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Subject: 1000-point warband discussion

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Vrecknidj
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09/19/2006 5:48 PM  
I'm thinking of having a friendly get-together were we all take turns trying to beat the CRD with a 1000-point band.

I was thinking that I'd try something like this:

Epic Elminster (269)
Epic Mordy (269)
Archmage x2 (196)

But, I need some meat--something to beat on him a little while the wizards try to stay alive.

Suggestions?

What do you think might work?

Dave


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09/19/2006 9:22 PM  
Way back at the start of February (just after we learned the CRD's cost) I posted this to Merric's Warband page:

269 Mordenkainen the Mage (epic)
269 Elminster of Shadowdale (epic)
143 Rikka, Angelic Avenger (epic)
98 Archmage
98 Archmage
87 Drizzt, Drow Ranger
33 Guenhwyvar
997 points/7 activations

Now that we've actually seen the stats and had two more sets release it does need a little work. Although their fireballs don't help I'd consider both of the Pyromancers, the Elf for Fire immunitiy and the Mephling so Elminster can fly.


Vrecknidj
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09/20/2006 4:14 AM  
Not a bad plan--a flying, fire-immune Elminster ups the odds. You could give flight to one more piece this way too (or F8 if something had F6 or worse).

Dave

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Wolfgang
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09/20/2006 4:50 AM  
nobody important i like that build alot i think that could do it

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Voss
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09/20/2006 7:23 AM  
I am not sure that the mordy swords are going to be able to kill the CRD fast enough.  In the rules that came with the CRD

Effects on Activation
Some spells and special abilities, such as Poison, produce effects that occur whenever the affected creature activates.  The dragon is affected only once per round by such effects.  These trigger on it's first activation of the round.

Even if you get 6 swords off through the spell resistance, he's only taking 90 a round.  And the dragon is going to be able to tear through those mages fairly quickly, or just scare them away so they run off the board.


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09/20/2006 8:49 AM  
Its going to have to be godslayers I think.. at least as the meat of the band. they are big, beefy, hit hard enough (35 a swing) and are dirt cheap in a 1000 point band. Sure.. they cant stand up to the dragon individually.. but as a group.. it would be like the smith fight in the matrix 2.. he can cream them one on one.. but when there are 6 of them, its gonna be bad

And I think a bonded fire summoner could be useful as well.. why?? cause you can stop the dragon from landing in places by placing summons all over the place.

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forkedmoon
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09/20/2006 9:27 AM  

2 GBDs


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warty_nosed_goblin
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09/20/2006 9:41 AM  
Posted By forkedmoon on 09/20/2006 9:27 AM

2 GBDs



totally, ten powerfull activations = lots of pain...

Another thought, how about multiple epic iron golems? They're tough, do good damage, have a good attack, and are immune to fire already.

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originally posted by grim:
While he is clearly insane, he does have a point.

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09/20/2006 10:02 AM  
Posted By forkedmoon on 09/20/2006 9:27 AM

2 GBDs



do you count these guys as 2 creatures/ 2 activations or 12 activations because their ability isn't dual activation.

if its 12 to many for a 8 activation game

when we play 1000 point games we usually bump it to 10 activations, opens up more options and less wasted points 

 we have yet to defeat the CRD even using 1 GBD + 500 points of filler

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09/20/2006 11:13 AM  
Posted By Wolfgang on 09/20/2006 4:50 AM
nobody important i like that build alot i think that could do it


And to think I came up with it over half a year ago.

As stated, the "fodder" should be changed and giving El' fly 8 and fire immunity should help him stay alive a lot longer.  Swords may not kill the CRD quickly but hopefully can work faster than it can chase down all the that are wizards flying around.


Vrecknidj
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09/20/2006 12:04 PM  
That 90 damage a round means that with only an extra 30 damage, the CRD loses 3 activations in 3 rounds. The fact that the CRD loses that one activation every 100 points gives the Mordy's Swords a lot more oomph than otherwise.

Dave

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Voss
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09/20/2006 12:33 PM  
And so after the CRD has had 8 activations the first round, lets say 7 activations the second round, and 6 activations the third round.  That's still 21 activations for him to have burnt to a crisp, clawed, biten, feared, tailsweeped, tailswiped, or crushed to death those little squishy mages.  Not to mention that does entail getting almost all of your swords pass SR.


Damien the Bloodfeaster
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09/21/2006 9:36 AM  
This is a variation of a 750-point warband I've been working on to take on the CRD, called Sanctuary:

_31 Cleric of Garl Glittergold
_31 Cleric of Garl Glittergold
124 Ghaele Eladrin
160 Epic Storm Archer
160 Epic Storm Archer
160 Epic Storm Archer
278 Storm Giant
_49 Moon Elf Fighter

= 8 activations, 993 points

Theory: Keep your warband in a corner of the map, and position the storm giant in front of it enough that the dragon cannot reach the rest of the warband, either by flying past it or with its breath weapons or attacks. Use the clerics of garl glittergold to cast sanctuary on the storm giant, and blast the CRD with combined missile fire; with the moon elf you should be able to do massive damage in a short amount of time, and with the ghaele you have a good chance of getting additional activations with one or more of the storm archers.

This trick only works for two rounds (for two castings of sanctuary), but it should give you enough time to put a big dent in the dragon. Thereafter you'll have to rely on the attack bonus and damage output of the storm giant, and your archers' ability to sidestep, to finish the job.

Cheese1100
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09/21/2006 9:57 AM  
o ru could run with 2 tiamats elderitch giant and a koblod minor and dugar champ

or a tiamt baahumut dragon totem hero spel scall sorrcer greenfang druid for 5hp health each round and thats it just do tons of damage from bahumut and tiamt


Aravis
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09/22/2006 12:07 AM  
Random thought

Aspect of Bahamut
Epic Elminster
Epic Mordy
Archmage
Spellscale Sorc
15 pts of fodder

AoB is definatly some beef =]

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09/22/2006 8:41 AM  
Posted By Cheese1100 on 09/21/2006 9:57 AM
o ru could run with 2 tiamats elderitch giant and a koblod minor and dugar champ

or a tiamt baahumut dragon totem hero spel scall sorrcer greenfang druid for 5hp health each round and thats it just do tons of damage from bahumut and tiamt


Since Tiamat and Bahamut are commanders themselves they can't be brought in by the dragon totem hero but it would be interesting if you didn't have to follow factions.

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Damien the Bloodfeaster
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09/22/2006 12:12 PM  
Posted By forkedmoon on 09/22/2006 8:41 AM
Posted By Cheese1100 on 09/21/2006 9:57 AM
o ru could run with 2 tiamats elderitch giant and a koblod minor and dugar champ

or a tiamt baahumut dragon totem hero spel scall sorrcer greenfang druid for 5hp health each round and thats it just do tons of damage from bahumut and tiamt


Since Tiamat and Bahamut are commanders themselves they can't be brought in by the dragon totem hero but it would be interesting if you didn't have to follow factions.
This came up in a neighboring discussion. Cheese, you don't need to take our word for it--look in the rulebook yourself, under Warband Building in the appendix. It specifically says that warband building is a commander effect, and you cannot use it to bring in other commanders.

The ONLY exception to this rule currently is Elminster, whose card specifically states he can bring in LG commanders.


Vrecknidj
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09/22/2006 5:45 PM  
Posted By Aravis on 09/22/2006 12:07 AM
Random thought

Aspect of Bahamut
Epic Elminster
Epic Mordy
Archmage
Spellscale Sorc
15 pts of fodder

AoB is (definitely) some beef =]
Yes he is.  I'm going to have to seriously consider Epic Elminster + Aspect of Bahamut.

Dave

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My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!
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