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Subject: Your Best Elf Dragonkith Warband

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Sirohk
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01/21/2007 4:46 AM  

The Elf Dragonkith looks like a very solid piece and I have heard of great things from him, especially in sealed events.Â

But what are some solid warbands with him in 200 point constructed?Â

Is he better in CG, being brough in via Storm and now Fearless?  Plus there are cheap dragons (Crested Felldrakes) available to pair with him.Â

Can the Elf Dragonkith be useful in LG?  Is there a useful dragon that he can be paired with to gain Dragon Bolstered?

In either faction, how do you overcome his slow speed 4?Â

He seems well costed at 38 points.Â

My initial try at using the Elf Dragonkith was in CG in the following warband:

Storm 57
Elf Dragonkith 38
Elf Dragonkith 38
Gnome Trickster 27
Crested Felldrake 5
Crested Felldrake 5
Half Ogre Barbarian 25
T Wolf 5

Anyone else have any success with the Elf Dragonkith?Â


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Vrecknidj
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01/21/2007 6:28 AM  
I think he's better in CG than LG, but, I haven't really worked hard at trying to make him viable in LG yet. But, with Storm running the show, I usually prefer faster, more agile pieces. I'll see if I can post something in this space a little later.

Dave

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01/21/2007 1:47 PM  
One thought I had concerning the elf dragonkith in LG is the possiblity of running him with the medium silver dragon. This provides some nice fuel for the dragon bolstered ability, and the paralysis cone could allow him to deal with higher AC threats more effectively.

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Faragdar the Wise
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01/21/2007 1:52 PM  
Okay, here's an LG thought:

42 Couatl (Sorry Vreck, but it's needed for the pyromancer)
38 Mephling Pyromancer (because fly 8 makes the 'kith much much better)
38 Elf Dragonkith
41 Golden Protector
14 Cleric of Yondalla
18 Sacred Watcher
05 Timber Wolf
04 Aasimar Fighter

Nah, not enough hitters. What's the cheapest LG dragon?

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01/21/2007 2:03 PM  
Bronze Wyrmling, at 24 points is the cheapest LG dragon. That alone makes the 'kith better in CG, since it can get some viable dragon support there.

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01/21/2007 2:05 PM  
You can do a semi quad with it in LG with 2 dragon kiths and the dragonborn fighter... I had a good warband core with that but have managed to forget it since...even one dragonkith and one dragonborn will work...

CG still seems the way to go. Storm and felldrakes but I don't see them needing the trixter as much as many others do. Yes invis takes away the slow speed problem but costs enough that another hitter could be added (such as the much touted shadowdancer). Still working on it. Since We only have accss to one here it has been more of a mixed bag than two dragonkiths...

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01/21/2007 3:39 PM  
Posted By Faragdar the Wise on 01/21/2007 1:52 PM
Okay, here's an LG thought:

42 Couatl (Sorry Vreck, but it's needed for the pyromancer)
38 Mephling Pyromancer (because fly 8 makes the 'kith much much better)
38 Elf Dragonkith
41 Golden Protector
14 Cleric of Yondalla
18 Sacred Watcher
05 Timber Wolf
04 Aasimar Fighter

Nah, not enough hitters. What's the cheapest LG dragon?
Bronze Wyrmling 24
Dragonborn Fighter 30

Of the two, the Fighter is probably be better ally.

Dave


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01/21/2007 6:19 PM  
Faragdar,

I've given serious consideration to running him with the Golden Protector. I've also thought about the Pyromancer. It might be too much to try all at once, though...

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Coquimbo - Chile / Italia

01/21/2007 7:54 PM  
I play a lot of LE but Thinking about "Penta-Duergar" I create this team. YES is very difficult to create....... too much rare minis. What about this.....

4x Elf Dragon Kith 152pts
Dragon-Born Figther 31pts
Co Yondalla 14pts
M@A 3pts

Activations 7 - 200pts

You dont need to put in battle the Dragon-Born, you put it adyacent but just behind Dragon-Kiths......for the Dragon Blooster.

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Vrecknidj
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01/21/2007 8:03 PM  
Ryoga,

Your band will never get to the fight. Your opponent will get ahead on victory area points and then play keep-away with you.

On the other hand, if you do catch up, you're going to be causing some serious damage.

Dave

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01/21/2007 8:18 PM  
Lawful Good
Elf Dragonkith x2
Cleric of Order
War Weaver
Sacred Watcher x3
Aramil

Chaotic Good
Storm Silverhand
Brass Samurai
Elf Dragonkith x2
Crested Felldrake
Xeph Warrior x2

I figured I'd go with something a little different in each case. In the LG build, the Weaver gives all the SWs magic weapon first, and then hops the Dragonkiths closer to the fight later. After that, it's time for snake's swiftness and then the usual pathetic death.

In the CG case, I'm going for Whirlwind fun, I figure it's a crazy, unlikely to succeed build, but with two lines and two fearless Dragonkiths, it could work.

Dave

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01/21/2007 9:48 PM  
Ive run a couple Draongon Kith band consisting of the following -

1)Couatl
2)Dragon Kith
3)Dragonborn Fighter
4)Bralani Eladrin
at 145pts you still have room for a Maug and Cleric of Yondalla. OR another Eladrin and stuff. (I like the varient with two Eladrins)

1)DragonKith
2)Thundertusk
3)Golden Protector
4)Cleric of Order
5)Dwarven Sniper (or swap him for another Dragonborn fighter OR Thundertusk)

This mini has soooooo much potentiall.



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01/22/2007 12:10 AM  
I love this mini too and I think it is much much better in CG than in LG (except couatl+mephling).For me,spellscale sorcerer is the key:is a dragon who gives him blurr and ray efeeblement at decent cost (he can counter too).Always add a trickster (no more speed the the elf but unseen can be even better).felldrakes are good in 200 points too.finally crow shaman is a must for me.here,everybody play epic mode instead 200 points mode.

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01/22/2007 2:01 AM  
Here's a couple of my LG Dragonkith bands:

Elf Dragonkith x2
Thundertusk Cavalry
Cleric of Order
Mialee
WFScout
Bronze Wyrmling
Sacred Watcher

And

Couatl
Elf Dragonkith x2
Mephling Pyro
Cleric of Yondalla
Bronze Wyrmling
Human Commoner x2

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Sirohk
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01/22/2007 3:33 AM  
I completely forgot about bringing in CG Outsiders via the Couatl.Â

Bringing in the Bralani Eladrin for a credible ranged threat makes your opponent have to come after you and meet the Dragonkith.  I kept trying to use the Arcane Ballista with the Dragonkith, but there are just not enough points for everything the warband needs.Â

Very interesting.  I'll have too work up some warbands with this.Â

Conversely, my best LG Dragonkith warband that I could come up with is:

Cleric of Syreth 47
Dragonkith 38
Dragonkith 38
Dragonborn Fighter 30
Sacred Watcher 18
Sacred Watcher 18
Warforged Scout 8
Man at Arms 3

200 pts 8 activations

I like the Cleric of Syreth for Legions Shield and Magic Wepons spells, his CFX with Sacred Watcher, and good Commander Rating.  Plus he has a ranged attack.Â

Dragonborn Fighter has nice BW and provides Dragonkith with tough dragon.Â

And Scred Watchers can be a real pain.Â


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Vrecknidj
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01/22/2007 5:23 AM  
You know, a Bralani Eladrin in LG is a wonderful option. Heck, if one is good, two may be better:

Couatl
Elf Dragonkith
Bralani Eladrin x2
Cleric of Order
Sacred Watcher
Timber Wolf
Human Commoner

Dave

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Coquimbo - Chile / Italia

01/22/2007 7:28 AM  
Posted By Vrecknidj on 01/21/2007 8:03 PM
Ryoga,

Your band will never get to the fight. Your opponent will get ahead on victory area points and then play keep-away with you.

On the other hand, if you do catch up, you're going to be causing some serious damage.

Dave

Hi Dave =). I know that you are saying is true.... LOL, maybe chosse an map tha have central VP Area or Little affected by VPs (Like Fane of Lolth)........ but Imagine to face 4 Dragon booster Kiths??? that can really hurt.......

My warband is only for fun....... Im not LG player....... I dont have great ideas for this faction, I write the warband to know what do you think about that Crazy Warband.... LOL
Thanks

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Janos M.
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01/22/2007 7:30 AM  
Sword of Heironeous 29
Elf Dragonkith 38 / 67
Elf Dragonkith 38 / 105
Golden Protector 41 / 146
WarWeaver 33 / 179
Standard Bearer 10 / 189
Warforged Scout 8 / 197
Man at Arms 3 / 200
Mushroom Cavern

Nice map to get the cone off. And the speed won't hurt much, when you have a Scout.

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01/22/2007 9:50 AM  
Posted By Sirohk on 01/21/2007 4:46 AM

Storm 57
Elf Dragonkith 38
Elf Dragonkith 38
Gnome Trickster 27
Crested Felldrake 5
Crested Felldrake 5
Half Ogre Barbarian 25
T Wolf 5

Anyone else have any success with the Elf Dragonkith?Â


Have you had a chance to play this variation in a constructed event?  As I'm sure you know - this is exactly the band I won a local event with a number of weeks ago.

I keep trying to find ways to improve it in CG but it just seems to really gel as it is.  With respect to the Dragonkith in LG - I really like the idea of using a high commander rating since map initiative will be very important.  I don't think they'd be too much fun to play on Dragondown Grotto!

That said - I'm thinking Sword of Heironeous or Cleric of Dol Arrah.  I like the Sword since she leaves you enough room for the Golden Protector and other support.  Of course, with the cleric you'd probably instead want to go with the Dragonborn Fighter since he'd now be fearless.

Along those lines you could do:

Cleric of Dol Arrah
2x Elf Dragonkith
Warweaver
Dragonborn Fighter
WF Scout
Timber Wolf
M@A

or

Cleric of Dol Arrah
Couatl
2x Elf Dragonkith
Dragonborn Fighter
Aasimar Fighter
M@A

In the second build, you lose your tile grabber and an activation but gain more SS and energy protection that could otherwise really hurt your band.


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01/22/2007 11:07 AM  
Posted By Sirohk on 01/22/2007 3:33 AM
I completely forgot about bringing in CG Outsiders via the Couatl.Â

Bringing in the Bralani Eladrin for a credible ranged threat makes your opponent have to come after you and meet the Dragonkith.  I kept trying to use the Arcane Ballista with the Dragonkith, but there are just not enough points for everything the warband needs.Â


Well what about those two variant of " come and get me"

42 COuatl
48 Arcane Ballista
38 Elf Dragonkith
5 Timber wolf
5 Azer raider
3 M-A-A
141 points, 6 activation

and those two option for the remaining point (59, 2 activations)

45 Kolyarut
14 Cleric of yandolla

OR

24 COO
35 Bralani Eladrin

either way you have 2 units that can shoot from distance and the couatl can even choose to SS the ballista or the eladrin in one option or in the other one the kolyarut can E-Ray anything it can see.

so in those two case, the speed of the Dragonkith is less pain and can it can be use as a blocker for the ballista. No dragon to boost it, but the range attack make up for it i think.




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01/22/2007 11:16 AM  
I like using them in CG. Giing them Fly 8 with the Mephling Pyromancer definitly helps get them to a better standing.

I had a band once that went something like this:

Storm
2 Elf dragonliths
small copper
Gnome Trickster

and others I don't quite remember offhand. The pyomance will up thier speed to 8 which is good. being invisible is better. easier to get around for a clear shot. the Small copper is great for tile grabbing if you don't need the extra power.

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01/22/2007 2:29 PM  
Posted By Gohu on 01/22/2007 11:07 AM
Posted By Sirohk on 01/22/2007 3:33 AM

Well what about those two variant of " come and get me"

42 COuatl
48 Arcane Ballista
38 Elf Dragonkith
5 Timber wolf
5 Azer raider
3 M-A-A
141 points, 6 activation

35 Bralani Eladrin

either way you have 2 units that can shoot from distance and the couatl can even choose to SS the ballista or the eladrin in one option or in the other one the kolyarut can E-Ray anything it can see.

so in those two case, the speed of the Dragonkith is less pain and can it can be use as a blocker for the ballista. No dragon to boost it, but the range attack make up for it i think.


I really like Gohu's "Come and Get Me" idea:

Couatl 42
Arcane Ballista 48
Bralani 35
Elf Dragon Kith 38
CoO 24
Warforged Scout 8
T Wolf 5

7 activations, 200 pts

Posted By Vrecknidj on 01/22/2007 5:23 AM
You know, a Bralani Eladrin in LG is a wonderful option. Heck, if one is good, two may be better:

Couatl
Elf Dragonkith
Bralani Eladrin x2
Cleric of Order
Sacred Watcher
Timber Wolf
Human Commoner

Dave
 or a variant of Daves's warband looks nice:

Couatl 42
CoO 24
Elf Dragonkith 38
Dragonborn Fighter 30
Bralani 35
Sacred Watcher 18
Warforged Scout 8
T Wolf 5

8 activation 200 pts

Very nice warband building ideas folks.Â


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01/23/2007 10:19 AM  
Okay, so I'm not the first, but I was thinking about a "come and get me" style band, too:

76 Elf Dragonkith x2
48 Arcane Ballista
33 War Weaver
24 Bronze wyrmling
14 Cleric of Yondalla
05 Timber Wolf

If only there were a cheaper LG dragon for max activations and better efficiency.

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01/23/2007 2:56 PM  
Posted By Faragdar the Wise on 01/23/2007 10:19 AM
Okay, so I'm not the first, but I was thinking about a "come and get me" style band, too:

If only there were a cheaper LG dragon for max activations and better efficiency.

So true.  A nice 5-15 point small LG dragon would really rock and make a LG warband with the Dragonkith a very strong build.Â

 

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01/23/2007 7:03 PM  
Easy: Leave it in the box and use something worthwhile. Speed 4 blows. Dragon-Bolstered is a Red Herring with the current dragons available. Hediocre attack bonuses need help when facing lawfuls. If this chump were only Speed 6 he'd be a major player, but as he stands now, he sucks harder than the Dragon Samurai.

In a "Come & Get Me" Band:

Cleric of Order   24Â
Arcane Ballista   48     72
Elf Dragonkith   38   110
Elf Dragonkith   38   148
War Weaver   33   181

 
...and what? This isn't a good build. The Dragonkith aren't fearless, so they could really use a commander rating. You also need a good shot at your map when using the Ballista. No Couatl for you!

In CG:

Storm Silverhand   57
Elf Dragonkith   38   95
Elf Dragonkith   38   133
Mephling Pyromancer   38   171
New Bat      6   177

Each Dragonkith now costs you 60 points EACH to make useful. For ten more points you get two Aspects of Kord moving 10 and swinging for 30 or 40 while losing two "junk" activations which are then no better than Xephs.

In LG once again:

Cleric of Order   24
Gold Champion   51   75
Elf Dragonkith   38   113
Dwarf Sniper   34   147
Dwarf Sniper   34   181
Warforged Scout   8   189
Mialee, Elf Wizard  6   195
Githzerai   5   200

Looks interesting enough. We have Dragon-bolstered in another slow beater, but hopefully the snipers work in a "Come & Get Me" mode. Shield of Faith and Major Resistance on the Gold Champion as you WANT your opponant to attack the Dragonkith first. Still, most opponants will run circles around you and keep your beaters from being a factor in many games. However, if you can use a "fighting withdrawel" method on your snipers, you can do okay. Slower playing opponants will also kill you, though.



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01/25/2007 8:08 AM  

I must say that I very much disagree.  I do concede that the bands you are suggesting aren't very good, but it is possible to make a strong Dragonkith band.  This thread is mostly people tossing out untested ideas of how to use the piece.  Many of the ideas will never pan out but some are worthwhile.

The band originally posted by Sirohk was the one I used in a tournament shortly after Bloodwar came out (mid-november I believe, the report should be here somewhere).

Anyway - I went undefeated through the tournament against a fairly strong and diverse field.  To be quite honest, the matches weren't even that close.  I needed a couple good rolls to finish off a LSD in the second round, a FGFP routed off the board in the third (though I didn't need it to for the win) and I won my map more than average but you can say that about just about any band that wins a tournament.

It's exactly this dismissive attitude that prevents people from seeing the strengths, weaknesses and synergies that are less obvious in a given piece.  When one or two bands are being played all the time it's either because there are no better bands or simply that no one can think of a better band.  I honestly think that with the number of nuances involved in building and playing a warband, it's more the latter than the former.  People don't seem to recognize that even very small changes to a warband can take it from terrific to terrible or vice versa.


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01/25/2007 8:37 AM  
I think i like the first band posted here a bit better, but a band that I've been really hoping to try is:

Storm
Dragonkith x2
Felldrake x2
Trickster
Greycloak ranger
-wolf minion
steelheart Archer

The Half Ogre might be a better choice than the two archers, but I still think that this would work really well.

EDIT:

What are your thoughts on dropping the Gnome Trickster for a Shadowdancer or second Half-Ogre, or a Xen'drik?

Storm Silverhand
Dragonkith x2
Half-Ogre Barbarian
Shadowdancer
Felldrake x2
Xeph Warrior

Storm Silverhand
Dragonkith x2
Half-Ogre Barbarian x2
Felldrake x2
Timber Wolf

Storm Silverhand
Dragonkith x2
Half-Ogre Barbarian
Xen'drik Champion
Hunting cougar
Felldrake x2

Storm Silverhand
Dragonkith x2
Xen'drik Champion x2
Crested Felldrake x2
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01/25/2007 9:45 AM  
Posted By nycfarmkid on 01/25/2007 8:37 AM
I think i like the first band posted here a bit better, but a band that I've been really hoping to try is:

Storm
Dragonkith x2
Felldrake x2
Trickster
Greycloak ranger
-wolf minion
steelheart Archer

The Half Ogre might be a better choice than the two archers, but I still think that this would work really well.

EDIT:

What are your thoughts on dropping the Gnome Trickster for a Shadowdancer or second Half-Ogre, or a Xen'drik?

Storm Silverhand
Dragonkith x2
Half-Ogre Barbarian
Shadowdancer
Felldrake x2
Xeph Warrior

Storm Silverhand
Dragonkith x2
Half-Ogre Barbarian x2
Felldrake x2
Timber Wolf

Storm Silverhand
Dragonkith x2
Half-Ogre Barbarian
Xen'drik Champion
Hunting cougar
Felldrake x2

Storm Silverhand
Dragonkith x2
Xen'drik Champion x2
Crested Felldrake x2
Medium Astral Construct




Each version has a very different playstyle and would almost certainly like a different map than the one I used originally (Mushroom Cavern).  I think the big question would be:  is what you're gaining in terms of output worth the tech you're losing in the Gnome Trickster.

Losing the trickster would be devastating to my original band since my strategy relied on him fairly heavily.  Invisible felldrake become much less appetizing targets for the opponent as does the invisible TW tile grabber.  It also helps you close the distance to ranged bands without taking a lot of damage along the way since your beaters are so slow.

On top of that, the Trickster becomes more like a beater in later rounds if he can invisibly flank an important target.  My general strategy was - move into the flanking position while still invisible and SS a dragonkith on the other side.  Next round, make a full attack with the sneak attack bonus.  People often underestimate how much havoc he can cause besides the invisibility sphere.

That being said, I like your first two variations the best since you can still make at least one Half-Ogre fly and cause havoc in the backfield with either the shadowdancer or the other HOB.  As much as I love Xen'driks, I find that they work best on maps where they can make use of their ranged attacks or where there is forest for their skirmish attacks.  Unfortunately, both of these things are bad for the Dragonkith so don't think they mesh well together.

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Sirohk
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USA

01/25/2007 4:20 PM  
Posted By Temysry on 01/25/2007 8:08 AM

I must say that I very much disagree.  I do concede that the bands you are suggesting aren't very good, but it is possible to make a strong Dragonkith band.  This thread is mostly people tossing out untested ideas of how to use the piece.  Many of the ideas will never pan out but some are worthwhile.

The band originally posted by Sirohk was the one I used in a tournament shortly after Bloodwar came out (mid-november I believe, the report should be here somewhere).

Anyway - I went undefeated through the tournament against a fairly strong and diverse field.  To be quite honest, the matches weren't even that close.  I needed a couple good rolls to finish off a LSD in the second round, a FGFP routed off the board in the third (though I didn't need it to for the win) and I won my map more than average but you can say that about just about any band that wins a tournament.

It's exactly this dismissive attitude that prevents people from seeing the strengths, weaknesses and synergies that are less obvious in a given piece.  When one or two bands are being played all the time it's either because there are no better bands or simply that no one can think of a better band.  I honestly think that with the number of nuances involved in building and playing a warband, it's more the latter than the former.  People don't seem to recognize that even very small changes to a warband can take it from terrific to terrible or vice versa.

Well said.  This thread and ones like it are specifically for proposing wild and likely poor warband ideas for new and untested pieces with the goal to spark ideas that might work.Â

So here goes another wild one:

Elf Dragonkith 38
Large Silver Dragon 122
Cleric of Yondalla 14
Warforged Scout 8
Barbarian Mercenary 9
x3 Man at Arms 9

8 activations 200 pts

Kinda from left field.  The CoY for MW on LSD.  Protect her with M@A's.  Use a map like Kings Road.  Strategy - fly LSD out ahead of Dragonkith and Cold BW the enemy to take out as much as you can.  Go back and sit next to Dragonkith in VP area (preferably in the woods for AC = 28 LSD & 27 Dragonkith, have fun hitting these AC's).Â

When engaged have the LSD use the Paralysis BW and let Barb Merc & Dragonkith pile on the damage to paralyzed emenies.  Hoepfully keep the LSD alive and get enough VP's to win.Â

Like I said, a little crazy.Â


Sirohk, the Bard of Heartstone
Knight of the Rahshasa's
And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's

Gunthar
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01/25/2007 9:38 PM  
Posted By Temysry on 01/25/2007 8:08 AM

I must say that I very much disagree.  I do concede that the bands you are suggesting aren't very good, but it is possible to make a strong Dragonkith band.  This thread is mostly people tossing out untested ideas of how to use the piece.  Many of the ideas will never pan out but some are worthwhile.

The band originally posted by Sirohk was the one I used in a tournament shortly after Bloodwar came out (mid-november I believe, the report should be here somewhere).

Anyway - I went undefeated through the tournament against a fairly strong and diverse field.  To be quite honest, the matches weren't even that close.  I needed a couple good rolls to finish off a LSD in the second round, a FGFP routed off the board in the third (though I didn't need it to for the win) and I won my map more than average but you can say that about just about any band that wins a tournament.

It's exactly this dismissive attitude that prevents people from seeing the strengths, weaknesses and synergies that are less obvious in a given piece.  When one or two bands are being played all the time it's either because there are no better bands or simply that no one can think of a better band.  I honestly think that with the number of nuances involved in building and playing a warband, it's more the latter than the former.  People don't seem to recognize that even very small changes to a warband can take it from terrific to terrible or vice versa.

I'm well-known for trying different pieces and I tried speed 4 pieces for a long time. They simply don't work against a smart player with a fast band or if the dice don't go your way. Or worse yet, a slower player.

The LSD isn't a big threat any more and the routing Fire Giant was definitely good fortune. The Clay Golem went away and the Dragon Samurai was a never-will-be for much the same reason even though the Dragonkith is less expensive. Remember, you don't need to kill everything to win, just kill the other stuff and stay away from the Dragonkith. I can't count how many games I've been in that involved this. In Epic the other day I played 5 Sword Archons, Large Bronze Dragon and filler. In the match against Drizzt, Epic Tordek, etc. I killed off everything but Tordek. I had a good shot at forcing morale on him, but why chance it and lose needlessly? I stayed away, got a few more rounds of tile points and went over 500 because he couldn't catch me. With speed 4 beaters, EVERYTHING is faster. It's too bad, I LOVE the stats otherwise.


In CG maybe a single as a blocker for a ranged band he could be of som euse, but again, it depends on what you face.

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01/26/2007 8:41 AM  
I thought I read a tournament report about a LG band that used one Dragonkith as a bodyguard for the Ballista doing very well? Does this sound familiar to anyone?

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Gohu
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02/03/2007 8:05 PM  
I try it once in CG with Storm

Storm silverhand
Storm Archer
Elf DragonKith
Small Copper Dragon
Mepling Pyro
GrayCloak Ranger
and filler

,and here what i think:

1- Speed 4 hurts a lot... i used it with a Mephling Pyro and F8 is way better for getting where you want.
2- To hit is low... against LG or Titan he dont make the cut.
3- Not fearless, is way more risky but with storm its ok
4- Dragon bolstered is nice (and almost a must) but hard to pull if you are on the offensive, if on the defensive more chance.
5- Mighty Attack is VERY NICE, cause you never loose it to some bad roll !! :-D

i think that he's a piece for defense band (come and get me ;-) / ranged band, AND with dragon bolstered, cause without that he loose a lot of oumph !!

I think like a lot of hitter piece speed 4 in LG, the same story goes here, except that now with a lot more potential Tier1 ranged band it is not so bad.

by the way i did win against a RHWS FGFP/War Troll band, essentially because in beginnig of round two he had just 3 activations left !!!


«I didn't came to play, i came to win» - Kamahl, Pit Fighter

Temysry
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02/03/2007 10:27 PM  
For anyone keeping score...  another dual Elf Dragonkith band won a local tourney.  This time it was an LG build:

CoDA
Dragonkith x2
Golden Protector
Standard Bearer
Aramil
WFScout
Mialee
Map: Caves of Chaos

Courtesy of Elder Basilisk

I had just finished putting together a very similar build using Sword of Heironeous instead of the CoDA as a commander then upgrading the Standard Bearer to a Warweaver to boost those attack bonuses and provide some SS.

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Vrecknidj
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United States

02/06/2007 5:24 AM  
Posted By nycfarmkid on 01/26/2007 8:41 AM
I thought I read a tournament report about a LG band that used one Dragonkith as a bodyguard for the Ballista doing very well? Does this sound familiar to anyone?
I don't recall that.  However, I wonder about the strategy, it seems like it would tie up three pieces for too long (the Ballista, the Dragonkith, and a spellcaster).

Dave


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02/06/2007 6:31 AM  
LG could definately use some better dragons. Maybe if the inevitable Large Gold is both good and well priced...

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nycfarmkid
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Wadsworth, OH

02/06/2007 7:25 AM  
I might want to try the Dragonkith as a melee screener in this band.

Storm Silverhand
Storm Archer
Storm Archer
Elf Dragonkith
Steelheart Archer
Steelheart Archer
Xeph Warrior
Crested Feldrake

Once the opponent closes the dragonkith and storm can act as melee support for the archers.

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