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Subject: New World ***DAY 2 GEOGRAPHY***

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Daunte
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03/24/2006 11:00 AM  
OK, he is the basic otline of what we need to take care of.

Geography -the world itself
Societies - who and where
Gods and devils - who are the powers that be
Magic - type, level
Guilds/Groups - who and where
Technology level - what is and in is know
Non Magic Animals - Earth standard or different
Races - who and what
Exploration - level of contact between socitys
History - cause people want to know why things happened.
Not necessarily the order we are going to work on them but this is the main points. Sure things will get added and changed along the way.

The most important i feel, is the geography of the actual world. So lets get started on that. We have a couple people herre who can do some mapping for us. I think the best way to do this would be to throw out all our idea's and have them each make a map, or others too if they want to. Then vote on the map we like the best and then refine that one single map.

So lets hear all those map idea's people.

One idea i had htat i wanted to use in the upcoming campaign im doing and have thought about for a while is a string of islands, think japan, that is only accessible at certain times.

Think a slight way off the coast of some continent, surrounded by reefs and jagged rocks, and shallow sea. Making it impassiable by boat. But once or twice per month with an extremely low tide its shallow enough so that it can be crossed on foor or by horse.

Im sure ill come up with more and suggest things to others but lets get this started and see what our pro mappers come up with from these idea's.

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03/24/2006 12:18 PM  
I still think that history (at least major points/events of note) is a category worth covering. If it's a low-magic world, this explains *why*. If the islands are accessible only at certain times, is it "just the way it is", or the legacy of some long-ago cataclysm?

Speaking of the islands, how about this: instead of once a month, the islands are reachable only once a year or so, and no two islands are ever reachable at exactly the same time? And from any of the islands, you can't reach any of the others (impossible tides/reefs, etc.).

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03/24/2006 12:29 PM  
I think there should be a "dying continent." Similar to Africa this would entail having a large, expanding desert (makes the Blue Dragons happy) and a continental break (Africa recently "broke") where the continent splits along a major fault line. It's still one piece but eventually (or sooner depending on magic/catacylsm/etc) the two pieces will drift apart forming two new, smaller continents.

Geographic features would have to include at least one major mountain range (where the fault line is) and a desert. Perhaps the mountains run North/South (like the Rockies) and the desert covers the western half of the continent. This would open up the possibility for volcanic island chains at either the northern or southern continental tip. The eastern half of the continent could be either fertile plains or dense tropical forest (weather tends to move over mountains and deposit a lot of rainfall on the leeward side).


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03/24/2006 1:56 PM  
You don't have to follow the rules of actual geo-thermal mechanic and create a world that is realistic. I think it would be almost impossible anyway with climate patterns and everything else to consider.

So I am not paying attention to any rules

World Type: I perfer a flat world to an actual planet. It is easier to map and just seams more rooted in fantasy. There is also no reason it could not be something more exotic like ringworld or discworld. (I sure we could come up with a better idea then a giant turtle and four elephants).

Contientents: I am thinking that a large number of landmasses with relitivly small seas between them would be very cool.

Shipping would be important, but since they are relitively close together there would not have been the same need for advanced shipping. I think landmasses of different sizes with the largest being able the size of Australia.

Some of the land masses might be accesable to each other by way of tunnels, other only by ship. Each lanmass could have 1 or several climate and terrain types.


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Mud Lick, Kentucky

03/24/2006 2:12 PM  
I like a maritime set up. Similar to the one presented by orcdoubleax.

We can still incorporate the dying continent idea. Maybe one large (australia) sized continent in the middle, followed by concentric rings of smaller islands and atolls spreading out from the center.

The middle continent "died" out thousands(?) of years ago, forcing the people to migrate to the outer ring islands in order to survive. The isldands farthest out would have a much more sparse poulation density.

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03/24/2006 2:39 PM  
Hmmmmmm...I was thinking more of a winter or autumn going into winter place with several mountains. One of the mountains could be home to some type of dragon.
If you guys want maritime though I have a maritime map. It isn't the best, but it ain't the worst.
Just my 2 cents.

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Daunte
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03/24/2006 3:18 PM  
I like the maritime idea as well but we want to try and get a variety of things in here. Think of it in terms of earth. We can have a continent like australia with the rings going out and what not. But then still have other major landmasses there as well.

But keep the idea's coming.

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Mud Lick, Kentucky

03/24/2006 5:12 PM  
quote:
Originally posted by Daunte

I like the maritime idea as well but we want to try and get a variety of things in here. Think of it in terms of earth. We can have a continent like australia with the rings going out and what not. But then still have other major landmasses there as well.

But keep the idea's coming.



Absolutely!
Perhaps it was all one continent once and some great cataclysm splintered it into thousands of islands. One huge super continent, then some great disaster resulting in its breakup into many. many smaller landmasses. Perhaps this cataclysm is what started the central (australia sized) continent on a slow decline into extinction.

WotC - making me wish more and more every day for a return to the TSR days. :(
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I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

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03/24/2006 5:13 PM  
I'm ok with a maritime flavored geography. Not wild on the big island with ringlets, maybe something more akin to the core islands being on either side of a major fault line. Older islands would be further out, newer smaller islands closer in.

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taliesin
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03/24/2006 5:36 PM  
The single large landmass with small islands spread out from it ever more sparsely was used by Ursula K. Leguin in her Wizard of Earthsea series.

Still a cool idea, and would leave lots of room for underwater races and cultures to be more prominent in the campaign setting.

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03/24/2006 5:39 PM  
I like the idea of a vast ocean world with 1000's of islands ranging from Australia sized contenient/islands down to Hawaii sized and smaller.


I still like my idea of a cataclysismic event that has sundered the world into fragments, small worldlets that still magically support life and are all roughly in the same orbit. A thinner atmosphere connects them so you can travel from one to another via airships, instead of sailing ships. Entire new, and sometimes alien, civilizations could rise on outlying worldlets. Some could be big enough to have massive populations and even a smaller version of an underdark. Or alternatly an Underdark type culture could form an a worldlet that is perpetually in the shadow of another worldlet.
There could even be vast spherecal pockets of water with floating bit of land within them created from an ocean of the old world.
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Mud Lick, Kentucky

03/24/2006 6:33 PM  
Mama Cass emailed this sample map for consideration.


WotC - making me wish more and more every day for a return to the TSR days. :(
I fought the snark and the snark won. I'm baaaaaaaaaaack!

Some of my favorite Maxminis quotes
I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

Daunte
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03/24/2006 7:12 PM  
Thats a great start for a map. How detailed can these programs make the maps?

Is there a website for cc2/3?

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MangasColoradas
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03/24/2006 7:44 PM  
A good start,but maybe it would have been better with less land and more water ? Can the program you are using make mountains and other type of terrain or do you have to do that yourself ?

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03/25/2006 5:06 AM  
I like the idea so far, but in the sense of brainstorming I will throw out a few more to see if we create a larger discussion

1:Base on a real planet model in the early stages of development. 1 large land mass, a lot of volcanoes and geo-termal activity, Huge swamp and marsh area, areas of low lying posinous gasses and overall the planet has more low mountains.

2:A long time ago long befor Earth was inhabitable the astroiod belt between earth and mars was a planet. Maybe this planet was inhabited until they destroyed themselves with some sort of disaster.

3:A single large landmass but in the shape of a magical beast of some kind. A griffon, a dragon, a huge spider etc. There may still be outlying islands.

4:A lack of water leads to a very dry planet. not a dry as darksun, but with high levels of deserts and badlands. There would also be lots of plains, but less jungles, swamps etc.

5:Like the mars idea mabye long ago the moon was inhabitable. Maybe there was somekind of magic that kept the earth from siphoning off its atmosphere. We could simple take a picture of the moon and fill in the "seas" with water.

6:A single massive mountain dominates the center of the map with the land becoming lower in each direction until you get to the coast. the landmass is basically round. The center mountain could be so high that it has never been climbed and at its peak is the home to one of more of the gods. like mount olympus.

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orcdoubleax
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03/25/2006 5:08 AM  
I second that history should be added to the list.

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orcdoubleax
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03/25/2006 5:10 AM  
On the map.

I would perfer more island of smaller size, and maybe not quite so obvious rings.

I like the amount of water to land ratio.

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Mama Cass
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03/25/2006 8:08 AM  
The program (CC2) can get pretty detailed.

The website it www.profantasy.com

I'm not positive, but I think that you can download a free trial version/viewer from there as well.

I'm not an expert on the program, but I get by.

Is the concensus more islands that are smaller? I will modify and resubmit.

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Mud Lick, Kentucky

03/25/2006 11:22 AM  
quote:
Originally posted by orcdoubleax

I second that history should be added to the list.



I third that notion. We need a strong history on which to build.
I also have CC2 but haven't used it very much.

WotC - making me wish more and more every day for a return to the TSR days. :(
I fought the snark and the snark won. I'm baaaaaaaaaaack!

Some of my favorite Maxminis quotes
I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

Daunte
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03/25/2006 11:55 AM  
I added histroy to the list of things in the OP.

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03/26/2006 12:38 AM  
I'm trying to post a map I made with fractal terrains, but I can't seem to get it to insert the image. How does one insert an image?

Whenever I try I get the following:

Never inserted an image any help would be appreciated


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Daunte
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03/26/2006 1:16 AM  
Brazen, the easiest thing to do is upload it to imageshack (or another free image service) then just cut and apste the link into a post.

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brazenwood
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03/26/2006 1:48 AM  
Okay, I just loaded the image to one of my websites and here they are below. I changed the projection and posted two different projections...but here is a look at what Fractal Terrains could do.

Hammer Projection of a Randomly generated world:



Equirectangular Projection of the same world:



Fractal Terrains can export to CC2 where you can start adding mountains, rivers, hills, and thousands of other cool symbols.


You can also reshape things in Fractal Terrains, so if someone wanted to say lower the elevation in an isthmus area to make a penensular land mass into an island...etc.


By the way I can generate these easily. Just set the parameters (for instance: Ocean%) and click the button... so if you would like me to generate like 20 different ones and then post them, we could all vote on the one we like best.

Just an idea...

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Daunte
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03/26/2006 11:35 AM  
That would be great. If you could do 20 or so maps with varying degree's of land mass and ocean we can go from there. Vote on one that everyone likes and then modify it from there.

Then import to CC2 and get some things input a little better.

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03/26/2006 11:02 PM  
The Voting Thread is up for our collective fantasy world's geography.

Here's a link to the thread.

http://www.maxminis.com/forums/topic.asp?TOPIC_ID=17758

Enjoy! Happy Voting!

Kelly Lee Phipps
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