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Subject: What Hasn't Shown in the Qualifiers?

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Vrecknidj
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05/22/2006 5:21 PM  
I was kinda hoping to see some pieces make the top 4 that haven't done so yet.

Umber Hulk, Archmage, Ghaele Eladrin, Eye of Gruumsh

What about you? What reasons do you think we haven't seen what you were hoping to see?

Dave

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05/22/2006 5:31 PM  
quote:
Originally posted by Vrecknidj

I was kinda hoping to see some pieces make the top 4 that haven't done so yet.

Umber Hulk, Archmage, Ghaele Eladrin, Eye of Gruumsh

What about you? What reasons do you think we haven't seen what you were hoping to see?

Dave



Well, the Umber Hulk was always a pipe dream, though one I had as well. Archmage could still happen, but if anything, I think the stage is set for an Eye of Gruumsh to make a showing. A CE quad band, packed with the high to-hit EoG migh be able to make a dent in some of the Maruts we've seen floating around. I wouldn't hold my breath though. The HHs, Monks, Mixed LE and HGBs that pushed down the old quad builds are still there as well.

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Vrecknidj
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05/22/2006 6:51 PM  
quote:
Originally posted by DaemonKain

A CE quad band, packed with the high to-hit EoG migh be able to make a dent in some of the Maruts we've seen floating around. I wouldn't hold my breath though. The HHs, Monks, Mixed LE and HGBs that pushed down the old quad builds are still there as well.
Just today I was toying around with this idea (I hope the points are right, I haven't double-checked it):

Red Samurai x2
Orc Champion x2
Drow Sergeant
Orc Wardrummer
Hyena
Orc Warrior

No Eye of Gruumsh, but plenty of CE beater goodness. But, I'm worried about triple HH bands--just don't think this band can handle them.

Dave

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05/22/2006 7:00 PM  
quote:
Originally posted by Vrecknidj

quote:
Originally posted by DaemonKain

A CE quad band, packed with the high to-hit EoG migh be able to make a dent in some of the Maruts we've seen floating around. I wouldn't hold my breath though. The HHs, Monks, Mixed LE and HGBs that pushed down the old quad builds are still there as well.
Just today I was toying around with this idea (I hope the points are right, I haven't double-checked it):

Red Samurai x2
Orc Champion x2
Drow Sergeant
Orc Wardrummer
Hyena
Orc Warrior

No Eye of Gruumsh, but plenty of CE beater goodness. But, I'm worried about triple HH bands--just don't think this band can handle them.

Dave



You can handle helmed horrors fine with that band, in my opinion. Red sams have a pretty good matchup, I think. Where you'll have big problems is against HGBs. You're near certain to lose a hitter every time one of them activates once you've engaged.

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05/22/2006 7:23 PM  
Archmage and Eye of Gruumsh have seen play just not successfully. Ghaele and Umber Hulk are not likely to even show.

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05/22/2006 7:25 PM  
Try to at least throw in one Eye if you can. That +15/+15 is just awesome in today's metagame. So many ppl running high AC bands. Against GAS, you're going to die. Just accept it and move on heh. HGB's are also a problem, but you can always try to surround one real quick and make it make a morale save. Also, you can make them attack you because they wont want to keep taking the 5 dmg. So you might need to be able to manuever in favorable ground. If you get a chance, save your WD and try to switch from Resist to Intimidate when you get the right chance. The only problem with this is if you havnt saved yet, and they save, you could end up losing a lot of figures. Its pretty nerve wracking, but you can beat HGB, its just not very easy.

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05/22/2006 7:27 PM  
Pat Ellis is going to qualify at Milford with an Archmage.

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PerpetualStudent
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05/22/2006 8:36 PM  
I am surprised I have not seen AoM and Iron Golem combo. Has it been played and lost or just not attempted? It shows up frequently in our local tournaments and is a tough group, if slow.


PatEllis15
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05/22/2006 8:48 PM  
quote:
Originally posted by PatEllis15

quote:
Originally posted by lynchpt

Pat Ellis is going to qualify at Milford with an Archmage.

Pat Lynch



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05/22/2006 10:41 PM  
I just traded for a second Eye, if that is any clue to what I'm thinking about!

However, I can't see a way to beat HGB consistently/predictably, and I am going to Gen Con this year, so I kind of want to qualify (crowded Niles, here I come).

Slaads would have been very, very nice in MN. It was Marut, GAS, and HH from all the top players (plus 2 bands with HGB)(well, actually there was an interesting LG band featuring the PDK and monks, but still, it was lawful).

I didn't think anyone would qualify with the Umber Hulk, but I still expected to see someone try.

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Eliminator53
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05/22/2006 11:09 PM  
Has anyone used LRD's or Beholders? I don't remember reading anything about them. There probably was atleast a one LRD out there.

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AesophDarkfable
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05/22/2006 11:14 PM  
quote:
Originally posted by Eliminator53

Has anyone used LRD's or Beholders? I don't remember reading anything about them. There probably was atleast a one LRD out there.



I dont think there has been either.

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05/22/2006 11:28 PM  
quote:
Originally posted by Eliminator53

Has anyone used LRD's or Beholders? I don't remember reading anything about them. There probably was atleast a one LRD out there.



I highly doubt you'll see any Beholders. It's very unlikely that you'd have hardly any matchups where you aren't facing either a HH, Marut, or a SW. Even 1 of those can spoil your day dramatically as only 19-20s can damage them. Beholders could handle some things like HGBs, CE Quad, etc. but the odds of seeing all the other stuff is pretty heavy in today's meta, so it's best to leave the Beholders at home and save yourself the headache.

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05/23/2006 7:13 AM  
quote:
Originally posted by AesophDarkfable

quote:
Originally posted by Eliminator53

Has anyone used LRD's or Beholders? I don't remember reading anything about them. There probably was atleast a one LRD out there.



I dont think there has been either.



There was one LRD paired with a ZWD at the Toronto Qualifier. I do not think it made top 8, but I'm not too sure on this part and I did not facethat warband.

[:0]


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05/23/2006 7:56 AM  
Ghaele takes more brass to run than an Archmage, and that's a scary amount of brass. I don't have it ... so I'm not surprised they don't show up. These others though ... they will show eventually ...

Archmage
Eye of Gruumsh

I expect to see someone using Umber Hulks as filler at some point (they do work well in that 30 point spot). I also suspect that someone will qualify with an LSD (yes, I do think this is possible) and certainly a new LRD / beater build.

I'm glad to see the Slaad bands (Slaadi? Slaads? Slud?) & Justicators have done as well as they have.


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Vrecknidj
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05/23/2006 8:40 AM  
quote:
Originally posted by ChristopherGroves

I also suspect that someone will qualify with an LSD (yes, I do think this is possible) and certainly a new LRD / beater build.
Wow, you still think it's possible to make it through a qualifier and into the top 4 with Large Silver?

I was considering playing one, but with all the Maruts hitting so often and so hard, I figured it wasn't worth the risk of getting two bad pairings.

I guess paralyzing a titan's support could really screw things up for your opponent though.

Triple HH could be a serious problem, that's 20 damage per hit.

Still, on King's Road, the LSD might have a chance.

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ChristopherGroves
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05/23/2006 9:03 AM  
Dunno, call it a hunch.

Unless I'm scaring away the folks who were going to pull it out as a big surprise. Heisenberg's Uncertainty Principle, right?

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05/23/2006 9:36 AM  
I don't think Heisenberg had minis in mind!

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Vrecknidj
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05/23/2006 9:49 AM  
Quantum goofiness eh? Let's pull Schrödinger out--maybe the Large Silver really has been there all along?!

But, getting back to the LSD, which do you think is better? One Couatl or a Cleric of Order plus a Sacred Watcher? Both cost 42 points. The Sacred Watcher will do 20 damage against a paralyzed opponent, and, in today's environment of so many critters with attacks of +16 or better, I'm thinking the CoO's buffs are almost necessary.

Then again, without the resistance from the Couatl, the Marut and Helmed Horrors are really hurting the LSD (on the third hand, one Standardbearer screws that all up--until he dies).

Dave

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ChristopherGroves
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05/23/2006 10:28 AM  
quote:
Originally posted by Vrecknidj

Quantum goofiness eh? Let's pull Schrödinger out--maybe the Large Silver really has been there all along?!

But, getting back to the LSD, which do you think is better? One Couatl or a Cleric of Order plus a Sacred Watcher? Both cost 42 points. The Sacred Watcher will do 20 damage against a paralyzed opponent, and, in today's environment of so many critters with attacks of +16 or better, I'm thinking the CoO's buffs are almost necessary.

Then again, without the resistance from the Couatl, the Marut and Helmed Horrors are really hurting the LSD (on the third hand, one Standardbearer screws that all up--until he dies).

Dave


Couatl and Cleric of Order.

And if they hadn't changed the King's Map ruling, I'd have even suggested that as a possible band. With the flight and cover as it used to be the LSD could have been nigh-unkillable in a timed match.

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Aravis
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05/23/2006 10:49 AM  
Just wait. I have a feeling someone will qualify with an Archmage..Pat probably being one of them. But he is looking pretty good right now for me..:)

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05/23/2006 11:14 AM  
I can't believe there isn't more wemic barbarian bands. If I had anything of a CG collection I'd of run one. There's so much weak-tech, timberwolves, and high hp fodder out there its not hard for CG to get a failed morale check. +21/16 for 25 dmg? sign me up.


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05/23/2006 11:21 AM  
21/16? I see 16/11 on the card. How are you getting +5 to those?


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05/23/2006 11:35 AM  
quote:
Originally posted by kgradert13

21/16? I see 16/11 on the card. How are you getting +5 to those?



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Crystal MN, USA

05/23/2006 12:02 PM  
bad memory i guess. it's happened before. either way I still wouldn't pass up on the guy.

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05/23/2006 12:07 PM  
I haven't seen any Drizzt & Guenhwyvar warbands show up yet.

Rask with Drizzt +19 / +19 for 25 magic damage a hit with Reach 2. A little scary.

[:p]


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05/23/2006 1:40 PM  
quote:
Originally posted by Vrecknidj

Quantum goofiness eh? Let's pull Schrödinger out--maybe the Large Silver really has been there all along?!

But, getting back to the LSD, which do you think is better? One Couatl or a Cleric of Order plus a Sacred Watcher? Both cost 42 points. The Sacred Watcher will do 20 damage against a paralyzed opponent, and, in today's environment of so many critters with attacks of +16 or better, I'm thinking the CoO's buffs are almost necessary.


The only buff worth mentioning about the CoO is the +3 saves to the Couatl.

I like neither of those. I would vote for CoY + Aramil. It requires you to be just a little more careful with the Couatl, but is much stronger overall. -2 attack -5 damage to enemies >>> +2 AC, especially when to take into account how Aramil just messes with people. A nerfed HH is only doing 5 damage a turn to either of the LSD or Couatl.

I'm up in the air between my Marut band, and my LSD band.

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05/23/2006 1:56 PM  
Here's the thing about the LSD bands for me. I don't want to run one, but I wouldn't want to face one either.

Hmm...

Dave

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05/23/2006 2:35 PM  
quote:
Originally posted by Vrecknidj

Here's the thing about the LSD bands for me. I don't want to run one, but I wouldn't want to face one either.

Hmm...

Dave



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05/23/2006 2:54 PM  
Where are all the Ochre jellies? I thought someone would have brought them by now.

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05/23/2006 3:02 PM  
If the jelly had a better attack bonus, there is no doubt I would bring it. But, isn't the AB +4? Even with all the free attacks, it just isn't enough. I'm serious - if it hit at +8 or better, I would bring one.

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05/23/2006 3:14 PM  
+5 and yeah it's pretty weak. Otherwise I'd be playing the Jellies on the Keep of Fallen Kings map for sure. If they have a +10 they'd be brutal. Still hoping for an Oozemaster that boosts their attacks. [:p]

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05/23/2006 3:44 PM  
quote:
Originally posted by djtool

I can't believe there isn't more wemic barbarian bands. If I had anything of a CG collection I'd of run one. There's so much weak-tech, timberwolves, and high hp fodder out there its not hard for CG to get a failed morale check. +21/16 for 25 dmg? sign me up.





Because they are whiny little beyotches who run like the wind the first chance they get. Seriously. I pulled one at a release and the dang thing NEVER stayed on the board. You have to force AND have an enemy FAIL a morale save before Fearless kicks in. On your fast, mediocre AC, frontline beater, that's not something you can count on often enough to be worthwhile when so many fearless units are in play. I love the figure and the idea, it's just been not good enough in practice.

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05/23/2006 3:54 PM  
quote:
Originally posted by Sirohk

I haven't seen any Drizzt & Guenhwyvar warbands show up yet.

Rask with Drizzt +19 / +19 for 25 magic damage a hit with Reach 2. A little scary.

[:p]
Probably has to do with how badly Drizzt + Rask fold to both monks and hill giants.

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05/23/2006 4:01 PM  
With all this talk, no serious mention about a CG ranged warband whatsoever. Come on WotDQ, I'm countin' on your for some help.

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05/23/2006 4:11 PM  
quote:
Originally posted by Thenameless

With all this talk, no serious mention about a CG ranged warband whatsoever. Come on WotDQ, I'm countin' on your for some help.
I've tried. Even the Clay Golem blocking a bunch of Steelheart Archers can't do it, I don't think.

It's too bad too, I like the idea of an archer-focused band.

Dave

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05/23/2006 4:12 PM  
quote:
Originally posted by Thenameless

With all this talk, no serious mention about a CG ranged warband whatsoever. Come on WotDQ, I'm countin' on your for some help.



http://www.wizards.com/default.asp?x=dnd/mi/20060504b


I Think thats the best ranged band cg got to offer. i dout anyone would give it a try.

AS for a band i want to see at the qualifiers is Soth beholder band :)

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Sector 2814

05/25/2006 12:06 AM  
I've been waiting for beholders on Drow outpost or Magma keep, but I haven't heard anyhting yet.

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05/25/2006 2:09 PM  
I was talking about Beholders with a friend the other night. The problem I see is that you'll eventually face Helmed Horrors and Maruts. If you face enough of them, your tournament will get spoiled.

Against quite a few other things, though, you'll do well. There are a lot of pieces out there that wouldn't like to make (admittedly,two) saves to avoid being eliminated by being dropped in the pits.

Dave

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05/25/2006 2:47 PM  
quote:
Originally posted by jos1-1

quote:
Originally posted by Thenameless

With all this talk, no serious mention about a CG ranged warband whatsoever. Come on WotDQ, I'm countin' on your for some help.



http://www.wizards.com/default.asp?x=dnd/mi/20060504b


I Think thats the best ranged band cg got to offer. i dout anyone would give it a try.

AS for a band i want to see at the qualifiers is Soth beholder band :)



I'd say that's not nearly the best ranged band CG has to offer. Commander 2 with a titan-type non-fearless hitter? BLECH! I ran testing with a Commander 4 and the Centaur ran 4-of-6 times. Add in the fact that the Steelheart's attack bonus is rather crappy, there really isn't a good map for ranged attacks, and even low AC chaotics have the speed to get on you in a hurry and the damage to end it, that's a bad, bad band. Sure, you will get off a lot of shots at one thing for one round, but then non-speed 4 things are on you like a cheap suit.

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