Search
Thursday, January 08, 2009..:: Forums::..Register  Login
Subject: Centaur Warhulk

You are not authorized to post a reply.
AuthorMessages

TheDarklion
Sneak
Sneak
131 Posts


View Have/Want List View Trades View References View Email View Profile


11/06/2006 5:58 PM  
Thoughts on this.

Centaur Warhulk   58   
Inspiring Marshall  29
87 points

As i'm not a Normal CG player.  I need help with this.  Options I see are

2nd Warhulk
Frenzied Berzerker

Help help help.

Crush your enimies, see them driven before you, and hear the lementations of thier women

Vrecknidj
Warlord
Warlord
10493 Posts

View Have/Want List View Trades View References View Email View Profile

United States

11/06/2006 7:15 PM  
I wouldn't go with two. Too many Large bases makes maneuverability a problem on some maps. A Crow Shaman, perhaps, to give the Centaur Warhulk a second attack per round (and a higher AC).

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Ryoga
Underboss
Underboss
1124 Posts


View Have/Want List View Trades View References View Email View Profile

Coquimbo - Chile / Italia

11/06/2006 7:18 PM  
Your core seems to be good. I really like Inspired frenzied of the old times.....:

Centaur Warhulk 58pts
2x Frenzied Berserk 104pts
Inpired Marshal 29pts
3x Xeph Warriors

Activations 7 - 200pts

Centaur Warhulk really beneifts form GMA and if you put it well you can hit about 2 - 4 enemy hitter causing near 30 - 120 damages, you strike with the bersek to portect the Centaur and kill enemy units.

Dealing with new life... new country and life without DDM :(
Some day I will be back in board

MAURIZIO
Sergeant
Sergeant
960 Posts


View Have/Want List View Trades View References View Email View Profile

Lima, Perú

11/06/2006 8:25 PM  
I like it!!! Inspiring marshall and CWH make an excellent couple, and frenzied as backup is a good choice, maybe you can use something like this:

CWH 58
Frenzied Berserker 52
Inspired Marshall 29
Half-Ogre Barbarian 25
Gnome trickster 27
Xeph warrior x3 9

200 points, 8 activations.
One less frenzied, but you take damage front a good place, to make the most damage to the main enemy piece.

Againts the Giants Called Shot: Cattie Bri.
Dungeon of Dread Called Shot: Cockatrice.
Todas las batallas en la vida sirven para enseñarnos algo, inclusive aquellas que perdemos. Paulo Coehlo
"DnD teaches you a valuable lesson, always loot the bodies of your dead enemies"

Sirohk
Commander
Commander
3938 Posts


View Have/Want List View Trades View References View Email View Profile

USA

11/07/2006 3:26 AM  
How about the following

CWH 58
x2 Bralain Eladrin 70
Inspired Marshall 29
Gnome trickster 27
x1 Mialee 6
x3 Xeph warrior x3 9

Mialee gives you Magic Weapon for the Warhulk.Â

Cheers.




Sirohk, the Bard of Heartstone
Knight of the Rahshasa's
And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's

iluvxtina
Underboss
Underboss
1501 Posts


View Have/Want List View Trades View References View Email View Profile

Spain

11/07/2006 4:36 AM  
I think dual berserkers are the best choice with inspiring marshall and crow shaman

LOVE THIS GIRL

Ryoga
Underboss
Underboss
1124 Posts


View Have/Want List View Trades View References View Email View Profile

Coquimbo - Chile / Italia

11/07/2006 6:40 AM  
@ iluvxtina, You are right but I think that Invisible berserks is a really threat........Ok you can use Invisibility offensive or defensive........ If you fail an Init the enmyes want to hit your berserk and needs to check Conceal 11, after that your berserk is free to move again without AoO, to hunt Cualts, Commanders or tech units.

I know that Crow shaman is good choice because he have a lot of Snakes behind his hand.... but Gnome Trocker have other Dirty "trick" and one Snake.......

Dealing with new life... new country and life without DDM :(
Some day I will be back in board

warty_nosed_goblin
Underboss
Underboss
1384 Posts


View Have/Want List View Trades View References View Email View Profile


11/07/2006 6:58 AM  
Posted By iluvxtina on 11/07/2006 4:36 AM
I think dual berserkers are the best choice with inspiring marshall and crow shaman


I'm not sure that warhulk doesn't have a claim to fame in this style of band. The GMA can get him in position for a whirlwind, and if well placed he could land hits on quite a few creatures, ala a titan and its bodyguard, or a bunch of fodder and tech.
I think that Inspired War Frenzy could be pretty good if played right.

Call me: W.N. Gobo!
originally posted by grim:
While he is clearly insane, he does have a point.

dmmandil
Sneak
Sneak
142 Posts


View Have/Want List View Trades View References View Email View Profile


11/07/2006 7:18 AM  
I'm certainly going to give it a go.

Champion of the Warpriest of Laduguer

galerians
Warrior
Warrior
182 Posts


View Have/Want List View Trades View References View Email View Profile


11/07/2006 10:41 AM  
Posted By Sirohk on 11/07/2006 3:26 AM
How about the following

CWH 58
x2 Bralain Eladrin 70
Inspired Marshall 29
Gnome trickster 27
x1 Mialee 6
x3 Xeph warrior x3 9

Mialee gives you Magic Weapon for the Warhulk.Â

Cheers.





9 activations

how about

centaur war hulk 58
valenar nomad charger x2 72
inspiring marshal 29
crow shaman 26
mialee 6
devis half elf bard 6
xeph warrior 3

mialee gives magic wepon and devis countersong.


Christaav
Skirmisher
Skirmisher
13 Posts

View Have/Want List View Trades View References View Email View Profile


11/08/2006 7:32 AM  
I was so mad when i pulled the Centaur. I think it is completely unuseable in competitive envirnoments, its a crappy piece for roleplaying and its difficult to store (space-wise). An all around crap rare

troll4death
Sneak
Sneak
99 Posts


View Have/Want List View Trades View References View Email View Profile

Whitewater, Wisconsin

11/08/2006 11:42 AM  
I would go

CWH x1
Frenzied Beserker x1
Crow Shaman x2
Inspired Marshal x1
Xeph Warrior x3

2 snakes, whirlwind for at least your first attack. I believe would work will on Kord bands (maybe), its definatly something I will play test.  It would have to be played right to work well.



calvar
Warrior
Warrior
226 Posts


View Have/Want List View Trades View References View Email View Profile


11/08/2006 12:10 PM  
I was so mad when i pulled the Centaur. I think it is completely unuseable in competitive envirnoments, its a crappy piece for roleplaying and its difficult to store (space-wise). An all around crap rare [Sad]


I agree with you in that it is too large [Sad]


Ryoga
Underboss
Underboss
1124 Posts


View Have/Want List View Trades View References View Email View Profile

Coquimbo - Chile / Italia

11/08/2006 12:36 PM  
Posted By calvar on 11/08/2006 12:10 PM
I was so mad when i pulled the Centaur. I think it is completely unuseable in competitive envirnoments, its a crappy piece for roleplaying and its difficult to store (space-wise). An all around crap rare [Sad]


I agree with you in that it is too large [Sad]

Calva you and your "BIG"s problems .......... Yes the size changes hurt a lot for RPGs players.

I think that this centaur is really GREAT unit for CG, you can give fly and GMA to it....... Put your centaur in the middle of the enemy warband and Hit everones!!!!!!!!!....

Dealing with new life... new country and life without DDM :(
Some day I will be back in board

calvar
Warrior
Warrior
226 Posts


View Have/Want List View Trades View References View Email View Profile


11/08/2006 2:31 PM  
Hi Ryoga. I realy want to see the scale restored (in fact thats 75% of the reason to buy this product for me). As for the usefulnes of the CWH I do not doubt it has it.


iluvxtina
Underboss
Underboss
1501 Posts


View Have/Want List View Trades View References View Email View Profile

Spain

11/08/2006 2:35 PM  
I doubt very much about the usefulness of the centaur war hulk.The answer is too simply: why not replace it by a frenzied berserker (a much better mini in almost everything)??But I disagree.....it looks like very cool and a cool looking mini

LOVE THIS GIRL

warty_nosed_goblin
Underboss
Underboss
1384 Posts


View Have/Want List View Trades View References View Email View Profile


11/08/2006 4:06 PM  
I'm curious as to why you feel the frenzied berserker is so much better then the warhulk. The frenzied berserker is a very good piece, no doubt about it, but it does have some notable flaws, namely its low AC. The centaur improves the AC at the cost of fearless, and does as much damage, plus gives you access to what amounts to an area of effect attack with whirlwind and melee reach two, ergo possibly even more damage. Max Frenzied Berserker damage output is 60 in a full attack, discounting criticals. For the warhulk, its more like 120 or so, and that's not with the max number of creatures in its melee reach. It also benifits more from crits, as it effectively has more attacks and therefore has a better chance of rolling one. I wouldn't run two, but one is something I'd willingly try out, particularly with Inspired Marshall as backing.

Call me: W.N. Gobo!
originally posted by grim:
While he is clearly insane, he does have a point.

NATE919HORNET
Sneak
Sneak
58 Posts

View Have/Want List View Trades View References View Email View Profile


11/08/2006 5:09 PM  
The Centaur is a good replacement hitter on your LG Couatl team if you can't afford Kord.

CHAMPION OF FISTANDANTILUS

Low Key
Underboss
Underboss
1231 Posts


View Have/Want List View Trades View References View Email View Profile


11/09/2006 12:32 AM  
Posted By NATE919HORNET on 11/08/2006 5:09 PM
The Centaur is a good replacement hitter on your LG Couatl team if you can't afford Kord.
Execpt of the fact that it isnt an Outsider. Couatl cant bring it to LG.

Champion of the Sarrukh

iluvxtina
Underboss
Underboss
1501 Posts


View Have/Want List View Trades View References View Email View Profile

Spain

11/09/2006 12:55 AM  
couatl+centaur?no way!

LOVE THIS GIRL

TheDarklion
Sneak
Sneak
131 Posts


View Have/Want List View Trades View References View Email View Profile


11/09/2006 9:24 AM  
Thanks for the Response:

I supposed I should have included I dont' have any frenizied berserkers.

What i'm on currently is.

Centaur Warhulk 58
Centaur Warhulk 58
Inspiring Marshall 29
Gnone Illusionist 27
Satyr 15  (if you need to GMA at end of a round use next round) Just good.
Mialee 6 (mw bla)
Tavern Brawler 4 (Can't find elf warrior)
Xeph Warrior 3 (invisible Tile grabber)

200 pts 8 activations

******OH and to clarify*********

My attackers that are invis before they swing get +2 on that roll correct?

Now does the whirlwind get +2 on each target?

Crush your enimies, see them driven before you, and hear the lementations of thier women

Orion72
Underboss
Underboss
1917 Posts

View Have/Want List View Trades View References View Email View Profile


11/09/2006 9:44 AM  
Each attack of a Whirlwind Attack is a separate melee attack. The CWH gets a +2 bonus on the first one for being Invisible; after that, he appears and gets no Invis bonus on the other attacks.

Chad the DragonLordofAiur
Underboss
Underboss
1085 Posts


View Have/Want List View Trades View References View Email View Profile

Southeast PA

11/09/2006 12:22 PM  
@DarkLion - that band doesn't have much in total HP - well under 300 which is very low for an all melee build.  That will never work.

Member of Team Amish
3rd Place in 2007 Constructed World Championship
My combined DDM Skirmish record of all games ever played in all formats.
486 - 188 - 4

Chad the DragonLordofAiur
Underboss
Underboss
1085 Posts


View Have/Want List View Trades View References View Email View Profile

Southeast PA

11/09/2006 12:23 PM  
You'd be better off making the Centaur fly, much easier to get a whirwind attack when you can drop it in the middle of the opponent's band.

Member of Team Amish
3rd Place in 2007 Constructed World Championship
My combined DDM Skirmish record of all games ever played in all formats.
486 - 188 - 4

TheDarklion
Sneak
Sneak
131 Posts


View Have/Want List View Trades View References View Email View Profile


11/09/2006 4:47 PM  
Posted By Chad the DragonLordofAiur on 11/09/2006 12:22 PM
@DarkLion - that band doesn't have much in total HP - well under 300 which is very low for an all melee build.  That will never work.


Lsd Bands were Lower in Hitpoints then this for years (and it was Tier1).  And this band has Much higher Damage output.  This is a gerneral and i'm guessing uninformed "guess".  thanks but nothanks.

Crush your enimies, see them driven before you, and hear the lementations of thier women

TheDarklion
Sneak
Sneak
131 Posts


View Have/Want List View Trades View References View Email View Profile


11/09/2006 4:51 PM  
Posted By Chad the DragonLordofAiur on 11/09/2006 12:23 PM
You'd be better off making the Centaur fly, much easier to get a whirwind attack when you can drop it in the middle of the opponent's band.



I dont' get it.

Refering to not using invisibility Sphere?
Refering to not using GMA?

This doesn't make much sense.  And if your talking about Mephling Pyromancer he doesn't add much to the band and at 38 points its very hard to include for Flight.  Especially when they already have conceal 11 due to invisible, and Ignore attacks of opportunity untill they bust off the whirlwind.  Not much is better for positioning.

Crush your enimies, see them driven before you, and hear the lementations of thier women

TheDarklion
Sneak
Sneak
131 Posts


View Have/Want List View Trades View References View Email View Profile


11/13/2006 5:27 AM  
Just to close this up.

Played my listed band at a 3 rounder last Saturday.

Round 1

Maug
LOB
Bluespawn TLizard
2 Green sneaks
2 other things

on the Drow outpost

Ownage didn't lose a unit.  But this band was far from tier 1

Round 2

Cadaver Collecter
Terror wight x 2 (1 was summoned)
Grim Necromancer
Flameskull
Dread Warrior

On Kings road

CC scared me so I set up just for him and learned something fun.  2 centaurs that are invisible with powerfull Charge 10 have +18 to hit and do 40 damage =).  The Titan didn't stand a chance.

Round 3

Aspect of Hextor
Dragonmark Heir
LoB
Kobald miner
Hobgoblin warrior
Goblin warrior

On Dragon Shrine

This was scary Monstrous Humanoid bane on hextor with a bodygaurd.  Still didn't matter on cent went in Powerfull charge DHoD gets hit for 40.  next Cent moves in with GMA.  Hits the bodygaurd first then hextor.  next round Hextor misses 2 times hits 2 times on 1 cent.  Cent makes morale.  Both centaurs retaliate Hextor passes morale.  Trickster casts Swiftness.  Good game.

Overall 3-0

What did I learn Centaur Warhulk is GOOD.  2 Centaur Warhulks is overkill and can be a hinderence that I found out on Drow outpost for sure.  I'll be running the warhulk more for sure.  Damn whirlwind is fun.  And Gnome trickster is just amazying.  The Inhibited can totaly screw a hitter.  And the Slide has so many offensive and Defensive uses its just silly.

Crush your enimies, see them driven before you, and hear the lementations of thier women
You are not authorized to post a reply.



ActiveForums 3.7
Play Dreamblade Now!
You must be signed in to participate in the games.
Copyright 2003-2008 by maxminis.com   Terms Of Use  Privacy Statement