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Subject: Tomb of Horrors poll (small spoiler)

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Dordledum
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05/23/2006 1:46 PM  
Hi all,

There is now a poll on the wotc-website about amount of Player Deaths in Tomb of Horrors. I'm currently halfway the adventure as a DM and none of my players have died yet, but I had to tweak down the mutated gargoyle (those stats were ridiciulous for its CR) quite a bit. Any experiences on your side?

D.

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zenthrus
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05/23/2006 6:20 PM  
Original Tomb of Horrors? Or something updated?

With the original Tomb of Horrors I've either seen TPK or very limited numbers of deaths. All depends on the players (dumb players die quickly).

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05/24/2006 2:33 AM  
Total slaughters both times I went through it. However, the second time, I just didn't enter. The whole thing "felt" wrong when we saw the doors and such. So, my cleric suddenly "sprained" his ankle, and couldn't "walk" into the dungeon.

I told the others to go on. They knew where I'd be. Well, I waited for 4 days, and none of them reappeared. So, I went back to town and met their replacements. [}:)]

I got a bunch of XP, too. Killing stuff in the wild was fun! Ogres, a couple of trolls, even a hill giant wandered by on the trip back. Funny how they don't stand up real well when you smack 'em upside the head with a flame strike....

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prchamb
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05/24/2006 1:36 PM  
If you are tweaking down anything, you are missing the point of the module. PCs are supposed to die. Preferably many times. :)

I ran the module just before Halloween last year for my group. The Sphere of Annihilation did it's job very well.


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05/24/2006 1:58 PM  
quote:
Originally posted by prchamb
The Sphere of Annihilation did it's job very well.



LOL, how aptly named!

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Count Dooku
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05/24/2006 2:16 PM  
quote:
Originally posted by orcmonk220

quote:
Originally posted by prchamb
The Sphere of Annihilation did it's job very well.



LOL, how aptly named!


The Sphere of Annihilation in the Devil Mouth?
I have heard many stories about how that thing killed whole partys.
HOW?
After the first guy sticks his hand or head in the mouth and he disintigrates...dont the rest of the party catch the hint?

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orcmonk220
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05/24/2006 2:20 PM  
quote:
Originally posted by Count Dooku

quote:
Originally posted by orcmonk220

quote:
Originally posted by prchamb
The Sphere of Annihilation did it's job very well.



LOL, how aptly named!


The Sphere of Annihilation in the Devil Mouth?
I have heard many stories about how that thing killed whole partys.
HOW?
After the first guy sticks his hand or head in the mouth and he disintigrates...dont the rest of the party catch the hint?




A party of low-intelligence Barbarians don't.

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zenthrus
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SLC, UT

05/24/2006 2:42 PM  
quote:
Originally posted by Count Dooku
After the first guy sticks his hand or head in the mouth and he disintigrates...dont the rest of the party catch the hint?


You'd be surprised at how imbecilic foolish PCs are sometimes [:D]

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Pale Rider
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05/24/2006 2:49 PM  
Meh. Tomb of Horrors always left me cold as both player and DM. Maybe as a one-shot but in a long running campaign? No thanks.

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Venport
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05/24/2006 2:56 PM  
is there a 3.0-3.5 verson of this?

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05/24/2006 3:31 PM  
quote:
Originally posted by Venport

is there a 3.0-3.5 verson of this?



Yeah... a free downloadable updated version was put on the Wizards site. Along with White Plume Mountain and soon to be joined by expedition to Barrier Peaks.


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Venport
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05/24/2006 3:35 PM  
Way cool i will have to check that out

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Count Dooku
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05/24/2006 4:18 PM  
I agree its fun as a 1-shot...not as part of a campaign.

"Oh you guys it 9th level? OK make a copy of your sheets. This isnt part of the campaign...But I'd like to see how long you guys live inside THE TOMB OF HORRORS! Mua ha ha!
If you live ill let you keep the treasure and experiance (like you'll survive he he)."

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PaSquall
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05/25/2006 10:47 AM  
That was long ago...
Original tomb of horrors : 1 or 2 deaths (don't recall exactly). 1 of them was the juggernaut, and maybe acererak for the 2nd one.

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Dordledum
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05/25/2006 11:50 AM  
quote:
Originally posted by Count Dooku

quote:
Originally posted by orcmonk220

quote:
Originally posted by prchamb
The Sphere of Annihilation did it's job very well.



LOL, how aptly named!


The Sphere of Annihilation in the Devil Mouth?
I have heard many stories about how that thing killed whole partys.
HOW?
After the first guy sticks his hand or head in the mouth and he disintigrates...dont the rest of the party catch the hint?




well, I'd guess my party is just careful. After they detected that it eminated strong necromantic magic they just went the other way. And if an 8th level monk falls down the 100 ft. oubliette he won't get killed. If you have a rogue with a decent search skill and someone with detect magic in the party, it seems like a survivable adventure.

As mentioned before: I only didn't agree with the extreme powerfulness of the mutated gargoyle: 6 attacks for +24/+24/+24/+24/+20/+20 with rend and at least 2d8+9 per attack? Add 199 hp and DR 10/bludgeoning and magic? That's sick IMHO. Thank god for the magic missiles and searing lights my party had prepared.

I am running the 3.5 version as part of an ongoing campaign, so I'd aprreciate some of my players to survive the ordeal.

D.

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kyrin
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05/25/2006 11:55 AM  
quote:
Originally posted by Count Dooku

quote:
Originally posted by orcmonk220

quote:
Originally posted by prchamb
The Sphere of Annihilation did it's job very well.



LOL, how aptly named!


The Sphere of Annihilation in the Devil Mouth?
I have heard many stories about how that thing killed whole partys.
HOW?
After the first guy sticks his hand or head in the mouth and he disintigrates...dont the rest of the party catch the hint?




Well, I think the effect is indistiguishable from teleportation, and other portals allow you to move around the Tomb that way.

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05/30/2006 12:01 PM  
I got a chance to DM this adventure on my vaction trip back home. I didn't have a single PC death (although a few close calls). Although the players did manage to lose all their clothing and one of them ended up changing genders and ailment. The players also somehow manage to skip 3/4 of the rooms with combination of luck, and some out the box thinking.

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Amurayi
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06/02/2006 11:50 AM  
The Tomb of Horrors might be deadly for a bunch of Level 1 to 4 chars. But it has far too many hints inbuilt so you can survive it easily. No deaths here. I even had to make it harder as I felt my players were getting bored (they were level 10 at the time).

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06/02/2006 5:28 PM  
ok, I'm going to play newb, and ask where you find this tomb of horrors? I saw the poll on Wizard's site, but I have never heard anything about it, or seen it on shelves. Can you enlighten me, as my players are getting on my nerves, and they may have to die. LOL

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nyjastul69
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06/04/2006 8:37 AM  
quote:
Originally posted by zhanteel

ok, I'm going to play newb, and ask where you find this tomb of horrors? I saw the poll on Wizard's site, but I have never heard anything about it, or seen it on shelves. Can you enlighten me, as my players are getting on my nerves, and they may have to die. LOL



I think this is what they're refering to.

http://www.wizards.com/default.asp?x=dnd/oa/20051031a



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Ghendar
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06/04/2006 1:10 PM  
quote:
Originally posted by prchamb

If you are tweaking down anything, you are missing the point of the module. PCs are supposed to die. Preferably many times. :)





True dat!
The whole point of tomb of horrors is to kill pcs. It's brutal

I don't think I'd run it as part of a campaign. More of a one shot adventure to me.

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prchamb
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Charlotte, NC

06/05/2006 4:00 PM  
quote:
Originally posted by kyrin

quote:
Originally posted by Count Dooku
The Sphere of Annihilation in the Devil Mouth?
I have heard many stories about how that thing killed whole partys.
HOW?
After the first guy sticks his hand or head in the mouth and he disintigrates...dont the rest of the party catch the hint?


Well, I think the effect is indistiguishable from teleportation, and other portals allow you to move around the Tomb that way.


I have a history of dealing with forced teleportation effects after the rest of the party finishes a room, so the party just assumed it was a teleporter. [:D]


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06/09/2006 11:32 AM  
Sorry but where is the "Tomb of Horrors" brutal? Right at the beginning you get this long puzzle text which clearly gives a hint to every hidden exist which is really not hard to figure out.

Exept for the chessy endfight the dungeon is a picknic. :)



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