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MackeyJ Underboss
 1414 Posts




 | | 03/18/2007 3:49 PM |
| Lich necromancer has dr 15/bludgeoning and magic. One of our PCs has a rapier +1/+3 bane against undead.
Does the rapier do full damage against the lich because of it's bane or does it only do the 2d6 of bane in full or does the lich still ignore the full 15 damage from any attack made from this weapon? | | John
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| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 03/18/2007 4:41 PM |
| | It would still absorb the 15 damage in this case. The DR is only overcome by a magical bludgeoning weapon like a magic mace or magic morningstar. Now the bane effect on the weapon still goes off and will go a long way to overcoming the DR. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| MackeyJ Underboss
 1414 Posts




 | | 03/18/2007 10:04 PM |
| So bane is not at all like adding something like elemental damage to a weapon where it would ever get calculated seperate.
Bane is one lump of damage dealt completely as that of the weapon type and is fully subject to DR as a one lump sum.
Right?
| | John
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| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 03/18/2007 10:21 PM |
| | Right. Just total up the damage and subtract the DR. I believe, the only way around this is with Polymorph, where you assume the type and subtype of the creature you turn into but I think it's better in the longer run to remain undead. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| MackeyJ Underboss
 1414 Posts




 | | 03/19/2007 10:11 AM |
| | Thanks again gss_000. You're welcome to join us over here in Manitoba Canada at our RPG table anytime. | | John
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| MackeyJ Underboss
 1414 Posts




 | | 03/19/2007 10:32 AM |
| One more quick question on this topic. Could the rapier in this situation be imbued with some sort of an energy that isn't considered bane and would bypass the DR bludgeoning of the undead? Fire would do the trick right? But I'm thinking of something more along the lines of positive energy, something a little more specific to dealing with undead.
LOL a rapier that heals the damage it deals to living creatures but deals positive energy that damages undead. Can that happen... can a weapon have the ability to cure wounds like the spell and use that ability as a weapon against undead? I know a weapon can cure the weilder but can it be used against undead in this way? | | John
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| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 03/19/2007 1:46 PM |
| Yes, any other damage you add on top of it would go through, as long as there wasn't something like a reist energy or something similar (for instance I think cold wouldn't work since it has immunity cold). I don't know of anything off hand that adds positive energy damage, but spell storing (a +1 bonus) on the weapon and putting a cure critical would work. So a weapon could work this way. A cleric could even hold a cure spell on his hand and threaten an undead. Fun stuff.
You might want to check out this link and read up on the true death crystal located at the bottom of the page. It has something similar to what you are looking at. Things like this are why I'm looking forward to picking up a Magic Item Compendium when I can. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 03/19/2007 1:50 PM |
| Posted By MackeyJ on 03/19/2007 10:11 AM Thanks again gss_000. You're welcome to join us over here in Manitoba Canada at our RPG table anytime. Thanks. If Manitoba is anything like the other parts of Canada I've been to it would be fun.Â
| | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| MackeyJ Underboss
 1414 Posts




 | | 03/19/2007 3:24 PM |
| Posted By gss_000 on 03/19/2007 1:46 PM Things like this are why I'm looking forward to picking up a Magic Item Compendium when I can.
Amen to that!
And thanks once again. | | John
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| MackeyJ Underboss
 1414 Posts




 | | 03/19/2007 3:39 PM |
| Posted By gss_000 on 03/19/2007 1:46 PM  I don't know of anything off hand that adds positive energy damage, but spell storing (a +1 bonus) on the weapon and putting a cure critical would work. So a weapon could work this way. You might want to check out this link and read up on the true death crystal located at the bottom of the page. It has something similar to what you are looking at. I had thought about the spell storing combined with a cure spell as an option for him. Seems kind of silly for a weapon to cast a cure spell in the midst of an attack, but hey why not!
That death crystal thing looks interesting. Too bad it doesn't really specify what type of additional damage it is and by what means the extra damage is delivered. Gets me to wondering if it's not just funtioning the same way as bane does making the weapon strike more easy at the creatures weak points to do more damage of the weapons type. In which case it will still be subject to DR bludgeoning if the crystal were to be placed into a rapier.
| | John
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| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 03/19/2007 5:12 PM |
| | Right, so it'll get through. But because it's untyped it'll stack as far as I can see. The good news is 4d6+3 (assuming both effects) gives you 17 points of average damage, making it a lot more likely to get through DR on every hit. Not only that, being able to crit makes the rapier much more effective, and the you have 23.5 on average. I'd take that for 10000 gp at migher levels for only situations like this. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| ckissee Underboss
 1428 Posts



 KD :)
 | | gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 03/25/2007 8:16 PM |
| | Yes. It makes it an item that is really tempting, versus an upgrade that I think about very rarely. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
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