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Subject: What books to buy?

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Voss
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03/28/2007 11:11 AM  
    Well I currently own the 3 core books and I've got a little cash at hand.  I was wondering what are the next best books to get now?  I'm looking at spending possibly around 100 dollars.


nyjastul69
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03/28/2007 11:19 AM  
Are you a DM, player, or both?


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03/28/2007 11:30 AM  
I find the Spell Compendium and Magic Item Compendium to be very useful. I also like the Player's Handbook II.

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03/28/2007 12:07 PM  
Posted By Corim Danex on 03/28/2007 11:30 AM
I find the Spell Compendium and Magic Item Compendium to be very useful. I also like the Player's Handbook II.


Those are good options. here is the list of frequently used books I have

Complete Divine
PH II
Dungeonscape
Tome of Battle
Spell and Magic Item compendiums
Expanded psionics handbook (obviously, in a psionic campaign only)

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Voss
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03/28/2007 12:23 PM  
I've been just a player, but recently I'm starting to expand out as a GM. Thanks for the suggestions so far!


yack
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Ottawa, Canada

03/28/2007 12:29 PM  
Posted By Corim Danex on 03/28/2007 11:30 AM
I find the Spell Compendium and Magic Item Compendium to be very useful. I also like the Player's Handbook II.


I too will back you up as theses books are awesome.
I would then recommend the monster books if you are going the way of a DM after the above 2.

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nyjastul69
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Rhode Island

03/28/2007 12:40 PM  
The Players Handbook II is a solid choice for a DM or player.


You know, I keep thinking that after the new design team gets done with D&D 4e, D&D won't stand for Dungeons and Dragons anymore, because well, that's just not fun. It's old and stuffy. - Originally Posted by BabWryter on Kenzerco.com

Dordledum
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Netherlands

03/28/2007 1:02 PM  
as DM, I can recommend (in no particular order):

*Lords of Madness
*Draconomicon
*Libris Mortis
*Fiendish Codexes I + II

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zenthrus
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SLC, UT

03/28/2007 3:11 PM  
MOD NOTE: Moved thread to more appropriate forum.

Best books IMO are (in order of usability):

Players' Handbook II
Spell Compendium
Magic Item Compendium
Complete Scoundrel
Other books from the Complete series (Warrior, Mage, Divine, Arcane, etc.)

That list will eat up a $100 budget pretty quickly, but most of those books are used almost as often as the Players' Handbook in our group.

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Baltimore, MD

03/28/2007 4:16 PM  
Posted By zenthrus on 03/28/2007 3:11 PM
MOD NOTE: Moved thread to more appropriate forum.

Best books IMO are (in order of usability):

Players' Handbook II
Spell Compendium
Magic Item Compendium
Complete Scoundrel
Other books from the Complete series (Warrior, Mage, Divine, Arcane, etc.)

That list will eat up a $100 budget pretty quickly, but most of those books are used almost as often as the Players' Handbook in our group.


I'd put Spell Compendium ahead of PHB II, but this is a great set and what I'd recommend.

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Oryan77
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03/28/2007 8:18 PM  
As a player: Spell Compendium, Player's Handbook 2, & any Complete books.

As a DM: Spell Compendium, DM's guide 2, & any Environment books that fit your world.

Also, I have to mention getting Manual of the Planes & maybe Planar Handbook or else I'd be a terrible Planescape fan


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Olaf the Stout
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Adelaide, Australia

03/28/2007 8:33 PM  

Spell Compendium and PHB II would be at the top of my list.  Complete Warrior, Divine, Arcane and Adventurer are also good options.

If you are branching out to DM books, look at the Draconomicon, Libris Mortis, Lords of Madness and MM III and IV.

 

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Mjollnir
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Canary Islands - Spain

03/29/2007 11:01 AM  
PH II
Spell and Magic Item Compendium
Monster Manuals
The Complete Handbooks series
DMG II (not so necessary)

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gss_000
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Baltimore, MD

03/29/2007 12:09 PM  

Libris Mortis



Just a note on this book.  Unlike any of the others mentioned, if you get this book, download the errata.  There are a lot of problems in the monsters section and you are definitely going to need it.  For example, all the undead have extra hit points from con.

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Alisair Longreach
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Denmark

03/30/2007 6:25 AM  
I would recommend that you get Player's Handbook 2 for the class options, feats and spells. Dungeonmaster's Guide for a lot of useful information, Spell Compendium for a big load of spells and Magic Item Compendium for phat loot.

The Complete Books, Races, Heroes, Magic and monster codices and enviroment series are for special needs and advanced options. The Monster Manuals are only worth thier price for DMs that need to surprise their experienced nad jaded players.

The Unearthed Arcana are for groups who like to experiment with the rules.

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Monsoon28
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Toronto

04/02/2007 1:21 PM  
Top choices: Spell Compendium, Magic Item Compendium, PHB II
Next choices: The 'Complete' series: Adventurer, Arcane, Warrior, Divine, Mage, Scoundrel.

I'm planning to pick up Cityscape and Dungeonscape in the next month are so.

As a DM the DMG II, Monster Manuals and the other Codex books (Draconomicon, Fiendish Codex, etc.) are all good choices.

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