| Author | Messages | |
SkYlyn3 Warrior
 221 Posts



 Williamsburg, Virginia
 | | 04/20/2008 10:01 PM | Alert | After playing around with the Howling Hag, I really kind of like her abilities. So I present:
3x Hag 66pts 2x Wyvern 114pts 4x Farmer 12pts 1x Merchant Guard 8pts 10 acts, 200 pts.
Not sure of a map yet. Please let me know. | | Champion of Mohrg
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| Lord_rock Underboss
 1247 Posts



 Portland OR
 | | 04/21/2008 7:05 PM | Alert | she's pretty surprising and shifty... When she performs she preforms well... Other times she gets one good exchange in and is toast... Still probably with the 22pt investment... Multiple hags might, therefore, yield collossal results or absolute failure.
I like the wyvryn too... Doesn't fit well into bands for some reason yet. So by pitting togetther a bunch of pieces I don't play you may have finally made a band where I'll test those pieces.
| | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| SkYlyn3 Warrior
 221 Posts



 Williamsburg, Virginia
 | | 04/21/2008 10:08 PM | Alert | | The lack of a champion may be a problem I can foresee, but still, I would like to get some more feedback. | | Champion of Mohrg
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| Lord_rock Underboss
 1247 Posts



 Portland OR
 | | 04/22/2008 6:41 PM | Alert | subtract a wyvryn, hag, and farmer and you've 75 points to work with. That should be enough for a champ + so work from there.
Don't have the cards in front of me and don't remember so... baphomat could work... how about deathjumps + 53 or less piece... One more an exarch is the easy choice... Too bad... | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Sirohk Commander
 3544 Posts



 USA
 | | 04/24/2008 3:25 AM | Alert | Posted By SkYlyn3 on 04/20/2008 10:01 PM After playing around with the Howling Hag, I really kind of like her abilities. So I present:
3x Hag 66pts 2x Wyvern 114pts 4x Farmer 12pts 1x Merchant Guard 8pts 10 acts, 200 pts.
Not sure of a map yet. Please let me know. A build very similar to yours:
x3 Howling Hag 66 pts Wyvern 57 pts Eternal Blade 54 pts x2Â Farmer 6 pts x2 Merchant Guard 16 pts
9 acts, 199 pts
Gets a Champion in there to help get your map. And she's a beast and can help out the warband, alot. Wyvern IMO is rock solid and with some hate from the EB can really put a hurting on something.Â
I would run this on Hellspike, Forrest Cliff Lair, or Evermelt. Dragonshrine might even be a good choice for the energy resistance.Â
I optionally might try and put a Warhorse in there and put the EB on it so that she can get an extra ATT and keep up with the Wyvern.Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
| SkYlyn3 Warrior
 221 Posts



 Williamsburg, Virginia
 | | 04/24/2008 5:05 PM | Alert | | I like the Hellspike Map idea, my only problem is with the 7x Whips. The lines can kill me before I even get started with the Hags, but I think if I can get the Hags into position, they can dust the whips. Will have to try it. | | Champion of Mohrg
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| Lord_rock Underboss
 1247 Posts



 Portland OR
 | | 04/25/2008 10:02 AM | Alert | why exactly does the EB get an extra att fromthe warhorse again?
I keep reading all of this and don't remember anything special about the warhorse other than +10 dmg on a charge... | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| jelzimme Skirmisher
 4 Posts



 | | 04/25/2008 10:20 AM | Alert | Posted By Lord_rock on 04/25/2008 10:02 AM why exactly does the EB get an extra att fromthe warhorse again?
I keep reading all of this and don't remember anything special about the warhorse other than +10 dmg on a charge... From Warhorse:
Charger When this creature is charging, its rider has +10 Damage until end of turn and can make 1 attack against target of charge.
Nothing like 16 points giving Wulfgar a free +20(40)...
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