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Subject: Tsucora Quori Warband

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Mafiel
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03/12/2007 11:35 AM  
Ive been thinkering trying to build a decent warband with the Tsucora Quori. Since i dont have a dark traveler , im using his Psionic envoy to bring in the Caller in Darkness. Im thinking a 55 hp incorporal undead is very good, also because of the Tsucora Quori all the dc of  psionic powers of the Caller are now at +2 dc, Mind trush is now dc: 17 and Death urge is dc: 18.

Next part Commander. Well the Inspired Lieutenant seem to made to go with the Tsucora Quori, with the cmd effet his bonus to attack goes from +15 to +19 . also the dc of the psionic spells ahve there dc at +2 so hostile empathic transfer  is now dc: 17.

so now ive got 3 activations and 165 points used... so only 35 points left for filler and tec.

Inspired Lieutenant 45 points
Tsucora Quori 67 points
Caller in Darkness 53 points
165 points

35 points left. So a couple of possible options :

3 X 3 Inspired Shock Trooper 33 points
or
2 bat familiar 12 points (one tied to the Inspired Lieutenantand one to a Shock trooper)
2 X Inspired Shock Trooper 22
Total of 34 points
or
Vargouille 12 points
2 X Inspired Shock Trooper 22 points
Total 34 points points
or
Vargouille 12 points
1 X Inspired Shock Trooper 11 points
1X Bat familiar  6 points
1 X Greenspawn Sneak 6 points
Total of 35 points

The Troopers if under command with be hitting at +9 for 5 dom (which is low) but the the first attack to hit will have a +15 acid dammage. Aslo can use 2 times its Dissipating touch 10 auto damage or use it once  and have 3 burst of speed (+2 speed one activation) Or have 6 times the burst of speed. My first impresing will be that most of the time i will be using one or 2 burst of speed per game and one dissipating touch.

Since the Inspired Lieutnent can use its hostile empathic transfer 2 times and its a range of touch  im going to include a bat familiar. This will give me the possibilty of using the spell twice in teh same round  dealing from 10 to 25 damage and healing the same amount on each casting. This alone will help keep the commander alive longer and will help to concentrate dammage on one target.


Now this choice im not really sure about. the caller in darkness can destroy any creature that is sleeping or is parylized. Looking at my minis i see the Vargouille. It can Paralyse all creatures within 6 squares dc:12. The dc is low  but a 1 is a 1 and and lot of warbands are using level 7-8 creatures also (ex: shadowdancers).  ok so lets go with this one .Â

The 35 points left is the aprt im not sure about. Any sugestion and/or comments how to best build a band around the Tsucora Quori ?


vanrulzz
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¯\(°_o)/¯

03/12/2007 12:06 PM  
just dont do the vargouille.  just dont.

warty_nosed_goblin
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03/12/2007 1:15 PM  
The one possible use of the gargoyle is as bait- since it still presents something of a threat, your opponant will be likely to attack it, so if played correctly will lure a piece out for destruction. The problem is that it's so dang slow its almost impossible to expose to the enemy when it would be most useful...

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originally posted by grim:
While he is clearly insane, he does have a point.

Sirohk
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USA

03/12/2007 2:53 PM  
I posted the same topic a few weeks back and some further ideas are contained there in.  The LINK to that thread is:

http://www.maxminis.com/Forums/tabid/104/forumid/57/postid/702068/view/topic/Default.aspx


I kinda like the following option:

Inspired  LT 45 pts
Tsucora Quori 67 pts
Blue 5 pts
Duergar Champion 33
Duergar Champion 33
Inspired Shock Trooper 11
x2 3 Pt Fodder (or Bat Familiar)



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rzublin
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05/28/2007 1:33 PM  
Hi folks!!

i have 2 Tsucora warbands:

Tsucora quori 67
Duergar champion 33
Large duergar 15
Duergar Slaver 26 cmd2
Red hand war sorcerer 34 cmd3
x2 Inspired shock trooper 11
Goblin skirmisher 3

and

Tsucora quori 67
Duergar champion 33
Red hand war sorcerer 34 cmd3
catfolk wilder 28
Duergar Slaver 26 cmd2
Inspired shock trooper 11
Skeletal Legionnaire 4

what do you think about that??





Autoxdsm
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Myrtle Beach, SC

05/28/2007 1:42 PM  
Inspired LT 45 pts
Tsucora Quori 67 pts
Blue 5 pts
Duergar Champion 33
Duergar Champion 33
Inspired Shock Trooper 11
x2 3 Pt Fodder (or Bat Familiar)


I like this one. I think it has the most damage output and can be pretty hard to take down. I would probably just fill out the activations to 8. I am not a big fan of putting the bat familair on the inspired shock trooper.

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Ryoga
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Coquimbo - Chile / Italia

05/28/2007 5:18 PM  
What about Mix Mind Flayer and Tscora? His Killing effect sounds interesting... the problem is that Silver hand dominance and LE lacks of Counter song

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GuJiaXian
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Roswell, GA

05/29/2007 9:34 AM  
I actually played a variant of this over the weekend (without reading this thread, of course). As I recall, my warband was something like this:

Inspired Lieutenant (45 points)
Tsucora Quori (67 points)
Caller in Darkness (53 points)
2 x Inspired Shock Trooper (22 points)
2 x Kobold Monk (10 points)
Kobold Miner (3 points)

To explain the three kobolds, I don't have the greatest selection of minis ever, so I used them as convenient (and somewhat speedy) fodder. In fact, I hoped to use the monks' stunning attack so that the caller's steal essence ability could come into play. Obviously, with a DC of 13, my opponent never failed any stunning attack saves.

I played against an ogre executioner/mind flayer telepath warband on the City of Peril "sewers" map (don't remember the exact name).

To get to the point, my psionic warband tore the opposition apart. The Tsucora Quori (a piece I wasn't terribly excited about pulling, as I primarily use minis for rpg) was a pretty decent beater, and the caller's ability to move through walls made the game.

"Clearly a case of too many hunchbacks and not enough mad scientists..."

Longbow
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05/29/2007 10:29 AM  
Kobold Monks are excellent 5-point fodder.

Hmmm, if one goes with Tsucorai Quori and Caller in Darkness why not add good old Gauth. His DC´s aren´t high but you may get two chances to stun and paralyse every activation. That leaves you with 41 points for a commander and fodder/tile grabber (I´d take Half-Orc Fighter, 3 x Blue and a T-Wolf). That´s a lot of ranged damage in form of spells/rays. Play it on grotto or frostfell rift. I´d play this for fun.

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marcoco
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05/29/2007 10:49 AM  

I played this exact band a couple weeks back. With Vargouille.

Unfortunately Vargouille didnt last long enough to even see whether he might have paralyzed anyone for the Caller to destroy.


Autoxdsm
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Myrtle Beach, SC

05/29/2007 11:00 AM  
Vargouille has the worst HP to Cost Ratio in DDM not a surprise he didn't last long.

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MAURIZIO
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Lima, Perú

05/29/2007 11:49 AM  
Posted By GuJiaXian on 05/29/2007 9:34 AM
I actually played a variant of this over the weekend (without reading this thread, of course). As I recall, my warband was something like this:

Inspired Lieutenant (45 points)
Tsucora Quori (67 points)
Caller in Darkness (53 points)
2 x Inspired Shock Trooper (22 points)
2 x Kobold Monk (10 points)
Kobold Miner (3 points)

To explain the three kobolds, I don't have the greatest selection of minis ever, so I used them as convenient (and somewhat speedy) fodder. In fact, I hoped to use the monks' stunning attack so that the caller's steal essence ability could come into play. Obviously, with a DC of 13, my opponent never failed any stunning attack saves...


Steal Essence works only if th enemy miniature is Paralyze or sleep! Doesn´t work with Stun.

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Dungeon of Dread Called Shot: Cockatrice.
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GuJiaXian
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Roswell, GA

05/29/2007 11:53 AM  
Posted By MAURIZIO on 05/29/2007 11:49 AM
Steal Essence works only if th enemy miniature is Paralyze or sleep! Doesn´t work with Stun.
Like I said, I don't skirmish much (usually use the minis for rpg purposes). I was thinking that for the purposes of DDM that stun and paralyze were the same effect.


"Clearly a case of too many hunchbacks and not enough mad scientists..."

Dordledum
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Netherlands

05/31/2007 2:53 AM  
Anyone tried using 2 Tsucora's in 1 warband? I'm contemplating it,

D.

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Pedro
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05/31/2007 5:12 AM  
A small translation problem: Tsucora can put any number of creatures into LE or just one?

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Dordledum
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Netherlands

05/31/2007 7:14 AM  
Posted By Pedro on 05/31/2007 5:12 AM
A small translation problem: Tsucora can put any number of creatures into LE or just one?


only one per Tsucora,

 

D.


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Longbow
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05/31/2007 8:07 AM  
Posted By Dordledum on 05/31/2007 2:53 AM
Anyone tried using 2 Tsucora's in 1 warband? I'm contemplating it,

D.

Would you still take the Inspired Lt. as the commander? That´s 179 points, there´s not much room left.
Maybe it´s better with a cheaper commander like RHWS or Urthok.

Or go with Half-Orc Fighter and add a Duergar Champion.

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---------------------------------------------------------------------
Want to play DDM in Berlin, Germany? http://games.groups.yahoo.com/group/dndminisberlin/

Pedro
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Czech Republic

05/31/2007 10:54 AM  
Thanks!

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Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok...
Against the Giants Called Shot: Phoenix (/no luck)
Demonweb Called Shot: Yagnoloth (I like demons!)
Feywild Called Shot:
Starter 2009 Called Shot:

Dordledum
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Netherlands

06/01/2007 2:16 AM  
Posted By Longbow on 05/31/2007 8:07 AM
Posted By Dordledum on 05/31/2007 2:53 AM
Anyone tried using 2 Tsucora's in 1 warband? I'm contemplating it,

D.

Would you still take the Inspired Lt. as the commander? That´s 179 points, there´s not much room left.
Maybe it´s better with a cheaper commander like RHWS or Urthok.

Or go with Half-Orc Fighter and add a Duergar Champion.

I wasn't definate yet. I just own 2 of em (actually 3, but the last is trade fodder), and thought it'd be cool to use both. I suppose I'd use the RHWS for his commander effect. too bad DMHD just won't fit in there anymore, would have been a fun 4-activation warband.

D.


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Llarbal
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06/01/2007 3:01 AM  
Posted By Dordledum on 05/31/2007 2:53 AM
Anyone tried using 2 Tsucora's in 1 warband? I'm contemplating it,

D.

Ah you too

So maybe I should about something else then. A Tsucora mirrormatch might not be fun...

I think the most interesting commander for the Tsucora is the RHWS, since the Tsucora doesn't need the +4 to hit (IMO). Another fun combination might be with the Pit Fiend. the damage boost is really needed.

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Lima, Perú

06/04/2007 11:55 AM  
ANd what about GoL piece like Half-Giant Psyquic warrior? oor saomething like these, with 11 attack, in charge 13, and CFX from IL, 19 to attack for 40 damage ith the dissolving weapon, it´s something to think about!

Againts the Giants Called Shot: Cattie Bri.
Dungeon of Dread Called Shot: Cockatrice.
Todas las batallas en la vida sirven para enseñarnos algo, inclusive aquellas que perdemos. Paulo Coehlo
"DnD teaches you a valuable lesson, always loot the bodies of your dead enemies"
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