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Subject: WBC XII -- Bands I didn't use

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Vrecknidj
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06/07/2007 7:04 AM  
So, I'm going to be gone most of today, and this weekend might be busy for me.  I decided to start this thread so I don't forget; and I didn't want to clog up any of the other WBC threads with this.

I'll start posting the bands I didn't go with, probably on Monday.

Unless, of course, the submission deadline gets extended, then we'll resurrect this thread later.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Vrecknidj
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06/11/2007 11:10 AM  
Well, I'm not really sure what's going on in the other thread yet. But, there are some bands I didn't use that I can post here.

Band #1 (I liked the idea of the GMA for the Zakya and Duergar)
Chaotic Good: Inspiring Marshal, Bralani Eladrin, Shadowdancer, Xeph Warrior
Lawful Evil: Duergar Champion x2, Zakya Rakshasa, Goblin Skirmisher

Band #2 (LBD SWarm anyone?)
Lawful Good: Sacred Watcher x4
Chaotic Evil: Large Black x2, Tiefling Cpt, Orc Wardrummer

Band #3 (Shadowdancers are plenty tough to begin with, but being in command anywhere on a map is nice)
Chaotic Good: Shadowdancer x3, Wild Elf Warsinger
Lawful Evil: Ultroloth, Duergar Champion, Greenspawn Sneak x2

Band #4 (I liked the idea of the Winter Wolves getting the YM's commander effect)
Lawful Good: Young Master, Githzerai Monk x3
Chaotic Evil: Winter Wolf x2, Orc Warrior x2

Band #5 (The Shield Guardian can make the Vampire Aristocrat last a long time, and, expeditious retreat on a Shield Guardian is just cool)
Chaotic Evil: Vampire Aristocrat, Large Black Dragon, Cursed Spirit x2
Lawful Good: Shield Guardian, Standardbearer, Dwarf Artificer, Caravan Guard

Band #6 (LBDs with Powerful Charge looked fun)
LG: Alusair Okarskyr, Sacred Watcher, Aasimar Fighter
CE: Large Black Dragon x3

Band #9 (Bralanis with an extra +10 on morale saves seemed tough)
LE: Human Blackguard, Fiendish Dire Weasel, Hobgoblin Warrior x2
CG: Bralani Eladrin x4

Band #10 (I just figured that an abyssal blast followed up by some Shadowjumping assassins would be good, but Soth is too weak.)
LE: Lord Soth, Goblin Skirmisher x3
CG: Shadowdancer x3, Wild Elf Warsinger

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Mobius
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06/11/2007 11:11 AM  

I had an idea to try to make the LE Executioner’s Blade ability work by adding some CG Improved Countersong.My “Bardic Execution” idea was:

 

Inspiring Marshal

2 x Voice of Battle

Wild Elf Warsinger

Ogre Executioner

Half-Orc Executioner

2 x Human Executioner

 

The big problem is that even with their Executioner Blades always working (until the nearby Voices of Battle are killed), the LE Executioners are still not that scary in melee.They have bad AC’s for LE, and mostly only one attack.

 

I ended up opting for a different submission – which will likely be one of the many victims of the deadly Fire Giant Forgepriest + Lyrandar Skyfire Captain warbands.

 

Was there any different composition that would have made “Bardic Execution” slightly better?


- Mobius
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greyhaze
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06/11/2007 11:27 AM  
I like these ideas, wish a bit more variety had been submitted.

As for bardic execution, what about a warchanter instead of a voice of battle to boost saves so the executioners are more likely to stick around after their morale checks?


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Faragdar the Wise
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06/12/2007 10:07 AM  
Here's the one I came closest to using but rejected:

Ghaele Eladrin
Graypeak Goblin Archer x8
Devis
Xeph Warrior x2

With magic weapon and volley for every goblin, they'd actually have a fair chance to hit most stuff with no worry about DR. Plus, with up to 16 goblin shots per round, there's plenty of opportunity for the Eladrin's commander effect to kick in for even more shots. The big down side, of course, is the potentially low damage output of the goblins against high AC opponents, especially with bad luck on the map--though the Ghaele always has a good chance to get her map.

I also thought of and rejected the twice used combo of Sky Captain + Forgepriest. I also considered an augmented CE beater band:

21 Tiefling Captain
39 Orc Champion
44 Large Black Dragon
40 Red Samurai
45 Kolyarut
08 Aasimar Fighter x2
03 Man-at-arms

And then there was a Young Master build similar to Vrecknidj's, but I was looking at the Vampire Dire Wolf.

There were a few others, but I can't find my notes at the moment.

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Zoons
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06/13/2007 8:59 AM  

I considered Drizzt and Artimis.  I just thought it'd be cool to get those two fighting together.  High on cool, low on effective.

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Vrecknidj
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06/13/2007 1:41 PM  
I also thought about Drizzt and Artemis. I was going to call the band "Together at last" or something geeky like that.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

froffenhoffer
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06/13/2007 2:02 PM  
I was thinking of demon gnoll priestess giving blindsight to the arcane ballista in some sort of band..

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Thus said froffenhoffer

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