Feel free to comment. I'm thinking this might be a fun twist on Assault.
Dave
You and What Army? DDM Skirmish Constructed Alternate
Scenario Suitable for both 200 and 500 point
play This scenario uses the same general
rules as the standard assault rules. One important change is made,
however. Victory points for occupying a victory area are granted to
the player with fewer pieces on the board at the end of the round.
If at the end of a round one player has 8 pieces on the battle map
and the other has 7, then victory points are awarded to the player
with 7 figures, but only if that player has a piece on a victory area
(and all the other conditions are met, if there are other
conditions). If each player has the same number of figures, then,
obviously, neither has fewer figures, and so no one is awarded
victory points that round. To be clear, here are some qualifying
notes. Some figures do not count toward
your figure limit: Any creature with Waylay that has
not yet entered the skirmish Any other creature that has not
yet entered the skirmish (such as the Xill) Any creature that has been
eliminated, even if it remains on the map (such as a creature that
has been turned to stone or that has been enslaved)
All other creatures do count
toward your figure limit, including: Figures that are asleep, helpless,
or otherwise rendered somewhat inoperative Creatures that are confused,
regardless of which player last controlled them Creatures that have been summoned Creatures that have spawned in
some other way (Horde Zombies, Imps, etc.) Creatures that have entered via
commander effects (such as those created by the Lich Necromancer's
commander effect, or the Balor's commander effect) Each member of a squad (i.e.
Stirge) counts as its own figure
The trick is to either have the same
number of activations as your opponent, so as to deny your opponent
the victory points, or to have fewer activations, but only by enough
so that you aren't out-activated into a dangerous place. Activation
control is still viable—just ask those who play Snig or Graycloak
Rangers. But, having too many activations could be a penalty (unless
you can use those extra activations to prevent your opponent from
getting figures onto victory areas). If your band has been reduced to one or
two very sturdy pieces that are fighting from a victory area, your
band will probably be denying your opponent's band its own victory
points, making the fight all that more aggressive on your turf.
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