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Subject: Adventures of Borric Darkmoore

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yack
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04/10/2007 12:21 PM  
This is just a small thread on what Borric Darkmoore (thekid) has been up to in our campaign in the Forgotten Realms with a shot of home brew. Plus I'm a forgetful DM so this helps me keep track also. Hope you enjoy!
Yes lots of bad grammer and spelling mistakes, as its done quickly but thats not the point of it.

The Adventures of Borric Darkmoore

PART 1

Borric Darkmoore came from the region of Tethyr as he had a rough childhood as the town that he was raised in (unknown must be on Wraithbornes map) was brought to ruins from many battles against the goblinoids and orcs of the area. He was taught in skills of ranger and rogue by his uncle (unknown@this time) through the many bonding days with his replacement father. He trained him in simple pick pocketing, opening locks and two handed weapon training with rapiers.

Borric disappeared for sometime and then returned to the small town of Mosstone in Tethyr. There he heard stories of goblins coming into the town and hording food and other items for themselves. The Borric went to the tavern/inn called the Oak Fathers Boon where he met a lady by the name of Jannis Weltnow who was in tears as her husband was kidnapped and taken with a few others from the goblins late in the night. Borric felt for the women and cause of his past anger towards the pests he took the assignment to hunt down the goblins and get her husband back.

 Through many tales and gossip he started to head south towards laceName>StarpirelaceName> laceType>MountainslaceType> to hunt down the pests. Along his travels he came across a couple of dwarves that were having an argument. The band of dwarves were attacked by a swarm of spiders and a small group of goblins. In the battle the goblins won and have taken a few of their colleagues. One brother named Liff Golkern wanted to do honor and track down the goblins and rescue his captured brothers while the other brother Lukus wanted to head back to the clan hall and report the incident. Borric took agreement with Liff and told him that was his mission anyways so they sent the weaker brother and the rest of the dwarves to get help as Liff (grabbed his axe) and himself tracked down the goblins.

 Along their journey through the range they battled swarms of spiders, chokers and even panthers. Finally with Borrics tracking skills they found a small hidden cave not far south in the mountains. This leads to many battles against stirges, earth elementals and even more goblins and spiders. The party finds the victims as they are trapped in webbing from a monsterous large spider known as the Hive Queen she was controlling the goblins to do her bidding including a goblin shaman by the name of Tlukkah. Liff and Borric used their skills and rescued the surviving prisoners and defeated the goblins and their spider counterparts. The question was why were the goblins under the control of the spiders?

 


Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
ATG: Fog Giant
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM

yack
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04/10/2007 12:31 PM  
PART II

Borrics and Liff rescued the prisoners and transport them back to the dwarven hall in the Starspire Mountains as its closer then back to Mosstone. They venture to Liff’s dwarven clan hall called The Hall of Starflame. They meet the old king who thanks Borric for his duty in rescuing his men and the others. And they exchange tales and the issue of the spiders and goblins. The high priest of Moradin of the clan Doobin Smokehammer tells the king that a kobold has been found just outside the hall causing a commotion. Borric and Liff investigate it and find that a kobold by the name Akara is in panic that his people are being tortured and his treated by lizard people in the dwarven copper mines in the eastern south.
King Starflame asks Liff to investigate the issue as he knows that kobolds were used there as slaves so that could mean his people are in trouble too. Liff asks Borric if he would join him and he agrees. They head off the very next day and take the kobold with them as a guide. On the way through the mountain they come across more goblins, spiders, werewolves and even a sighting of a massive red dragon. They finally arrive at the old copper mine and enter it to investigate.
Inside they battle many kobolds as they learn they are not part of Akara’s people but the dwarves are. They have been captures and tortured by troglodytes. Through many battles through the caverns against a battle of hordes of kobolds in which Akara falls to his death after trying to defend himself with a mace. Liff and Borric move on as they see more dwarven bodies as they move deeper. Finally the find out that the leader is a male drow and worshiper of Lolth named Da’treeal Achria that controls the trogs and the kobolds. After defeating the male cleric of the demon queen they find a rough map of the Mosstone area and that the town is the next target and it comes from the Wealdath Forest.
Borric tells Liff that he wants to head back to Mosstone and warn the people of the attacks.

Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
ATG: Fog Giant
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM

yack
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04/10/2007 6:23 PM  
PART III

Borric and Liff head back towards Mosstone, Liff decides that he will tell his king what they found in the copper mine and that he will met Borric at the town. They part ways.
The ranger does make it back to town where he goes to the people to ask them if the attacks have ended and they have. But Borric fears for the town for the bigger raid from the forest. During his travels and gossip searching he hears about a bigger temple to Ilmater being built (plus he needed some healing and supplies). He meets with the high priest Jewis Clangon which she helps with the healing for a donation. She tells about the troubles and accidents that they have witness during the structure of the temple and that the workers think it’s a curse from the witch that lives in the forest. She has just sent a lower cleric of Ilmater named Jozane Pelor () to investigate the witch but she is sure its nothing. Borric states that he is going that way anyways to stop the drow before they attack the town and he will check out the witch issue on his way.
Borric uses his tracking skills to hunt down where the cleric Jozane went. During his tracking he comes across Jozane in mid battle against an ankheg, so Borric helps. They introduce themselves and Jozane explains that he is just going to visit the witch to make the workers feel more secure over the accidents so that they can finally get the temple done. They head north in the forest where the come across a female half-elf druid from the Emerald Enclave named Liora Leaffalling who is on an adventure of her own trying to figure out why the red claw mark of the Cult of Malar are all over the near by forest. Borric is enchanted by her beauty (not sure why) but he agrees that he will look into it as he is already on the hunt for the goblins and drow. He talks Jozane into helping him and not going to the witch but better yet do something more in the name of Ilmater and help investigate the Cult of Malar. Liora thanks them and heads off into the forest and tells them she will meet them again in the future. So they now follow the mark of Malar on the trees and head to the east. On their way they come across a small clearing where they see goblins that are on watch and a few buildings. Borric decides to go after the goblins as he does he gets the cleric to light the main hut on fire from the camp fire. Jozane lights the building on fire that cause a bunch of orcs to come racing out of the hut. They find themselves in an all out battle against goblins, orcs, gnolls and a leader half-orc. They capture the half-orc in which Borric questions but he admits nothing and that he does not worshiper Malar but the Lord of the Ghouls. Borric gets fed up and slits his throat. They loot the place and leave the building to burn down. But Borric finds some tracks just outside the clearing that lead deeper east in the forest to a deep hidden cave that has the red claw mark.
They enter they cavern where they battle gnolls and goblins until they come across not a alter to Malar but one to a huge gnoll with a 3 headed morning star, Yeenoghu. After the cleared out the cavern and defeating a small goblin mage and a cleric of Yeenoghu Borric and Jozane head out feeling good. As soon as they leave the cavern they get ambushed by a larger group of gnolls, orcs, goblins and gnoll ranger and a high cleric of Yeenoghu. They had been waiting since they arrived as the burning building gave them away. The male human cleric Atwan who expresses his concern as the party has fowled up their raid/plains and that their partner is not going to be happy. They attack and an all out battle erupts. They party wins but Borric had to change the gnoll ranger through the woods to catch him and defeat him. On the cleric they find a note that the last group of raiders are way north in the forest near the wood elves of the forest and that its signed by a drow by the name Destra Darkweb.

Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
ATG: Fog Giant
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM

yack
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04/10/2007 6:24 PM  
PART IV

The party ventures to the north to see the wood elves about the drow issue as the last outpost is located on the map at an old elven ruin. On the way through the forest the party goes against more ankhegs, dire wolves and a werebear follower of Malar. On their journey they are met by a white owl that changes to the druid Liora Leaffalling. She thanks the party for helping defeat the cult that was laired in the forest. She gives them a parting gift of a symbol made of mistletoe of the Emerald Enclave to show their friendship.
Later on the party comes across being tracked by a group of wood elves. A brunette wood elf lady by the name Drusinia Sunshot is head of the party. She asks what the group is doing so north in the forest. Borric explains that the reason is because they want to talk to the wood elves and find out where this last hideout (elven ruin) is located as it suppose to house drow, one called Destra Darkweb. Borric uses his charm and flirtations to the wood elf and it works. Drusinia shows concern and explains that she can show them to the elven village but must follow her rules and allow her to do all the talking. They agree!
They journey deeper north to the Village of the Wood Elves of the Wealdath. They come to a clearing where all the houses are located within the trees. There is a massive palace located in the center and temple to the elven god Corellon Larethian off to the left. Drusinia walks them through as the elven people watch and stare and whisper shocked words to eachother. The guards of the area also keep a watchful eye which makes Borric and Jozane very uncomfortable. She brings them to the palace in which she secrectly talks to the guards to explain for the reason of the humans to be brought within their village. The party is brought to the throne of the elven king who is very upset over the intrusion of the humans. He introduces himself as King Sunshot (which Borric goes in shock realizing that the lady is the daughter). He is very upset at his daughter and made the remark of calling her like her late mother. King Sunshot listens to the partys story in which he doesn’t seem very interested. Borric even shows that they are friends of the Emerald Enclave (using the mistletoe item) but the king still is not impressed. The king explains that he doesn’t trust humans as due to the past findings of the wood elves of the Wealdath. But if the party needs to go to the elven ruins located in the short east then so be it. He states that the ruin itself is about a past history that the king would rather not be reminded of. The king also states that his daughter will be punished and grounded as for leading the party here.
The party heads off in the morning to the east.

Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
ATG: Fog Giant
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM

yack
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Ottawa, Canada

04/10/2007 6:24 PM  
PART V

After the party arrives to the elven ruin after meeting a small fey creature called a thorn that was guarding the out entrance the party is surprised to find two wood elf guards dead (poisoned) outside the entrance. The thorn points to the entrance and the party heads deep into the ruins.
As soon as the party goes into the crypt they come across a bunch of goblins battling some duergars. The gray dwarves actually get sight of Borric and the battle begins. The evil dwarves try to enlarge and turn invisible but they do not stand a chance against Borrics quick rapiers. Not long after in his fit of rage and hatred Borric goes chancing the goblins in which he bring there leaders out of their hiding hole and makes short work of them also. Including some trouble trying to battle goblins and swarms of spiders at the same time but the ranger makes due with little help from Jozane.
The party then works their way down deeper in the tunnels where they battle drow guards which Borric sneaks in silently and starts hiding in the shadows and taking one out at a time. They come across a room full of spider eggs in which the party smashes them to bits which alarms some strange looking spiders with the symbols of Lolth. Jozane and Borric both work together and destroy the spiders and make lots of noise doing it which make a draegloth take notice of them. The creature corners them in a room and uses its evil powers to make the party ill but Borric still battles the half fiend to its death.
After traveling further into the crypt that has been desecrated by the drow, they battle way more drow guards and a broken portal of Lolth that goes to the Abyss. The ranger is so excited that they could be finally stopping the drow and goblin issues that he pushes farther to find the leader. Finally he comes across a large amount of drow and a female cleric of Lolth. Destra is upset over all the issues that the party has caused in their plans that she casts many spells against the party one that actually blinds Borric. But with the help of Jozane and Borrics good luck they defeat the priestess. (he must worship Tymora somewhere hahahaha).
They rest as they believe the crypt is now clear of enemies. The next day his sight comes back and Jozane has prayed to Ilmater and healed his massive wounds they venture the crypt incase there are still some more dark elves. During their travels they come across a large blue door that has eleven ruins along it. Borric uses his known skill of elven to read the script and it describes that it’s a tomb to the Queen Peregrine Sunshot. The ranger tries to use some of his late rogue skills to see if the door is trapped but he lets loose a fire trap but his cloak of elements takes most of the blow. Just at that moment a large grinding some is heard down the hall and a statue of Lolth comes towards them. They make short work of the statue and smash it to bits. Now Borric really wants to go down past the elven door to see what’s down

Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
ATG: Fog Giant
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM

yack
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04/10/2007 6:25 PM  
PART VI

The party moves past the blue elven door and head down some very dark stairs. Jozane uses a light spell so the party can see, as Borric takes the lead. They venture into a large crypt with pillars everywhere and they were greeted with a large skeletal minotaur. The creature gave them a hard time but Jozane made short work of it by turning undead and the rangers quick moves.
Not far from there they heard a large creature moaning and come across a ogre zombie. The party attacks it right away and just when Jozane was to turn undead again to banished the evil thing he gets hit very hard by another undead creature from behind. Borric hears this and see’s Jozane getting beaten down by a bloated bloodhulk so he make quick work of the zombie and attacks the other undead thing. The bloodhulk beats with its fists hard against Borric almost to point of making him blackout but finally the beast falls. The ranger checks the priest to see if he is still alive and he is so he drags his body back to the upper level as he heards more undead slowly coming forward.
Upstairs after closing the door shut, he takes a potion of healing and feeds it to Jozane who in time opens his eyes and praises his thanks. They rest for a bit and get a little bit more prepared before they head back down into the crypt of undead. The party races back down the stairs and come upon some ghouls and Jozane yells out in the name of Ilmater that the undead be banished and they do. They search the area and come across a couple tombs in which Borric decides to help himself through it which disgusts Jozane.
They come across an old wooden door that bares the name Queen Peregrine which the ranger still feels that he must see whats on the other side. So they walk through the door and come across a massive grave of skeletons that come alive (or as alive as undead can be). Jozane uses his holy powers and Borric uses his quick rapier skills and they drive the undead back to their grave. At the end of the tunnel they come across a tomb in which a mist appears. The mist moves to form an elven lady who looks sad, that sends a chill down the partys spine. The ghost asks if the party has been sent from the king to finally banish her, in a fit of rage the ghost attacks the party. Once again with Jozane’s holy turn undead and Borrics ranger skills the party sends the queen back to her grave. After the battle Jozane wants to leave and get back to Mosstone but Borric instead raids the grave of the queen and takes a few items one including a purple wand. Then they finally leave the ruin tomb, which they want to head back to Mosstone

Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
ATG: Fog Giant
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM

yack
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Ottawa, Canada

04/10/2007 6:25 PM  
PART VII
The party decides to leave the ruin and leave for Mosstone as Jozane wants to get back to the temple and Borric wants to relax. On their way through the forest they come across another werebear from the Cult of Malar and another anhkeg. Then Borric feels that someone is watching them, he demands who and Druisina appears. She looks excited and upset and she explains to the party that her father is on a man hunt for them as relics are missing from her mother’s tomb. Borric explains that they destroyed the nasty beasts in the crypt and that they have taken the goods. She breaks out in tears as it her mother that he just called a beast and that she just wanted to warn them. Borric feels a little bad and thanks her for the info, she leaves.
Borric feels its best to head back to the elves and explain everything but Jozane just wants to get back to the temple so they go their separate ways. So the ranger heads back from where he came from in which he battles a dire wolf and a couple more anhkegs. Finally he decides he will wait till the wood elves capture him. A few days go by and he gets edgy so he heads north again.
About a day later he comes across a few thorns that seem to want to take him under arrest, he explains that he will follow but not be tied up as a prisoner (as he wanted to go the wood elves anyways). Not long after that the thorns bring him to some wood elves that thank the thorns for their good work and then take Borric to the elven village. During that time a mage with long raven hair and blue eyes appears in Borric’s thoughts stating that he needs him for an assignment and where the ranger is located. Borric tells the mage through thought and the mage explains he will contact him more later in time.
A few days later they come to the village in which Borric is tied up with assassin vine for his hands and brought before the king. King Sunshot is very upset and explains what he wants back and demands it. Borric gives the wand back and explains the good deed of defeating the drow. The king takes note of it but he wants to compare stories with the priest to see if the stories match so Borric will have to stay in a prison cell for the night and promise to give some of his loot to the temple of Corellon Larethian. Borric agrees!
During the night Borric gets another sending through his mind from the mage. The mage explains that he Orbis from Mosstone and he needs someone to help him retrieve an artifact from the city of Zazesspur a magic wand of red that he needs as he is a collector of the things occult. Orbis also promises that he can get Borric to Zazesspur if he agrees to the assignment. Borric agrees that he would take the assignment, the mage tells him that he will know when the time is right.
The next day Borric is brought in front of the king and he sees Jozane there. (he was taken on his way to Mosstone)The kings small trial is over and they are free to go but not friends of the elves as they will not forget Borric’s loose fingers. They are both untied and right at that moment a magical portal appears in the palace room as the wards have been breached. On the other side of the portal Borric see’s high city walls he bids some sarcastic thanks and jumps through the portal. Before the wood elves could fire he was gone through and Jozane didn’t want to die so he jumped through right after.
The two members appear before the high walls of the city of Zazesspur and Jozane is not impressed as he feels that he had no choice and Borrics choices are bring him into the bad side of the law because he knows the wood elves are probably more upset as they never paid the temple there. And now they stand in front of the walls of Zazesspur.

Champion of the Peryton
Vindicated Champion : Pit Fiend, Devourer
ATG: Fog Giant
DW: Duergar Priest
RPG Only!!!! The Drumming Drunkn' DM
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