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PerpetualStudent Sneak
 151 Posts




 | |  Vrecknidj Warlord
 9462 Posts


 United States
 | | 05/07/2008 9:50 AM | Alert | I think the changes are good. I can see one potential problem though. If it ever gets decided that shifting can't be done in Smoke terrain (and, for now, I'm going to say that they aren't going to make this change, because it would cause an unroar), then Wulfgar on a Warhorse gets nerfed too much.
Dave | | Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing; My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right! | |
| Pedro Commander
 3442 Posts



 Czech Republic
 | | 05/07/2008 10:44 AM | Alert | I think it's fair.
Never heard of the smoke-shift thing, though. Why should it be banned? | |
 C[][illillillilli][lloll]{=========================
1.0 Champion of Sa'Di-Noel, the famous Phalanx Captain General who gives bonuses to his armies in the Phalanx Formation 2.0 Champion of ... Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok... Dungeon of Dread Called Shot: Cranium Rat Against the Giants Called Shot: Phoenix Demonweb Called Shot: Yagnoloth | |
| Kevizoid Warrior
 261 Posts



 Southern California
 | | 05/07/2008 3:02 PM | Alert | | Yeah Dave, why would they ever do that? That would be the most silly abritrary rule ever. | | SoCal Colluder | |
|  Bert the Troll Commander
 3595 Posts



 Adelaide
 | | 05/07/2008 3:24 PM | Alert | | See [rules] aquatic creatures shifting in river terrain re smoke/shifting | | "Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit Semi-Secret sig business: Sometimes the road less traveled is less traveled for a reason. ~ Seinfeld Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus! | |
|  Vrecknidj Warlord
 9462 Posts


 United States
 | | 05/07/2008 7:30 PM | Alert | Methinks Kevin knows something which I do not. I have seen quite a few arbitrary rules already...
Thanks for the link Bert. That is precisely what I was considering.
Dave | | Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing; My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right! | |
| Dordledum Commander
 2937 Posts



 Netherlands
 | | 05/08/2008 4:06 AM | Alert | from that thread:
Clear terrain is defined as terrain that does not slow movement.
Teleporters and smoke are both clear terrain (terrain that does not slow movement).
Sounds pretty clear to me,
D. | | Champion of the Huge Spider (WotDQ 46/60), A New Umber Hulk (DoDe 57/60), and Hardcopy Printed DDM 2.0 Stat-Cards for all Minis! Completed: got them all!!! | |
| Sirohk Commander
 3544 Posts



 USA
 | | 05/08/2008 4:53 AM | Alert | Well, from what I read it looks like using Mounts got a little nerfed. No first turn nuking your start area. And no full speed ahead with your mount, jumping off, and charging the enemy.Â
Seems ok to me. Not total depowering of the Mounts, just enough to bring a little more balance to the game.Â
So who's still playing mounts?Â
 Â Â | | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
| Lord_rock Underboss
 1247 Posts



 Portland OR
 | | 05/08/2008 12:06 PM | Alert | | still completely useable, melee mount ups don't lose too much but simply stopping 1st activation nukes was really needed. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
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