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Subject: Triple Large Black Dragon

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Autoxdsm
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04/09/2007 8:49 PM  

NM keeping my comments to myself....All I will say is how did they make the LArge cheaper than the medium. 


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04/10/2007 4:01 AM  
Because the dragons of old were overcosted. Simple as that. the medium black is NOT worth it's points by a long shot.

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04/10/2007 4:44 AM  
Same old thing. This will come up again and again.

My own hope is that another new Large Red Dragon comes out (sans Githyanki rider) that's more aggressively priced than the original.

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Myrtle Beach, SC

04/10/2007 5:43 AM  
Well then why are all the good dragons not that good? I don't see triple large brass dragon rolling around. Oh wait because he is worse in every category except AC. Something just tells me that LBD x3 is going to dominate the qualifiers I could be wrong.

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04/10/2007 6:08 AM  
Posted By Autoxdsm on 04/10/2007 5:43 AM
Something just tells me that LBD x3 is going to dominate the qualifiers I could be wrong.
They totally dominated last weekend's tournament in California, and I expect that they'll show up in incredible numbers at the qualifiers this weekend.

It's just the nature of the game.  Each season, some piece dominates for a while.  Last year, it went from Marut to Kord to Firebelcher to Githzerai Monk, but, there were periods of domination.

This year, it's going to be LBD.  The Fire Giant Forgepriest still has a good chance, I think.  And Storm is far from out of the game.

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Myrtle Beach, SC

04/10/2007 7:18 AM  
This beats That, That beats Those, and Those beats This...*sigh*

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Sector 2814

04/10/2007 8:34 AM  
So play a ballista band

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The Fortress of Solitude

04/10/2007 11:17 AM  
Posted By Autoxdsm on 04/10/2007 5:43 AM
Well then why are all the good dragons not that good? I don't see triple large brass dragon rolling around. Oh wait because he is worse in every category except AC. Something just tells me that LBD x3 is going to dominate the qualifiers I could be wrong.


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04/10/2007 1:07 PM  
Because in the past all dragons were mere rubbish (except LSD and maybe LRD).But It is sad that only LBD is competitive.Why not the others in unhallowed?

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04/10/2007 1:21 PM  
I agree iluvxtina, and I'll take it a step further: Why can't all the pieces be balanced?

I know it's an old Complaint, but it's one that we've never gotten an official answer to. "Why can't pieces be more accurately costed?"

It's not even the undercosted figs that bother me (Large Black Dragon, anyone?), it's the Overcosted, unusable figs that get on my nerves. I mean, there are pieces that NOBODY EVER plays. Ever. It's sad.

And I don't buy the argument that Development doesn't catch it. If that's the case, they're sadly lacking in that department and should expand it.

Every four months, when the Spoiler Stats come out for the new sets, it's not even MINUTES until the firsts posts show up noticing that certain pieces cost too much. "Nope - that piece sucks. It's be great if it were 10 pts less, but not at this cost."

If the community can see that right away, why can't the developers? I can only think they DO notice, but for some reason, it's part of their plan to make SOME pieces not as playable. Why? Lord only knows.... I've seen an article about this thing concerning Magic Cards, but I don't see the connection here. Why would it hurt the game to have more properly costed figures?

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04/10/2007 1:50 PM  
I think/hope they're doing it so that they can give rpg'ers a break on the cost of desireable minis... of course, the lbd is not cutting us a break.


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The Fortress of Solitude

04/10/2007 2:12 PM  
So many nice pieces that don't cut it in skirmish. Oh well.

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04/10/2007 2:27 PM  
I agree, and have to think many creatures are deliberately priced high.  Unlike Magic, where R&D could get in serious trouble if they miscost something as UU2 instead of UU3, changing something like a Dwarf Sniper from 34 to 29 probably doesn't cause all the LG players to run shouting 'Must use 3 Dwarf Snipers!'  It would, however, help many figures go from 'never any consideration' to 'sometimes potential consideration'.Â

I think some of the challenge is that creatures with unusual abilities, or many abilities, have to be costed so that a future creature which might create synergy, doesn't cause something to go from being marginal to being overpowerful.  If what some of the rumors say is true and the amount of text on cards will be diminishing over the remainder of the year, is it possible we get more creatures costed well for skirmish?

One other consideration might be the casual gamer.  When I first started playing, we never used victory areas and simply slugged it out.  The Gold Dwarf Soldier was one of the best figures in this type of game, and the dwarves in general won the day due to their high AC's, solid HP's and level, and decent damage.  Their speed 4 generally keeps them from being competitive in skirmish play.  However, although many speed 4 creatures seem 'overcosted' to competitive players to the point of being unplayable, to the casual player not playing assault format, they might be just right.

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04/10/2007 3:31 PM  
Alot of figures are over costed on purpose, its to prevent them from making a broken combo like the Drider Sorceror. Also, the LBD by itsself isnt really that competative, especially against high AC, its what you pair it with that makes the diffrence.


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Madison, TN

04/10/2007 3:41 PM  
Posted By Zyla on 04/10/2007 3:31 PM
Alot of figures are over costed on purpose, its to prevent them from making a broken combo like the Drider Sorceror. Also, the LBD by itsself isnt really that competative, especially against high AC, its what you pair it with that makes the diffrence.


From what I've seen, the core is 3 black dragon's and a Werewolf Lord.  The Werewolf Lord doesn't have any great synergy with the Dragon's other than being a sturdy commander that can also put out damage.  Are there other competitive builds running fewer than 3 dragons and more support?

I'd have to say most times people are running multiples of something, that figure is potentially high on the power curve (see Shadowdancer, Frenzied, Duergar Champ, etc).


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04/10/2007 3:47 PM  
Posted By Chairman7w on 04/10/2007 1:21 PM
I agree iluvxtina, and I'll take it a step further: Why can't all the pieces be balanced?

I know it's an old Complaint, but it's one that we've never gotten an official answer to. "Why can't pieces be more accurately costed?"

It's not even the undercosted figs that bother me (Large Black Dragon, anyone?), it's the Overcosted, unusable figs that get on my nerves. I mean, there are pieces that NOBODY EVER plays. Ever. It's sad.

And I don't buy the argument that Development doesn't catch it. If that's the case, they're sadly lacking in that department and should expand it.

Every four months, when the Spoiler Stats come out for the new sets, it's not even MINUTES until the firsts posts show up noticing that certain pieces cost too much. "Nope - that piece sucks. It's be great if it were 10 pts less, but not at this cost."

If the community can see that right away, why can't the developers? I can only think they DO notice, but for some reason, it's part of their plan to make SOME pieces not as playable. Why? Lord only knows.... I've seen an article about this thing concerning Magic Cards, but I don't see the connection here. Why would it hurt the game to have more properly costed figures?


The thing is that you can't really tell from spoilers how a piece is going to play out.  Look at bralani eladrin for example, everyone was saying "too low save and HP for his cost or what his role and blah blah," now look at him.  Also if they made every figure playable then people wouldn't have a reason to buy several cases of new sets because then just a few minis from that set would create tons and tons of tier 1 warbands.

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04/10/2007 4:21 PM  

Triple Large Black Dragons.Â

 

Can anyone say here comes the Couatl and the high AC LG pieces.Â


Or optionally, LE and Acid resistanct pieces (Large Green Dragon, Grena Dragon, Yugoloths, etc...)Â

 


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Adelaide

04/10/2007 4:52 PM  
Posted By TLorin on 04/10/2007 2:27 PM


One other consideration might be the casual gamer.  When I first started playing, we never used victory areas and simply slugged it out.  The Gold Dwarf Soldier was one of the best figures in this type of game, and the dwarves in general won the day due to their high AC's, solid HP's and level, and decent damage.  Their speed 4 generally keeps them from being competitive in skirmish play.  However, although many speed 4 creatures seem 'overcosted' to competitive players to the point of being unplayable, to the casual player not playing assault format, they might be just right.
I agree. I think some of the costing is taking into account the players who arent doing the tier 1 thing.


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04/10/2007 6:37 PM  
A Solar+Shield Guardian has a fun time with Large Blacks as well


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04/11/2007 1:07 PM  
Triple Chraal seems to be a good opponent for the LBD, with Ultroloth as a commander. Almost the same hp and breath weapon, the deathburst, DR and good AC. Just protect the Ultroloth from melee attacks.


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04/11/2007 1:28 PM  
Posted By Longbow on 04/11/2007 1:07 PM
Triple Chraal seems to be a good opponent for the LBD, with Ultroloth as a commander. Almost the same hp and breath weapon, the deathburst, DR and good AC. Just protect the Ultroloth from melee attacks.

Sadly, triple Chraal, Ultroloth, and Dragonmark is 201 points.

How about dual-Chraal, Ultroloth, Dragonmark, and something else?  The Bodyguard gives the Ultroloth a few extra hit points.  After all, if you're playing against the triple-Chraal version, you're going to do everything you can to kill the Ultroloth first, right?

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04/11/2007 1:49 PM  
If you do manage to kill the 'Loth first, do the Chraals death burst?

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04/11/2007 1:54 PM  
I don't think multiple-Chraals are a good idea!
The requires commander ability makes Ultroloth the first target for the LBDs and its very easy to place the LBD right next to Ultroloth since they have F10.
They need about 5-6 successful attacks and/or lines... 3 LBD should do that in about 2 rounds.
Dragonmark+Ultroloth would take 9 attacks to kill both -> not that much better. 3 LBD kill both of them in 2-3 rounds.
Therefor i think using multiple chraals is a bad idea

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EDIT:
@SkYlyn3
no... they do not burst when the commander dies. the ability only triggers when they die by an attack, spell or special ability
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04/11/2007 2:13 PM  
Posted By Mandavar on 04/11/2007 1:54 PM
They need about 5-6 successful attacks and/or lines... 3 LBD should do that in about 2 rounds.



Ultroloth is immune acid, so the lines won't work.  They'll have to get their paws dirty, and he also has DR5.  So, iirc 6 successful attacks are required (requiring morale check passed of course).


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04/11/2007 2:29 PM  
Posted By greyhaze on 04/11/2007 2:13 PM
Posted By Mandavar on 04/11/2007 1:54 PM
They need about 5-6 successful attacks and/or lines... 3 LBD should do that in about 2 rounds.



Ultroloth is immune acid, so the lines won't work.  They'll have to get their paws dirty, and he also has DR5.  So, iirc 6 successful attacks are required (requiring morale check passed of course).


hmm... somehow you are right forgot about the immunity. but still its doable to kill ultroloth. LBD have low attack ratings but 3 attacks. that makes a chance of 50%/38%/38% to hit without flank

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The Fortress of Solitude

04/11/2007 2:33 PM  
This match-up isn't too bad for LE. After some nerfing it could get really tight for the Large Blacks. It might take a while, but the Large Blacks should still be able to pull it off in the end against Ultraloth/Chraals.

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04/11/2007 2:38 PM  
Posted By Thenameless on 04/11/2007 2:33 PM
This match-up isn't too bad for LE. After some nerfing it could get really tight for the Large Blacks. It might take a while, but the Large Blacks should still be able to pull it off in the end against Ultraloth/Chraals.

completly agree with you.

my point was that chraals + ultroloth are not precisely an anti-LBD-  or hate option

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04/11/2007 3:21 PM  

How about:

Ultraloth 62

Chraal 35

Chraal 35

Large Green Dragon 51

 

That's 183 points, 17 left for fodder.  Large Green is Immune Acid, and his Devious Strategist helps the Chraals hit better if they get flanking.  As a bonus he is an Elf Hater so good against CG Elfs in Storm PORC warbands.Â

 

80 hp Ultraloth, 85 hp each Chraal, and 95 hp LGD are a lot of HP to chew through if one can protect the Ultraloth from getting killed before the Chraals; have done their dirty work.Â

Not sure how well this warband does versus the rest of the meta, especially Shadowdancers.Â

Just a thought.Â



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Sector 2814

04/11/2007 3:25 PM  
I still think HGB's may be the answer for Smirnoff. has anyone tried that? their Variance is minimized by 18AC...

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04/12/2007 3:30 AM  
Two weekends ago,I remember a match against a triple black warband with tiefling.I won the match with a penta duergar warband without any problem.You can call it luck but conceal and high AC completely ruined the blacks.This warband is a beast!

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Minaniuonuma-shi, Japan

04/17/2007 10:09 PM  
I've seen mention of this but I've yet to have a chance to play against it. How do they get around the rather low attack rolls? There are so many high AC warbands and getting the most out of a breath weapon is often hard against good opponents.

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Williamsburg, Virginia

04/17/2007 11:11 PM  
Actually, many of the Warbands coming into the Qualifiers have lower ACs, making them easier to hit. However, most of the bands coming out on top or in top 4 have higher ACs and can withstand a couple of BWs from the dragons. Ultaforge, UltraChamps, and some Storm variants are picking on triple black bands all over. Only 5 out of the 20 top 4 bands (so far reported) contained Large Black Dragons. I think a lot of people are expecting to face this and using that to help decide what they are going to play.

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04/18/2007 3:14 AM  
Posted By SkYlyn3 on 04/17/2007 11:11 PM
Actually, many of the Warbands coming into the Qualifiers have lower ACs, making them easier to hit. However, most of the bands coming out on top or in top 4 have higher ACs and can withstand a couple of BWs from the dragons. Ultaforge, UltraChamps, and some Storm variants are picking on triple black bands all over. Only 5 out of the 20 top 4 bands (so far reported) contained Large Black Dragons. I think a lot of people are expecting to face this and using that to help decide what they are going to play.

I agree.  The rumor mill was heavy with that a lot of LBD warbands were going to show up in Qualifiers, and you know what, a fair number of x2, x3, and x4 LBD warbands did show up.  Likewise, a fair number of Ultraloth warbands (Ultraforge in particular, and Ultraquad**) showed up in addition to a number of CG Storm warbands.Â

On the other hand, none or few Shadowdancer, Archmage, LG, SWarm, GAS, Kordacopia warbands showed up.  IMO this will change as we get into more Qualifiers.Â

So everyone is going to continue to watch what is played and game plan for it.Â

** Ultraquad = Ultraloth + 3 LE beater combination (DC, Zak, Chraal, Efreeti, HH, ect...).Â



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04/18/2007 4:39 AM  
I'm wrong more often than I'm right, I fear. But, I think that the bands I'm most afraid of right now are the Ultroforge-Triple beater LE bands, and the Virtuous Charger/Storm PORC bands.

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Williamsburg, Virginia

04/18/2007 7:24 PM  
Virtuous Charger is a band that has been flying well under most people' radar for some time now, and it is winning in spades. Ultra-quad is also a force to be reckoned with. Ultra-forge was made to beat LBDs, and if you happen to face a LBD band, you will se why they should shake your hand and move on to the losing table almost immediately. But, Quad and Chargers are playing at a higher level and those should be the bands that EVERYONE should be watching, as they have a favorable matchup with most everything.

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Sector 2814

04/19/2007 10:26 AM  
Posted By SkYlyn3 on 04/18/2007 7:24 PM
Virtuous Charger is a band that has been flying well under most people' radar for some time now, and it is winning in spades. Ultra-quad is also a force to be reckoned with. Ultra-forge was made to beat LBDs, and if you happen to face a LBD band, you will se why they should shake your hand and move on to the losing table almost immediately. But, Quad and Chargers are playing at a higher level and those should be the bands that EVERYONE should be watching, as they have a favorable matchup with most everything.


LBD's can beat Ultroforge. It just takes a different approach. Chargers were unexpected on my part. I think Ultro-something is still the best option, but we'll see, especially given the ne Thieves quarter map...

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Williamsburg, Virginia

04/19/2007 12:55 PM  
Oh, don't get me wrong, Thieves Quarter will throw a monkey wrench into the next batch of qualifiers, that's for sure. Ultra-quad is a better bet if your local scene is plagued with LBDs, but Chargers just has a favorable matchup versus most things.

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