Jerry_Damage01 Sneak
 146 Posts




 | | 10/30/2006 1:49 PM |
| Ok, so after the prerelease it was time for some playtesting and after some discussion this was a band that I playtested and think it has potential. There are a few tweaks that can be made to it I'm sure and it does require more playtesting but as of right now I think it's a solid concept. The band is this: Fire Giant Forge Priest Rakshasa Dragonmark Heir x 2 Dire Rat Kobold Miner Map: Drow Outpost The dual bodyguard gives the FGFP an effective 260 hps with an AC 23. Last night I playtested it against a Dual Maralith build and was able to beat it with the Fire Giant. Further playtesting is required to know if it was a flash in the pan idea or not, but I figured I'd get thoughts from other people on it.
| | Champion of the Aspect of Damage
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jooquase Warrior
 272 Posts




 | | 10/30/2006 2:27 PM |
| | I was actualy thinking the same thing but with Aspect of Hextor instead of the Fire Giant (the Dragonmarks can use there sneek attacks while adjacent to Hextor) Also leaves you 9 pts extra to upgrade your folder. | | | |
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Sirohk Commander
 3938 Posts



 USA
 | | 10/30/2006 2:50 PM |
| Posted by Jerry_Damago1 10/30/06 Ok, so after the prerelease it was time for some playtesting and after some discussion this was a band that I playtested and think it has potential. There are a few tweaks that can be made to it I'm sure and it does require more playtesting but as of right now I think it's a solid concept. The band is this: Fire Giant Forge Priest Rakshasa Dragonmark Heir x 2 Dire Rat Kobold Miner Map: Drow Outpost The dual bodyguard gives the FGFP an effective 260 hps with an AC 23. Last night I playtested it against a Dual Maralith build and was able to beat it with the Fire Giant. Further playtesting is required to know if it was a flash in the pan idea or not, but I figured I'd get thoughts from other people on it.
Posted By jooquase on 10/30/2006 2:27 PM I was actualy thinking the same thing but with Aspect of Hextor instead of the Fire Giant (the Dragonmarks can use there sneek attacks while adjacent to Hextor) Also leaves you 9 pts extra to upgrade your folder. I was think about both warbands and I like both warbands. The only drawbacks I see are that the first warband only has 6 activations, and neither warband is making use of the Forgepriests special ability - Forge Blessing.Â
So how about this one:
Fire Giant Forgepriest 84 Urthok 34 Chraal 35 Dragonmark 34 x3 Warrior Skeletons 9 Dire Rat 4
200 pts, 8 activations
Chrall gets magic Weapon, Dragonmark can Energy Protect Cold the Forgeproest, Chrall can breath through Forgepriest, Dragonmark can protect Forgepriest and Urthok. The rest for fill.Â
Altimately, play testing, play testing, play testing, will come up with the best combination(s). Especailly against he rest of the new figures that have been added to the meta with Blood Wars.Â
Cheers.

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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GiliusThunderHead Sneak
 99 Posts




 | | 10/30/2006 3:24 PM |
| Here's the first thing I do when I get my hand on a Forgepriest
Firegiant Forgepriest Dragonmark Heir Urthok Snig + Sniglets 3 acheron Goblins and 1 Greenspawn sneak
Either that or 4 Acheron Goblins instead of 3 and a sneak. probably not all that well thought out, but will be fun as hell...hehe
--GiliusThunderHead | | | |
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Jerry_Damage01 Sneak
 146 Posts




 | | 10/30/2006 3:56 PM |
| Between Urthok and Snig, those goblins can be quite Nasty Gil. I'm partial to the Uber Fire Giant though . | | Champion of the Aspect of Damage
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calvar Warrior
 226 Posts




 | | 10/31/2006 5:45 AM |
| I was thinkink that since forgepriest gives magig damage a good option would be:
Forgepriest Helmed horror Dragonmark Half orc fighter Filler
lots of hit points, attack bonus and quite some damage. | | | |
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djtool Sergeant
 584 Posts



 Crystal MN, USA
 | | 10/31/2006 7:35 AM |
| I don't want to highjack your thread but if you want to play dual dragonmarked perhaps look at aspect of moradin.
| | Champion of: Brain in a Jar | |
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wicked cool Underboss
 2151 Posts




 | | 10/31/2006 7:46 AM |
| | hlemed horror or maug would both be good choices for fire giant along with a dragonmark | | The ROCK layeth the smacketh down. Long live Farscape Vindicated-CHAMPION of the INTELLECT DEVOURER i will change my avatar when martin completes dances with dragons | |
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Jerry_Damage01 Sneak
 146 Posts




 | | 10/31/2006 2:05 PM |
| Posted By djtool on 10/31/2006 7:35 AM I don't want to highjack your thread but if you want to play dual dragonmarked perhaps look at aspect of moradin.
I have thought about that and actually had a band with 2 Warforged Bodyguards and AOM that I ran a few times. It did pretty well but I dropped it in favor of other things as I didn't think the damage output was there.Â
I like the Forgepriest a bit better than Moradin. Same AC, same level, but Forgepriest has a better to hit, is cheaper, has more hps, and does more damage than AOM does.Â
So between the two I think I'll go with the Forgepriest. But the AOM and dual bodyguard does deserve some more testing. | | Champion of the Aspect of Damage
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Jerry_Damage01 Sneak
 146 Posts




 | | 10/31/2006 2:08 PM |
| Posted By wicked cool on 10/31/2006 7:46 AM hlemed horror or maug would both be good choices for fire giant along with a dragonmark
I like the idea of the HH with him. He'd serve as a great flanker and could actually do some damage since he'd benefit from Forge Blessing. I'll have to playtest both to see which one works better. | | Champion of the Aspect of Damage
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Sirohk Commander
 3938 Posts



 USA
 | | 11/04/2006 1:39 PM |
| Here's another Fire Giant Forgepriest warband idea:
Firegiant Forgepriest 84 Rhashasa 41 Dragonmark 34 Flameskull 25 16 pts filler to 8 activations
Rhakshasa is a fairly sturdy commander that can use its Slapping Hands and Slide spells to help his large buddy. Flameskull with Concel 6 and flight can act as flanker / blocker or use ranged attack after getting off is Fireball.Â
Any thoughts folks?Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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Sirohk Commander
 3938 Posts



 USA
 | | 11/09/2006 4:49 PM |
| Posted By GiliusThunderHead on 10/30/2006 3:24 PM
Here's the first thing I do when I get my hand on a Forgepriest
Firegiant Forgepriest Dragonmark Heir Urthok Snig + Sniglets 3 acheron Goblins and 1 Greenspawn sneak
Either that or 4 Acheron Goblins instead of 3 and a sneak. probably not all that well thought out, but will be fun as hell...hehe
--GiliusThunderHead
I really like this warband. 11 activations is just nuts. All those Goblins can be killer, get some flanking and adjacent goblins and they have a pretty good chance to do some (magic) damage. Add in Urthoks CFX and its even sweeter.Â
I'm really like the Acheron Goblins at 30 hp for cost of 7 points. Â
The only negative that I can see is its a little slow at an average speed 6.Â
It's almost a Goblin Swarm warband.Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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Nate_666 Sergeant
 801 Posts



 Midwest
 | | 11/09/2006 7:08 PM |
| Lol, im also very pro arch goblins + snig and urthork, 15 dmg per hit
with a pretty good chance to hit if flanking and meeting all the
conditions for other bonuses like there benefit for adjacent goblins
and urthorks effect. A fought a similar band on vassel and
without any cones or large AoE it was pretty hard to kill them all
effectivly and make it worth killing them.
| | I am a nerd, originality and strangeness are good. Blind conformity and stupidity are unforgiveable. All else said, DnD FTW!!
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Autoxdsm Sergeant
 814 Posts



 Myrtle Beach, SC
 | | 11/09/2006 7:44 PM |
| Forgepriest Helmed horror Dragonmark Half orc fighter Filler
I was thinking of this same core the other night but ended up playing something very similar:
Half Orc fighter FGFP Duergar Champion Dragonmark heir Large Duergar Blue Goblin Skirmishers x2
Ended up beating a Cadaver Collector band...he is pretty scary. | | Champion of the Brainstealer Dragon Desert of Desolation Called Shot: Medium Brown Dragon ***Winner of WBC VIII and XII*** | |
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ESBurt Skirmisher
 11 Posts




 | | 11/09/2006 7:51 PM |
| Posted By GiliusThunderHead on 10/30/2006 3:24 PM
Here's the first thing I do when I get my hand on a Forgepriest
Firegiant Forgepriest Dragonmark Heir Urthok Snig + Sniglets 3 acheron Goblins and 1 Greenspawn sneak
Either that or 4 Acheron Goblins instead of 3 and a sneak. probably not all that well thought out, but will be fun as hell...hehe
--GiliusThunderHead
I don't know anyone lame enough to lose to this band more than once. Wait, I resemble that remark. Curses!
-Red Arse of the Baboon | | | |
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Autoxdsm Sergeant
 814 Posts



 Myrtle Beach, SC
 | | 11/09/2006 7:58 PM |
| | Anything with fire giant forgepriest in it you could lose. | | Champion of the Brainstealer Dragon Desert of Desolation Called Shot: Medium Brown Dragon ***Winner of WBC VIII and XII*** | |
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Lord_rock Underboss
 2045 Posts



 Portland OR
 | | 11/10/2006 7:34 PM |
| | Is he the real deal??? data not conclusive... it seems like a long long day against fire immune or resistant citters... lack of commanders in LE that are either cheapish or don't provide an att bonus (neither of which LE is good at) or above 3 commander ratings doesn't boad so well... LE has been lacking in good new commanders for quite some time... when they get a new one in the mid 30's look out... | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
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Chad the DragonLordofAiur Underboss
 1085 Posts



 Southeast PA
 | | 11/10/2006 8:39 PM |
| | LE got a great commander in the 30ish range - Red Hand War Sorcerer. | | Member of Team Amish 3rd Place in 2007 Constructed World Championship My combined DDM Skirmish record of all games ever played in all formats. 486 - 188 - 4 | |
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iluvxtina Underboss
 1501 Posts



 Spain
 | | 11/11/2006 1:42 AM |
| | forgepriest sounds better than fire giant but the ministures desing is poor.....this hairstyle is really ugly.I prefer without no doubt my old fire giant.In skirmish is different because forgepriest looks like much more playable than fire giant.The blessing is his best ability. | | LOVE THIS GIRL | |
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 Vrecknidj Warlord
 10493 Posts


 United States
 | | 11/11/2006 4:06 AM |
| He's definitely a monster in Limited play. I played a League event last weekend and got him in my first booster. I didn't play him every time, but whenever I did play him I won.
I'm not so convinced of his absolute power in Constructed. Don't get me wrong, I think he'll be competitive, but he's not going to be quite as good in Constructed as he is in Sealed.
Dave | | Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing; My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right! | |
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Sirohk Commander
 3938 Posts



 USA
 | | 11/11/2006 4:54 AM |
| Posted By Chad the DragonLordofAiur on 11/10/2006 8:39 PM LE got a great commander in the 30ish range - Red Hand War Sorcerer. I'll second that LE got a pretty good 30ish pt commander in the Red Hand Sorcerer. He's not the commander 5 or 6 everybody wants, be he has some good spells and a nice CFX. 3 lightningbolt spells. And he's speed 6.Â
The drawbacks - only commander 3 means you'll loose more initiatives (& map choice), the +3 to MC's is pretty poor, and you need to really protect him due to his low HP. He's not as hardy as the HBG or even Urthok for that matter. And, he wants to be up in the fray to make best use of his CFX and spells.Â
I for one though plan to give him a try if I can find the right warband combination.Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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Sirohk Commander
 3938 Posts



 USA
 | | 11/11/2006 5:04 AM |
| Posted By Vrecknidj on 11/11/2006 4:06 AM He's definitely a monster in Limited play. I played a League event last weekend and got him in my first booster. I didn't play him every time, but whenever I did play him I won.
I'm not so convinced of his absolute power in Constructed. Don't get me wrong, I think he'll be competitive, but he's not going to be quite as good in Constructed as he is in Sealed.
Dave I'm hearing a lot of rave reviews on how good the FGFP is.Â
I agree with Vrecknidj that I think the jury is still out on this one.Â
Yes, he is a BEAST, especially in sealed. And he looks pretty darn good in constructed. And I for sure plan to spend some time trying him out. But at his cost plus the Dragonmark for Bodyguarding and add in a commander that gives the FGFP a reasonable chance to make his MC (plus good ini's) leaves little room for anything else that makes best use of his Forge Blessing. Â
I still forsee the FGFP having a hard time versus SWarm, GAS, CG ranged warbands (possibly).Â
We'll see tough, This guy just may be the real deal and he'll definately see a lot of playing time.Â
Ah shucks, who am I kidding. I love this big match head!Â
Cheers.Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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lingster Sergeant
 778 Posts




 | | 11/28/2006 3:56 AM |
| I played this band this weekend:
Firegiant Forgepriest Dragonmark Heir Urthok Snig + Sniglets 3 acheron Goblins and 1 Greenspawn sneak
My Map was the Drow Outpost.
I went 2 an 1. My only loss was to the Dual Dragonlith band. Them combined with Silverhand hurt hard. They went 3-0
Things I noticed:
All my points stuck in one "titan". This can be good or bad. Against the dragonkiths, bad. Everyone else I fought, good. I even fought against the same band, save instead of FGFP, he had the Horned Devil.
Also, I didn't bring Snig's skirmishers, but rather a mix of warriors and one skirmisher. The range threat would have helped.
All in all, not a bad band. | | May you find peace and happiness at the hand of Hextor.
Champion of Black Pudding Called Shot Desert of Desolation: Drider - VINDICATED! Called Shot Demonweb: Drow Cleric of Lloth Called Shot FeyWild: Water Nymph (06-26-08)
Member of Team Millennium
4E takes away our Big Bad Evil Guy (BBEG) and give us this:
The Big Bad Mis-Understood But Not Quite Inherently Evil Who Does Naughty Things Guy (BBMUBNQIEWDNTG for short) | |
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wicked cool Underboss
 2151 Posts




 | | 11/28/2006 6:07 AM |
| | what was your strategy when using this warband on drow outpost? i would think you would want a more open area where you can swarm with your goblins and giant? im not as familiar with the drow outpost as other maps. did the giant play th role of the large silver and that you got in a kill/hit and then defended rest of game? | | The ROCK layeth the smacketh down. Long live Farscape Vindicated-CHAMPION of the INTELLECT DEVOURER i will change my avatar when martin completes dances with dragons | |
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Sirohk Commander
 3938 Posts



 USA
 | | 11/28/2006 4:51 PM |
| Posted By lingster on 11/28/2006 3:56 AM I played this band this weekend:
Firegiant Forgepriest Dragonmark Heir Urthok Snig + Sniglets 3 acheron Goblins and 1 Greenspawn sneak
My Map was the Drow Outpost.
I went 2 an 1. My only loss was to the Dual Dragonlith band. Them combined with Silverhand hurt hard. They went 3-0
Things I noticed:
All my points stuck in one "titan". This can be good or bad. Against the dragonkiths, bad. Everyone else I fought, good. I even fought against the same band, save instead of FGFP, he had the Horned Devil.
Also, I didn't bring Snig's skirmishers, but rather a mix of warriors and one skirmisher. The range threat would have helped.
All in all, not a bad band. Nice report lingster.Â
Too bad I could not make it to crush your FGFP warband with my, oh never mind, I'll keep it a secret for now.Â
I'd also like to your thoughts on using the Drow Outpost with the Goblin swarm? With the slow Dragonkith (speed 4), you should have been able to use the Goblins as a wall in front of you, got the the bridge first, and then attacked over them.Â
I also agree that the skirmisers might have helped as you had no ranged threat.Â
Hope to see ya in 2 weeks.Â
Cheers.
Sirohk

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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DinoBen Sergeant
 412 Posts



 Based outta Games of Berkeley, CA
 | | 11/29/2006 10:47 AM |
| I played the following band last night: Fire Giant Forge Priest 2x Helmed Horror Snig + Sniglets 2x Kobold Miner for a total of 9 activations
I chose the Drow outpost due to the FGFPs reach and the flying HHs.
And I ended up playing against perhaps my worst match up:
Pit Fiend Zakya Rakshasa Mezzoloth Duegar Fighter Azer Raider Greenspawn Sneak - ALL HIS HITTERS WERE IMMUNE FIRE!!!
We played on the Outpost, which didn't necessarily do me any favors other than keep my opponent from tile points (I put the FGFP on his side of the bridge, forcing him to run around the map).
The skirmish pretty much boiled down to a single roll - my FGFPs morale save - a 55% chance roll with a commander zero. NOT good odds. I rolled a 14 and ended up winning (HUZZAH!) even though the odds were against me. However, I know that if I had rolled a 9 or lower, my opponent would have been able to take our the rest of my warband w/ his Pit Fiend while I tried to rally my FGFP. All in all, I like the FGFP, but I'm still not convinced that he is Tier 1. | | Champion of all things Athasian "Don't sing it - Bring it!" | |
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Sirohk Commander
 3938 Posts



 USA
 | | 11/29/2006 3:19 PM |
| Posted By DinoBen on 11/29/2006 10:47 AM All in all, I like the FGFP, but I'm still not convinced that he is Tier 1. After a number of games, I beginning to think the same thing.Â
I really really like the big fella, hair and all, but he is kinda slow to get to the combat, especially on certain maps. I gotta fine tune his dance partners to try and find the best combination.Â
Some notes from some recent games played:
1) The Dragonmark in a FGFP warband has little chance of consistently using her Sneak Attack. Â
2) A FGFP warband might be better off with another hitter. Â
3) The speed 6 of the FGFP warband gets half your forces killed or badly damaged versus Storm / CG ranged warbands, especially on certain maps.Â
4) I'm wondering if using a Thayan Knight (30 pts)Â with that Arrow Catching Shield ability would be worth using with the FGFP?Â
More thoughts to follow....

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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Gohu Sneak
 80 Posts




 | | 11/29/2006 6:17 PM |
| Posted By Sirohk on 11/29/2006 3:19 PM Posted By DinoBen on 11/29/2006 10:47 AM All in all, I like the FGFP, but I'm still not convinced that he is Tier 1. After a number of games, I beginning to think the same thing. I really really like the big fella, hair and all, but he is kinda slow to get to the combat, especially on certain maps. I gotta fine tune his dance partners to try and find the best combination. Some notes from some recent games played: 1) The Dragonmark in a FGFP warband has little chance of consistently using her Sneak Attack.  2) A FGFP warband might be better off with another hitter.  3) The speed 6 of the FGFP warband gets half your forces killed or badly damaged versus Storm / CG ranged warbands, especially on certain maps. 4) I'm wondering if using a Thayan Knight (30 pts) with that Arrow Catching Shield ability would be worth using with the FGFP? More thoughts to follow....  well to cover it weakness what about this:
MC    - Put it with one of the Blackguard = FGFP Fearless    - with urthok for a MC on a 5 or more
Partner    - If he his your only beater too much heat so put him with 1 or 2 hitter,           if with urthok, let's say a Duergar Champion or two, or HH, and still room for  snig & sniglet and a archeron goblin or two          if with blakguard, a Chraal, HH and could fit snig and his gang for activation
Speed (on certain map that can be bad. )    - Maybe partner with high speed so they can begin and wait for him, let's say: Chraal or Zakya ?    - maybe a large green dragon than can breath on second turn on the ranged warband ?    -screener for the ranged band that can absord the damage 'till it reach the heat, say a construct ? HH or Maug who also benifit from forged blessing ?
i don't think that the bodyguard is a "MUST" if it is not your only threat.
i really like this mini, and i think that can be tier 1 ... well will see about that !! ;-)
| | «I didn't came to play, i came to win» - Kamahl, Pit Fighter | |
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Kissmykiester Sergeant
 525 Posts




 | | 11/29/2006 6:43 PM |
| Drow Outpost is the wrong map for a forgepriest. You wanna choose a map that's relatively open and where he won't be hindered by his speed. That said Uthok is the best Cmd to stick him with and I suggest losing the Dragon Heir and putting in more hitters like the D.Champs x2.
That'll leave you with about 16 points for fillers. | | Vassal Tournament Constructed Group# 1 & 2-Champion "You are, what you do, when it counts". ------------------------- Sucessful Trade - Pan(2), Lexander (2) Trilistria (1) | |
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Chad the DragonLordofAiur Underboss
 1085 Posts



 Southeast PA
 | | 11/29/2006 11:10 PM |
| | I completely disagree, the Outpost is good for the Giant. The shared victory area is easy for the Giant to reach with his speed 6. Titans perform better when you can force the enemy to come to them. The narrow bridge does just that. This allows you to park the giant on the bridge and secure victory points every round. The Giant doesn't have to chase anyone down. The last thing you want is for him to have to move and attack. If he does that then 84 points of your band that round only did a maximum of 30 damage. That's terrible. You need the Giant to be making full attacks to maximize his power. Why do you think Marut/Bodyguard and Korducopia used that map? An open map allows the enemy hitters to swarm the giant easily and flank him. Keep the Giant on your own side of the narrow part of the bridge but still in the VA so there are only two spaces for the enemy to base the giant in the front. You have more spaces on your side to bring up support and attack. If the enemy has a large base only one will be able to base the Giant. Your Giant is almost certainly tougher in one on one combat than a single enemy hitter. | | Member of Team Amish 3rd Place in 2007 Constructed World Championship My combined DDM Skirmish record of all games ever played in all formats. 486 - 188 - 4 | |
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Duke of Spoils greyhaze Warlord
 7715 Posts




 | | 11/30/2006 7:11 AM |
| I'll have to agree with Chad. The VA's on Drow Outpost are easily controlled, they have to face you or get very close behind you to get to them, and that's the allure. The FGFP warband will have better luck controlling the center rather than running after another warband in open areas where they can surround and pound your titan (not that they'd always want to).
The Dragonmark is not as good on Drow Outpost though, she ends up just being a few HPs and an energy shield and can't contribute to the fight.
The Chraal is an excellent choice here (especially with the Blackguard) as it can race to the center at Speed 8, benefits from the Forge Blessing and has a breathweapon + deathburst. The Xorn is also a good choice for a flanker as it can get around without flight.
Drow Outpost (7 activations) FGFP HBG Chraal Xorn Timber Wolf Goblin Skirmisher x2 | | Greyhaze's DDM Spoilers Champion of a Medium Dog & then a Darkenbeast , Raistlin Majere, Nightmare WDQ25/60, Warduke WD60/60, Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger. Called Shots: Frost Giant in Dangerous Delves. | |
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Kgradert Skirmisher
 5 Posts



 | | 11/30/2006 7:57 AM |
| | I played the following in our weekly Tuesday event:
Red Hand War Sorcerer
Fire Giant Forgepriest
War Troll
Dire Rat
Goblin Skirmisher x3
Map - Drow Outpost
I went 3-0, beating GAS, a FGFP/Dragonmark band and a LG Construct band
The War Sorcerer may be a better fit then Urthok in the band I played, where the +2 to hit doesn't help much (although the command rating is nice), but lobbing Lightning bolts along the narrow bridge through your own guys, who are immune, can be absolutely devesatating.
I was also able to use my own goblins as lightning rods to kill things in the forest in my 2nd game, which was against the other FGFP band. Greespawns can hide, but they still die to a LB run through the FGFP. | | | |
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DinoBen Sergeant
 412 Posts



 Based outta Games of Berkeley, CA
 | | 11/30/2006 10:50 AM |
| Posted By greyhaze on 11/30/2006 7:11 AM I'll have to agree with Chad. The VA's on Drow Outpost are easily controlled, they have to face you or get very close behind you to get to them, and that's the allure. The FGFP warband will have better luck controlling the center rather than running after another warband in open areas where they can surround and pound your titan (not that they'd always want to).
This is the primary reason I chose this map - for the choke point. That is also why I chose to use Helmed Horrors. They were able to fly over the chasm to provide flankers and in a pinch they are a ranged threat: 5 magic damage at +11 can be very effective at removing enemy fodder.
I also like the idea of the Chraal racing ahead - OR around the side to flank with the FGFP. One well placed Cone can really change the tide of a skirmish. Thanks a lot for the input everyone! | | Champion of all things Athasian "Don't sing it - Bring it!" | |
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Orion72 Underboss
 1917 Posts



 | | 11/30/2006 11:05 AM |
| | I like using the Mind Flayer on the Outpost when you have a big beefy blocker. It can use its Stun cones across the pits without fear of retaliation, and its CFX combined with the FGFP's big beats will have enemies running for their lives. | | | |
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Sirohk Commander
 3938 Posts



 USA
 | | 11/30/2006 4:20 PM |
| Posted By greyhaze on 11/30/2006 7:11 AM
The Chraal is an excellent choice here (especially with the Blackguard) as it can race to the center at Speed 8, benefits from the Forge Blessing and has a breathweapon + deathburst. The Xorn is also a good choice for a flanker as it can get around without flight.
Drow Outpost (7 activations) FGFP HBG Chraal Xorn Timber Wolf Goblin Skirmisher x2 I really like the idea of the Chraal.  - Speed 8 gets you to where you want to be  - Speed 8 and BW are very deadly versus CG ranged bands  - Chraal immune to criticals useful versus that new pesky Valenar Nomad Charger
The Drow Outpost looks good in practice, but you gotta get there.Â
I might also try the Rakshasa on the Drow Outpost. You can Slide away hitters without melee reach 2 and force them to only get 1 swing per round. Or you can simply slide them into the pit.Â
Any thoughts on using the Flameskull?  - 25 Fearless HP  - Conceal 6  - Range 6 Fireball that you could target on the FGFP  - Has a ranged attack that he can fire across the pit  - Immune Fire and Cold (ie the Chraal)

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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Lord_rock Underboss
 2045 Posts



 Portland OR
 | | 11/30/2006 5:50 PM |
| I'm not sold on the firegiant without the dragonmark heir or with the
red hand... i really really really don't see the red hand war sorc as a
good commander for the firegiant... low low low moral... he is slightly
more attractive with the dragonmark (counters moral with hp and bold,
can protect commander in a tight spot). LE just doesn't get by on
commander 3... yet they still keep getting commander 3... hmmm... well
thats assuming your not running all fearless... which LE can do now...
kinda scary when you think of it that way...
| | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
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Kissmykiester Sergeant
 525 Posts




 | | 12/01/2006 9:40 AM |
| Posted By Chad the DragonLordofAiur on 11/29/2006 11:10 PM I completely disagree, the Outpost is good for the Giant. The shared victory area is easy for the Giant to reach with his speed 6. Titans perform better when you can force the enemy to come to them. The narrow bridge does just that. This allows you to park the giant on the bridge and secure victory points every round. The Giant doesn't have to chase anyone down. The last thing you want is for him to have to move and attack. If he does that then 84 points of your band that round only did a maximum of 30 damage. That's terrible. You need the Giant to be making full attacks to maximize his power. Why do you think Marut/Bodyguard and Korducopia used that map? An open map allows the enemy hitters to swarm the giant easily and flank him. Keep the Giant on your own side of the narrow part of the bridge but still in the VA so there are only two spaces for the enemy to base the giant in the front. You have more spaces on your side to bring up support and attack. If the enemy has a large base only one will be able to base the Giant. Your Giant is almost certainly tougher in one on one combat than a single enemy hitter. I dunno man, I'm partial to Dragon Graveyard. If I go with say, Uthok, D.Champ and DragonMark Heir - that basically 4 hitters; including the fire giant forge priest. I kinda want open ground to either swarm or have some areas to hide in if I need protection from range. With Drow Outpost, any creature with line, or range with say 2 fearless Dragonkith is gonna ruin your day. That and with a Maximum move of 12 you're not going to be able to stop your opponent from getting onto the bridge and scoring tile points like say Kord back with Warforge Bodyguard.
With 23ac and 150 hp to chew through, I'm not really worried about whether I do 30 now and 60 later. It adds up to 90. Enough to kill or at least force a morale. And let's not forget Cleave.
The Fire Giant is fomidable all right. Back with a CMD 5, a bodyguard and a D Champ, it's Tier one all the way. | | Vassal Tournament Constructed Group# 1 & 2-Champion "You are, what you do, when it counts". ------------------------- Sucessful Trade - Pan(2), Lexander (2) Trilistria (1) | |
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Chad the DragonLordofAiur Underboss
 1085 Posts



 Southeast PA
 | | 12/01/2006 11:48 AM |
| | Dragon Graveyard is fine - I was just opposing your idea that the Outpost was bad for the Giant. Other maps may be just as good or better depending on your build as you say. Any multi-hitter band wants to swarm the enemy. Titans need to be swarmed on to bring them down. The narrow bridge helps keep the titan from getting swarmed on. Thats all that I meant. The Fire Giant would be even better on the bridge if he had flying support that could still swarm the enemy yet keep the Giant from being swarmed back. | | Member of Team Amish 3rd Place in 2007 Constructed World Championship My combined DDM Skirmish record of all games ever played in all formats. 486 - 188 - 4 | |
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