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Can of the Cave Beer
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06/02/2005 1:39 AM  
recovered topic 4305

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Can of the Cave Beer
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06/02/2005 1:39 AM  
Well, I think just about everything WotC does is pretty much a huge cash grab, but I can see this being useful in certain campaigns.

Now, I'm not going to go so far as to say that every (or even most) gaming group should have a copy of this one, but in certain circumstances I think it would be very helpful.

In particular, I'm intrigued by the idea of magical weapons gaining power/powers. I would imagine that just about every group has had at least one player with an "inherited" weapon (passed from parent to child for XX generations), and it would be interesting to chronicle that weapon's developement from a lowly Long Sword +1 to a (theoretical) Long Spork +4 (Troll Bane).

Definitely not something for every campaign, and your players would have to be understanding as to why Bob's Long Sword keeps getting bonuses and Jane's Elven Boots have only developed a strange glowing fungus.

I could also see it's use for a DM who wants to do a sidequest for a weapon of power to return to it's rightful owner or rescue from a group who obtained said weapon through less-than-honorable means.

Most DM's could probably do without it, though (like just about every other non-core book out there).

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06/02/2005 7:15 AM  
quote:
Originally posted by kestrel.ca

Weapons of Legacy is out next month (July). Is it just me, or does this sound like a huge cash grab for WotC?




Yup.
So was DMG2, Lords of Madness, (were these two really necessary?) Races of Destiny (piece of crap)

Yes, WoTC is in business to make money and yes no one has a gun to my head, but I think they need to reign themselves in a little. Too many books of questionable value, IMO.

I'm sending a message to WoTC (small though it may be) by not buying these books.

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06/02/2005 8:07 AM  
Hey, don't go dissing Lords of Madness. I consider that to be far more useful than Draconomicon, considering that you're more likely to use some kind of Abberation than a Dragon, AND Abberations tend to be more communal than the Dragons.

No argument on how god-awful the Complete Illumian was though.

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06/02/2005 12:24 PM  
quote:
Originally posted by Testament

Hey, don't go dissing Lords of Madness.



Not necessarily saying it's a bad book. I'm just not sure how much any of us really needed it, that's all. Seems we could have done just fine without it.

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rocksalt
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06/02/2005 1:08 PM  
quote:
Originally posted by A Can of the Cave Beer

Well, I think just about everything WotC does is pretty much a huge cash grab, but I can see this being useful in certain campaigns.

Now, I'm not going to go so far as to say that every (or even most) gaming group should have a copy of this one, but in certain circumstances I think it would be very helpful.

In particular, I'm intrigued by the idea of magical weapons gaining power/powers. I would imagine that just about every group has had at least one player with an "inherited" weapon (passed from parent to child for XX generations), and it would be interesting to chronicle that weapon's developement from a lowly Long Sword +1 to a (theoretical) Long Spork +4 (Troll Bane).

Definitely not something for every campaign, and your players would have to be understanding as to why Bob's Long Sword keeps getting bonuses and Jane's Elven Boots have only developed a strange glowing fungus.

I could also see it's use for a DM who wants to do a sidequest for a weapon of power to return to it's rightful owner or rescue from a group who obtained said weapon through less-than-honorable means.

Most DM's could probably do without it, though (like just about every other non-core book out there).



I do this in my campaign now. Each character has a weapon or item that can grow in power if the character takes the time to research or quest for ways to do it. Some PCs are really into it and others don't really care.


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Toronto

06/02/2005 5:45 PM  
quote:
Originally posted by kestrel.ca

Weapons of Legacy is out next month (July). Is it just me, or does this sound like a huge cash grab for WotC?

I guess my position is that since I usually run (slightly) modified published adventures, I don't see how any of these will make it into my games. At least with Arms & Equipment Guide, there was neat mundane stuff, and a few extra situational rules, but this looks completely useless.

Opinions?


well it's too soon for me to make a decision. Over the next month as the previews trickle in I'll start to have an opinion. When I actually look through it...well then I'll have a final decision. [)]


But yes as with all there books it is at least in part about the money! [:D]

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06/02/2005 7:32 PM  
This reminds me of the "Sword of Power" book by Fast Forward (I think). It was a terrible book and didn't sell well at all. (Not to mention the binding used was utter crap.)

I hope Weapons of Legacy is better, but I'm not holding my breath. This is a definite read before considering to purchase.

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06/02/2005 8:13 PM  
Yeah Ghendar, but you can apply that to ANY supplement. Why do you need anything that isn't the 3 Core books?

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06/02/2005 10:18 PM  
The first preview for Weapons of Legacy is up... and it looks fantastic.

http://www.wizards.com/default.asp?x=dnd/iw/20050602b&page=3

That scimitar is perfect for the adventure I'm currently running.

I'd assume that the Legacy feats give access to the higher abilities; so Least Legacy unlocks up to 10th level, Lesser Legacy to 15th level and Greater Legacy to 20th level.

Cheers!

Merric Blackman

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06/03/2005 6:49 AM  
One book I won't be buying.

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06/03/2005 7:08 AM  
quote:
Originally posted by Testament

Yeah Ghendar, but you can apply that to ANY supplement. Why do you need anything that isn't the 3 Core books?



That's a good point.
However, I like some variety. I like to have some books that give us more options. I just think they are giving us too much right now and it's of questionable worth.

Just looked at that preview Merric posted and I have to say I really like the idea of weapons increasing in power as you gain levels. Interesting concept.

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06/03/2005 9:06 PM  
quote:
Originally posted by rocksalt

quote:
Originally posted by A Can of the Cave Beer

Well, I think just about everything WotC does is pretty much a huge cash grab, but I can see this being useful in certain campaigns.

Now, I'm not going to go so far as to say that every (or even most) gaming group should have a copy of this one, but in certain circumstances I think it would be very helpful.

In particular, I'm intrigued by the idea of magical weapons gaining power/powers. I would imagine that just about every group has had at least one player with an "inherited" weapon (passed from parent to child for XX generations), and it would be interesting to chronicle that weapon's developement from a lowly Long Sword +1 to a (theoretical) Long Spork +4 (Troll Bane).

Definitely not something for every campaign, and your players would have to be understanding as to why Bob's Long Sword keeps getting bonuses and Jane's Elven Boots have only developed a strange glowing fungus.

I could also see it's use for a DM who wants to do a sidequest for a weapon of power to return to it's rightful owner or rescue from a group who obtained said weapon through less-than-honorable means.

Most DM's could probably do without it, though (like just about every other non-core book out there).



I do this in my campaign now. Each character has a weapon or item that can grow in power if the character takes the time to research or quest for ways to do it. Some PCs are really into it and others don't really care.



Sounds like they took one of the best ideas from Earthdawn. Now lets see if they ruin it.

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Can of the Cave Beer
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06/04/2005 12:23 PM  
Earthdawn? That brings back memories. I never did understand how Threadweaving worked, though.

I loved the concept, but being the type of person that I am, I needed more rules to understand some the concepts.

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06/04/2005 8:07 PM  
I accidentally inherited a chaotic good aligned Drow moonblade. The DM's description of its history and non-core-book powers is quite captivating. I really love the thing. So he goes and gets an enemy creature to stun me, while another wrests the blade from my grasp. I think it was about 15 or 20 sessions before I was finally able to retrieve it.

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06/05/2005 7:27 AM  
The new books all seem to have a quite narrow focus, which means that for some people they're perfect, while for others they are utterly useless.
I know personally Libris Mortis hasn't been closed since I got it, but some people may hate the thing.

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06/07/2005 8:51 AM  
quote:
Originally posted by psistef

The new books all seem to have a quite narrow focus, which means that for some people they're perfect, while for others they are utterly useless.
I know personally Libris Mortis hasn't been closed since I got it, but some people may hate the thing.



I have to say Libris Mortis is one book I haven't gotten, but is on the top of my 'Must Get' list. I so love Undead! [)]

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