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Grim Sergeant
 482 Posts




 | | 05/08/2006 12:17 PM |
| Ok DM's. What would you say is the wackiest PC act you have witnessed? I had two really out of the box things happen at last nights session that I'd thought I'd share. The first, and less weird was the party rogue/wizard using his sippers of spiderclimbing to position himself above the villain (a half-fire elemental bone naga surrounded by cloudkill and incendiary cloud effects. He cast enlarge person on himself, increasing his weight eightfold, then threw himself off the ceiling onto the naga, killing both of them. The second, and way out there thing that happened was an insanely powerful advanced cadavar collector/slaughterstone eviscerator amalgam was encountered later on and the parties paladin comes up with the insane plan of using a powerful fire element jewel (a minor artifact the party had just gotten from the nagas lair) and a Daern's Instant Fortress to defeat the thing. After riding up to the thing and getting trapled a few times in the process, He placed the gem on the fortress, activated it, and it instantly grew to hammer into the construct, breaking the gem and causing the mother of all explosions. The paladin dived into the fortress at the last moment and lived, though the gem and fortress were both destroyed. Our game ended with discussion of what to name the crater/soon to be lake. You couldn't slap the smile off the paladin's players face. It was magical. So what are your stories?
| | I am a leaf on the wind...Urrk!!--Wash, "Serenity" | |
| Count Dooku Commander
 4637 Posts



 New York
 | | 05/08/2006 12:22 PM |
| quote: a half-fire elemental bone naga surrounded by cloudkill and incendiary cloud effects
quote: advanced cadavar collector/slaughterstone eviscerator amalgam
And your accusing your PLAYERS of being wacky? [:D] | | Champion of the Skulk Vindicated Champion of the Twig Blight | |
| Grim Sergeant
 482 Posts




 | | 05/08/2006 12:24 PM |
| quote: Originally posted by Count Dooku
quote: a half-fire elemental bone naga surrounded by cloudkill and incendiary cloud effects
quote: advanced cadavar collector/slaughterstone eviscerator amalgam
And your accusing your PLAYERS of being wacky? [:D]
As my Player's put it, Fun with Templates. They're 11th-12th level now and ready for the cool stuff. | | I am a leaf on the wind...Urrk!!--Wash, "Serenity" | |
| orcdoubleax Sergeant
 694 Posts



 | | 05/08/2006 12:49 PM |
| The crazys act I ever saw didn't involve 6 templates or combinations of powerful magical items. It involved something far worst "Evil PCS".
The PC had just defeat a Druid and small community of halflings. Killing everyone except the children who they locked in a room.
In the process they had fought in the druid magical glad on a collection of small island connected by little wooden bridges. The catch was that the water is magically cold and would do severe damage to anyone who was knock in it. 5d6 cold damage. No-one had fallen in the water during the fight and the party did not know for sure how cold it was.
There was a chest sitting in the water that they wanted to recover, but first they wanted to test the water. One member decide to drop some rope in to see if it was cold enought to damage the rope. only one party member had any rope and he decided it was too vaulable to risk. Likewise he didn't want to give up his ten foot pole.
So instead he went and got one of the Halfling children and grabing him by the ankle dip him in achellis stlye. Making an halfling popsicle. After that they try a second one just to make sure that it was still as cold.
| | Yes I am Gelatinous.
www.gelatinousdudes.com
| |
| Dordledum Commander
 3463 Posts



 Netherlands
 | | 05/08/2006 1:26 PM |
| quote: Originally posted by orcdoubleax
The crazys act I ever saw didn't involve 6 templates or combinations of powerful magical items. It involved something far worst "Evil PCS".
The PC had just defeat a Druid and small community of halflings. Killing everyone except the children who they locked in a room.
In the process they had fought in the druid magical glad on a collection of small island connected by little wooden bridges. The catch was that the water is magically cold and would do severe damage to anyone who was knock in it. 5d6 cold damage. No-one had fallen in the water during the fight and the party did not know for sure how cold it was.
There was a chest sitting in the water that they wanted to recover, but first they wanted to test the water. One member decide to drop some rope in to see if it was cold enought to damage the rope. only one party member had any rope and he decided it was too vaulable to risk. Likewise he didn't want to give up his ten foot pole.
So instead he went and got one of the Halfling children and grabing him by the ankle dip him in achellis stlye. Making an halfling popsicle. After that they try a second one just to make sure that it was still as cold.
ahh, the joys of playing an evil character (or DM!!!). It's too bad my vampiric elven rogue (14th level) got staked by a party member. I only got to mutilate some prostitutes and slaughter a fortress full of barbarians before that.
D. | | Member of the Bearded Devils Champion of the Huge Spider (WotDQ 46/60), A New Umber Hulk (DoDe 57/60), and the Orog Fighter! | |
|  Bert the Troll Commander
 3964 Posts



 Adelaide
 | | 05/08/2006 11:42 PM |
| Funniest tale I ever heard (funnier than the gazebo) is teh story of venca's head. http://users.tkk.fi/~vesanto/link.fun/stupid.pcs.html is where i grabbed one version of it from:
quote: An Important Safety Tip!
Mark Steuer recounts this tale:
Many years ago (back when we all were still playing D & D), I ran a game where I pitted two groups against each other.
Several members of Group One came up with the idea of luring Group Two into a trap. You remember the Hand of Vecna and the Eye of Vecna that were artifacts in the old D&D world where if you cut off your hand (or your eye) and replaced it with the Hand of Vecna (or the Eye) you'd get new awesome powers? Well, Group One thought up The Head of Vecna.
Group One spread rumors all over the countryside (even paying Bards to spread the word about this artifact rumored to exist nearby). They even went so far as to get a real head and place it under some weak traps to help with the illusion. Unfortunately, they forgot to let ALL the members of their group in on the secret plan (I suspect it was because they didn't want the Druid to get caught and tell the enemy about this trap of theirs, or maybe because they didn't want him messing with things).
The Druid in group One heard about this new artifact and went off in search of it himself (I believe to help prove himself to the party members...) Well, after much trial and tribulation, he found it; deactivated (or set off) all the traps; and took his "prize" off into the woods for examination. He discovered that it did not radiate magic (a well known trait of artifacts) and smiled gleefully.
I wasn't really worried since he was alone and I knew that there was no way he could CUT HIS OWN HEAD OFF. Alas I was mistaken as the Druid promptly summoned some carnivorous apes and instructed them to use his own scimitar and cut his head off (and of course quickly replacing it with the Head of Vecna...)
Some time later, Group one decided to find the Druid and to check on the trap. They found the headless body (and the two heads) and realized that they had erred in their plan (besides laughing at the character who had played the Druid)...The Head of Vecna still had BOTH eyes! They corrected this mistake and reset their traps and the Head for it's real intended victims...
Group Two, by this time, had heard of the powerful artifact and decided that it bore investigating since, if true, they could use it to destroy Group One. After much trial and tribulation, they found the resting place of The Head of Vecna! The were particularly impressed with the cunning traps surrounding the site (one almost missed his save against the weakest poison known to man). They recovered the Head and made off to a safe area.
Group Two actually CAME TO BLOWS (several rounds of fighting) against each other argueing over WHO WOULD GET THEIR HEAD CUT OFF! Several greedy players had to be hurt and restrained before it was decided who would be the recipient of the great powers bestowed by the Head... The magician was selected and one of them promptly cut his head off. As the player was lifting The Head of Vecna to emplace it on it's new body, another argument broke out and they spent several minutes shouting and yelling. Then, finally, they put the Head onto the character.
Well, of course, the Head simply fell off the lifeless body. All members of Group Two began yelling and screaming at each other (and at me) and then, on their own, decided that they had let too much time pass between cutting off the head of a hopeful recipient and put the Head of Vecna onto the body.
SO THEY DID IT AGAIN!... [killing another PC]
In closing, it should be said that I never even cracked a smile as all this was going on. After the second PC was slaughtered, I had to give in (my side was hurting)...
And Group Two blamed ME for all of that...
So let that be a warning to you - don't let your head get cut off unless you really know what you're doing.
still laugh my butt off.
I`ll try and think of some that have happened in my games too. | | "Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit Semi-Secret sig business: "In the age of the internet attaching a famous name to your personal opinion to give more weight to it is a very valid strategy." - Benjamin Franklin Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus! | |
|  Fun Guy from Yuggoth Cthulhufnord Warlord
 11113 Posts



 Umass Amherst Baby!
 | | 05/09/2006 3:40 AM |
| The head of Vecna is one of the classics. I heard of it years ago in high school.
Weirdest act I've ever seen? It would have to be summed up with the phrase: "Don't lick the bloody tree."
We were in a fantasy/horror Rolemaster game, passing through a blaster hearth tainted with evil. The very trees and plants moaned and bled at our passing. One of the players who has a habit of doing realy stupid s#!% decided to lick one of the trees. He suceeded in warping and poisioning his flesh. My character however did the dumbest thing in the game. Our group had come across and ancient and powerfull scying stone, one left over from an elder race and elder time. My character was never the type to think things through too carefully, so he went up to the stone and asked to see Melkor. Melkor was the ancient evil infesting the campain, the woods we had encountered pervious resulted when his blood splattered the earth. My character criticaly blew his fear check and criticaly blew my corruption check. He was catatonic for several sessions and was never the same after that. Funny thing too, what with his low willpower and all, I never blew a fear check after that one. I chalked it up to having seen the face of true evil, nothing else was that scary by comparison. | | Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror. | |
|  Most Edumacated zenthrus Warlord
 5132 Posts



 SLC, UT
 | | 05/09/2006 3:46 AM |
| "Dope on a rope"
PCs enter a room in which there is a platform suspended from the ceiling via chains. There is a rope ladder allowing access. Atop the platform are dozens of gnolls. Anyone attempting to use the rope ladder get javelins tossed at them and the rope ladder hauled up rapidly and as un-gently as possible (trying to shake the intruder off the rope).
The only other method of access to the platform (PCs at the time were 4th-level and scrolls (like Fly) were impossible to attain) was to climb one of four support pillars and shimmy across horizontal support chains. The party pyromancer (Elf Wiz4 played by me [:D]) gets a grand idea. We had just acquired a wand of fireballs (2 charges when we acquired it). Tie a rope around the wizard, have the party cleric pull the rope to hoist the wizard up. Wizard fires off two fireballs. No more gnolls. Simple plan.
Plan is put into practice, cleric hauls the wizard up. Upon reaching a height at which it was viable to see well enough to aim the fireball, a dozen gnolls look over the edge and launch javelins. Fortunately, the wizard had a readied action to activate the wand as soon as he could see a gnoll. Unfortunately, the gnolls had readied actions to throw javelins at any intruders. The DM ruled they happened simultaneously so....the net result was a bunch of charred gnoll corpses, and a wizard pincushioned (to -8 hp after the d6 falling damage and the damage from the javelins) by scorched javelins.
Weird, stupid, but it somehow worked. Unfortunately, one of the party members was a fledgling bard who turned the incident into a bawdy drinking song which quickly became the most popular song in Greyhawk. | | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| thedip Sergeant
 737 Posts




 | | 05/09/2006 9:52 AM |
| What is it with hobbits and evil PCs? I was in an adventure (half orc cleric/assassin) and we went on a hobbit hunt.
After a fun time one of the characters suffered a broken leg and somehow we ended up using a hobbit as a splint. You try explaining that to the local paladin (like we had to).
Cheers
thedip | | Have/Want List | References | Email Me Pending: None Failed Trades: Thayil(he has received) | |
| maijstral Underboss
 2105 Posts



 | | 05/09/2006 11:53 AM |
| Had one player who was always trying weird things 3 come to mind that we still talk about to this day.
1) he was playing a rogue with maxed out tumble, he would always tumble through a foe to flank on the other side. The party was in a smallish room fighting a large number of cultists and he failed his tumble check,got a 1, the Dm ruled he ended up prone at the feet of the guy he was trying to tumble past. Rather than get up he stayed prone and attacked, and rather than take an AOO from anyone else in the room he spent the whole battle rolling from enemy to enemy remaining prone and attacking on his back.
2) He grappled a sorcerer that was flying away, she was in the air flying and he jumped from a rooftop to grab her, he had no way of flying of feather falling. She kept rising in the air trying to get him off until they were about 300 feet up and she dropped a fireball on herself, she had protection from fire, and this was a familar tactic. The rogue knew what she was doing so he just let go and fell away, having no way to fly or break his fall he decided to see if he could use his cloak to glide into the nearby river arguing that the cloak would slow him down and the river should negate some of the falling damage.
3) Still a rogue, always a rogue, the party was fighting a Xorn and not doing very well they were having trouble hitting the thing. The Player knew the prone rules (see above) made something much easier to hit so he was always trying to trip in battles now. He spent the entire battle trying to trip the Xorn despite our telling him it was almost impossible. An 8000 pound creature with 3 legs and half in the ground just can't be tripped, he insisted with the right leverage he could trip anything,his exact quote was " I can trip a tank", his goal seemed to be to get 2 nat 20's in a row. Now adays his new quote is "I can trip anything except a Xorn." | | | |
| forkedmoon Underboss
 1305 Posts




 | | 05/09/2006 1:04 PM |
| It wasn't so much one act but instead having a magic user who was so self deluded he thought he was a fighter despite being 5 feet 95 pounds and a strength of only 6. Each encounter the rest of the PCs had to convince him not to rush in but instead wave his practice sticks (wands).
For fun the other PCs would let local village children beat him up. | | Champion of Cyclops
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|  Bert the Troll Commander
 3964 Posts



 Adelaide
 | | 05/09/2006 10:15 PM |
| | In a scfi-fantasy realm had one character that decided he wanted to eat his victims. Raw or cooked. (he was a dogboy so....) anyway eventually he knowlingly eat some genectically unstable critters when acted as mutegens. He did end up getting fixed, but not before his gene structure started unreavveling. If he didnt find help, he was going to end up looking like a glibbering mouther :) | | "Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit Semi-Secret sig business: "In the age of the internet attaching a famous name to your personal opinion to give more weight to it is a very valid strategy." - Benjamin Franklin Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus! | |
| Fearfrost Sergeant
 518 Posts




 | | 05/09/2006 11:26 PM |
| | Not D&D but a system called Sinabar?sp? had some rule quricks that got us a good laugh. One played was hit for what would have been a fatal blow due to low life. He failed his dodge roll his luck roll and his divine intervention role. But the rules allowed for "heroic" actions (ie jump infront of the bullet). Well the next player made the roll to intercept the attack but then failed all the above rolls. Then the next guy and the next. Well the origional player ended up taking the hit and falling unconcious. That one encounter which was 2 monsters if I recall took almost an hour due to all the saves rolls heroic actions and such. Very odd system kinda fun though. | | Asystole is a stable heart rhythm | |
| IHawk Underboss
 1054 Posts



 Lisle, Illinois
 | | 05/09/2006 11:36 PM |
| This was YEARS Ago...
The party rogue was possessed by something and was told to take an artifact we had just borrowed and return it to the local bad guy. The wizard, with nothing else he could think of to prevent Dak (rog) from climing up the cliff...blasted him with a suped up spell, not even thinking that he would fall...He fell. At least he didn't take the artifact. The campaign fell apart after that encounter.
mpk | | mark - Champion of the Goblin Worg Riders | anteblue_at_yahoo_dot_com IHawk's Have/Want List | IHawk's Trade List | Completed Trades - 214 | Pending Trades - 0
| |
| Knight of the Round Table Thenameless Warlord
 12481 Posts



 The Fortress of Solitude
 | | 05/10/2006 12:46 AM |
| quote: Originally posted by maijstral
3) Still a rogue, always a rogue, the party was fighting a Xorn and not doing very well they were having trouble hitting the thing. The Player knew the prone rules (see above) made something much easier to hit so he was always trying to trip in battles now. He spent the entire battle trying to trip the Xorn despite our telling him it was almost impossible. An 8000 pound creature with 3 legs and half in the ground just can't be tripped, he insisted with the right leverage he could trip anything,his exact quote was " I can trip a tank", his goal seemed to be to get 2 nat 20's in a row. Now adays his new quote is "I can trip anything except a Xorn."
"I can trip a tank"????? This guy sounds hilarious. I want him in our playgroup. | | Over 270 successful online DDM trades. | |
| Low Key Underboss
 1231 Posts




 | | 05/10/2006 6:16 AM |
| I want that "I can trip a tank!"-guy as well!
I suppose as a DM I'm fairly lucky with my players. They tend to think before acting. But unfortunately the group does have the mandatory bloodthirsty psycho that has a nasty habit of killing people, cretures and inanimate objects seemingly randomly. So far thanks to his efforts, the PCs were forced to flee from 2 cities, wich were both burned to the ground by the troublemaker.
Next campaing I'm not allowing him to play a tiefling again. [B)] | | Champion of the Sarrukh | |
| Arandae Sergeant
 713 Posts



 UK
 | | 05/10/2006 6:31 AM |
| quote: Originally posted by Thenameless
"I can trip a tank"????? This guy sounds hilarious. I want him in our playgroup.
Can he be rented? [)]
The strangest thing in any of my games came from my own character (an elven bard) in a game of Middle Earth Roleplaying Game (MERP). We had only just started playing it, and were trying to get to grips with the wide variety of skills each character possessed - i.e. we were trying out every skill as often as humanly possible. There had been no actual combat situations yet, and we came across a herd of deer - the closest thing to combat so far. We were hungry, and I decided that my bard should try one of his skills to lure one of the deer towards us, in order to kill it and make a tasty meal(and me, a vegetarian!). My bard attempted to 'mimic' a deer mating call. My roll was so appalling that the DM decided that he had accidentally reproduced a call denoting extreme and immediate danger. All the deer stampeded, and one headed straight for the bard. One session into the campaign and my bard was in a coma with an uncountably large number of broken bones. (Under the weird xp system of MERP, sustaining the most serious category of a critical hit gave the bard so many xp that it took the others many sessions to catch up, even though my bard was too injured to do anything at all!) | | Champion of the Bodak.Knight of the Aboleth.Squire of Gnomes. Friend of (Non-Ugly) Fey. Anti-Champion of the Fozzie Bugbear Strangler (Demonweb 32/60). Called Shots- Blood War: Green Slaad (53/60), Night Below: Kuo-Toa Whip (55/60), Demonweb: Aboleth, Feywild: Fire Beetle, Next Icon: Gargantuan Jotunheim Frost Giant | |
|  B Underboss
 1189 Posts




 | | 05/10/2006 7:05 AM |
| | Tell them about the wooden shoes, grim [:D] | | Do not go gentle into that good night, Old age should burn and rave at close of day; Rage, rage against the dying of the light.--Dylan Thomas
| |
| notserious Sneak
 117 Posts




 | | 05/10/2006 8:34 AM |
| In a rolemaster campaign that had a very Celtic, story-telling feel to it, our character (who, with the exception to the elven bard, were more suitable for a game of Doom than celtic story telling) were trying to enter a portal into the faerie realm. It was guarded by a giant who kept telling us that none could enter except through him and then trying to eat us. After fighting and dodging and realizing that he is nigh invulnerable (including a funny bit where we through a chicken at him (would make a good second story of wacky things done) we FINALLY figure out the the giant means that by 'eating us' we get into the faerie realm. Still a little uncomfortable with letting a giant eat him, the party's dwarven fighter has manouevered behind the giant and, with the player mimicking tightening his helmet strap, declares "I have ranks in spelunking" and proceeds to enter the faerie realm from the other end of the giant. The same group of players had had a party christened "the shit hawks" by the gm for their prediliction for crawling through sewers. Without breaking stride at the "I have ranks in spelunking" comments, the gm immediately named us "Shit Hawks II".
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| Grim Sergeant
 482 Posts




 | | 05/10/2006 9:33 AM |
| quote: Originally posted by B
Tell them about the wooden shoes, grim [:D]
I'll let you tell that one. | | I am a leaf on the wind...Urrk!!--Wash, "Serenity" | |
| The Great Choco Monster Ghendar Warlord
 13069 Posts



 Mud Lick, Kentucky
 | | 05/10/2006 10:23 AM |
| Weirdest PC moment? You there Paul?
How about a certain Gnome wizard, casting invisibility on himself, picking up a dead Grell and making it appear as if the grell was still alive and floating down a dungeon corridor. Then, throwing said dead grell, hitting another grell and CRITTING it with a natural 20!!!
Yes, true story | | WotC - making me wish more and more every day for a return to the TSR days. :( I fought the snark and the snark won. I'm baaaaaaaaaaack!
Some of my favorite Maxminis quotes I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220 G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM
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| Lachlarlan_the_Mad Sergeant
 470 Posts




 | | 05/10/2006 10:27 AM |
| In a recent game, I summoned a celestial monkey, told it to pluck a fruit vine. When it did, it ended up nearly destroying an entire stone room.
Summoned monkeys have their uses. (Otherwise would have been one of the PCs that was blown to bits along with the room) | | Champion of the Mimic; Knight of the Caryatid Column Called Shots: Unhallowed - Tomb Mote Vindicated Called Shots: Blood Wars - Solar Aberrations 60/60, Deathknell 60/60, Angelfire 60/60, Underdark 60/60, Wardrums 60/60, WotDQ 60/60 | |
| Elucidus Skirmisher
 30 Posts




 | | 05/10/2006 1:16 PM |
| "Hung Jury"
In Jai's campaign I was playing a human, there was a dwarf, a human ranger and a human mage (a sort of human mage anyway). Anyhow, we were in this cavern and had to try and jump from platform to platform, well the dwarf was unable ot jump, so the ranger ties an end of the rope to her waist, I tied an end to mine and the dwarf makes his jump. Well he didn't make it, actually, so failing my strength check, while the ranger made hers, I got pulled straight off the ledge. The dwarf hung on, but I fell 40' straight down to hit the side of the pillar we were standing on. This fall was enough to knock me unconscious. What's worse is we were so low level no one else even had a cure potion. So they didnt' wait for me to wake up before continueing on, they left me laying ont he pillar. I believe the mage opted to stay behind. It was non-lethal damage so I receovered fairly quickly, copmparatively, and didn't know I was ever left, they were back and waiting for me. | | Everyday I think people can't get any stupider, and every day I am proven horribly wrong! | |
| Elucidus Skirmisher
 30 Posts




 | | 05/10/2006 1:28 PM |
| "The incredible flying halfling"
There were a couple of more. I was a halfling cleric moving through a cavern witht he party along a thin ledge trying not to fall. These strange stone winged creatures about medium size decided to attack. I hjad cast darkvision earlier. Good thing, because the rest of the group end up in the drink a 100 or so feet down. So I am standing there, having no idea what happened to everyone else, with two of these things look at me. I brace myself for the comming attack as one turns my way and as it attacks I dive straight for it. Its momentum slams us both into the wall behind me and it starts to go through the wall, but I manage to hang on with my gargantuan strength. :) I then managed to control it with some amazing ride chacks and ended up getting control of it. I flew the thing down towards the water and rejoined my party. I eventually dismounted, the DM told me later if I wanted I could have trained the thing.
"Fighter Flambe'" We were facing a giant plant thing, dont' remember exactly what and we were getting our buts kicked, one guy down, one eaten and the fighter has the brilliant idea to pour some oil on himself, set himself on fire and get eaten. The plant eats him and doesn't look to be any more worse off. It then turns on me (the halfling cleric) and the bard. We look at each other and at the same say "Do something." We both ended up casting a minor spell and it died. We then proceded to dig out the party from its belly, including the chared and not so happy fighter.
good times. | | Everyday I think people can't get any stupider, and every day I am proven horribly wrong! | |
| Qapla Sneak
 82 Posts




 | | 05/10/2006 4:53 PM |
| Well seeings how I am the one who normally got our parties in trouble I have a lot of these I can dish out but I can't remember any of them [:(]
One that I am recalling is a Dwarven Cleric who had a handle made into his plate mail so he was a portable battering ram / holy symbol. I worked well until they started sticking me thourgh portals. In goes the dwarf, out comes a charred dwarf.
When I remember tham I'll let you guys know. | | Champion of Silver Dragons, Minsc & Boo!
And now Champion of B-Wing Fighters.
"There be safety in numbers, and I am two or three at least!" | |
| The Defenestrator AesophDarkfable Warlord
 5628 Posts




 | | 05/10/2006 7:23 PM |
| quote: Originally posted by Arandae
[quote]Originally posted by Thenameless
"I can trip a tank"????? This guy sounds hilarious. I want him in our playgroup.
Can he be rented? [)]
Oh god if I could find a way to get money for him that would rock. Yes, yes he can be rented! | | Im out- find me on Hordelings if you want to chat. | |
| Zeb Underboss
 2027 Posts




 | | 05/10/2006 11:48 PM |
| quote: Originally posted by Arandae
quote: Originally posted by Thenameless
"I can trip a tank"????? This guy sounds hilarious. I want him in our playgroup.
Can he be rented? [)]
The strangest thing in any of my games came from my own character (an elven bard) in a game of Middle Earth Roleplaying Game (MERP). We had only just started playing it, and were trying to get to grips with the wide variety of skills each character possessed - i.e. we were trying out every skill as often as humanly possible. There had been no actual combat situations yet, and we came across a herd of deer - the closest thing to combat so far. We were hungry, and I decided that my bard should try one of his skills to lure one of the deer towards us, in order to kill it and make a tasty meal(and me, a vegetarian!). My bard attempted to 'mimic' a deer mating call. My roll was so appalling that the DM decided that he had accidentally reproduced a call denoting extreme and immediate danger. All the deer stampeded, and one headed straight for the bard. One session into the campaign and my bard was in a coma with an uncountably large number of broken bones. (Under the weird xp system of MERP, sustaining the most serious category of a critical hit gave the bard so many xp that it took the others many sessions to catch up, even though my bard was too injured to do anything at all!)
Reminds me of a song..."Grandma got run over by a reindeer" [}:)][)]
I have two as well...
While stationed in Japan, I ran a motley crew of players. One of them always rolled up characters that were abnormal: hence his goblin druid. Said goblin druid had a personality quirk of planting pumpkinseeds like Johnny. Mr. Gobbie Pumpkinseed also had an intel of 6. Generally, he was somewhat useful, but during a battle with a giant acid-spitting slug, several party members were nearly melted while he was happily planting pumpkinseeds in the same cavern (yes cavern, no light, no rain, no plant growth, and no brains either). The remaining players killed him for spite.
During a seafaring campaign, our party of intrepid adventures sailed into port after tangling with a pirate ship. The party's ship was in need of refit and more crew members. Enter the new player (some guy that one of the other players had brought along). The new player decided to play a pterodon saurial. Most of the players were thinking that he could be very useful in this type of environment. After an hour of creating a character, the scene of a badly damaged ship entering port is set. He promptly flies down to the rail of the ship and lands on it. The PCs own the ship and they freak out and attack. At this point the new guy realizes that he cannot speak the common tongue because of some saurial physiology issue. He is promptly killed and eaten by the PCs and crew (they thought he was game). That player never returned... | | Email Offers | Trade History Champion of the Frost Giant Jarl "Pray that you meet death standing on your feet, rather than on your knees." | |
|  Bert the Troll Commander
 3964 Posts



 Adelaide
 | | 05/11/2006 7:09 AM |
| Not really weird except in the sense of freaky odds. A friend just reminded me of one campaign, where I was playing for a change. It was a darksun realm, I was playing a Templar, and had a thrikeen and Elf gladiator. The Elf gladiator in the group managed to get a vorpal blade like thing. And into nearly (well at least four) major battle against end dudes, he would draw his blade, run into the fight and fumble. The DM had a home brew fumble chart, and on another 1 on d20, the vorpal blade sliced off one of his limbs. So he became notorious for slicing n dicing himself rather than foes. | | "Mutton yesterday, mutton today, and blimey, if it don't look like mutton again tomorrer." Bert the Troll - The Hobbit Semi-Secret sig business: "In the age of the internet attaching a famous name to your personal opinion to give more weight to it is a very valid strategy." - Benjamin Franklin Champion of Epic Lolth, Orcus, & Demogorgon and bring us Asmodeus! | |
|  B Underboss
 1189 Posts




 | | 05/11/2006 7:43 AM |
| "The Shoe is mightier than the Warlock"
This episode happened in an old 2nd edition campaign of Grim's. It started out as a normal "european" fantasy campaign, but due to the combination of portals and thieves it became an oriental campaign for a while. I was playing a paladin/samurai, and we also had a thief/monk, an archer, and one player who would end up killing himself pretty often...so he was the other guy. When we arrived in the oriental land we started seeking out masters, and learning all kinds of cool martial arts. I gave up my sword and began using two Bokken (wooden swords) to deal non-lethal damage. The big-bad-evil-guy was a high level warlock who had made a pact with an evil god to make himself immune to weapons. He demonstrated this by shoving a dagger through his heart and then laughing at us.
We did not know it at the time, but his pact didn't make him immune to all weapons.
We eventually get caught up in the resistance movement (oh, the BBEG had an army and was in the process of taking over the world), and we were sent to retrieve a magic flute that was in a temple in the main city that he ruled over.
So, we get to the city dressed as members of his army, and we're told at the gate that no weapons are allowed. Fine. We give up our weapons, and enter the city. We located where the flute is being held, and figure that we need a diversion for out thief/monk to sneak in and get it.
At this point the BBEG comes parading down the street with minions in tow, and proceeds to browbeat the peasants nearby. Then he punches a little girl. Remember, this is a high level wizard who has signed a pact with a god to make himself immune to harm. He has horns and everything. We don't have any weapons.
I charge.
The monk takes this opportunity to walk into the temple, ask a monk if this is the magic flute of whatchamacallit, pick up the flute, and jump out the window.
I hit the BBEG like a ton of bricks, grab his robe and hook it over his horns hockey style, and start beating him with my wooden shoe. He starts screaming like a little girl. It turns out that only wood can harm him. We didn't know that until now. I take off my other wooden shoe and start fighting two weapon style with my shoes. I end up knocking him unconscious while half of his army stared at me with slack jaws.
Suffice it to say, he lost all respect from his army and was run out of every town that he controlled by peasants with sharpened sticks.
I still laugh at the memory of Grim's face when I told him I started beating him with my wooden shoes. [:D] | | Do not go gentle into that good night, Old age should burn and rave at close of day; Rage, rage against the dying of the light.--Dylan Thomas
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| Janos M. Underboss
 1015 Posts



 Hamburg / GErmany
 | | 05/11/2006 7:56 AM |
| The weirdest PC Act I've witnessed was a gnome who get kicked out of a city and want to bluff the cityguards by changing his form to a Werebear...
| | My Haves and wants: http://www.maxminis.com/hw_list.asp?user=Janos_M.
Champion of Elan Psions
Proud Owner of the "Aura of cursed dice" | |
| orcdoubleax Sergeant
 694 Posts



 | | 05/11/2006 8:59 AM |
| Just a quick one from a recent game:
The PC's are in a LN nation that is sliding towards LE. There is a group know as "the Reach of the Crown" that is sort like a secret police.
The party is in the army and the 1st level rouge is frustrated with his failed gather Information checks to find someone to buy thieves tools off. So he goes off to the headquaters of the "Reach of the Crown" and tries to bluff them into giving him Masterwork Thieves tools.
I was very kind and they edventualy let him go. | | Yes I am Gelatinous.
www.gelatinousdudes.com
| |
| Grim Sergeant
 482 Posts




 | | 05/11/2006 9:56 AM |
| quote: Originally posted by B
"The Shoe is mightier than the Warlock"
This episode happened in an old 2nd edition campaign of Grim's. It started out as a normal "european" fantasy campaign, but due to the combination of portals and thieves it became an oriental campaign for a while. I was playing a paladin/samurai, and we also had a thief/monk, an archer, and one player who would end up killing himself pretty often...so he was the other guy. When we arrived in the oriental land we started seeking out masters, and learning all kinds of cool martial arts. I gave up my sword and began using two Bokken (wooden swords) to deal non-lethal damage. The big-bad-evil-guy was a high level warlock who had made a pact with an evil god to make himself immune to weapons. He demonstrated this by shoving a dagger through his heart and then laughing at us.
We did not know it at the time, but his pact didn't make him immune to all weapons.
We eventually get caught up in the resistance movement (oh, the BBEG had an army and was in the process of taking over the world), and we were sent to retrieve a magic flute that was in a temple in the main city that he ruled over.
So, we get to the city dressed as members of his army, and we're told at the gate that no weapons are allowed. Fine. We give up our weapons, and enter the city. We located where the flute is being held, and figure that we need a diversion for out thief/monk to sneak in and get it.
At this point the BBEG comes parading down the street with minions in tow, and proceeds to browbeat the peasants nearby. Then he punches a little girl. Remember, this is a high level wizard who has signed a pact with a god to make himself immune to harm. He has horns and everything. We don't have any weapons.
I charge.
The monk takes this opportunity to walk into the temple, ask a monk if this is the magic flute of whatchamacallit, pick up the flute, and jump out the window.
I hit the BBEG like a ton of bricks, grab his robe and hook it over his horns hockey style, and start beating him with my wooden shoe. He starts screaming like a little girl. It turns out that only wood can harm him. We didn't know that until now. I take off my other wooden shoe and start fighting two weapon style with my shoes. I end up knocking him unconscious while half of his army stared at me with slack jaws.
Suffice it to say, he lost all respect from his army and was run out of every town that he controlled by peasants with sharpened sticks.
I still laugh at the memory of Grim's face when I told him I started beating him with my wooden shoes. [:D]
Things like this remind me why I love to DM this game. | | I am a leaf on the wind...Urrk!!--Wash, "Serenity" | |
| Username Warlord
 5692 Posts




 | | 05/11/2006 10:15 AM |
| | Shoe story = [:D][:D][:D] | | Originally posted by Schooly_D Username - he deals in minis Champion of Lhesh Haruuc Shaarat'kor | |
| DNDJUNKIE Sergeant
 498 Posts




 | | 05/11/2006 4:59 PM |
| dont know if this is weird enough but sure was messed up. we had a wizard/theif that loved to throw fireballs around. we also had a ranger that was always on his case for burning up the woods. one evening while camping out the ranger is on watch and becomes surronded by a group that had been chasing us. the wizard decides this is a great time to take care of the ranger and the group at the same time. he tells the dm that he is centering a delayed fireball (from scroll) on the ranger. but he wants it to wait long enough so he can get with in range of the group to lute the bodies. the dm has him point on the map where exactly he intends to be when this fireball goes off. he points to about ten feet from the blast center. he ended up blowing the ranger, the group and him self up with this fireball. he and the ranger did live through it with the help of the cleric. but the ranger was severly scared and now has to walk around with a leather mask. | | MY H/W LIST: http://www.maxminis.com/hwlist.asp?user=DNDJUNKIE HERE IS MY NEW TRADE REF LIST : http://www.maxminis.com/forums/topic.asp?TOPIC_ID=13587
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| Qapla Sneak
 82 Posts




 | | 05/11/2006 5:20 PM |
| I was playing a game where there was a good group and a bad group. I was on the good side and it was supposed to end with a final battle between good and evil. This was the first game for one of the players and he couldn't play to his alignment of NG. He was playing CN/CE. Well at one point we were drawing cards from a DoMT and I got the death card. Woo hoo Dread Wraith. I knew I had no chance as I was an Archer and sucked in melee combat. My friend the Wizard joined in the fight and got one of his own to deal with. The new guy swung and missed and by the next round he was the only one alive and the wraith's disappered. Then he took all of our stuff, left the bodies and went to town to buy a lot of tattoos for himself. Me and my friend made up new characters thinking of revenge. We finally got to kill him and he joined the Evil side where he promptly died many a time. There was one time where he was playing some sort of shapechanger and one of the other players told the DM that he was gonna screw somthing up and get killed. Well after fighting some sort of shapchanging creature and killing it he (without letting anyone know) changed shape to the form of the creature they had just killed. He was instantly attacked and killed by his other party members thinking he was a monster. Glad he's not around anymore.
| | Champion of Silver Dragons, Minsc & Boo!
And now Champion of B-Wing Fighters.
"There be safety in numbers, and I am two or three at least!" | |
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