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Subject: A+ Pieces from WotDQ

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Scout Sniper
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07/18/2006 2:39 PM  
I've completely exhausted my purchasing power to buy anymore boosters. I've seen a few pieces from WotDQ that I'd like to pick up as individuals to use in RPing, but what about DDM?

What are some of the best pieces that stand alone for a DDM match?

What are a couple of the better pieces used in a A+ synergy build and what older pieces do they go with?

I realize this is a big question with hundreds of possible answers, but what are some of gut reactions to this set?

Thanks,
Financially Strapped


Gunthar
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07/18/2006 3:00 PM  
Depending on my dice that day, none. [:)]


The cool, but expensive, part of the game is the synergies. As for "stand alone" pieces, the closest you will find are the Aspects of Bahamut and Tiamat for Epic (500 point) play.

There's a lot of testing going on these days with Gen Con coming up. Unfortunately, lips will remain fairly tight in many circles until then. Plus, the set's still nes and many haven't had much of a chance to test out the Red Herrings yet.

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07/18/2006 3:06 PM  
My list of pieces worth getting for 200 point:

Lawful Good
Cleric of Syreth
Golden Protector
Slaughterstone Eviscerator
Tordek, Dwarf Champion
War Weaver

Chaotic Good
Small Copper Dragon
Spellscale Sorcerer

Lawful Evil
Cadaver Collector
Large Green Dragon

Chaotic Evil
Redspawn Firebelcher
Small Black Dragon

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lynchpt
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07/18/2006 3:31 PM  
I'd have to add Blackguard on Nightmare to the list. The piece is tricky enough to be fun and is potentially devastating. It's definitely solid.

Pat Lynch

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zhanteel
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07/18/2006 3:32 PM  
quote:
Originally posted by doubtofbuddha

My list of pieces worth getting for 200 point:

Lawful Good
Cleric of Syreth
Golden Protector
Slaughterstone Eviscerator
Tordek, Dwarf Champion
War Weaver

Chaotic Good
Small Copper Dragon
Spellscale Sorcerer

Lawful Evil
Cadaver Collector
Large Green Dragon

Chaotic Evil
Redspawn Firebelcher
Small Black Dragon



The only piece on this list that I would question would be the golden protector. I've run a couple games with this piece, and he got trounced every time. Is there some technique/strategy I'm missing?

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Lachlarlan_the_Mad
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07/18/2006 3:38 PM  
I like the stats for the Gryphon Cavalry. Both in Epic and Non-Epic play.

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07/18/2006 3:59 PM  
quote:
Originally posted by lynchpt

I'd have to add Blackguard on Nightmare to the list. The piece is tricky enough to be fun and is potentially devastating. It's definitely solid.

Pat Lynch



Ah, I knew I was forgetting something. I will add it.

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bradu
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07/18/2006 4:16 PM  
the griffon cavalry, especially the epic, can be DEVASTATING.

If you can set up a charge against a mounted opponent, it's lights out. He's got pounce, and bonuses for charging and for attacking mounted creatures. I think we figured out he's capable of something like 120 hp of damage on a single charge/pounce.


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07/18/2006 4:18 PM  
What about the Hunting Hyena for CE? He's essentially a Timber Wolf with slightly lower attack bonus (unless you make the minor sacrifice of putting a Gnoll into your band) and no stunning attack, but with the advantage that he isn't Wild and the potential to attack for 10 damage. Also, I think the Large Fang Dragon should be in there. He could be a red herring, but I'm not so sure. What about the Ogre Skirmisher? That's another one that deserves some testing to see if it's a good skirmish figure or a red herring, but my gut says winner. And is the Warden of the Wood a no-go according to consensus? It's too bad. I had hopes for the Greenfang Druid, too.

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07/18/2006 4:48 PM  
I'd add Aasimar Fighter there as the new 4p fodder of choice for LG. And personally I really like Diseased Dire Rat, but it might be a bit too dependant on maps with shared Victory areas.

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07/18/2006 5:11 PM  
Not the above list was of pieces I liked and could remember. There are certainly other pieces (like the noted Aasimar Fighter, Warden of the Wood, and Hunting Hyena) that have potential.

I have yet to see anything that convinces me that either the Large Fang Dragon or Ogre Skirmisher are competitive though.

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kestrel.ca
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07/18/2006 5:14 PM  
quote:
Originally posted by bradu

the griffon cavalry, especially the epic, can be DEVASTATING.

If you can set up a charge against a mounted opponent, it's lights out. He's got pounce, and bonuses for charging and for attacking mounted creatures. I think we figured out he's capable of something like 120 hp of damage on a single charge/pounce.



I'll have to look again, but I don't think you can use pounce & charge at the same time. I'd love to be proven wrong, however.


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Lachlarlan_the_Mad
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07/18/2006 5:18 PM  
quote:
Originally posted by bradu

the griffon cavalry, especially the epic, can be DEVASTATING.

If you can set up a charge against a mounted opponent, it's lights out. He's got pounce, and bonuses for charging and for attacking mounted creatures. I think we figured out he's capable of something like 120 hp of damage on a single charge/pounce.



Against a mounted foe, if both attacks hit, 120 damage is done. 100 if the foe has immunity or resistance to electricity.

That is before any possible crits too.

You get 80 damage from a single hit if you crit a mounted foe. 20 magic + 20 magic + 10 electricty + 20 Powerful Charge + 10 Jouster = 80 Damage.

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Lachlarlan_the_Mad
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07/18/2006 5:19 PM  
quote:
Originally posted by kestrel.ca

I'll have to look again, but I don't think you can use pounce & charge at the same time. I'd love to be proven wrong, however.



The definition of Pounce is that you get all attacks on a charge.

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SaintPauli
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07/18/2006 5:35 PM  
Even though it is doubtofbuddha who writes the Toolkit I think that he’s missing quite a few. I would personably add the following to the list:


Aasimar Fighter
Blackguard on Nightmare
Dread Warrior
Hunting Hyena
Large Fang Dragon
Tavern Brawler
War Ape
Warden of the Wood


And possibly even:

Meepo, Dragonlord
Kobold Zombie


Dral
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07/18/2006 9:45 PM  
quote:
Originally posted by doubtofbuddha

My list of pieces worth getting for 200 point:

Lawful Good
Cleric of Syreth
Golden Protector
Slaughterstone Eviscerator
Tordek, Dwarf Champion
War Weaver

Chaotic Good
Small Copper Dragon
Spellscale Sorcerer

Lawful Evil
Cadaver Collector
Large Green Dragon

Chaotic Evil
Redspawn Firebelcher
Small Black Dragon



Don't be fooled, Tordek isn't all that great, he routes off the board every time I roll a 1.... I can get that from anyone....

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07/18/2006 11:06 PM  
I would agree that Aasimar, Blackguard on Nightmare and Ogre Skirmisher are worthy pieces.

Dread Warrior? I don't see how...


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07/19/2006 1:24 AM  
Why no Clawfoot rider?

C'mon, Ride by attack? That my firends is DEVASTING.

Ranged attacks with a total move of 16, these things can be all over the board., and pick off vulnerable pieces.

Too bad they cost so much though

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Thaine
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07/19/2006 1:54 AM  
just my opinion, but bahaumut warweaver combo on the teleport temple is just too sick not to mention. lookds good for epic play, as well as double godslayer.


lotsa peices in standard, but noticebly greenspawn razorfiend and large fang dragon have possibilities. defeinitely peices to watch in the future.


Tigrebianca
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07/19/2006 4:17 AM  
For epic (they are usable in 200 too, but not that good IMHO) I would also add:

Slaughterstone Eviscerator
Tordek, Dwarf Champion
Dire Diseased Rat
Purple Worm


Sirohk
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07/19/2006 6:30 AM  
I really like the Diseased Dire Rat. [^] Potentially good for point denial, but for 14 points, I'm just not sure what works best with him. Would it be better for 1 more point to get 3 Timber Wolves?
[?]

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07/19/2006 6:32 AM  
That's why I said it is good in epic. In epic tile areas are worth 25 pts. If you can just once deny points to your opponent.. I think it is more than worth its points!


iluvxtina
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Spain

07/19/2006 7:12 AM  
The best pieces in WotDQ are:

-bahamut.
-tiamat
-spellsacale sorcerer
-tordek dwarf champion
-warweaver
-abyssal eviscerator
-aasimar fighter
-cadaver collector
-purple worm

In my opinion these are the most competitive.

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07/19/2006 7:16 AM  
quote:
Originally posted by iluvxtina
The best pieces in WotDQ are:
-abyssal eviscerator
Huh?

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Sean-Khan
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07/19/2006 7:23 AM  
Everyone seems to be telling that Spellscale is so good. how so? What are your experiences of it? I have Aramil for RoE, why should I keep spellscale? Is counterspell really that useful? I was thinking of trading this piece away, but I'm starting to have doubts...

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07/19/2006 9:42 AM  
quote:
Originally posted by Sean-Khan

Everyone seems to be telling that Spellscale is so good. how so? What are your experiences of it? I have Aramil for RoE, why should I keep spellscale? Is counterspell really that useful? I was thinking of trading this piece away, but I'm starting to have doubts...



I like the Spellscale because it consolodates both Nebin and Aramil into one figure.

It also brings Counterspell which can be very effective at nerfing your opponent's buffs.

Your opponent decides to cast Blur on AoB, counterspell it.

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07/19/2006 9:43 AM  
quote:
Originally posted by Faragdar the Wise

What about the Hunting Hyena for CE? He's essentially a Timber Wolf with slightly lower attack bonus (unless you make the minor sacrifice of putting a Gnoll into your band) and no stunning attack,


I find the Timber Wolf is worth playing for 2 reasons. (i) speed:10 & 20HP for a cheap assault point grabber. (ii) The Stunning attack, is fairly useless against LG/LE warbands. But against CG/CE warbands it can sometimes be decisive. The Hunting Hyena is slightly better at the first job but useless in the 2nd. So I'll stick with the Timber Wolf.

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07/19/2006 9:54 AM  
If your CE band is running an Orc Wardrummer, I recommend the Hunting Hyena for the sole reason that, as a commandable figure, he is far less likely to route when he makes a moral check. A Hunting Hyena under command and with Resistance Beat active has a save of around 10, depending on the commander. Having the Hyena make morale and stay on the VP area can gain you 10-20 points before he is finally killed. In the meantime, the enemy has to devote his smaller pieces for an extra turn or two to finishing the Hyena kill. Those are turns that his fodder is not falnking, blocking, etc.

I'm not sold on using a Gnoll to activate the Gnoll Bolstered ability of the Hyena. I think an Orc Warrior + a "bad" Hunting Hyena is til more efficient than a Gnoll and a "good" Hunting Hyena.

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London

07/19/2006 9:54 AM  
quote:
Originally posted by Sean-Khan

Everyone seems to be telling that Spellscale is so good. how so? What are your experiences of it? I have Aramil for RoE, why should I keep spellscale? Is counterspell really that useful? I was thinking of trading this piece away, but I'm starting to have doubts...


I havn't tried playing it yet (experimanting with LG/LE warbands sofar) But a casual analysis is;
a) Ray of enfeebellment (like aramil) but with enough HP to survive an AoO if it gets based by an enemy beatstik. (Aramil usually either dies or routs if he gets based)
b) Counterspell; Forget about using it on Blur or equivalent buffs, your opponent will just cast those out of LoS from your sorcerer.But a Kord/Marut by definition needs to be close to your figures. So you can probably counterspell snakes-swiftness.


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07/19/2006 10:22 AM  
@ Sean-Khan

The Spellscale sorceror is totally useless...
... hhmm do you mind trading him to me? [:D]

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07/19/2006 10:36 AM  
Thanks for the answers! Considering the amount of use of SS's, Counterspell is REALLY useful.

quote:
Originally posted by Janos M.

@ Sean-Khan

The Spellscale sorceror is totally useless...
... hhmm do you mind trading him to me? [:D]


Thanks but I'm reconsidering, but my friend got 3 of them [:p] I don't know if he still has them, but you can always ask (He's Tooninki here)

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07/19/2006 12:10 PM  
quote:
Originally posted by greyhaze

Dread Warrior? I don't see how...


Well, it's a 10-point fodder piece with 30 Fearless hit points and a 10 damage melee attack. Nothing huge, but I can't think of anything else in that price range for LE.

Speaking of which, there are some really nifty fodder pieces in this set, especially the Aasimar Fighter and Cloudreaver.

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Utah

07/19/2006 12:17 PM  
If you use Uthok you can pull in some Quagoth slaves. However, if not using Uthok the Dread Warrior is ok...just too darn slow.

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07/19/2006 12:18 PM  
Quaggoth Slaves aren't goblinoids.

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07/19/2006 12:28 PM  
quote:
Originally posted by doubtofbuddha

Quaggoth Slaves aren't goblinoids.



If only they were. That'd rock! LE is dangerous enough.

R~

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07/19/2006 1:26 PM  
quote:
Originally posted by lynchpt

I'm not sold on using a Gnoll to activate the Gnoll Bolstered ability of the Hyena. I think an Orc Warrior + a "bad" Hunting Hyena is til more efficient than a Gnoll and a "good" Hunting Hyena.

Pat Lynch



I still say that a gnoll is better generaly than an orc warrior. (there are some circumstances that an orc warrior is better) - synergy with the hunting hyena is just another booster for the lowly gnoll

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07/19/2006 2:42 PM  
quote:
Originally posted by Foxman

quote:
Originally posted by lynchpt

I'm not sold on using a Gnoll to activate the Gnoll Bolstered ability of the Hyena. I think an Orc Warrior + a "bad" Hunting Hyena is til more efficient than a Gnoll and a "good" Hunting Hyena.

Pat Lynch



I still say that a gnoll is better generaly than an orc warrior. (there are some circumstances that an orc warrior is better) - synergy with the hunting hyena is just another booster for the lowly gnoll



I'm not sure how you can come to that conclusion in general. The hyena does at least put the gnoll in the conversation, but before the hyena? Having 10 hp isn't really an advantage on a fodder piece. Being level 2 and not an orc are both significant disadvantages since it means the gnoll can't benefit from the commander effect of either the Eye or the Drow Sergeant.

The big thing, though, is the extra +3 to hit on the OW. That is pretty much game, set, match to the orc.

Still, 3 point fodder isn't very important these days anyway, so it isn't as important a distinction as it used to be.

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07/19/2006 6:01 PM  
quote:
Originally posted by bradu

the griffon cavalry, especially the epic, can be DEVASTATING.

If you can set up a charge against a mounted opponent, it's lights out. He's got pounce, and bonuses for charging and for attacking mounted creatures. I think we figured out he's capable of something like 120 hp of damage on a single charge/pounce.



Yeah, the epic Griffon Cavalry is a mean piece. The non-epic version is far less impressive for its cost, though.

-=The Jesster: Gatchaba Goose=-


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07/19/2006 6:27 PM  
quote:
Originally posted by SneakyJoeKDB

If you use Uthok you can pull in some Quagoth slaves. However, if not using Uthok the Dread Warrior is ok...just too darn slow.


Urthok can pull in Blood Ghost Berserkers though. [)]


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