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Subject: Dread Wraith!

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Tooninki
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Finland

06/15/2008 4:48 AM  
I was thinking testing Dread Wraith w/DK, any ideas for other bands?
I like DW but he seems to be underpowered...

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Vrecknidj
Warlord
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United States

06/15/2008 4:57 AM  
How about something like this?

Death Knight
Dread Wraith
Raistlin
Warhorse
Merchant Guard
Farmer x5 (or Farmer x3 + Kobold Archer)

The Warhorse offers Raistlin a great mobility, increasing the threat of Sleep. And, if the Sleep works, the Dread Wraith is going to get a critical with the DK's +20, and 60 damage is pretty sweet. (Alternatively, you could go with the Wild Mage instead of Raistlin at the cost of one Farmer--and that would be a fine trade.)

Another option is to put the Merchant Guard on the Warhorse. This gives you a mobile bodyguard platform, which is quite nice.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Vrecknidj
Warlord
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United States

06/15/2008 5:04 AM  
If you wanted to avoid the Death Knight and stick to Underdark, you have a lot of fun options. Here are some.

Dread Wraith
Large Shadow Dragon
Shadow x3
Darkmantle x5
Flooded Ruins

The Shadow is more efficient than many people realize: 15 damage for a 17 point piece is quite nice. And, given the nice synergy with the Large Shadow Dragon, they're doing 25 damage against targets that have been breathed on. The Dread Wraith can be used to pick off targets already hit by the Dragon and/or Shadows so as to keep up its healing. Every 10 that the Dread Wraith heals is the equivalent of 20 as it's Insubstantial. The problem with the Dread Wraith is that it's so easy to hit. So, you use the Dragon's Conceal 11 on the Wraith since it's an obvious target. And, if your opponent chooses not to attack it when it has Conceal, that's just good for you--especially if the Dragon can jump out and leave the little guys as targets.

On Flooded Ruins, you have a lot of great hiding places, and with 5 Darkmantles, you're pretty much guaranteed to block the teleporters (unless, of course, you're facing another band with Darkmantles and you win map...).

Option 2:

Dread Wraith
Astral Stalker x2
Boneshard Skeleton x4
Darkmantle x2

The Boneshards serve as a vanguard or a halo for the Dread Wraith.  Your opponent will have to deal with exploding Skeletons if he'd going to focus on the Dread Wraith.  Meanwhile, the Stalkers sit back and Slow opponents giving the Wraith and his team of undead nice cover fire.  Again, Flooded Ruins seems an obvious choice, but, I'd argue that Market Square or King's Road would be better.  You want the Astral Stalkers to have lots of hiding places, but you also want them to be able to move forward so that, later in the match, they can engage with their Quick Claws and put a lot of hurt on Slowed or Posioned enemies.  Of course, with the Wraith's movement flexibility, the Stalkers should get their Sneak Attack quite often.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

novato
Skirmisher
Skirmisher
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Conocoto/Ecuador

06/15/2008 6:07 AM  

I was playing this band.

Dread Wraith(70),Astral Stalker(45),Digester(39),Deathjump Spider(11),Ravenous Ghoul(8),Deep Legionnaire(7),Boneshard Skeleton(7),Boneshard Skeleton(7),Darkmantle(6)
map:Dragon Shrine
Total = Underdark, Champ 0, 200 points, 9 activations

Wraith is a very nice and yes Ramses, very good mini, the big problem is dont have immunitie to stun or confused like the new Unhallowed undead.


Vrecknidj
Warlord
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United States

06/15/2008 9:11 AM  
Yeah, one of the problems I have with any Titan right now is that things like Confuse and Stun can render you impotent.

The band that took 1st in Bloomington on June 14 had a Large Gold Dragon and 5 Merchant Guards. That's the way to go.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Tooninki
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Finland

06/15/2008 10:38 AM  
Wonder if WotC releases Errata about undead immunities... Hope so... :P
Would (allmost)pure Shadowband be any good!?
That is Shadow creature band, not Shadow...

Life is...
Vindicated AtG shot: Shadow Giant (Death Titan)

Lord_rock
Underboss
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Portland OR

06/15/2008 12:33 PM  
well, if you have balls of adamantium:

Dreadwraith
DK
Wulfgar
farmer x3

Bloodied= glory in battle att = healed above bloodied... Att drops below bloodied= glory in battle att= healed above bloodied again...

Could be huge... Or could fall flat on yer face. if it could get one more act I'd play it casually competitive all the time. Heal 10 on most glory in battle att's with the +20 from dk equates to 20 healed with incorp... And with those three beaters you should be able to beat things into the bloodied and dead range quickly enough.

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Pedro
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Czech Republic

06/15/2008 12:50 PM  
Posted By Lord_rock on 06/15/2008 12:33 PM
well, if you have balls of adamantium:

Dreadwraith
DK
Wulfgar
farmer x3

Bloodied= att = healed above bloodied...

Could be huge... Or could fall flat on yer face.


Wicked...I must try this:-)

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2008 Czech Republic's Player of the Year


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Tooninki
Warrior
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Finland

06/16/2008 12:46 AM  
Life in Borderlands (Finland) is good! :D

Life is...
Vindicated AtG shot: Shadow Giant (Death Titan)

Dordledum
Commander
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Netherlands

06/16/2008 3:34 AM  
Posted By Lord_rock on 06/15/2008 12:33 PM
well, if you have balls of adamantium:

Dreadwraith
DK
Wulfgar
farmer x3

Bloodied= glory in battle att = healed above bloodied... Att drops below bloodied= glory in battle att= healed above bloodied again...

Could be huge... Or could fall flat on yer face. if it could get one more act I'd play it casually competitive all the time. Heal 10 on most glory in battle att's with the +20 from dk equates to 20 healed with incorp... And with those three beaters you should be able to beat things into the bloodied and dead range quickly enough.


"Once you're bloodied, you remain bloodied for the rest of the battle, even if you get healed again?"

Maybe I'm confusing it with the morale saves in 1.0 though.


That's what the wording FIRST bloodied indicates, nevermind...

D.

Member of the Bearded Devils
Champion of the Huge Spider (WotDQ 46/60), A New Umber Hulk (DoDe 57/60), and the Orog Fighter!
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