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Subject: Charisma rogue question

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GuJiaXian
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Roswell, GA

03/14/2007 9:22 AM  
A player in my current campaign (The Shackled City) is playing a charisma-based rogue (rather than the classic dexterity-based one). He specifically did not want to play a bard. I'm looking for suggestions on good prestige classes and the like. My philosophy as a DM is to allow the players to play what they want, regardless of whether it's the "most powerful" or whatever. If this player is having fun with his character, then I'm happy. Still, I don't ever want him to feel like he's pigeonholed himself and isn't contributing to the party in a meaningful way.

So, suggestions? For the record, he's currently a halfling rogue 2.

"Clearly a case of too many hunchbacks and not enough mad scientists..."

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Diomedes
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03/14/2007 9:44 AM  
Tell him to get improved feint and own face I can't think of a great prestige class to tack onto it however... but my wife is currently rolling up a rogue that's high on CHA, so I'll ask her if she's spotted any sound prestige classes.


zenthrus
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SLC, UT

03/14/2007 10:16 AM  
Delve deeply into the Complete Scoundrel. It's basically "how to play a Charisma-based character" in techno-color

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GuJiaXian
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Roswell, GA

03/14/2007 11:21 AM  
Posted By zenthrus on 03/14/2007 10:16 AM
Delve deeply into the Complete Scoundrel. It's basically "how to play a Charisma-based character" in techno-color

Thanks; I'll have to give it a look. Perhaps my player can find something in there that interests him.

"Clearly a case of too many hunchbacks and not enough mad scientists..."

notserious
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03/14/2007 12:34 PM  
no books, so really not sure, but isn't there an invisible blade prc, that specializes in knife fighting (bear with me) that eventually allows feints as a free action. But if it's about maximizing social skills, the rogue is a fine choice - although I've been toying with a few levels of warlock to get the +6 bonus to bluff, diplomacy and sense motive. the mindbender is also a (non-good) class that take manipulating people to a whole other level.


GuJiaXian
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Roswell, GA

03/14/2007 12:49 PM  
What book is the mindbender in?

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gss_000
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03/14/2007 2:20 PM  
For the mindbender, check Complete Arcane. I would also suggest Complete Adventurer. A real good class for a Cha based rogue would be Spymaster. Lots of skills based off Cha and it really is about disguises and interactions with others. Not the best combat class, but it also progresses sneak attack some and has some nice anti-scrying abilitites that are useful even if in a dungeon.

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Oryan77
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03/15/2007 2:34 PM  
From experience, I'd suggest that if the charismatic Rogue really blows at ranged AND melee attacks, he should pick a PrC that allows him to assist the other PC's defensively in a big way (buff them up). Or choose a PrC that allows spellcasting with a good Intelligence or Charisma score (both scores are good for a rogue). If he's not contributing to a fight, he's going to know it and complain about it later on.

I had a player who first made a charismatic rogue exactly like you're saying. He completely blew at combat and never once made a difference in a battle. Since his Dex was also low, he had no AC. Since his Con was low, he had no hitpoints. This meant that NPC's hit him once or twice and he's down. So the other PC's had to struggle just to keep him from dying all the time. It really crippled the group as a whole since all he could do is stand around and look pretty and talk a lot.

So then he made a Monk so the group wouldn't feel like he was a crutch. What's he do? He makes a Monk that sucks at combat but is really good at grappling. Great, so when he grappled, he got to do a whole 2-3 points of damage a round while the sorcerer is laying down 30-40 damage fireballs to multiple NPC's.

With both PC's, this player would always say, "My PC doesn't need to hit hard & do a lot of damage, I will be helping the group out in other ways". Yet, he constantly made side remarks after a combat saying, "Man, you guys kill all these guys and I can't even hurt anyone. I spend the whole time dying & doing 3 damage a round if I hit someone.". So yeah, he cared about not being effective in combat.

You don't even need to do hitpoint damage to be effective. It would be extremely helpful if you could use abilities that kept the enemy out of a fight (like paralyze, daze, stun, charm, ect ect).

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03/15/2007 3:59 PM  
Very good points. In that vein, he might benefit from some levels in sorcerer and then spellwarp sorcerer or even mountebank (a very neat class that has some great defensive abilities that will help him since I bet dex and con is not high). Both are in Complete Scoundrel, as mentioned a great book for this character.

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zenthrus
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SLC, UT

03/15/2007 8:53 PM  
Mountebank is a very good choice if you don't mind a slightly darker-themed character.

Master of Masks (also Complete Scoundrel) is a really interesting PrC.

As noted it's probably a good idea for a high-charisma rogue to strongly consider adding some levels in Sorc. Particularly since many of the thematically spiffiest PrCs give levels of arcane spellcaster (despite having any arcane casting ability as prereqs...).

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GuJiaXian
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Roswell, GA

03/21/2007 9:02 AM  
I just wanted to thank everyone for their input. I spoke with the "charisma rogue" player last night before our session. He had already been eying the Invisible Blade PrC, and now he's going to head toward Mountebank once he's done with Invisible Blade.

Again, thanks!

"Clearly a case of too many hunchbacks and not enough mad scientists..."
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