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Subject: PrC Knight of the Golden Sword

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Wraithborne
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West Virginia

04/08/2007 7:22 PM  
Found this the other day and polished it up a tad and am finally pretty happy with it. Thought I'd see what you guys thought of it.

It's a Prc that I am working on with deep ties in my campaign. First, a little history. About 10 years ago, I was playing an evil bard in a 2nd ed. adventure ran by a friend. I ran a scam on idiots by getting them to join a new band of knights that I was recruiting for. I had commissioned a Great Sword plated in gold as sort of a totem and called them the Knights of the Golden Sword. The gist of it was everything you need will be provided: armor, a great sword, war horse, clothes, food, etc., but you must turn over all of your earthly posessions to the knighthood(me). I would then meet them at an appointed time and place, but, of course I never showed up. Unfortunately for me, many of these folk ended up meeting and decided to form the knighthood for real, train relentlessly and hunt me down for ruining their lives. They took the name that shamed them, the Knights of the Golden Sword and swore to uphold law and justice throughout the land....their way, by granting as swift a death as possible. A lot of the history in our various worlds has grown together over the last 20 years or so and the Knights found a home in my Homebrewed World.


Qualifications: BaB +5
Feats: Weapon Focus Greatsword, Power Attack, Cleave, Great Cleave
Alignment: Lawful
Hit Die: d10
Skill points: 2+Int modifier/level
Class skills: Climb, Craft, Handle Animal, Intimidate, Jump, Ride, Swim, Sense Motive


Level Attack Fort Ref Will Special
1 +1 +2 +0 +0 Great Fighter, Weapon Specialization
2 +2 +3 +0 +0 Accuracy 1/day, Reckless Advance 1/day
3 +3 +3 +1 +1 Swift Charge Medium 1/day
4 +4 +4 +1 +1 Unswerving Law +1
5 +5 +4 +1 +1 Reckless Advance 2/day
6 +6 +5 +2 +2 Accuracy 2/day, Unswerving Law +2
7 +7 +5 +2 +2 Swift Charge Heavy 2/day
8 +8 +6 +2 +2 Devastating Charge 1/day, Unswerving Law +3
9 +9 +6 +3 +3 Reckless Advance 3/day
10 +10 +7 +3 +3 Supreme Cleave, Accuracy 3/day - Unswerving Law +4


Great Fighter A knight of the Golden Swords' Levels stack at 50% with fighter levels when determining qualifications for feats, that is, add 1/2 of your KotGS level (rounded down) to your Fighter level when determining whether you qualify for a certain feat. A KotGS gain no other abilities from this.(Bonus feats, etc.)

Weapon Specialization A KotGS Recieves Weapon Specialization in the Greatsword as a bonus feat at first level, regardless of whether he meets the qualifications.

Accuracy Once per day at second level, a KotGS may add his class level as a competence bonus to all of his attack rolls for one round. He gains another use of this power every 4 levels thereafter. The use of this ability is a free action and must be declared before any attack roll is made.

Reckless Advance Once per day at second level as a swift action, a KotGS may take a penalty to his Armor Class and add it to his damage rolls, at a rate of 2 points of AC to 1 point of damage, up to a maximum damage bonus equal to her class level, for one round. He gains a second use of this ability at fifth level and a third use at ninth level. This ability stacks with Power Attack.

Swift Charge This allows a KotGS to move his full movement rate once per day when charging in Medium Armor. At seventh level, this ability is useable twice per day and extends to Heavy Armor as well.

Unswerving Law A Knights dedication to Law grants him a bonus to saving throws against mind affecting spells, as well as a bonus to his Sense Motive checks. This bonus is +1 at fourth level and gains and additional +1 every two levels thereafter.

Devastating Charge Once per day, at eighth level, a KotGS can make a full attack when using the charge action.

Supreme Cleave At 10th level, a KotGS gains the Supreme Cleave ability.


Hey Woman, Hey Woman!! Listen here. Since your ol' man ain't got no heart, maybe you'd like to see a real man. I bet you stay up late every night dreamin' you had a real man, don't ya'? I tell you what, bring your pretty little self over to my apartment tonight and I'll show you a real man!

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gss_000
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Baltimore, MD

04/08/2007 7:39 PM  
This is a nice PrC. Not too powerful, but gives useful abilties at every level. I like how the powers fit the theme of the class. The only thing I might add is a donation requirement to harken back to the scam, but that is not necessary.

One question about swift charge: Does this mean if I'm a human in medium armor I can charge 30' as though I'm wearing light armor?

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Wolfgang
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04/08/2007 7:46 PM  
good job wraith good job!

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dagonet
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04/08/2007 9:55 PM  

Looks good (and balanced) to me, although I'm wondering how the good and evil "branches" of the society get along with each other.

Also, would it make sense to add in (somewhere) that any Greatsword wielded by the character is treated as Lawful for the purposes of damage reduction?

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gss_000
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Baltimore, MD

04/08/2007 10:55 PM  
swore to uphold law and justice throughout the land....their way, by granting as swift a death as possible


It seems like this phrase is what allows the two braches to exist in the groups. I bet the applications of this would cause arguments within the group itself and may be more problematic for the PR of the society. For instance, they may have a bad rep in an area because of a LE Knight while a better one in another because of a LG and his actions.

That's a really good idea about making ther swords lawful for overcoming DR, even as another level 1 power. It doesn't come up too often to be a broken ability (like if it was holy).

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Wraithborne
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West Virginia

04/09/2007 7:19 PM  
Thanks for the comments everybody. As for the class not being broken, well...you didn't see it before I cleaned it up thankfully...

I hadn't thought of the Lawful DR idea, though I don't believe it would make it too powerful either and will likely add it in.

The alignment issue does make for some interesting times, as the knighthood strives to present a united front to the populace while keeping the in-fighting behind closed doors. I hasd originally envisioned them as solely LN, but in the end, I didn't think it would make for quite as interesting and dynamic of a group. Allowing any Lawful alignment has opened the doors to lots of intrigue and added depth to the group instead of allowing it to grow stale over time.

Hey Woman, Hey Woman!! Listen here. Since your ol' man ain't got no heart, maybe you'd like to see a real man. I bet you stay up late every night dreamin' you had a real man, don't ya'? I tell you what, bring your pretty little self over to my apartment tonight and I'll show you a real man!

Ghouls: 1 Player Characters: 0
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