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Subject: Your Best Large Silver Dragon Band

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Vrecknidj
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01/27/2007 6:20 AM  
Okay, you've decided to dust off the old boy because there's an upcoming tournament.  You expect to see...

What do you put together, and why?

For me, I'd expect to see Storm Silverhand bands of all sorts, Firegiant Forgepriest bands, and a wide smattering of other things.  Most folks, I think would want to include either the Couatl or the Dragonmark Heir.  But, I've come up with some interesting alternatives.

How about a totally aggressive band?

All-Out Assault
Large Silver Dragon
Tordek, Dwarf Champion
Azer Raider x2
Human Commoner x3
Map: King's Road

Sure, the Dragon runs off the board 15% of the time it makes a morale check.  The trick is to not get yoruself into a position where you're making morale checks.  Tordek, at least, is Independent, so if he botches the first 50/50 roll, he's got another shot at it, and maybe two more chances if he's far enough into the fray to start with.  You might want to swap an Azer for a T-Wolf (or both), especially if you're not expecting long-range fire attacks.  Silly?  Sure.  But, Tordek helps eliminate the threat of Sacred Watchers, and reduces the threat of the Firegiant, whose second attack now has only a 50% chance of hitting Tordek (30% in the woods).

More Paralysis is Good
Large Silver Dragon
Kolyarut
Cleric of Yondalla
Azer Raider
Timber Wolf
Human Commoner x3
Map: ?

Basically swap Tordek from the previous band for Kolyarut and a cheap commander (with magic weapon).  Kolyarut is even less likely to fail a morale save , and offers the enervation which cuts into the damage output of enemies trying to hit LSD.  The extra paralysis is icing, if it works.


High-Command
Large Silver Dragon
Elf Dragonkith
Cleric of Order
Timber Wolf
Azer Raider
Human Commoner x2
Map: ?

Here, you're going for keeping both beaters in the game as long as possible with the high command rating and buffing spells.  The Dragonkith will be a force to be reckoned with if he ever catches up to the LSD.  I suppose you'll want to not use all the LSD's speed in this band, preferring the battle to take place on the 3rd round instead of the 2nd, just to maximize the Dragonkith's effectiveness.

What are your thoughts?

Dave

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01/27/2007 7:42 AM  
I'd say no to Couatl, but a defiante yes for Dragonmarked. You cant argue against the extra 55hp, energy immunity and a fearless secondary beater.

Large Silver Dragon - 122p
Dragonmarked Heir of Deneith - 34p
Cleric of Yondalla - 14p
Aramil, Adventurer - 13p
Standardbearer - 10p
Aasimar Fighter - 4p
Human Commoner - 3p

Pretty traditional, but works pretty well too. You could swap Aramil for something else to gain 8 activations, but the breath weapon will solve that pretty fast anyways.

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Temysry
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01/27/2007 8:51 AM  
Posted By Low Key on 01/27/2007 7:42 AM
I'd say no to Couatl, but a defiante yes for Dragonmarked. You cant argue against the extra 55hp, energy immunity and a fearless secondary beater.

Large Silver Dragon - 122p
Dragonmarked Heir of Deneith - 34p
Cleric of Yondalla - 14p
Aramil, Adventurer - 13p
Standardbearer - 10p
Aasimar Fighter - 4p
Human Commoner - 3p

Pretty traditional, but works pretty well too. You could swap Aramil for something else to gain 8 activations, but the breath weapon will solve that pretty fast anyways.


I would agree that the Dragonmark is extremely useful in this build.  Using the same commander you could go really old-school and finish off the band like so:

Cleric of Yondalla
Large Silver Dragon
Dragonmark Heir of Deneith
Barbarian Mercenary x2
Timberwolf
Jozan
Man-at-Arms

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Gunthar
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01/27/2007 8:51 AM  
Cleric of Yondalla 14
Large Silver Dragon 122 136
Dragonmark Heir 34 170
Sacred Watcher 18 188
Timber Wolf 5 193
Hill Dwarf Fighter 4 197
Man-at-Arms 3 200

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Sirohk
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01/27/2007 12:41 PM  
I like a variation on your High Command idea:

High-Command Modified
Large Silver Dragon
Elf Dragonkith
Cleric of Yondalla
Warforged Scout
Babarian Mercenary
x3 Man at Arms

8 activations, 200 pts

Map: Kings Road

Like I said elsewhere, run the LSD ahead, take out what he can with Cold BW, drop back into trees with Dragonkith and fight it out (while squeezing in a Paralysis BW).Â


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Faragdar the Wise
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01/27/2007 3:33 PM  
Okay, let me go way afield and switch to CG:

58 Dragon Totem Hero
122 Large Silver Dragon
15 Xeph Warrior x5
05 Timber Wolf

If they can charge, the Xephs can do 15 auto damage to paralyzed targets, which is pretty sweet for a 3-point unit. Lack of magic weapon for the dragon could be an issue, but the DTH's commander effect could come in handy for the dragon, especially if he has to move to follow up on having paralyzed a tough opponent. DTH also can shield the dragon vs. fire and is a powerful fighter in his own right. Plus the whole band is really fast.

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01/27/2007 3:44 PM  
Posted By Faragdar the Wise on 01/27/2007 3:33 PM
Okay, let me go way afield and switch to CG:

58 Dragon Totem Hero
122 Large Silver Dragon
15 Xeph Warrior x5
05 Timber Wolf

If they can charge, the Xephs can do 15 auto damage to paralyzed targets, which is pretty sweet for a 3-point unit. Lack of magic weapon for the dragon could be an issue, but the DTH's commander effect could come in handy for the dragon, especially if he has to move to follow up on having paralyzed a tough opponent. DTH also can shield the dragon vs. fire and is a powerful fighter in his own right. Plus the whole band is really fast.


This is a pretty nice warband, actually. I'd probably shift the fodder a bit to fit Mialee in. Magic Weapon is pretty essential for the LSD.

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Faragdar the Wise
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01/27/2007 8:40 PM  
Yeah, I thought about suggesting Mialee instead of 2 Xephs. It costs an activation, and it means fewer guys to beat on paralyzed opponents, but it might be the way to go.

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Thenameless
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The Fortress of Solitude

01/27/2007 9:24 PM  
Vreck, I like the all-out assault version the best, which includes Tordek, Dwarf Champion. My reasoning is that Tordek presents a very legitimate secondary threat to the LSD. I've seen so many games where the poor LSD is alone against 3 or 4 opposing hitters (Orc Champions, Duergar Champions, Helmed Horrors), and if the paralysis doesn't pay off, it's over for the LSD band. Tordek is nasty, much more fearsome than either a Koyarut or an Elf Dragonkith. With the former, I would simply ignore it (so that it doesn't benefit from Life Drain), and kill the LSD first. The Dragonkith's damage ouput is much lower than Tordek's, especially if facing high AC opponents, so I would not want to go this way either. Plus the Cleric of Order represents easy pickins' for Shadowdancers.

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Vrecknidj
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01/28/2007 5:28 AM  
Posted By Thenameless on 01/27/2007 9:24 PM
Vreck, I like the all-out assault version the best, which includes Tordek, Dwarf Champion. My reasoning is that Tordek presents a very legitimate secondary threat to the LSD.
Thanks.  That's essentially my reasoning as well.  It's hard to get sufficient backup offense in an LSD band, I was almost shocked that I could fit Tordek in at all (and being Independent is just the perfect tweak for the band).

I had thought about Sacred Watchers, and I still think that may be a viable way to go.  But I think it would turn some heads to drop Tordek and an LSD on the table.

Dave


Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!
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