371 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 9:06 AM  
I know you aren't supposed to vote in your own matches, but I think its pretty obvious that the Balor would beat my build. The gold champions have poor hit points and morale saves, and the Balor won't have alot of trouble hitting them, especially with some troglodyte barbarians in the vicinity.

So
Game 3: Xaos
Game 4: Taliesin. It will be difficult to deal with all of that beef.
Game 5: goldmoon
Game 6: aravis
Game 7: Prince o the raven banner
Game 8: Low Key

I am not gone.

ickthegreat
Warrior
Warrior
291 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 9:18 AM  
Game 3: Xaos
Game 4: not voting
Game 5: gnolaum
Game 6: aravis
Game 7: Prince o the raven banner
Game 8: Low Key


trades pending: (0)

everything is perfectly going out of control


Tactician
Sergeant
Sergeant
888 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 9:18 AM  
Game 3 - Xaos

Game 4 - ickthegrea

Game 5 - gnolaum

Game 6 - aravis

Game 7 - Prince o the raven banner

Game 8 - temperance

Trade Topic & Reviews of Dwarven Forge & Finished Trades& Champion of Fzoul Chembryl
D&D Miniatures Played to the Max

Ack
Underboss
Underboss
1476 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 9:19 AM  
Game .3
Doubtofbuddha - If only for including Human Commoner

Game .4
Taliesin

Game .5
Gnolaum

Game .6
Md3

Game .7
Prince o the raven banner

Game .8
Low Key

Minis... Serious Business

Completed Trades (18 ) | Pending Trades (0)
Ebay seller to Avoid –Fantasy_Quest_Dist

Sean-Khan
Commander
Commander
2720 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 9:37 AM  
I didn't provide any explanation initially for my warband, so I hope it's pl to do it now for future matches.

Clay golem is really tough one, but I didn't want to have two expensive commander -dependent minis. I have positive experience from CT barbarians, especially with the Flind. 12 points for 45 hitpoints, speed 8 and good attack is great! Gith is there for blurring the commader, killing fodder/doing some weakening w. missile and flanking/assassination/general mauling(25dmg). Sting is also nice for 7 points with bonus damage, flanking capabilities and sleep.

Tactics depend on opponent. Golem is likely to advance first, having cover if possible. Gith and Sting can help to set up flanking positions for Barbarians, or for each other and go for commander. Flind will engage opponents that don't pose him too severe threat until golem is in bad condition, other followers are mostly gone or he can go for a kill.

Vindicated AtG Called shot: 2nd Huge Red Dragon
My collected trade reference links
Star Wars tactical combat -project
My modelling/terrain pages
Suomen miniatyyrikeräilijät / Miniature collectors of Finland

Vrecknidj
Warlord
Warlord
10425 Posts

View Have/Want List View Trades View References View Email View Profile

United States

02/06/2006 9:45 AM  
Air Bracket
Round 1

Game 3: Xaos, the Balor proves to be too much for the Gold Champions

Game 4: Taliesin, CG wins in a close match as the melee damage output overcomes the flames

Game 5: goldmoon, even though the Death Knight could be a monster in this format, the Stone Giant lives through the fight giving LG the edge in a close battle

Game 6: aravis, the Balor never falls in this match and the Xendrik's do most of the dirty work (this could be the band to beat)

Game 7: Prince o the raven banner, the Xen'Driks do it again

Game 8: Low Key, the Ghaele Eladrin finds enough targets and the Large Air Elementals whip up enough damage to dominate this match

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Janos M.
Underboss
Underboss
1015 Posts


View Have/Want List View Trades View References View Email View Profile

Hamburg / GErmany

02/06/2006 9:54 AM  
my Votes go to:
Xaos
Taliesin
goldmoon
aravis
Prince o the raven banner
Low Key

My Haves and wants:
http://www.maxminis.com/hw_list.asp?user=Janos_M.

Champion of Elan Psions

Proud Owner of the "Aura of cursed dice"

Sean-Khan
Commander
Commander
2720 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 10:01 AM  
3: Xaos
4: ickthegreat
5: gnolaum. Hard decision, so coolness factor decided [)]
6: aravis
7: kissmykeister
8: Low Key

Vindicated AtG Called shot: 2nd Huge Red Dragon
My collected trade reference links
Star Wars tactical combat -project
My modelling/terrain pages
Suomen miniatyyrikeräilijät / Miniature collectors of Finland

XenoZephyr
Underboss
Underboss
1083 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 10:29 AM  
3: Xaos, even his opponent gave him the win![)]
4:Taliesin, close but if paralysis happens it goes this way
5:gnolaum, should be able to heal any ranged damage
6:aravis, more damage potential
7:Prince o the raven banner, looks like the Xen'drik will be joining the toolkit
8:temperance, not sure the Ghaele has enough to hold out on this one


rhane
Underboss
Underboss
1412 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 10:41 AM  
3. Xaos
4. Taliesin
5. Goldmoon
6. aravis
7. prince o the raven banner
8. Low Key

Rhane
"The focus is sharp in the city..."
Have/Want List
Reference thread
Avatar Thread


taliesin
Underboss
Underboss
1113 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 11:04 AM  
3. Xaos
4. Pass
5. Gnolaum
6. Aravis
7. Prince o the raven banner
8. Temperence

Champion of the Entire Monster Manual 1!
(Click link to see current progress!)
Uncommon Painting Competition 2 Winner

Avatar of the Tank

Newtoncain
Commander
Commander
2985 Posts


View Have/Want List View Trades View References View Email View Profile

Land of 10,000 taxes

02/06/2006 11:21 AM  
G3 = Xaos
G4 = Taliesin
G5 = Goldmoon
G6 = Aravis
G7 = PofRB (Prince o the Raven Banner)
G8 = Low Key

They just don't know what's good in life...Conan, tell them what is good in life.
To rip the boosters. To count the minis spilled out before you, and to hear the indifference of the women...
The Defenestrator
AesophDarkfable
Warlord
Warlord
5628 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 11:49 AM  
3. xoas
4. Talesien
5. Goldmoon
6. Aravis
7. Prince of the RAven Banner
8. Low key

Im out- find me on Hordelings if you want to chat.

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 12:31 PM  
3 doubtofbuddha
4 ickthe great
5 gnolaum
6 aravis
7 prince
8 temperance

Champion of Cyclops


nycfarmkid
Underboss
Underboss
1210 Posts


View Have/Want List View Trades View References View Email View Profile

Wadsworth, OH

02/06/2006 12:36 PM  
Game 3: doubtofbuddha
Game 4: taliesin
Game 5: goldmoon - too many
HP for the LE team to take out
Game 6: aravis
Game 7: raven banner
Game 8: low key

Looking to buy some figures? Chances are I may have them!! Check here!!
My Reference Thread | My Warbands | My Ebay Auctions | My Qualifier Warband
Champion of Spellswords

Gnolaum
Sergeant
Sergeant
854 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 12:55 PM  
3: Xaos
4: ickthegreat
5: Abstain. I think that the fact that the Stone Giant can do as much damage to the Death Knight in a turn as the Aspect of Nerull can heal, works highly in my favor...
6: md3
7: kissmykeister
8: Low Key

My online store http://store.hoardsters.com
Use quick search to see scans of every stat card!

Gloom_
Sergeant
Sergeant
583 Posts

View Have/Want List View Trades View References View Email View Profile


02/06/2006 1:01 PM  
3: Xaos (Hands down.. poor champs probably end up enslaved)
4: Taliesin (Many melee threats.. Thri Kreen barbs probably swing it)
5: Goldmoon (Deathknight-> splat)
6: Aravis (Nice battleplan)
7: Prince o the raven banner (woah- pain)
8: Low Key (Ghaele)


Aesnath
Underboss
Underboss
1358 Posts


View Have/Want List View Trades View References View Email View Profile

Augusta, GA

02/06/2006 1:36 PM  
Ok

3--Xaos (Balor flys in kills sword of H. Will probably be hard to prevent. Lareth's spells are pretty good against save 6)

4--Talisen (Kinda tough. TKBs are fast enough that opponent will have to be very defensive with his commander. However, lot's of Area damage will destroy Half-Ogres.)

5--Gnolaum (healing is a nice trick, and both prime beaters are pretty capable alone. However, I would kill the kruthik myself. Incited with two titans is bad.)

6--Aravis (Balor is probably too strong for all the little critters to drop, even with the impressive area damage.)

7--Kissmykiester (tough match. What's with all the drow arcane guards in this thread anyway? Flind doesn't have great synergy with the Xendricks, and area damage should do the trick)

8--Low Key (I like that Ghalae)

**Note: Unless otherwise stated all my minis are unbagged**
My reference thread is at: http://www.maxminis.com/forums/topic.asp?TOPIC_ID=12765
Graduate school is swollowing my soul!!!!
Champion of the Raumathari Battlemage!

juice
Warrior
Warrior
175 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 2:01 PM  
Game 1: No voting

Game 2: No voting

Game 3: Xaos
Poor match up for Doubtofbuddha. He admitted it as much.

Game 4: Taliesin
DCOL is unlikely to survive her encounter with the 2 Thri-kreen Barbarians.

Game 5: Gnolaum
With AON, Deathknight will outlast Stone Giant.

Game 6: Aravis
I go for the immune-fire Balor than the large deep dragon.

Game 7: Kissmykiester
Although I love Xendrik, 2 fire breaths (assuming the other 2 failed SR) would elimintate or force mc on the Xendriks. With conceal 11, Arcane Guard would better the conceal 6 Xendriks during the subsequent melee.

Game 8: Low Key
The Air Elementals are immune to the stun cone, and with Ghaele, they would take out Mind Flayer easily.


robbdaman
Underboss
Underboss
2380 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 2:37 PM  
Game 3: DOB - Balor's immunity to fire is problematic for the Gold Champs but they can dish out enough magic damage to take him down before he takes them down. After that the rest of the band is pretty easy pickings.

Game 4: Taliesin - Just a stronger build with faster stronger beaters. I just can't see the spellcasters not being based and in trouble quickly.

Game 5: Goldmoon - Tough to call match but I see the Death Knight warband losing either on tile points because the Kruthik gets killed fast or it'll be a liability when melee is engaged.

Game 6: Aravis - The Xen'driks will get an advantage poping off filler and before the Deep Dragon does it's thing BW. Which will also be ineffective as Balor and Xen'driks would never be close enough for more than one of them to be coned.

Game 7: Prince o the raven banner - I think the Flind with Xendriks is a strong enough combo to make trouble for the drow. The Half Fiend's disruptive will cause problems early on as well and it'll be routed too quickly. Ghostly Consort could make Ghaele kill herself quite easily.

Game 8: Temperance - Ghaele probably would die to easily against the opposing warband as she's a huge target with low HP for an entire warband to be gunning for her.

R~

Champion of the Titan
******************************************************************************************************************************************************
Successful trades with: Tickparasite, Iyceman, Faragdar The Wise's friend, avrivah, Drakkengi, brucemc, Krush, maniacal_mini_monger, hung4treason, Gandy, NarlethDrider, Kunimatyu, etc, etc, blah, blah, blah.....

froffenhoffer
Sergeant
Sergeant
702 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 2:38 PM  
3 Xaos
4 Talesin
5 Gnolaum
6 REd and black
7 Prine o the raven banner
8 Low key

Champion of Wildshaped druid in with natural spell!

Thus said froffenhoffer

The Official through the heart, and im to blame archer.

One_Wing
Sergeant
Sergeant
494 Posts

View Have/Want List View Trades View References View Email View Profile

London

02/06/2006 2:41 PM  
Game 1: No vote
Game 2: No vote
Game 3: XAos
Game 4: Taliesin
Game 5: Gnolaum
Game 6: Aravis
Game 7: Prince of the Raven Banner
Game 8: Low Key

Thousands of Zulu's, behind You!

Proud member of PK's team low tier beasting; CG for ever!

Champion of the Dragon Disciple

Aravis
Underboss
Underboss
1155 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 4:15 PM  
1. -

2. -

3. Doubtofbuddha

4. Talisen

5. Gnolam

6. -

7. Prince of the Raven Banner

8. Low Key

Welcome to Eternal Crack...
"Corn is no place for a mighty warrior!"
Champion of the Frost Salamander

ShadowLord XT
Commander
Commander
2632 Posts


View Have/Want List View Trades View References View Email View Profile

Plane of Shadow

02/06/2006 5:32 PM  
Game 3: doubtofbudda

Game 4: icethegreat

Game 5: gnolaum

Game 6: Aravis

Game 7: kissmykeister

Game 8: temperance

Disipline is the only way to overcome chaos.
Champion of Half-Golems
Knight of Golems
"This world is made for love and peace" - Trigun
"anyway..shadow..you've figured women out. KUDOS." - raye_kino16

HidesFromHurricanes
Warrior
Warrior
289 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 7:05 PM  
3:Doubtofbuddha, Sword of Heironeous does a good job of keeping Balor from enslaving
4: Taliesin
5: Goldmoon
6: Aravis
7: Prince o the raven banner (wish I had thought of the Flind captain)
8: Low Key, because I don't think the other band can run down the Ghaele

Champion of Savage Bard (Unearthed Arcana: Bard Variant)
Bloodwars Called shot (vindicated) Demonic Gnoll Adept/Priestess
Old Jagermonster Saying: Any Plan vere you luz your hat iz a BAD Plan.

TruNutral88
Sergeant
Sergeant
522 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 8:17 PM  
Not trying to be the party pooper but Gunther's band is over by 2, the Half-Ogres are 25pts each not 24. Man i feel awkward...

Votes

3: Doubt of Buddha - After the champs dish out enough damage to rout/kill the balor (most likely one champ will have gone down by then) they can pretty easily kill lareth and the fodder.
4: Taliesin - faster build and can base real easily.
5: gnolaum - death knight is a COOL mini and i like the synergy, also 1's to miss the Stone Giant are nice.
6: aravis - great ranged making them come to you and balor can work on the Large Deep.
7: Prince o the raven banner - xen'driks would pull the win +13 for 20 dmg in melee is crazy as well and against this kind of band it's the SR that counts and conceal.
8: temperance - i love the synergy and the ability to lay down 30 dmg in one attack to a stunned creature is nice.


Champion of Bruenor Battlehammer

Tried
Sergeant
Sergeant
501 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 9:04 PM  
I concur completely with Jesse on this, as far as votes go.

Game 3: Xaos
Game 4: Taliesin
Game 5: goldmoon
Game 6: aravis
Game 7: Prince o the raven banner
Game 8: Low Key


Let it be.

Kypdurron
Underboss
Underboss
1206 Posts


View Have/Want List View Trades View References View Email View Profile

Broken Hill

02/06/2006 9:27 PM  
quote:
Originally posted by TruNutral88

Not trying to be the party pooper but Gunther's band is over by 2, the Half-Ogres are 25pts each not 24. Man i feel awkward...



Noted... Band shall be edited before his first match,In round 2 @Gunther
Could you send me new version ASAP, Unfortunatly as the band has already been posted you may only alter it slightly to make it legal.
I will allow 1 piece to be either dropped completely or 1 piece exchanged for something to bring it into line cost wise


my trade data
email
Completed trades:Nixlord,Lexander , DarkFather x2 ,minotoman38 x2, Mojoical, Smilin Irish, Smithmeg, Bugsy, Doone, gmd316,Bossman.Dargoth
Bad Trades:Chaotic Good ,


,Champion Of Plush Wrackspawn

SpickedchainDave
Skirmisher
Skirmisher
6 Posts


View Have/Want List View Trades View References View Email View Profile


02/06/2006 9:36 PM  
3.doubtofbuddha- 3 cones are to much firepower for lareth
4.ickthegreat
5.gnolaum
6.aravis
7.kissmykeister
8.Low Key


Compasmasternecro
Skirmisher
Skirmisher
22 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 12:24 AM  
Match 3 -doubtofbuddha
Match 4-Taliesin
Match 5-goldmoon
Match 6-md3
Match 7-Prince o the raven banner
Match 8-temperance

These would be my picks


zephyrstorm
Sergeant
Sergeant
528 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 12:57 AM  
3: doubtofbuddha
4: ickthegreat
5: goldmoon
6: aravis
7: kissmykeister
8: temperance

Champion of the Hellwasp Swarm
New subscriber to rule #0: bshugg is always right.

Prince o the Raven Banner
Sergeant
Sergeant
606 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 5:16 AM  
G3-DoubtofBuddha (near Automatic on inititive and the Golds will eat all of the Balors support quickly)
G4-IcktheGreat (this is purely a gut feeling)
G5-Gnolum (uses 2 overlooked sweet minis with a devastating synergy, if the fight is forced on to a scoring area they'd be tough to beat)
G6-Aravis (this one is Scary)
G7-KissmyKeister (c'mon who other then Zenako actually has 6 Xen'Driks)
G8-Lowkey (tough call but air elementals are stun proof and fastenough for commander hunting, I'm wrong alot though)

Two trades completed!! (Krush,Hides From Hurricanes)
Champion of the Aaracokra
Herald Of Snig Goblin King

SlantyEyedWeasel
Sneak
Sneak
87 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 8:30 AM  
3. Xaos - Balor too much for champs cause of fire resist
4. Taliesin - too much speed, DCOL dead in the water
5. gnolaum - death night, nerull combo too much for giant
6. aravis - Balor immunity to fire wins this one too
7. kissmykeister - too many cones for those poor xendriks
8. Low Key - Ghaele will pick those executioners and xorns apart

Completed Trades (4)cyderakk, Ihawk, Wayne, Fenris

Gunthar
Commander
Commander
2938 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 8:48 AM  
Xaos (Eeek, if the Trog can somehow eliminate the Sword of Heironeous, there be evil goldies afoot. BAD matchup for the champs. I lOVE the champs, but they would need some ungodly rolls in this one.)

----------------------------------------------------------------------

Taliesin (It's all about the conceal in this one, but I'll take teh "safer" band, I guess)

gnolaum (Death Knight and Aspect eat Stone Giant, unfortunately)


aravis
(Again, it all comes down to conceal rolls)

kissmykeister(Again, redundent rares are not my favorites and part of this is to find figures everyone can use)


temperance (For he lacks multuple Gnome Recruits)


Champion of Prit(Wemic vindication is here)
Minneapolis/St. Paul area
Completed trades: Aspect of Cheese (Love that moniker), Tickparasite, Elderthing, Lalato, Sodj, Grimoire, SmilinIrish, Zeb, RWarehall,Link, wikkawikkawa, Auramancer, Rommers, HK, Ivid5,Qillan_dvra, Puggins, Arcabius, Ironfist Boulderbender, Robby, Corim Danex, monster_slayer, DNDJUNKIE, Kelemvor, Krush, ckissee, Massawyrm, hockey fan, Wish, Uninspiring Lieutenant, vtloon x2, Vrecknidj, Darthpoke, WakeXX, AnarionZell, lycusmike, papabear5 and umpteen local trades with board members

Gunthar
Commander
Commander
2938 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 8:51 AM  
quote:
Originally posted by Kypdurron

quote:
Originally posted by TruNutral88

Not trying to be the party pooper but Gunther's band is over by 2, the Half-Ogres are 25pts each not 24. Man i feel awkward...



Noted... Band shall be edited before his first match,In round 2 @Gunther
Could you send me new version ASAP, Unfortunatly as the band has already been posted you may only alter it slightly to make it legal.
I will allow 1 piece to be either dropped completely or 1 piece exchanged for something to bring it into line cost wise



Drop a Catfolk to a Xeph, then. Sorry, I did it off teh top of my ghead when I posted.

Champion of Prit(Wemic vindication is here)
Minneapolis/St. Paul area
Completed trades: Aspect of Cheese (Love that moniker), Tickparasite, Elderthing, Lalato, Sodj, Grimoire, SmilinIrish, Zeb, RWarehall,Link, wikkawikkawa, Auramancer, Rommers, HK, Ivid5,Qillan_dvra, Puggins, Arcabius, Ironfist Boulderbender, Robby, Corim Danex, monster_slayer, DNDJUNKIE, Kelemvor, Krush, ckissee, Massawyrm, hockey fan, Wish, Uninspiring Lieutenant, vtloon x2, Vrecknidj, Darthpoke, WakeXX, AnarionZell, lycusmike, papabear5 and umpteen local trades with board members

IanB
Commander
Commander
3112 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 3:49 PM  
1. -
2. -
3. Xaos. The poor gold champs get a fire immune balor as their first matchup, where's the justice in the world?
4. Ickthegreat. Giving a band with 4 damage cones a huge initiative advantage (disruptive) is not good times for the opponent.
5. Goldmoon. The magic weaponed stone giant is swinging at +20/+15 vs. the death knight due to the Exorcist's commander effect, and burrow on the loyal earth and xorn means that the half-orc fighter is dead meat. Once that happens, they move in on the aspect, and the stone giant should be able to win the fight with the death knight even if the aspect is burning turns healing him, since the stone giant will have a large initiative advantage. The incited kruthik hatchling REALLY REALLY hurts the LE band here, because it can't activate the death knight and aspect together in the opening phase.
6. Aravis. The balor carries this one, being fire immune and able to beat the dragon in a straight-up fight pretty easily. Xen'driks are able to spread out enough to minimize the dragon's breath weapon.
7. Prince o the raven banner. This one could easily go either way due mostly to the vagaries of conceal, but I think KMK's band exposes too many points in the destined-to-be-short-lived half fiend ogre.
8. Low Key. The incited LAEs are, I think, a bad choice as they create a big opportunity for the LE band to go after the ghaele even when it wins initiative, but I don't think this LE band has enough mobility or beef to take advantage.

Anson on WotC boards

bluebehir
Sneak
Sneak
150 Posts


View Have/Want List View Trades View References View Email View Profile


02/07/2006 5:22 PM  
Game 1 - No vote
Game 2 - No Vote
Game 3 - Xaos.
Balor can absorb a lot of punishment against Gold Champions, and deal it out in spades. The Trog + Lareth's cause fear give a chance at one of the gold champs changing teams too.
Just a bad matchup for the Gold champs. Even if they took out the trog/Lareth, they'd be killed by Balor.

Game 4 - Ickthegreat
It's a hard choice, the teams seem evenly matched. I think it comes down to the drow having more ranged threat, the dragon can take some punishment (and deal 25 cone in return) before getting out of the way, the three drow arcanes have empowered burning hands, and I've always liked the Deep Dragon/lolth's sting combo. For 7 point fodder, it has a nice power punch, much more than the gnome recruit supplies to the CG. I honestly think this one comes down to the person who plays better on the day.

Game 5 - Gnolum.
The Silver Flame does a lot for the Giant, but if Gnolum can protect his commander, the Death Knight and Aspect could be strong. I think the map choice will be an important factor, and that choice comes down to Goldmoon. Still, almost all tiles have a location that you need to protect yourself. Once you managed to destroy the LEE / Giant combo you'd do fine. It's a tough battle though.

Game 6 - md3
The winter wolf is too fast, and will get its cone before the Xendrik (or Balor) can kill it. It will weaken a few key pieces.
The Drow Arcane Guards will probably be able to destroy all fodder (activation control is key in this matchup) and release fury when engaged.
Balor will do a lot of damage in return, but with so many cones, he will lose all his support pieces. He loses a strong advantage because the Drow also have MR2.

Game 7 - Prince o the raven banner
This would be an interesting one to watch, but facing evil doesn't help with the Half Fiend Ogre, and the drow outpost can be hard to navigate with him if you lose side choice. Also the Xendrik opponents will be as strong on the drow outpost as the fliers. The cultist will gain some activation control, but for the assault points they gain, you lose that in points delivered to the skirmishers.

Game 8 - Low Key
As much as I like the tech of the LE band, and Executioners are pieces I really want to make work - the Large Air elementals are a really bad match up. Ghaele is hard to kill with the fodder getting in the way. The LAE are able to fly into position, whirlwind at will, the xorn are earthbound, the LAE don't stun and are therefore in command against the executioners. The sneak attack might help once but not enough. All the while, Ghaele is shooting arrows into fodder.

You are not authorized to post a reply.
Page 1 of 212 > >>




ActiveForums 3.7
Play Dreamblade Now!
You must be signed in to participate in the games.
Copyright 2003-2008 by maxminis.com   Terms Of Use  Privacy Statement