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Subject: AtG {spoilers} mean FUN warband building

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Lord_rock
Underboss
Underboss
1887 Posts


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Portland OR

07/02/2008 6:51 PM  
So this is just about crazy enough to work-

Deathpriest of Orcus
Deathknight
Wildmage
Merch guard x2
Goblin Runner x2
Farmer

A deathknight with +40hp and +2ac and def is a bit scarier than usual.  Back it up with a merch guard and we're in business...
the other merch guard does his thing for the wildmage and the runner... well he runs...Between the wildblasts, abysal blast, and visage of orcus they should soften things up pretty durn well before melee happens.  After that the Deathknight blows his pin fx and the deathpriest either swings away for 30 or spins for burst 1 for 20... I like it!



Rock Bottom Pricing:
Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless

Lord_rock
Underboss
Underboss
1887 Posts


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Portland OR

07/02/2008 7:03 PM  
Deathpriest of Orcus
Osyluth
Deranged cultist of orcusx2
Ravenous rat x 4


Deathpriest of Orcus
Vampire Dire Wolf x2
Ravenous ghoul x2
Ravenous rat x3

or maybe I should have named this thread Deathpriest of Orcus warbands...

Deathpriest of Orcus
Lurking wraith x3
Ravenous ghoul x2
Ravenous rat x3

Rock Bottom Pricing:
Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless

Lord_rock
Underboss
Underboss
1887 Posts


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Portland OR

07/02/2008 7:26 PM  
and some non-deathpriest band so i don't hyjack my own thread:

EB (I know I know... but it was easy)
Galeb Duhr x2
Wild mage
Merch guard x2
Goblin runner x2
farmer

Warpriest of Vandaria
Shifter Claw Adept x4
Wildmage
Ravenous rat

Shifter claw adept x4
Thrall
Hellwasp x2
kobold archer
ravenous rat

WWL
Shifter claw adept x3
Wildmage
Hellwasp x2
Goblin Runner

Rock Bottom Pricing:
Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless

Sirohk
Commander
Commander
3844 Posts


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USA

07/03/2008 3:15 AM  
Posted By Lord_rock on 07/02/2008 6:51 PM
So this is just about crazy enough to work-

Deathpriest of Orcus
Deathknight
Wildmage
Merch guard x2
Goblin Runner x2
Farmer

A deathknight with +40hp and +2ac and def is a bit scarier than usual.  Back it up with a merch guard and we're in business...
the other merch guard does his thing for the wildmage and the runner... well he runs...Between the wildblasts, abysal blast, and visage of orcus they should soften things up pretty durn well before melee happens.  After that the Deathknight blows his pin fx and the deathpriest either swings away for 30 or spins for burst 1 for 20... I like it!




This looks like a really fun warband to play.Â






Sirohk, the Bard of Heartstone
Knight of the Rahshasa's
And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's
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Forums > Dungeons & Dragons Miniatures > D&D Minis Skirmish Discussion > AtG {spoilers} mean FUN warband building



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