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Subject: Stat cards VS Manuals

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Sir Bozak The Damned
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Québec

02/17/2006 11:59 AM  
I will have my PCs fight a Thaskor tomorrow and I received one in the mail this week ( thanks to devasque ) and I look at the stats: CR 7 and 23 AC. I Then look into my MH and
it is a CR 9 with a great 28 AC. Which is right ? Are most cards this unreliable ?

P.S: My decision, regardless, is to make it CR 9 and surprise my PCs and charge one of them as they enter the Outerworld and at around round four, his buddy will come to help him out [}:)]

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Edinboro PA

02/17/2006 12:54 PM  
Are you looking at the RPG side of the card,I hadn't really looked...I too noticed the dramatic difference from the skirmish stats and Minis Handbook.

yack
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Gatineau Canada

02/17/2006 1:02 PM  
No offence too DDM but if you are RG'ing the manual (book) I believe over rights the card.

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reezel
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02/17/2006 1:08 PM  
You might wanna check the errata. It's possible they had to fix the Thaskor's stats and decided to print the new stats now the old broken ones

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Sir Bozak The Damned
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Québec

02/17/2006 11:03 PM  
Thanks, excellent idea reezel, although a 28 AC and +22 to hit seems more of a CR 9 than 7
if you count all the resistances, trumpetting, etc.

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maijstral
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02/17/2006 11:25 PM  
The RPG side has the same stats as the book. I believe they nerf the skrimish side sometimes to lower the point cost.

When I DM I use the cards,RPG side, as a quick reference so battle doesn't slow down much. If I want details then I use the books.

If there is a mistake on the cards,RPG side, the book information trumps the cards.

I find the cards extremly usefull when I want some generic low level bad guys in bulk. Just dig through the many 15 point and lower figs until you find just what you want.

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02/18/2006 8:03 PM  
quote:
Originally posted by yack

No offence too DDM but if you are RG'ing the manual (book) I believe over rights the card.



I agree with this. If I use certain DDM figures I do not even bother bringing the stat cards. I always go by the MM's

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zenthrus
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SLC, UT

02/18/2006 10:33 PM  
quote:
Originally posted by Tactician

quote:
Originally posted by yack

No offence too DDM but if you are RG'ing the manual (book) I believe over rights the card.



I agree with this. If I use certain DDM figures I do not even bother bringing the stat cards. I always go by the MM's


Agreed. It's actually easier to transport three monster manuals than my DDM cards.

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Minaniuonuma-shi, Japan

02/18/2006 10:39 PM  
About the only MM I care around is the 1st one. And that is mostly just for PC summoning and wildshaping. For monsters encountered I go with stat cards and stuff I've written out in advanced.

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02/19/2006 2:06 PM  
I really like the cards, it makes it much easier to use everybody and not have to create NPCs all the time.

Mark

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02/19/2006 5:21 PM  
I prefer the books. The stat cards are often incomplete.

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Tasmanian_tiger
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02/19/2006 5:50 PM  
quote:
Originally posted by maijstral


I find the cards extremly usefull when I want some generic low level bad guys in bulk. Just dig through the many 15 point and lower figs until you find just what you want.


Same here.

And no, I don't carry all my cards to every session. When I'm writing the adventure, I pick them out, seek up the correct challenge ratings, eventually what spells do (sometimes I was lazy..).

I still take all my books with me though.. lately, I have come to a point where I drag up to three bags around.. (one small one).. auch.

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zenthrus
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SLC, UT

02/19/2006 6:25 PM  
quote:
Originally posted by Tasmanian_tiger

quote:
Originally posted by maijstral


I find the cards extremly usefull when I want some generic low level bad guys in bulk. Just dig through the many 15 point and lower figs until you find just what you want.


Same here.

And no, I don't carry all my cards to every session. When I'm writing the adventure, I pick them out, seek up the correct challenge ratings, eventually what spells do (sometimes I was lazy..).

I still take all my books with me though.. lately, I have come to a point where I drag up to three bags around.. (one small one).. auch.


Mind the hernias [:)]


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02/20/2006 5:33 AM  
I use both. But when I am running battles etc I have a selection of the cards available for quick reference. If I need a monster that is not currently available (e.g. Ice Demon) I make a card up myself and use that. I have a template in MS Word whicj is of a similar format to the DDM cards (RPG side).

This way I don't have to search through different manuals as I only need a small selection of cards for any particular session.

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Sir Bozak The Damned
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Québec

02/22/2006 2:05 PM  
I usually decide monsters in advance, do the math for the CR VS PC levels divided by how many PC's I have, determine and write the spoils and write the page in the MM for that monster and refer, as needed. I mostly note HP ( Max plus 25% ), AC , BAB and the adjustments I made, if any. I do not mind lugging my books, as we usually play in my dungeon anyways, hehe [:o)]

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Thenameless
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The Fortress of Solitude

02/26/2006 2:40 AM  
Our DM uses neither. He soups up all of his monsters 'cause he says that all of our characters are souped as well. It sucks for the non-power-gamers.

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Columbus Ohio

03/06/2006 9:39 PM  
quote:
Originally posted by Thenameless

Our DM uses neither. He soups up all of his monsters 'cause he says that all of our characters are souped as well. It sucks for the non-power-gamers.



Ahhh I bet your sessions are mainly combat with thin plot threads holding them together. Been there, suffered that, not what I care for in a home campaign, I want lots of roleplaying sessions, bar scenes, mystery, intrigue, character development, etc from my home campaigns.

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03/07/2006 12:42 AM  
It all depends for me. I usally know what I want to face so I'll just use the books. But if it's just random encounter I just grab some cards of apporpriate CR and go for it.

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EldritchSoul
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03/07/2006 1:17 AM  
quote:
Originally posted by Sir Bozak The Damned

. I mostly note HP ( Max plus 25% )



your poor poor players.

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Luisjoey
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Caracas Venezuela

03/07/2006 8:00 AM  
Well you can use either of them using the respective CR, the one in the card is a CR easier than the one on the PHB, so let see which one fits on your game.

Maybe one is older than the other, you can see this thinks with the dragons, the huge ones because some are younger than others.

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Sir Bozak The Damned
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Québec

03/07/2006 12:13 PM  
quote:
Originally posted by EldritchSoul

quote:
Originally posted by Sir Bozak The Damned

. I mostly note HP ( Max plus 25% )



your poor poor players.



My "poor" players all have at least a 19 in their stats, as they rolled 5d4's for stats
and have maximum HP's on their dices, so do monsters. They still dismantled my monsters
easily, for the most part, so this was a suggestion I heard here and used. It has made a
huge difference and made my 400 HP Chen Lung Dragon a very harsh fight they still won without casualties, but the Paladin did fall in the negatives. The fight itself was over two hours long. They are now almost level 11 and I might just do +33% on monsters,hehe [}:)]

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03/07/2006 10:09 PM  
My PC's end up being more powerful than the normal characters also. I usually give most monsters close to max hp's. Usually this evens it out a little bit. My players like to play badass characters and I dont see any reason not to let them. Its easy to modify monsters so it evens out. They end up getting a lot of magical items too.

Everyone has their own way of doing it heh.

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