| Author | Messages | |
zhanteel Sneak
 173 Posts




 | | 08/14/2006 7:44 AM |
| Ok, so my group got together last night after about a month of being unable. Overall a really good session. There was one moment in particular that really took the focus, and I want to share it with you. I think it's kind of a "you had to be there" moment, but at the time we were all in tears laughing so hard. To set the scene, my group has recently entered a fortress to stop a ritual summoning of a big baddie. They had cleared out the first few rooms, and were continuing their trek. They entered a kitchen/galley room, and there stands a lovely elf maiden, toiling over a massive cooking pot. When she sees the party, she starts crying and asking for mercy. The party enters, and our cleric (the centerpiece of this story) moves in and slaps the woman to allieviate her hysterical behavior. It actually causes the elf to grow more upset, and she drops to the ground begging for her life. At this point the party works to calm the woman down, and she explains she's a princess that was abducted when her caravan was raided moving through the area. She's been held here and forced to cook/clean for a week. She's relieved to see she's being rescued, and asks the party if they will help escort her out. Which sparks some discussion. The cleric feels that this woman is evil, though the party's sense of her motive showed no deception. The first thought is that the elf looks very similar to the cleric, and plan one is to have the elf give her clothes to the cleric, and then return home alone dressed only in bed sheets found earlier. However, this plan falls through as they realize that the cleric is just too different, and the elf is more than reluctant to go out into the wilderness alone dressed only in bed clothes. Plan two comes from the cleric, who suggests the best course would be to move the elf to a storage room, and put her in a barrel. Debate ensues as to why this is the best course, and at some point the cleric suggests this helps protect the elf from being discovered, and protects the party from the elf, should she turn out to be evil. This raises eyebrows, but the cleric clarifies she means to nail the barrel shut. This created a bout of roaring laughter, as our chaotic good cleric suggested entombing a slave in a barrel for safe keeping. She felt that this plan was a very logical idea, and felt it in no way conflicted with her good nature. Even when pointed out that if the party died, this poor elf would starve to death in a barrel in a storage room. Which brings me to my question. I would like to hear people's opinion on the "goodness" of this act. Our cleric has a history of making some controvercial "good" decisions, such as killing a goblin prisoner because she feared others in the party might torture him. I didn't rule on whether the barrel plan was good or evil, but instead opted to issue a written warning in the form of "Worst good ever!" on her character sheet. After much debate, it was decided to hide her in the pantry instead, which unfortunately held two bearded devils, and the elf turned out to be a night hag in disguise. The party really went nuts when they opened the panty and saw those guys sitting in there. However, for the purpose of this debate, remember they believed they were working with a legit slave. | | "Call no man happy til he is dead" -E Cobham Brewer | |
| Ethandrul Warrior
 299 Posts




 | | 08/14/2006 8:16 AM |
| There was so much more to it! First of all, the cleric was played by my paranoid wife who assumes (often correctly) that every maiden in distress is evil. Not only is she a cleric, she is a human cleric of Corallan Latherion - Reincarnate rocks. A third option ( presented by my Nuetreal Druid)- was to hide her under some bed sheets in the pantry. - hey, at least there was more leg room in there. A huge debate insues and my wife (who is VERY opinionated) threatens to flip the table and never play again- we finally decide (sensibly explaining that the girl might die) she agrees to hide the woman in the pantry. The barbarian opens the pantry- hoping to find some yummy jam and POW!!! Bearded devils! 2 of them! Now, we had been in that kitchen for AT LEAST 10 minutes. Any alarm set off was done an hour before- so for the life of us- we can't figure out what the heck these bearded devils are doing in a pantry! It's sort of like opening your fridge and seeing 2 badgers eating your breakfast sausage.So we start fighting the devils, while asking the fiends- why were you in there? is there a pit to hell in there? is there yummy devils food cake? Well, we finally made the assumption that someone in charge decided to hide treasure in the last place adventurers would look for it- the pantry- and just in case he stationed 2 bearded devils to kill anyone who did...of course this tactic made us suspicious- so the LARGE BARREL we found full of unassuming dried dung beetles- got thuroughly searched...who hides royal septers in their refidgerator?- oh, after we killed the night hag, we didn't bother stuffing her corpse in a barrel. My wife will be smug all week. Thanks Red Hand of Doom! | | Want a great deal on Minis? www.miniature-giant.com 26% off msrp, free shipping! coupon code loyal2MGff to get 2.95 off any order of 25.00 or more! Tell them ethandrul sent you and we both get 5% store credit !! | |
| Malin Lug Sergeant
 742 Posts




 | | 08/14/2006 10:16 AM |
| Well, I really don't see that as a good act. It is like chaining
a prisoner to a wall so you don't have the inconvience of having to
protect them. A while back, we were confronted by a Paladin that
we knew surounded by 3 trumpet archons. (Well beyond our CR if
they turned out to be hostile in any way.) Completly on a hunch
with a clue from an NPC 3 game sessions earlier, I walked up and
attacked the trumpet archons (I am NG.) I caught them completly
by surprise and killed two of them instantly (they weren't archons, but
hags in disguise.) It was a tricky situation and there was alot
of talk about whether or not I was acting my alignment. It is a
tough line to walk. Chaotic Good shouldn't be able to do anything
they want. I would probably put a check mark next to the good
part in her alignment and if she gets too many of them (entirely
subjective of how many) I would move her to Chaotic Neutral.
| | "Are you not entertained?" 
Champion of the Common Bar Wench
| |
| zhanteel Sneak
 173 Posts




 | | 08/14/2006 10:58 AM |
| [QUOTE]Malin Lug wrote Well, I really don't see that as a good act. It is like chaining a prisoner to a wall so you don't have the inconvience of having to protect them. A while back, we were confronted by a Paladin that we knew surounded by 3 trumpet archons. (Well beyond our CR if they turned out to be hostile in any way.) Completly on a hunch with a clue from an NPC 3 game sessions earlier, I walked up and attacked the trumpet archons (I am NG.) I caught them completly by surprise and killed two of them instantly (they weren't archons, but hags in disguise.) It was a tricky situation and there was alot of talk about whether or not I was acting my alignment. It is a tough line to walk. Chaotic Good shouldn't be able to do anything they want. I would probably put a check mark next to the good part in her alignment and if she gets too many of them (entirely subjective of how many) I would move her to Chaotic Neutral. [/QUOTE] I agree with the check idea. Right now she's got one (circa the "Worst Good Ever" notation on her sheet). I probably should have talked with her earlier too, when she killed a goblin prisoner, while the rest of the party fought off a group of hobgoblins, because she feared it might be tortured after the fight. Then there was the other woman that they encountered during an evacuation that she was sure was evil, and so called for her summary execution. That was borderline, as that woman did show evil under a dectect evil (though I would feel better if the murder calls came after the check, instead of before). Given all the above, I considered forcing a change to CN, but since she is still really upset over her shift from elf to human (circa reincarnation), I used her new humanity as a punishment (she argued her god would allow her to remain elf despite the spell mechanics, but I ruled that her god felt she needed to learn some lessons about being a cleric in his service). | | "Call no man happy til he is dead" -E Cobham Brewer | |
| Skyscraper Sergeant
 659 Posts



 Montreal
 | | 08/14/2006 11:09 AM |
| Would the elf maiden (assuming she was one) have accepted to be
enclosed in the barrel? Probably not. I know i wouldn't, i'd
rather take my chances with... well, whatever, i'd rather take my
chances than allow a bunch of unknown adventures to entrap me worse
than i was. Consequently doing so against her will would not be a
very kind thing to do, would it?
Usually, putting yourself in the place of the person who's going to
suffer the questionable action, gives the response as to whether it's a
good action or not. Machiavel once said "the end justifies the
means". From there spawned the expression "machiavelic". If in
trying to do good, you do evil, you *are* doing evil however you look
at it.
Back to this case, the adventurers had a multitude of choices (although
they were only thinking of a few), and one of them was to emprison the
elven maid in the barrel.
Now, about the two bearded devils in the pantry (and notwithstanding
the relevant question of what the heck they're doing there), i'll say
that *that's* evil....
Sky | | The wise man doubts often. The ignorant, sometimes. The fool, never. | |
| Lachlarlan_the_Mad Sergeant
 470 Posts




 | | 08/14/2006 1:53 PM |
| I am of the firm opinion that all adventurers, regardless of what alignment is listed on their character sheet, are the purest form of evil. Think about it. How many adventurers go traipsing through the countryside killing whatever crosses their path, taking said creature's valuables after the fight, and leave the corpse to the wolves? Everyone says kobolds are "evil." When, honetly, was the last time you witnessed a kobold commit an evil act? Most of the time when an adventurer kills one, it was simply guarding its home, possessions, and family. No, adventurers are the true evil in the world. Villains, therefore, must be the true heroes. The only way to keep an adventurer from murdering countless monsters just for their treasure and "exp" is to kill them first, and that is exactly what the "villains" are attempting to accomplish. The above is a satire and shouldn't be taken seriously. | | Champion of the Mimic; Knight of the Caryatid Column Called Shots: Unhallowed - Tomb Mote Vindicated Called Shots: Blood Wars - Solar Aberrations 60/60, Deathknell 60/60, Angelfire 60/60, Underdark 60/60, Wardrums 60/60, WotDQ 60/60 | |
| salmander Sneak
 140 Posts




 | | 08/14/2006 3:48 PM |
| | I don't have a problem with the putting the slave in the barrel. I look at the motto of Chaotic Good being "As long as the greater good is served, the ends justify the means". Abortion clinic bombers are Chaotic good, because they believe they are killing evil to protect the the good unborn. If a few innocents get caught in the crossfire, so be it. (NOTE: I don't follow this philosophy). If the Cleric thinks that the slave may hurt their chances to defeat the evil, then it is justified to to put them somewhere they can't hurt them. IMHO. | | Beware the Were-Lady bug (Hybrid Form)! Champion of Aspect of Vecna Champion of Succubus-VINDICATED Successful trades: Gausse, Count Dooku, Aussie Jim, ehren37, jedijon,CrescentHawk,djtool,callidusx3,rtcmc
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|  zenthrus Commander
 4591 Posts



 SLC, UT
 | | 08/14/2006 5:01 PM |
| [QUOTE]salmander wrote I don't have a problem with the putting the slave in the barrel. I look at the motto of Chaotic Good being "As long as the greater good is served, the ends justify the means". Abortion clinic bombers are Chaotic good, because they believe they are killing evil to protect the the good unborn. If a few innocents get caught in the crossfire, so be it. (NOTE: I don't follow this philosophy). If the Cleric thinks that the slave may hurt their chances to defeat the evil, then it is justified to to put them somewhere they can't hurt them. IMHO.[/QUOTE] That's a twisted way to view chaotic good. Terrorism in any form can hardly be considered a good act. "Ends justify the means" mentality is usually reserved for evil alignments. Even if the act is "in the name of greater good," it's still an evil act, however misguided the individual may be.
I would think that stuffing helpless damsels into a barrel and nailing the barrel shut or stripping the damsel naked and sending her back to town would both qualify as saddistic and cruel, neither of which should be adjectives used to describe "good" acts. Regardless of other factors (i.e. being reincarnated as a different species) I would talk with the player afterwards and discuss the action, explaining why I thought it was not in-line with a "good" alignment. I would offer tips on how to play a "good" alignment, and discuss whether or not the player felt their character was slipping. Alignment changes are usually not a major issue. Clerics of CG gods can easily be CN if that's the direction the character is heading. Clerics can also be redeemed by new gods if their alignment changes too drastically (similar to how ex-paladins make the best blackguards, ex-good clerics make the best evil clerics).
Last point, I'd like to make: If the thread contains spoilers (even though the OP went out of the way to avoid referencing the spoiler, later posters did not), be sure to include a "possible spoiler" indicator in the thread title. Thanks! | | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| Korhal_IV Sergeant
 852 Posts




 | | 08/14/2006 6:28 PM |
| Honestly? That's more CN/CE, and metagaming unless the character had some way to suspect the maiden was lying (Sense Motive, Zone of Truth, etc). I mean, here's a person who's been traumatized pretty severely. A GOOD person, regardless of the prefix, would want to help. Nailing her into a barrel? Stripping her naked and flinging her into the wilderness gambling that she'll be able to find her way back? Pssh. If the adventurers had unfinshed business in the dungeon, then they should have simply told her to remain where she was, doing what she was doing, and when they came back they would take her to freedom (and if they didn't come back, she wouldn't suffer any further reprecussions). If the adventurers did not (or they were retreating due to wounds, exhaustion, etc) then they should have taken her along with them immediately, either back to the nearest settlement or simply to a safe campsite. Remember, the iconic CG character is Robin Hood - he defies authority to help the abused. If CG is willing to rob the rich to feed the poor, CG should be tripping over its shoes with eagerness to help free a slave. Even if the *player* has suspicions, the *character* should be so ecstatic at this perfect instance of her ideals (Bad authority! Down with the king! Up with the oppressed!) that she'd be willing to squash minor suspicions (though not major ones) in order to undertake this new mission. | | I now have a Have/Want list updated with all my rares! Stop by to take a look! Trade References: www.maxminis.com/forums/topic.asp?TOPIC_ID=8560 | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 08/14/2006 7:55 PM |
| [QUOTE]salmander wrote I look at the motto of Chaotic Good being "As long as the greater good is served, the ends justify the means". [/QUOTE]
It's funny that this is what you are using to define CG because to me this is the epitome of Lawful Good. To me, the lawful/chaotic axis defines how you see the importance of the individual vs the group and if you are putting the group over any one person, that really is lawful.
On a different topic, it's a shame if random chance (like the reincarnation) keeps on screwing a party member like the cleric in this thread. But if her actions are doing it instead, then don't pull the punches because it doesn't serve the player. Her actions are clearly not good in this situation and sometimes being good means getting screwed by your morals. That example with the prison is especially over the top. It's your game so do what you want, but I wouldn't allow this character's behavior without changing the alignment.
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| Benimoto Underboss
 1125 Posts




 | | 08/15/2006 7:30 AM |
| The PHB says that "good" implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others. Nailing the captive in a barrel is none of that. At the same time, it's probably not evil, since she although she was putting the elf in possible danger, the primary purpose behind her actions wasn't hurting the prisoner. In fact, the player's unwillingness to simply kill the (at that time) innocent captive, while having no particular concern for her protection or dignity is fairly straight along the PHB's definition of neutral.
Good characters can act neutral from time to time, of course. But, if she starts to make a habit out of it, I'd suggest that she consider an alignment change.
| | Champion of the Rakshasa. Check out my Mini Terrain Maker, or my new Dungeon Map Maker (under development). | |
| zhanteel Sneak
 173 Posts




 | | 08/15/2006 7:57 AM |
| Good discussion! I will admit, I too believe that an alignment shift is probably something that should take place. I let it go after the goblin incident in favor of maintaining the group. That whole scenario got heated on several sides, and I allowed everyone to walk away unscathed by alignment shifts and the like on the condition that the debate end, and the game move on. I definately agree that the act isn't necessarily evil, as her argument was not to hurt the prisoner, but was one of self/group preservation while also giving a slanted typed of protection. When this scene ended, I considered a shift, however was persuaded not to by other group members. She really did not appreciate being reincarnated to human (which was the roll on the table), and my group feared that the addition of the shift might cause her to quit gaming. So, given that we're probably 2-3 hours from finishing our adventure, and then we're starting a new campaign with new characters, I let her slide to ensure future gaming (at which point we're switching DM's so she's someone elses problem, hehe). Just call me a self-serving softie! Note: I can't remember who pointed this out, but I edited the title to warn off regarding Ethandrul's spoiler. | | "Call no man happy til he is dead" -E Cobham Brewer | |
| Skyscraper Sergeant
 659 Posts



 Montreal
 | | 08/15/2006 8:53 AM |
| [QUOTE]Lachlarlan_the_Mad wrote
I am of the firm
opinion that all adventurers, regardless of what alignment is listed on
their character sheet, are the purest form of evil. [/QUOTE]
This is an excellent point. I'll take it up with my group next session,
to discuss whether an alignment change of the players from good to pure
evil would be appropriate. And while we're at it, we'll change
the DM's alignment from evil to pure good.
Sky
| | The wise man doubts often. The ignorant, sometimes. The fool, never. | |
| Skyscraper Sergeant
 659 Posts



 Montreal
 | | 08/15/2006 9:03 AM |
| [QUOTE]gss_000 wrote
salmander wrote I look at the motto of Chaotic Good being "As long as the greater good is served, the ends justify the means". |
It's
funny that this is what you are using to define CG because to me this
is the epitome of Lawful Good. To me, the lawful/chaotic axis defines
how you see the importance of the individual vs the group and if you
are putting the group over any one person, that really is lawful. [/QUOTE]
Hmmm... Honestly, "the end justifies the means" is pretty much seen as
an evil mentality, it is the definition of a machiavelic person. It
means that killing people is okay if you believe that the goal is worth
it (it can be to save others, or not). It means that you can step on
some people's fundamental rights to obtain the result you want. For
example, you can test lethal beta-version drugs on humans, killing a
number of subjects, to hopefully get a final drug that works against
XYZ sickness. I think it strays very far from goodness.
Lawful good does not allow you to simply do *anything* to further an
act which is beneficial to the society. Within D&D, lawful good
means that you are both a person inclined towards goodness, i.e.
altruism, doing stuff that will not hurt others; and a law-abiding
person. It may be that one interferes with the other, for example when
the law dictates something that would hurt some people. For example, a
lawful good person living a society governed by a lawful evil tyrant,
will find himself before ethical or moral dilemnas quickly, and is
likely to either fight against or oppose the tyrant or leave that
society. But generally, you are good and consequently will not want to
hurt people (even to further the goals of society); and you'll be
law-abiding, hopefully living within a society that has similar moral
("good") values as your own.
Sky
| | The wise man doubts often. The ignorant, sometimes. The fool, never. | |
| IanB Commander
 3112 Posts




 | | 08/15/2006 12:18 PM |
| I think it could be argued that the idea was merely dumb, rather than alignment-impacting. Carelessness and lack of planning is not the same thing as evil. EDIT: Never mind, I re-read the initial account and I don't think that it can be construed as good-but-dumb behavior. CN at best. | | Anson on WotC boards | |
| Ethandrul Warrior
 299 Posts




 | | 08/15/2006 1:54 PM |
| So, my wife agrees that it wasn't the most CG act ever. Then she explained her side... This prisoner was in a kitchen, with access to the facilitys food stuffs, unguarded after an alarm had been raised. the exit to the facility was like 500 feet away- the guards were all killed ( by us). Logic stated ( at least to her) that something was amiss. So I think she may have had enough woman's intuition to be grossly more paranoid then needed. | | Want a great deal on Minis? www.miniature-giant.com 26% off msrp, free shipping! coupon code loyal2MGff to get 2.95 off any order of 25.00 or more! Tell them ethandrul sent you and we both get 5% store credit !! | |
| Lachlarlan_the_Mad Sergeant
 470 Posts




 | | 08/15/2006 2:02 PM |
| Well, when you put it that way, her logic is appropriate. First, you have a "captive" in charge of the kitchen. If said "captive" really wanted to escape, she could have poisoned all of the food in the place. Second, after the guards were killed, this "captive" could have made a run for the door, but chose not save her hide. Third, I like pie. In conclusion, although the cleric's intuition was correct, it doesn't excuse her from attempting "evil" in the name of good. | | Champion of the Mimic; Knight of the Caryatid Column Called Shots: Unhallowed - Tomb Mote Vindicated Called Shots: Blood Wars - Solar Aberrations 60/60, Deathknell 60/60, Angelfire 60/60, Underdark 60/60, Wardrums 60/60, WotDQ 60/60 | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 08/15/2006 5:54 PM |
| [QUOTE]Skyscraper wrote
Hmmm... Honestly, "the end justifies the means" is pretty much seen as
an evil mentality, it is the definition of a machiavelic person.
[/QUOTE]
While I think your argument is valid and your interpretation is a good one, it'sone I do not completely share. I think the application of the phrase does define whether the person is good or evil. I will grant that it is a lot easier to be evil when using this, but there are good people that could do it, too and still remain good.
Running through my head is the phrase "The needs of the many outweigh the needs of the few, or the one." In purest form that is a Lawful Neutral philosophy, but if you asked a Lawful Good ruler if he would sacrifice one person to save his/her kingdom and there was no other way to do so, I think he/she could do so and stil be considered good.
| | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
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| Skyscraper Sergeant
 659 Posts



 Montreal
 | | 08/15/2006 7:36 PM |
| [QUOTE]gss_000 wrote While I think your argument is valid and your interpretation is a good one, it'sone I do not completely share. I think the application of the phrase does define whether the person is good or evil. I will grant that it is a lot easier to be evil when using this, but there are good people that could do it, too and still remain good.
Running through my head is the phrase "The needs of the many outweigh the needs of the few, or the one." In purest form that is a Lawful Neutral philosophy, but if you asked a Lawful Good ruler if he would sacrifice one person to save his/her kingdom and there was no other way to do so, I think he/she could do so and stil be considered good. [/QUOTE]
Whoa, you're using citations that are favorably looked upon by myself here  I see you point. I suppose this could be true in some cases. Of course, in the example of the sacrifice, it supposes that "no other choice exists". However, in my mind, there are rarely only two choices, i.e. sacrifice 100 persons or a single one to save those 100. All this brings us back to the good'ol good/evil discussion. Personally i do not believe in absolute good and evil parameters in real life (your example of allowing one to die to save others is one of many examples where there is no good or evil solution to a problem, and you can interpret it both ways). Those two concepts of good and evil were established by humanity to give us certain rules, but then again, good and evil is not defined equally depending on who you ask. Back to D&D it's used to materialize a simplified morality system that's intermeshed with a game mechanic. I do not think that all situations can be broiled down to good or evil (or neutral, although what's that: a bit of both, or sometimes one, other times the other?). Myself, i'm not too fond of the questions pertaining to alignment for that reason and others. When the PCs are created, I ask my players to figure out how their characters will behave generally, and then attach an alignment to that afterwards (used mostly for game mechanics). If a players does something weird such as wanting to kill innocents when he's mostly a good person, instead of telling him that he's acting out of alignment, i'll ask him if he doesn't think that he's acting out of character. I usually never have problems in playing this way, but it requires some measure of immersion by the players into their characters. Of course, it's only our way to play, and by no means the only one. I'm sure there are tons of other perfectly viable evil playing methods  Anyway, i'm digressing here. Bottom line: i think you're right in that the phrase "the end justifies the means" does not necessarily imply evil, the way you apply it will determine whether you're good or evil. I guess my point was more that someone that justifies all his actions by that single phrase may well fall into evil acts if he doesn't take care of what means he uses. Sky | | The wise man doubts often. The ignorant, sometimes. The fool, never. | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 08/16/2006 2:54 PM |
| Can't really argue with that. If it matters, I do what you do when making characters. Most DMs I've played with don't really care abut alignment unless it involves a spell, pladin ability, or continual infraction.
Alignment should be a guideline, not a straight jacket.
| | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
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| Monsoon28 Underboss
 2290 Posts



 Toronto
 | | 08/16/2006 3:15 PM |
| We first off what's more important to you, the motive or the act?
If what she believe is real to her (that the maiden is evil/goblin will be tortured) and her response is what she feels is fair to the situation (Better to be safe then sorry/better to die a humane death then from torture), is it an evil act?
We all know that old philosophical question of, 'if you could go back in time and kill Hitler as an infant would you?'
It's a tough question, if you could go back in time and show the child love, respect and empathy he'd unlikely become the monster we all know.
But you don't have the time, you've only got a moment, do you do nothing? After all it's just a helpless baby or do you kill it, knowing that you might possibly be saving over a 100 million lives?
Better yet, which is the evil act? Murdering a defenseless baby or your inaction that leads to millions of lives lost?
Now this is just a game, but I think it might be important to define, which is more important? Action or Intent.
After all the cleric was at least right in regards to the maiden (...so were the other PC's going to torture the Goblin if given the chance?)
Can you really disparage her choices when she proves to be right in the end?
I'm not making any call on this because really it's for you as the G(D)M to decide. | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
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| zhanteel Sneak
 173 Posts




 | | 08/17/2006 7:59 AM |
| [QUOTE]Ethandrul wrote So, my wife agrees that it wasn't the most CG act ever. Then she explained her side... This prisoner was in a kitchen, with access to the facilitys food stuffs, unguarded after an alarm had been raised. the exit to the facility was like 500 feet away- the guards were all killed ( by us). Logic stated ( at least to her) that something was amiss. So I think she may have had enough woman's intuition to be grossly more paranoid then needed.[/QUOTE] I think this point has merit. However, I would counter by saying that people that are enslaved don't always behave this way. I believe, if you've been properly terrorized, and lead to believe that escaping will make things worse, the desire for freedom could easily be outweighed by fear of failure. The captor makes a point to inform the prisoner all the horrible things he will do if she's found trying to flee, coupled with assurances that she will be caught, or consumed by the teeming wildlife that infests the surrounding land. If everything looks hopeless, is it really hard to believe a person might continue tending a stew? | | "Call no man happy til he is dead" -E Cobham Brewer | |
|  zenthrus Commander
 4591 Posts



 SLC, UT
 | | 08/17/2006 9:17 AM |
| [QUOTE] I would counter by saying that people that are enslaved don't always behave this way. I believe, if you've been properly terrorized, and lead to believe that escaping will make things worse, the desire for freedom could easily be outweighed by fear of failure. The captor makes a point to inform the prisoner all the horrible things he will do if she's found trying to flee, coupled with assurances that she will be caught, or consumed by the teeming wildlife that infests the surrounding land. If everything looks hopeless, is it really hard to believe a person might continue tending a stew?[/QUOTE] Real-life example of this would be Elizabeth Smart. She had been conditioned to fear leaving her kidnappers more than she feared her kidnappers. | | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| Monsoon28 Underboss
 2290 Posts



 Toronto
 | | 08/17/2006 12:56 PM |
| [QUOTE]zhanteel wrote
Ethandrul wrote So, my wife agrees that it wasn't the most CG act ever. Then she explained her side... This prisoner was in a kitchen, with access to the facilitys food stuffs, unguarded after an alarm had been raised. the exit to the facility was like 500 feet away- the guards were all killed ( by us). Logic stated ( at least to her) that something was amiss. So I think she may have had enough woman's intuition to be grossly more paranoid then needed. |
I think this point has merit. However, I would counter by saying that people that are enslaved don't always behave this way. I believe, if you've been properly terrorized, and lead to believe that escaping will make things worse, the desire for freedom could easily be outweighed by fear of failure. The captor makes a point to inform the prisoner all the horrible things he will do if she's found trying to flee, coupled with assurances that she will be caught, or consumed by the teeming wildlife that infests the surrounding land. If everything looks hopeless, is it really hard to believe a person might continue tending a stew? [/QUOTE] I think this is would have been valid if someone else in her party had counter-argued be reasons for belief. IOW, whether or not the 'hostage' was suffering from a form of the 'Stockholm Syndrome' or not is moot if the idea is never discussed.
Otherwise it still comes down to her motives versus her actions, which are more important. | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
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| Lachlarlan_the_Mad Sergeant
 470 Posts




 | | 08/17/2006 1:06 PM |
| I rolled Sense Motive on this topic... I got a 3... | | Champion of the Mimic; Knight of the Caryatid Column Called Shots: Unhallowed - Tomb Mote Vindicated Called Shots: Blood Wars - Solar Aberrations 60/60, Deathknell 60/60, Angelfire 60/60, Underdark 60/60, Wardrums 60/60, WotDQ 60/60 | |
| Ethandrul Warrior
 299 Posts




 | | 08/17/2006 1:36 PM |
| [QUOTE]Lachlarlan_the_Mad wrote
I rolled Sense Motive on this topic... I got a 3... [/QUOTE]
SO to the barrel then! This is about the most interesting discussion on the boards right now...and with zero flaming! | | Want a great deal on Minis? www.miniature-giant.com 26% off msrp, free shipping! coupon code loyal2MGff to get 2.95 off any order of 25.00 or more! Tell them ethandrul sent you and we both get 5% store credit !! | |
| Monsoon28 Underboss
 2290 Posts



 Toronto
 | | 08/18/2006 3:32 AM |
| [QUOTE]Ethandrul wrote
This is about the most interesting discussion on the boards right now...and with zero flaming![/QUOTE]
:Thumbs up:
Totally agree, a civil and interesting discussion...Yea! | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
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| Ethandrul Warrior
 299 Posts




 | | 08/19/2006 5:41 PM |
| | This is Ethandrul's wife, the subject of this discussion. Good is subjective not objective. To me good was preserving the safety of my party, completing my objective, using both logic and intuition to do this. Intelligent monsters would not leave a slave alone with food. Also the DM when I was quizing the 'elf maiden' about her stated 'I'm the elf princess' of what ever land it was. That she was traveling in a caravan that was attacked. That alone was suspect. Not only that but the first thing she said was 'don't beat me anymore I'm cooking as fast as I can'. We had killed everything in the dungeon up until that point, who exactly was beating her? A dungeon under seige is suddenly interested in a fresh hot meal? I think not. These things put together with the lack of clarity of the 'elf maidens' story mader her suspect. I opted not to kill her outright because of my alignment. Chaotic Good does not mean Chaotic stupid. If the lie had been beliveable I would have no problem taking the hit to alignment as it would have been justified. However the lie was not beliveable and I still think my corse of action was correct. Let us not forget that she was in fact a Night Hag. I have a wicked cool Heartstone to prove it. Thanks for letting me rant. | | Want a great deal on Minis? www.miniature-giant.com 26% off msrp, free shipping! coupon code loyal2MGff to get 2.95 off any order of 25.00 or more! Tell them ethandrul sent you and we both get 5% store credit !! | |
| stonefro2000 Sergeant
 465 Posts




 | | 08/19/2006 10:46 PM |
| Well there we go. the act was justifed and it all worked out in the
end. On a personal note, apon seeing that her story didn't make a whole
lot of sense, my rouge would have given the elf madian the double tap
with the two hand crossbow.
| | "Well maybe Mr. T hacked the game and created a Mohawk class! Maybe Mr. T is handy with computers! Had that ever occurred to you Mr. condescending Director!" | |
| Skyscraper Sergeant
 659 Posts



 Montreal
 | | 08/20/2006 6:58 PM |
| Good stuff, good stuff. I think the discussion was fun on the basis of incorrect assumptions. Now everyone will agree that the obviously lying elven wench should have ended up in the barrel, thus concurrently rendering this discussion boring and the role-play of that scene much more exciting  Sky | | The wise man doubts often. The ignorant, sometimes. The fool, never. | |
| dagonet Sergeant
 439 Posts




 | | 08/20/2006 9:47 PM |
| [QUOTE]Ethandrul wrote This is Ethandrul's wife, the subject of this discussion. Good is subjective not objective. [/QUOTE]
Heya Ethandrul's wife. =) First, I'm going to have to disagree with the above. 'Good' (at least in the self-contained world of D&D) most certainly IS objective. It is a recognizable trait (alignment itself, as well as things like the 'Good' descriptor) and even quantifiable, as in Detect Good.
[QUOTE] To me good was preserving the safety of my party, completing my objective, using both logic and intuition to do this. [/QUOTE] With all due respect, this sounds a lot more like Lawful Neutral than anything else: a consuming focus on one's chosen goals, with rather less attention paid to innocent(?) bystanders who might get caught in the mayhem. This is a side issue, however.
[QUOTE] Intelligent monsters would not leave a slave alone with food. Also the DM when I was quizing the 'elf maiden' about her stated 'I'm the elf princess' of what ever land it was. That she was traveling in a caravan that was attacked. That alone was suspect. Not only that but the first thing she said was 'don't beat me anymore I'm cooking as fast as I can'. We had killed everything in the dungeon up until that point, who exactly was beating her? A dungeon under seige is suddenly interested in a fresh hot meal? I think not. These things put together with the lack of clarity of the 'elf maidens' story mader her suspect. [/QUOTE]
Perhaps she's cursed or under some sort of enchantment. Maybe she's naturally simpleminded. In any case, yes, the elf's lack of diplomatic skills and a convincing backstory should definitely have raised some eyebrows. However, given the lack of PROOF of evil, a good character doesn't have carte blanche to do whatever she wants to her.
[QUOTE] I opted not to kill her outright because of my alignment. Chaotic Good does not mean Chaotic stupid. If the lie had been beliveable I would have no problem taking the hit to alignment as it would have been justified.[/QUOTE]
Chaotic stupid? No. But I believe very strongly that (in Third Edition especially) all of the Good alignments require you to--AT THE VERY LEAST--give the benefit of the doubt. D&D's Hells and Abyss are littered with archons and eladrins who quite literally fell into evil by losing sight of the good in the effort to achieve it. This syndrome is even mentioned in the Monster Manuel IV under the Justice Archon entry.
[QUOTE] However the lie was not beliveable and I still think my corse of action was correct. Let us not forget that she was in fact a Night Hag. I have a wicked cool Heartstone to prove it. Thanks for letting me rant.[/QUOTE]
With all due respect, the fact that you happened to be right most certainly does not make your course of action correct. Expedient, yes, and certainly safer, but not even close to "good." Good is neither easy nor expedient, which is one of the reasons that there are very few reformed demons or devils cavorting through Celestia.
In closing, I suspect that it's a very good thing we don't share a gaming group. =)
| | "People should not be afraid of their governments. Governments should be afraid of their people."
Champion of Kyuss and his Servants of Squishy Doom | |
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