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Subject: (Spoiler) Heirophant of the Seven Winds full stats

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Zyla
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06/21/2007 1:40 PM  

Or at least most of its stats anyway

 

Heirophant of the Seven Winds
CG 47
Save 8
Sp 6
AC 16
HP 65

Melee +8/+8 10magic
Humanoid Human

Commander Rating 3

Commander Effect 'Follower that hits 1 enemy with 2+ melee attacks on same turn gets damage +10 to second attack;

Warband Bulding: Elementals and Magical Beasts of any alignment legal
Special Abilities:

Flight
Beastmaster 10
Elemental Master 10
Nature's Loyalty (Magical Beasts get Save +4)
Rend +10
Wolf Form (no info on what this does)

Spells:
spark of life
cure serious wounds
legion's magic fang





I can see the Chimera working with this


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06/21/2007 1:46 PM  
Meh. Underwhelmed.

I am not gone.

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West Virginia

06/21/2007 1:56 PM  
Would be good fun to play with some Owlbear Ragers.

I'm really curious as to what Wolf Form entails.

Hey Woman, Hey Woman!! Listen here. Since your ol' man ain't got no heart, maybe you'd like to see a real man. I bet you stay up late every night dreamin' you had a real man, don't ya'? I tell you what, bring your pretty little self over to my apartment tonight and I'll show you a real man!

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TheChuck
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06/21/2007 1:59 PM  
Will his commander effect stack with Rend 10?  If so, the Dire Tiger has yet another decent commander to fight alongside.

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06/21/2007 2:17 PM  
Posted By TheChuck on 06/21/2007 1:59 PM
Will his commander effect stack with Rend 10?  If so, the Dire Tiger has yet another decent commander to fight alongside.

It should, they are different effects.Â

Just remember that the Dire Tiger is an Animal and not a Magical Beast to which the Heirophant can use the Nature's Loyalty to boost saves on.  Just sad for the Dire Tiger and Dire Bear still at +8 for saves, but still a +11 on MC if you can deal with that.Â



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06/21/2007 2:19 PM  
I'm liking the Heirophant possibly with Displacer Beast Manhunters (Legion's Magic Fang), Chimera, Chraals, or a variety of other critters.Â




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Wraithborne
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West Virginia

06/21/2007 2:46 PM  
Don't forget the Blessed Hunter.

Hey Woman, Hey Woman!! Listen here. Since your ol' man ain't got no heart, maybe you'd like to see a real man. I bet you stay up late every night dreamin' you had a real man, don't ya'? I tell you what, bring your pretty little self over to my apartment tonight and I'll show you a real man!

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MAURIZIO
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Lima, Perú

06/21/2007 6:37 PM  
I like the "Elephant of the seven winds", nice adition for a magical beast warband in CG. Now we can have:

Displacer beast
Chimera
Owlbear rager
Blessed Hunter
Chraals
Magma Hurler
Large Water Elemental
Large Ice Elemental
Roper
Grey Render
Arcaddian Hipogriff
Celestial Giant Stag Bettle
Kruthik Hutchling
Loyal Earth elemental
Elemental Wall
Large Earth Elemental
large, small,huge fire elemental
Medium water elemental

And others.

You can still use Eberk to boost a little the save and AC.

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Zyla
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06/21/2007 7:09 PM  
I am waiting to see the stats for the Greater Basalisk, as it will also be a Magical Beast


warty_nosed_goblin
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06/21/2007 8:00 PM  
I'll stick with the Warden of the Wood, pending Wolf Form clarification

also, what's with all of the good warband building anymore?

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vanrulzz
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¯\(°_o)/¯

06/21/2007 9:20 PM  

yayz!  This will see a lot of test play, then we can decide how good it is.  Personally i give it a Yay!

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Spain

06/22/2007 4:04 AM  
This guy will be a beast with blessed hunters and chraals.Only his huge cost can ruine it.But I will try it in competitive play for sure

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Sirohk
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USA

06/23/2007 7:50 AM  

Here's a fairly comprehensive list of creatures usable with the Heirophant:

 

Elementals

 

Huge Fire Elemental

Large Fire Elemental

Large Water Elemental

Large Earth Elemental

Chraal

Large Earth Elemental

Loyal Earth Elemental

Elemental Wall

Magma Hurler

Large Air Elemental

Large Ice Elemental

Medium Air Elemental

Medium Water Elemental

Medium Earth Elemental

Medium Fire Elemental

Magmin

Small Fire Elemental


Magical Beasts

 

Fiendish Giant Preying Mantis

Manticore

Celestial Pegasus

Celestial Giant Owl

Fiendish Dire Wolverine

Griffon

Displacer Beast

Basilisk

Celestial Giant Stag Beetle

Fiendish Monstrous Scorpion

Winter Wolf

Owlbear

Ankheg

Unicorn

Phoera

Ethereal Marauder

Worg

Displacer Serpent

Kruthik Hatchling

Stirge

Celestial Dire Badger

Celestial Black Bear

Fiendish Tyrannosaurus

Behir

Roper

Gorgon

Griffon Cavalry

Gray Render

Bulette

Chimera

Blessed Hunter

Displacer Beast Manhunter

Blessed Hunter

Virtuous Charger

Arcadian Hippogriff

Fiendish Girallon

Dragonne

Owlbear Rager

Guenhwyvar

Bat Familiar

Purple Worm

Huge Fiendish Spider




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Pedro
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Czech Republic

06/23/2007 12:18 PM  
D-Beast Pack Lord is a Magical Beast, too.

3 No can has other ceiling cat!! U gotz other Ceiling Cat, I shoot yous wit mah lazer eyes.


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Wolfgang
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Milton, Ontario Canada

06/23/2007 12:42 PM  
meh not that impressive

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Adelaide

06/24/2007 9:14 PM  
Posted By Pedro on 06/23/2007 12:18 PM
D-Beast Pack Lord is a Magical Beast, too.


But is a commander so no war band building for it.

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Czech Republic

06/25/2007 1:14 AM  
Posted By Bert the Troll on 06/24/2007 9:14 PM
Posted By Pedro on 06/23/2007 12:18 PM
D-Beast Pack Lord is a Magical Beast, too.


But is a commander so no war band building for it.

Mea culpa.

3 No can has other ceiling cat!! U gotz other Ceiling Cat, I shoot yous wit mah lazer eyes.


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Lord_rock
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Portland OR

06/25/2007 12:09 PM  
Would someone in the know please get off thier bum and post about wolf form!!! drivin me nuts!!! could make or break the piece depending on it and spark of life??? what's that spell do in RPG???

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Adelaide

06/26/2007 7:09 PM  
Wolf Form [] (swift; attack +2, damage +5; cannot cast spells. These effect last until this creature ends them as a swift action.)
(http://www.ddmspoilers.com/nb_stats.html)


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06/27/2007 3:01 AM  
Posted By Bert the Troll on 06/26/2007 7:09 PM
Wolf Form [] (swift; attack +2, damage +5; cannot cast spells. These effect last until this creature ends them as a swift action.)
(http://www.ddmspoilers.com/nb_stats.html)


Interesting SA.  He becomes a reasonable fighter (+10 / +10 for 15 magic damage) with this if cornered.Â



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Lord_rock
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Portland OR

06/28/2007 11:20 AM  
Finally!!!

Don't know if it was worth the wait though... great SA when cornered... or just when spells are used up... likely to happen...

Spark of life is interesting too...

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iCHor
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06/28/2007 12:01 PM  
Posted By Sirohk on 06/21/2007 2:17 PM
Posted By TheChuck on 06/21/2007 1:59 PM
Will his commander effect stack with Rend 10?  If so, the Dire Tiger has yet another decent commander to fight alongside.

It should, they are different effects.Â

Just remember that the Dire Tiger is an Animal and not a Magical Beast to which the Heirophant can use the Nature's Loyalty to boost saves on.  Just sad for the Dire Tiger and Dire Bear still at +8 for saves, but still a +11 on MC if you can deal with that.Â



That's not exactly true, I pulled both a Dire Tiger and the Heirophant at the PrePreRelease, and it's Nature's Loyalty applies to animals as well as magical beasts. My Dire Tiger was rending for 50pts of damage, magic fanged up, and at +17 to MC (Greyhawk Sergeant CommEff too).

The Heirophant was great for me, since I played a warband that comprised of about half magical beasts and animals, but I knew I wouldn't use it ever again. The synergy it has with some of the pieces in this set is useful though, but it didn't stop me trading it off after the tournament was over...very nice sculpt too btw.
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06/28/2007 12:03 PM  
I like it a lot more now that we have complete stats.

I am not gone.

Sirohk
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06/28/2007 3:05 PM  
Posted By iCHor on 06/28/2007 12:01 PM
Posted By Sirohk on 06/21/2007 2:17 PM
Posted By TheChuck on 06/21/2007 1:59 PM
Will his commander effect stack with Rend 10?  If so, the Dire Tiger has yet another decent commander to fight alongside.

It should, they are different effects.Â

Just remember that the Dire Tiger is an Animal and not a Magical Beast to which the Heirophant can use the Nature's Loyalty to boost saves on.  Just sad for the Dire Tiger and Dire Bear still at +8 for saves, but still a +11 on MC if you can deal with that.Â



That's not exactly true, I pulled both a Dire Tiger and the Heirophant at the PrePreRelease, and it's Nature's Loyalty applies to animals as well as magical beasts. My Dire Tiger was rending for 50pts of damage, magic fanged up, and at +17 to MC (Greyhawk Sergeant CommEff too).

The Heirophant was great for me, since I played a warband that comprised of about half magical beasts and animals, but I knew I wouldn't use it ever again. The synergy it has with some of the pieces in this set is useful though, but it didn't stop me trading it off after the tournament was over...very nice sculpt too btw.

Correct now.  I posted before we had the full stats on the "Natures Ally" ability and at that time Animals were not included.Â



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Vrecknidj
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07/01/2007 5:47 AM  
She's nice with two Dire Tigers....

Dave

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