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Subject: Justifying a Warforged Paladin

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Master Peon
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02/01/2006 12:04 PM  
In the Eberron group I am in (DM and Player, current player) we have a player who brought in a Warforged Paladin. We currently have a Shifter Barbarian who has been part of the group from the beginning of our campaign. My character also is an old timer.

The back story on the shift; short
His tribe was wiped out by some warforged. He survived and vowed to destroy every warforged he can. In playing he has done so to his best ability, he takes it to the extreme by biting (Longtooth) them after they are killed just to make sure they are dead.

This has limited our group to not include any warforged characters. My character does not have a problem with warforged and would like one in the group, but not at the cost of losing a longtime adventuring partner (shifter) he is a beast in battle. We now have a new player in our group. He has gone through several characters, mostly because he keeps losing his character sheet. He has wanted to play a Warforged Paladin and I like the idea about it, but I have told him (I was current DM) he needs to come up with a good story line on how to bring him into the party without the shifter killing him.

This is the story he came up with, while I do not think that a paladin will act as such, the current DM has allowed it. It will bring up some group problems when it is discovered by the shifter as it will be more difficult for the Warforged to keep the disguise up.

After spending some time running around with some other warforged after the war he felt that what he was doing was wrong and was ashamed of being a warforged. He became a Paladin and now wears a “Hat of Disguise” to change his image to that of a human in full plate armor.

I can see this working for some other class, but not for a LG Paladin.

Does anyone have any other suggestions about how to handle this situation?

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Luisjoey
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02/01/2006 2:02 PM  
Remember that paladins have a divine call at a part of their life, maybe a god or deity, or maybe some Altruist LG Ideology; that background is not sufficient reason to be a paladin By the way, maybe if he was in a group that plunder towns and he realize that he cannot do that could be different, but he would be a renegade.

Your friend must improve his background, encourage him to do it telling that he need a call, a real call, not being a ashamed warforged.

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02/01/2006 2:18 PM  
The background isn't too bad, a little expansion on it... an injury and while lying bleeding saw a divine light blah blah blah. That is fine. The problem come into play when the Barbarian actually does find out that he is a warforged. It will happen eventually and the Paladin has to be carefull to follow whatever code of ethics he is supposed to follow. If he he isn't supposed to lie, then would disguising his true appearance be considered a lie? All just things to consider.

If the Barbarian does find out and kills the paladin, then so be it. The paladin came in knowing the score.


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02/01/2006 2:45 PM  
Well, depending on how extensive the Shifters backstory is you could have it that somehow, this Warforged and the Shifter were both present during the Shifters tribe being wiped out.

Buch of Warforged come a killin, but one Warforged feels that this killing is not justified and shoud not be done. During the raid he had been running around trying to get the other 'forged to stop their massacre. And during this he somehow is responsible for the Shifter's survival, although the Shifter doesn't realize it.

EDIT: And wow, ya know, as I was typing this I realized it sounds a lot like the Drizzt stuff in the Dark Elf Trilogy, and by no means was I thinking about that until now.

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02/01/2006 4:05 PM  
Sounds fine to me as a short-to-mid term solution. It's going to break down eventually, and the paladin player would do well to have a plan for when it does, but trying it is okay.

People’s attitudes about what paladins can/can’t/won’t do often seem strangely arrested to me. Law and good are viable, interesting choices in D&D, not foolhardy straitjackets.

Chaotic-aligned characters will follow laws. Lawful-aligned characters will break laws. Neither is happy to be forced into doing something they’re generally opposed to, but everyone understands how to make compromises, and how to suck up short-term unpleasantness for long-term results.

Further, a hallmark of Good is cooperation and unity. A paladin who goes so far out of his way as to wear a magical disguise all the time to create harmony and accomplish his goals is acting within his alignment bounds (although perhaps shakily in others' eyes). It would be fine with me even if he didn't have a backstory of shame.

Meanwhile, the paladin who will have no truck with deceptive flim-flam is also acting in alignment. Those two paladins could operate and thrive in the same order in Eberron even more easily than in some D&D games, IMO.

So my suggestion is, handle it by letting it go and enjoying the ride. [:)]

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Master Peon
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02/01/2006 5:09 PM  
The paladin does not know about the shifters hate of warforged yet as he just joined the group, but others in the group know of it was we have adventured with him.

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02/01/2006 8:26 PM  
quote:
Originally posted by Luisjoey

Remember that paladins have a divine call at a part of their life, maybe a god or deity, or maybe some Altruist LG Ideology; that background is not sufficient reason to be a paladin By the way, maybe if he was in a group that plunder towns and he realize that he cannot do that could be different, but he would be a renegade.

Your friend must improve his background, encourage him to do it telling that he need a call, a real call, not being a ashamed warforged.



Maybe I missed the part where him realising that the actions of his unit was wrong was not a calling. For a warforged to realise this, during the event no less, is a pretty major thing.

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02/01/2006 9:01 PM  
This warforged paladin could have been in the raiding party that destroyed the shifter's tribe, but turned on his companions (having received a divine calling) and tried to defend the shifters. He was left for dead, but later recovered. Maybe the shifter remembers this and accepts the warforged paladin into the group?
These two may come to blows eventually though, because that shifter is going to want to kill some non-evil warforged at some time, an actio that the paladin will, or should, try to prevent. Maybe the paladin will see it as his calling to help the shifter overcome his hatred of all warforged. Maybe by just accepting that there is at least one good warforged, the shifter is on the road to accepting that not all warforged are bad.

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02/02/2006 1:04 AM  
quote:
Originally posted by Testament

quote:
Originally posted by Luisjoey

Remember that paladins have a divine call at a part of their life, maybe a god or deity, or maybe some Altruist LG Ideology; that background is not sufficient reason to be a paladin By the way, maybe if he was in a group that plunder towns and he realize that he cannot do that could be different, but he would be a renegade.

Your friend must improve his background, encourage him to do it telling that he need a call, a real call, not being a ashamed warforged.



Maybe I missed the part where him realising that the actions of his unit was wrong was not a calling. For a warforged to realise this, during the event no less, is a pretty major thing.



But could become Just a Renegade to the other warforged fellows, is not enough to become paladin... this makes me remember the big question... " A paladin is natural born or raised by sworn?"
a paladin is a paladin since his born or become paladin because he swear to do good and law???

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02/02/2006 1:15 AM  
How about the Six Million GP paladin? [:p]

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02/05/2006 3:16 AM  
the palidian could try to convince the barbarian that not all warforged are responisable for the death of his tribe and try the help the barbarian to track down the ones who were

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