TheDarklion Sneak
 131 Posts




 | | 11/06/2006 5:58 PM |
| Thoughts on this.
Centaur Warhulk  58   Inspiring Marshall 29 87 points
As i'm not a Normal CG player. I need help with this. Options I see are
2nd Warhulk Frenzied Berzerker
Help help help. | | Crush your enimies, see them driven before you, and hear the lementations of thier women | |
|
 Vrecknidj Warlord
 10493 Posts


 United States
 | | 11/06/2006 7:15 PM |
| I wouldn't go with two. Too many Large bases makes maneuverability a problem on some maps. A Crow Shaman, perhaps, to give the Centaur Warhulk a second attack per round (and a higher AC).
Dave | | Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing; My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right! | |
|
Ryoga Underboss
 1124 Posts



 Coquimbo - Chile / Italia
 | | 11/06/2006 7:18 PM |
| Your core seems to be good. I really like Inspired frenzied of the old times.....:
Centaur Warhulk 58pts 2x Frenzied Berserk 104pts Inpired Marshal 29pts 3x Xeph Warriors
Activations 7 - 200pts
Centaur Warhulk really beneifts form GMA and if you put it well you can hit about 2 - 4 enemy hitter causing near 30 - 120 damages, you strike with the bersek to portect the Centaur and kill enemy units. | | Dealing with new life... new country and life without DDM :( Some day I will be back in board | |
|
MAURIZIO Sergeant
 960 Posts



 Lima, Perú
 | | 11/06/2006 8:25 PM |
| I like it!!! Inspiring marshall and CWH make an excellent couple, and frenzied as backup is a good choice, maybe you can use something like this:
CWH 58 Frenzied Berserker 52 Inspired Marshall 29 Half-Ogre Barbarian 25 Gnome trickster 27 Xeph warrior x3 9
200 points, 8 activations. One less frenzied, but you take damage front a good place, to make the most damage to the main enemy piece. | | Againts the Giants Called Shot: Cattie Bri. Dungeon of Dread Called Shot: Cockatrice. Todas las batallas en la vida sirven para enseñarnos algo, inclusive aquellas que perdemos. Paulo Coehlo "DnD teaches you a valuable lesson, always loot the bodies of your dead enemies"
| |
|
Sirohk Commander
 3938 Posts



 USA
 | | 11/07/2006 3:26 AM |
| How about the following
CWH 58 x2 Bralain Eladrin 70 Inspired Marshall 29 Gnome trickster 27 x1 Mialee 6 x3 Xeph warrior x3 9
Mialee gives you Magic Weapon for the Warhulk.Â
Cheers.

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
|
iluvxtina Underboss
 1501 Posts



 Spain
 | | 11/07/2006 4:36 AM |
| | I think dual berserkers are the best choice with inspiring marshall and crow shaman | | LOVE THIS GIRL | |
|
Ryoga Underboss
 1124 Posts



 Coquimbo - Chile / Italia
 | | 11/07/2006 6:40 AM |
| @ iluvxtina, You are right but I think that Invisible berserks is a really threat........Ok you can use Invisibility offensive or defensive........ If you fail an Init the enmyes want to hit your berserk and needs to check Conceal 11, after that your berserk is free to move again without AoO, to hunt Cualts, Commanders or tech units.
I know that Crow shaman is good choice because he have a lot of Snakes behind his hand.... but Gnome Trocker have other Dirty "trick" and one Snake.......
| | Dealing with new life... new country and life without DDM :( Some day I will be back in board | |
|
warty_nosed_goblin Underboss
 1384 Posts




 | | 11/07/2006 6:58 AM |
| Posted By iluvxtina on 11/07/2006 4:36 AM I think dual berserkers are the best choice with inspiring marshall and crow shaman
I'm not sure that warhulk doesn't have a claim to fame in this style of band. The GMA can get him in position for a whirlwind, and if well placed he could land hits on quite a few creatures, ala a titan and its bodyguard, or a bunch of fodder and tech. I think that Inspired War Frenzy could be pretty good if played right. | | Call me: W.N. Gobo! originally posted by grim: While he is clearly insane, he does have a point. | |
|
dmmandil Sneak
 142 Posts




 | | 11/07/2006 7:18 AM |
| | I'm certainly going to give it a go. | | Champion of the Warpriest of Laduguer | |
|
galerians Warrior
 182 Posts




 | | 11/07/2006 10:41 AM |
| Posted By Sirohk on 11/07/2006 3:26 AM How about the following CWH 58 x2 Bralain Eladrin 70 Inspired Marshall 29 Gnome trickster 27 x1 Mialee 6 x3 Xeph warrior x3 9 Mialee gives you Magic Weapon for the Warhulk. Cheers. 
9 activations
how about
centaur war hulk 58 valenar nomad charger x2 72 inspiring marshal 29 crow shaman 26 mialee 6 devis half elf bard 6 xeph warrior 3
mialee gives magic wepon and devis countersong.
| | | |
|
Christaav Skirmisher
 13 Posts



 | | 11/08/2006 7:32 AM |
| I was so mad when i pulled the Centaur. I think it is completely unuseable in competitive envirnoments, its a crappy piece for roleplaying and its difficult to store (space-wise). An all around crap rare  | | | |
|
troll4death Sneak
 99 Posts



 Whitewater, Wisconsin
 | | 11/08/2006 11:42 AM |
| I would go
CWH x1
Frenzied Beserker x1
Crow Shaman x2
Inspired Marshal x1
Xeph Warrior x3
2 snakes, whirlwind for at least your first attack. I believe would
work will on Kord bands (maybe), its definatly something I will play
test. It would have to be played right to work well.
| | | |
|
calvar Warrior
 226 Posts




 | | 11/08/2006 12:10 PM |
| I was so mad when i pulled the Centaur. I think it is completely unuseable in competitive envirnoments, its a crappy piece for roleplaying and its difficult to store (space-wise). An all around crap rare [Sad]
I agree with you in that it is too large [Sad] | | | |
|
Ryoga Underboss
 1124 Posts



 Coquimbo - Chile / Italia
 | | 11/08/2006 12:36 PM |
| Posted By calvar on 11/08/2006 12:10 PM I was so mad when i pulled the Centaur. I think it is completely unuseable in competitive envirnoments, its a crappy piece for roleplaying and its difficult to store (space-wise). An all around crap rare [Sad]
I agree with you in that it is too large [Sad] Calva you and your "BIG"s problems .......... Yes the size changes hurt a lot for RPGs players.
I think that this centaur is really GREAT unit for CG, you can give fly and GMA to it....... Put your centaur in the middle of the enemy warband and Hit everones!!!!!!!!!....
| | Dealing with new life... new country and life without DDM :( Some day I will be back in board | |
|
calvar Warrior
 226 Posts




 | | 11/08/2006 2:31 PM |
| | Hi Ryoga. I realy want to see the scale restored (in fact thats 75% of the reason to buy this product for me). As for the usefulnes of the CWH I do not doubt it has it. | | | |
|
iluvxtina Underboss
 1501 Posts



 Spain
 | | 11/08/2006 2:35 PM |
| | I doubt very much about the usefulness of the centaur war hulk.The answer is too simply: why not replace it by a frenzied berserker (a much better mini in almost everything)??But I disagree.....it looks like very cool and a cool looking mini | | LOVE THIS GIRL | |
|
warty_nosed_goblin Underboss
 1384 Posts




 | | 11/08/2006 4:06 PM |
| | I'm curious as to why you feel the frenzied berserker is so much better then the warhulk. The frenzied berserker is a very good piece, no doubt about it, but it does have some notable flaws, namely its low AC. The centaur improves the AC at the cost of fearless, and does as much damage, plus gives you access to what amounts to an area of effect attack with whirlwind and melee reach two, ergo possibly even more damage. Max Frenzied Berserker damage output is 60 in a full attack, discounting criticals. For the warhulk, its more like 120 or so, and that's not with the max number of creatures in its melee reach. It also benifits more from crits, as it effectively has more attacks and therefore has a better chance of rolling one. I wouldn't run two, but one is something I'd willingly try out, particularly with Inspired Marshall as backing. | | Call me: W.N. Gobo! originally posted by grim: While he is clearly insane, he does have a point. | |
|
NATE919HORNET Sneak
 58 Posts



 | | 11/08/2006 5:09 PM |
| | The Centaur is a good replacement hitter on your LG Couatl team if you can't afford Kord. | | CHAMPION OF FISTANDANTILUS | |
|
Low Key Underboss
 1231 Posts




 | | 11/09/2006 12:32 AM |
| Posted By NATE919HORNET on 11/08/2006 5:09 PM The Centaur is a good replacement hitter on your LG Couatl team if you can't afford Kord. Execpt of the fact that it isnt an Outsider. Couatl cant bring it to LG.
| | Champion of the Sarrukh | |
|
iluvxtina Underboss
 1501 Posts



 Spain
 | | 11/09/2006 12:55 AM |
| couatl+centaur? no way! | | LOVE THIS GIRL | |
|
TheDarklion Sneak
 131 Posts




 | | 11/09/2006 9:24 AM |
| Thanks for the Response:
I supposed I should have included I dont' have any frenizied berserkers.
What i'm on currently is.
Centaur Warhulk 58 Centaur Warhulk 58 Inspiring Marshall 29 Gnone Illusionist 27 Satyr 15Â (if you need to GMA at end of a round use next round) Just good. Mialee 6 (mw bla) Tavern Brawler 4 (Can't find elf warrior) Xeph Warrior 3 (invisible Tile grabber)
200 pts 8 activations
******OH and to clarify*********
My attackers that are invis before they swing get +2 on that roll correct?
Now does the whirlwind get +2 on each target? | | Crush your enimies, see them driven before you, and hear the lementations of thier women | |
|
Orion72 Underboss
 1917 Posts



 | | 11/09/2006 9:44 AM |
| | Each attack of a Whirlwind Attack is a separate melee attack. The CWH gets a +2 bonus on the first one for being Invisible; after that, he appears and gets no Invis bonus on the other attacks. | | | |
|
Chad the DragonLordofAiur Underboss
 1085 Posts



 Southeast PA
 | | 11/09/2006 12:22 PM |
| | @DarkLion - that band doesn't have much in total HP - well under 300 which is very low for an all melee build. That will never work. | | Member of Team Amish 3rd Place in 2007 Constructed World Championship My combined DDM Skirmish record of all games ever played in all formats. 486 - 188 - 4 | |
|
Chad the DragonLordofAiur Underboss
 1085 Posts



 Southeast PA
 | | 11/09/2006 12:23 PM |
| | You'd be better off making the Centaur fly, much easier to get a whirwind attack when you can drop it in the middle of the opponent's band. | | Member of Team Amish 3rd Place in 2007 Constructed World Championship My combined DDM Skirmish record of all games ever played in all formats. 486 - 188 - 4 | |
|
TheDarklion Sneak
 131 Posts




 | | 11/09/2006 4:47 PM |
| Posted By Chad the DragonLordofAiur on 11/09/2006 12:22 PM @DarkLion - that band doesn't have much in total HP - well under 300 which is very low for an all melee build. That will never work.
Lsd Bands were Lower in Hitpoints then this for years (and it was Tier1). And this band has Much higher Damage output. This is a gerneral and i'm guessing uninformed "guess". thanks but nothanks. | | Crush your enimies, see them driven before you, and hear the lementations of thier women | |
|
TheDarklion Sneak
 131 Posts




 | | 11/09/2006 4:51 PM |
| Posted By Chad the DragonLordofAiur on 11/09/2006 12:23 PM You'd be better off making the Centaur fly, much easier to get a whirwind attack when you can drop it in the middle of the opponent's band.
I dont' get it.
Refering to not using invisibility Sphere? Refering to not using GMA?
This doesn't make much sense. And if your talking about Mephling Pyromancer he doesn't add much to the band and at 38 points its very hard to include for Flight.  Especially when they already have conceal 11 due to invisible, and Ignore attacks of opportunity untill they bust off the whirlwind. Not much is better for positioning.
| | Crush your enimies, see them driven before you, and hear the lementations of thier women | |
|
TheDarklion Sneak
 131 Posts




 | | 11/13/2006 5:27 AM |
| Just to close this up.
Played my listed band at a 3 rounder last Saturday.
Round 1
Maug LOB Bluespawn TLizard 2 Green sneaks 2 other things
on the Drow outpost
Ownage didn't lose a unit. But this band was far from tier 1
Round 2
Cadaver Collecter Terror wight x 2 (1 was summoned) Grim Necromancer Flameskull Dread Warrior
On Kings road
CC scared me so I set up just for him and learned something fun. 2 centaurs that are invisible with powerfull Charge 10 have +18 to hit and do 40 damage =). The Titan didn't stand a chance.
Round 3
Aspect of Hextor Dragonmark Heir LoB Kobald miner Hobgoblin warrior Goblin warrior
On Dragon Shrine
This was scary Monstrous Humanoid bane on hextor with a bodygaurd. Still didn't matter on cent went in Powerfull charge DHoD gets hit for 40. next Cent moves in with GMA. Hits the bodygaurd first then hextor. next round Hextor misses 2 times hits 2 times on 1 cent. Cent makes morale. Both centaurs retaliate Hextor passes morale. Trickster casts Swiftness. Good game.
Overall 3-0
What did I learn Centaur Warhulk is GOOD. 2 Centaur Warhulks is overkill and can be a hinderence that I found out on Drow outpost for sure. I'll be running the warhulk more for sure. Damn whirlwind is fun. And Gnome trickster is just amazying. The Inhibited can totaly screw a hitter. And the Slide has so many offensive and Defensive uses its just silly.
| | Crush your enimies, see them driven before you, and hear the lementations of thier women | |
|