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Subject: WBC IV: Water Bracket - FINALS

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Wrackspawn

ChristopherGroves
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02/16/2006 5:46 PM  
Alright! Votes are in for round three! Round four (finals!) voting underway!

HidesFromHurricanes v Felagund

Bracket
<br>Game 1    HidesFromHurricanes<br>        (bye)<br>                           HidesFromHurricanes (75%)<br>                           NewtonCain (25%)<br>Game 2    Newtoncain<br>        (bye)<br>                                                 HidesFromHurricanes (53%)<br>                                                 Juice (47%)<br>Game 3    SlantyEyedWeasel<br>        (bye)<br>                           SlantyEyedWeasel (38%)<br>                           juice (63%)<br>Game 4    OrcMonk220 (21%)<br>        juice (79%)<br><br>                                                                                 __________________<br>Game 5    turboman (49%)<br>        elder_basilisk (51%)<br>                           elder_basilisk (44%)<br>                           spickedchaindave (56%)<br>Game 6    compasmasternecro (41%)<br>        spickedchaindave (59%)<br>                                                 spickedchaindave (10%)<br>                                                 felagund (90%)<br>Game 7    okay_mckay (21%)<br>        one_wing (79%)<br>                           one_wing (38%)<br>                           felagund (63%)<br>Game 8    vash9284<br>        felagund<br>


Round Three Summary
Game 1: HidesFromHurricanes v Juice
- HidesFromHurricanes wins!
- Apparrently the community thought that in this match-o-mirrors the Dark Traveller would be more benefit than the Valenar Commander
Game 2: spickedchaindave v felagund
- Felagund Wins!
- The Ghaele proved to be too mighty for the CG barbs


Round Four! Water Bracket Finals!

Here are the bands!

HidesFromHurricanes

Dark Traveller
Xen'drik Champion x6
Halfling Wizard

Dark Traveller gives melee reach to the XCs so they may not be taking the AoO to get their damage bonus. XCs also double as missile support. Hafling wizard stays out of the way.

Update on strategy: The Dark Traveller is there to provide melee reach and at the opportune moment smite (total 25 magic). He can keep up with XCs with swift burst if needed. If there is a big elemental damage component in the opponents, he can get resist 10, but probably save the PPs for burst and Exhalation of Black dragon. XCs will be tag teaming on opponents to keep up there skirmish +10 damage, the trick being to kill things before you have to activate a based XC. The Halfling Wizard can autodamage with MM and 2 Scorching rays where needed. May do the mage armor on a early round. General strategy is to snipe early and often, avoid the hulks like the Clay Golem, prefering to move and take shots on the support pieces. Tile points will be taken by whoever is available, I see it rotating, eventually falling to the Halfling Wiz.

Map of choice Mushroom Chamber (better for one commander archery band) but expect to play on the other players map with commander 2.

felagund
Ghaele Eladrin 124
Xen'drik Champion x2 46
Half-ogre Barbarian 25
Catfolk 5

Map: Hellspike

It's all about the Ghaele. Improved Initiative, Blindsight, Fear Gaze, F12. These should compensate for her low HP:cost ratio when she's not competing against the tier 1 figures. Not to mention the CE could very well come in handy.

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ShadowLord XT
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Plane of Shadow

02/16/2006 5:45 PM  
Water Bracket
Finals: felagund

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02/16/2006 6:19 PM  
felagund

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taliesin
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02/16/2006 6:39 PM  
Felagund (and I sooo hoped a hexen'drik band would win one of the four brackets)

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HidesFromHurricanes
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02/16/2006 6:48 PM  
No Vote.
Assuming the Hellspike, the saving grace is while behind/in the smoke everyone is immune to Ghaele's gaze. But we suffer the hail of arrows. So its a matter of how many XCs are left when taking on the Ghaele. I think it would be close.

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02/16/2006 7:31 PM  
Unfortunately you can't change your map during a tournament HFH. I'll go with felagund - Ghaele but I do think it'd be a close game. One bad roll from Ghaele or a couple good ones from a Xendrik and the game would be over.

R~

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02/16/2006 7:48 PM  
quote:
Originally posted by robbdaman

Unfortunately you can't change your map during a tournament HFH. I'll go with felagund - Ghaele but I do think it'd be a close game. One bad roll from Ghaele or a couple good ones from a Xendrik and the game would be over.

R~



He's probably assuming Hellspike because that's the ghaele map of choice, and the ghaele has a much better chance to win map initiative here.

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Wrackspawn

ChristopherGroves
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02/16/2006 8:53 PM  
That's the way I read it. Felagund's map is the Hellspike ... and he'll likley win terrain init.

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nycfarmkid
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Wadsworth, OH

02/16/2006 9:18 PM  
Felagund. The Ghaeles blindsight combined wither her archery damage will be trouble for the xendricks.

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02/16/2006 9:45 PM  
I think the gheale will probaly have the advantage. But she could suffer from the death of a thousand cuts. That being said.

I still have to go with the Ghaele.

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AesophDarkfable
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02/16/2006 9:54 PM  
Hidesfrom Hurricanes. They are fast enough to pursue the Ghaele and stay on her.

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Vrecknidj
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United States

02/16/2006 10:02 PM  
HidesFromHurricanes

You never know when luck will prevail. The Ghaele only has so many hit points.

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robbdaman
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02/17/2006 1:08 AM  
quote:
Originally posted by ChristopherGroves

That's the way I read it. Felagund's map is the Hellspike ... and he'll likley win terrain init.



Duh! Me am smart! Yeah I may just change my vote a couple times through the weekend.

R~

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psistef
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02/17/2006 2:44 AM  
HidesfromHurricanes.

Eventually, I think the Xendrick net would close around the Ghale.
With them all shooting at her each round, with at least a few getting off those skirmish attacks, she'd eventually have to go down.

Would be an awesome game to watch though.

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Low Key
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02/17/2006 3:20 AM  
Go Ghaele! I didnt win my Xen'drik match, but I hope this one will. Not to mention the high iniative, Gaze attack and arrows will eradicate Xen'drks fast. as long as the Ghaele survives, 'tis all good.

Felagund wins.

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Janos M.
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Hamburg / GErmany

02/17/2006 3:22 AM  
I think HidefromHuricanes will make it.

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juice
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02/17/2006 4:00 AM  
HidesFromHurricanes

Must support these 6 Xen'driks, even though they overcame my 7 Xen'driks in the previous round! [:D]


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Land of 10,000 taxes

02/17/2006 5:37 AM  
felagund

to make it to next level. Bring home the gold for the water bracket.

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02/17/2006 7:05 AM  
Felagund I think. Ghaele is quite a lot for the Xendricks to handle.


bshugg
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02/17/2006 7:46 AM  
Ghaele will pull this one out. Even with all the minor damage from Xendrik's she can heal her self for 50 at any time. Her return fire will be massive on the Xendrik's and she can fire through the smoke while they can. She will use this to her advantage.

Vote: Felagund

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HidesFromHurricanes
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02/17/2006 7:56 AM  
quote:
Originally posted by HidesFromHurricanes

No Vote.
Assuming the Hellspike, the saving grace is while behind/in the smoke everyone is immune to Ghaele's gaze. But we suffer the hail of arrows. So its a matter of how many XCs are left when taking on the Ghaele. I think it would be close.


Other positives for the DT/XCs is activation control for most of the game. The smoke will also protect against the XC arrows from the Ghaele band. Round 1 sees my band camped in the the smoke in the middle of the board ready to pounce(halfling wiz has started his waddle to the nearest victory area). Round 2 sees serious skirmish action. I figure by end of round 3 we are down to DT (w/o smite) and 2-3XCs vs the Ghaele. The Halfling Wiz may be parking his butt on a victory area, assuming he dodge all the main action/no stray XC arrows.

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02/17/2006 8:02 AM  
HidesfromHurricans

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XenoZephyr
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02/17/2006 8:17 AM  
1: HidesFromHurricanes, I think that many Xen'driks can track down the Ghaele.


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02/17/2006 8:51 AM  
I've never been a huge Gheale fan, but this is a very nice matchup for Jake. If her 2 XC's and HOB can tie up 3 of the baddies, she can easily shred the other 3.

So my vote goes for Felagund.

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02/17/2006 8:55 AM  
Definitely Felagund.

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02/17/2006 10:18 AM  
HidesFromHurricanes.

The Ghaele will drop too fast from the xendrik's hitting her in melee, since they'll still get their skirmish bonus on their opening melee attack. After she goes down, Hurricanes will have the leg up on having more champs left then.

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Felagund
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02/17/2006 12:07 PM  
Assuming we play on Hellspike, here's how I see it happening. Xen'driks will take a round of arrows from the Ghaele. Then they can move in to attack, but they'll have to go through my Xen'driks and Half-Ogre first. By the time those are out of the way, I expect 2-4 opposing champs to be dead. When it's just the Ghaele, I can make a melee attack against whatever's based me, then fly 12 spaces away. He can take aoo's for 5 damage (or 10 if he crits! [:)]) He can't get at me to make attacks in the same round, so he can either double move to base me and we repeat the cycle, or move part of the way, hoping for the initiative to go in his favor for the skirmish damage. Heal for 50 when I need it.

This match could go either way, but as I see it, HFH needs luck on his side for it to swing his way. With average rolling, I think I can take it.

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HidesFromHurricanes
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02/17/2006 12:25 PM  
quote:
Originally posted by Felagund

Assuming we play on Hellspike, here's how I see it happening. Xen'driks will take a round of arrows from the Ghaele. Then they can move in to attack, but they'll have to go through my Xen'driks and Half-Ogre first. By the time those are out of the way, I expect 2-4 opposing champs to be dead. When it's just the Ghaele, I can make a melee attack against whatever's based me, then fly 12 spaces away. He can take aoo's for 5 damage (or 10 if he crits! [:)]) He can't get at me to make attacks in the same round, so he can either double move to base me and we repeat the cycle, or move part of the way, hoping for the initiative to go in his favor for the skirmish damage. Heal for 50 when I need it.

This match could go either way, but as I see it, HFH needs luck on his side for it to swing his way. With average rolling, I think I can take it.


Phew, I thought you might drag me on to the Mushroom Cavern and have the XCs running across the spiked stones to catch you. A spread of DT and XC should make the end game an interesting cat and mouse game (I fear I am commanding the mice).

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02/17/2006 12:28 PM  
felagund

trades pending: (0)

everything is perfectly going out of control


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02/17/2006 2:01 PM  
Hides from Hurricanes, the XC's Can bring a Ghaele down but it's Work. This one will be close and ugly.

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02/17/2006 2:08 PM  
HidesFromHurricanes

Why? cause even with all the tools Ghaele has - she only has 65 hit points and 6 attackers can get enough hits in to kill her..

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River City

02/17/2006 4:24 PM  
Tought call but I think felagund gets the win.

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Augusta, GA

02/17/2006 5:08 PM  


I vote felagund!!!!

Overall, I think it'll be tricky for the Xendricks to consistantly avoid the gaze attack. And his commander shouldn't last too long.

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02/18/2006 9:21 PM  
Felagund should pull this one off. DR on Ghaele will force a melee battle as the hexadrik's band will get torn apart at ranged. Since he has the advantage, he can get proper positioning to really force the Xendrik's to engage at a bad position.

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02/18/2006 9:41 PM  
felagund

Ghaele has such the advantage with teh smoke its hard to really consider any ranged type band from effecting her and her speed makes even the xendrick look like they are standing still


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02/18/2006 9:52 PM  
Felagund

The Ghaele can be deadly and with the support of the HOB and Xen'Drik, it should be able to knock out the low hp of the Xen'Drik.

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02/18/2006 10:04 PM  
HidesFromHurricanes.

Xendrik's will eat here in melee. I mean, all those AoOs of 5 m can really add up :)

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02/19/2006 1:18 PM  
Felagund. He has enough screeners to keep the GE clear for the crucial first couple of rounds. After that, the GE speed and archery wears down the hex.

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02/19/2006 2:25 PM  
HidesFromHurricanes

Go Xendricks! All those shots should take out the GE eventually, and if someone is grabbing tiles, the game should be over as soon as she falls(which could take a long time...)

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SLC, UT

02/19/2006 6:34 PM  
Felagund but it'd be very close.

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