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nyjastul69 Commander
 2710 Posts



 Rhode Island
 | | 06/29/2007 11:03 AM |
| | Here's the situation: I'm running Expedition to Castle Ravenloft and there are a coupl of Legacy Items in the adventure. It takes time and money to unlock a LI powers. The time and ritual required are pretty easy.  My issue is with the GP amount. Each item has a required amount that must be spent, it's not specified how this is to be done. Does this have to be strictly GP's, or can a like amount of treasure be used instead, say gems, jewelry, magic items, etc? I have already ruled on this saying pretty much any treasure can be used. The problem is with magic items. I think the resale value (1/2 listed price) should be used.  The players think that the listed value should be used. My argument is that if I was to strictly interpret the rule they would be forced to convert gems, jewelry, and MI's into cash and use that, resulting in only 1/2 gold for the MI's. This seems to be in the spirit of the rule. Was I too harsh?  I was dismayed at how the group reacted to my interpretation. | | You know, I keep thinking that after the new design team gets done with D&D 4e, D&D won't stand for Dungeons and Dragons anymore, because well, that's just not fun. It's old and stuffy. - Originally Posted by BabWryter on Kenzerco.com | |
| maijstral Underboss
 2105 Posts



 | | 06/29/2007 11:46 AM |
| When I ran the adventure I allowed the PC to 'sacrifice' a magic item of the appropreate value. The did the ritual and offered the item as an honorarium when the ritual was finished the item vanished or disintergated into dust. There are so many low level items you can loot from bodies that the PC's have no real use for and if your playing the setting as written they have no way of selling them anyway so why not go with 1/2 the value. In my game the PC's had so many +1 chain shirts that they were glad to get rid of a couple for the ritual. | | | |
| nyjastul69 Commander
 2710 Posts



 Rhode Island
 | | 06/29/2007 11:53 AM |
| | I've got no problem with 1/2 the item value, especially the way the adventure is set up. I didn't like the full value amount though. So did you value a chain shirt at 1,000 gp's or 500 gp's? | | You know, I keep thinking that after the new design team gets done with D&D 4e, D&D won't stand for Dungeons and Dragons anymore, because well, that's just not fun. It's old and stuffy. - Originally Posted by BabWryter on Kenzerco.com | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 06/29/2007 12:45 PM |
| The GP value in the ritual represents more than gold, it's incense, components, etc, that it requires. I like your idea of sacrificing magic items and I can see your reasoning for limiting it to half the item value. I'm going to posit an argument for the reverse just for it's sake and you can take it if you will.
You should use the full value because that is the actual value of the item. The selling it for half concept comes from the fact that is how much it costs to make, how hard it is to resell items, making a profit, etc. The PCs, if given a chance to buy the item, would pay full price for it. So, if they are sacrificing it they should get the amount they would have bought it for, not sell it for. Furthermore, the whole group is sacrificing their items and loot for an item one person is using, making the half amount even more of a penalty to the group.
If you are looking for a compromise, you could say only items of 2000 gp or more can be used. That usually means items that are pretty useful can be used and that sacrifice is more than a bunch of potions and low level scrolls and wands. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| GuJiaXian Sergeant
 636 Posts



 Holladay, Utah
 | | 06/29/2007 12:48 PM |
| See, if my players argued with me about something fairly trivial like this, I'd look at them and declare that the ritual now required the permanent loss of 1d6 hit points as well. Boy, they wouldn't be arguing for long...
I'm joking, of course. I like the idea of only allowing 2,000 gp or higher items; it makes the sacrifice mean something. | | "Clearly a case of too many hunchbacks and not enough mad scientists..." | |
| nyjastul69 Commander
 2710 Posts



 Rhode Island
 | | 06/30/2007 5:38 AM |
| Posted By gss_000 on 06/29/2007 12:45 PM The GP value in the ritual represents more than gold, it's incense, components, etc, that it requires. I like your idea of sacrificing magic items and I can see your reasoning for limiting it to half the item value. I'm going to posit an argument for the reverse just for it's sake and you can take it if you will.
You should use the full value because that is the actual value of the item. The selling it for half concept comes from the fact that is how much it costs to make, how hard it is to resell items, making a profit, etc. The PCs, if given a chance to buy the item, would pay full price for it. So, if they are sacrificing it they should get the amount they would have bought it for, not sell it for. Furthermore, the whole group is sacrificing their items and loot for an item one person is using, making the half amount even more of a penalty to the group.
If you are looking for a compromise, you could say only items of 2000 gp or more can be used. That usually means items that are pretty useful can be used and that sacrifice is more than a bunch of potions and low level scrolls and wands.
I know the GP amount represents more than cash, which is why it made sense to me to use the 1/2 value figure. It represents selling your magic for stuff to perfrom the ritual. Even if they aren't selling it for stuff, that's what they would have to have done 'per the rules'. I like your counter argument however.  It's the sort of thing I was hoping a player could come up with. Mind you, I wasn't toying with them, I just wanted to be convinced the full value was justified. The last portion regarding the group has a whole is especially convincing. I think they will like you. Ultimately it's not all that much anyway. I tend to be a player friendly DM. I was looking to be convinced I wasn't being too friendly. | | You know, I keep thinking that after the new design team gets done with D&D 4e, D&D won't stand for Dungeons and Dragons anymore, because well, that's just not fun. It's old and stuffy. - Originally Posted by BabWryter on Kenzerco.com | |
| nyjastul69 Commander
 2710 Posts



 Rhode Island
 | | 06/30/2007 5:42 AM |
| Posted By GuJiaXian on 06/29/2007 12:48 PM See, if my players argued with me about something fairly trivial like this, I'd look at them and declare that the ritual now required the permanent loss of 1d6 hit points as well. Boy, they wouldn't be arguing for long...
I'm joking, of course. I like the idea of only allowing 2,000 gp or higher items; it makes the sacrifice mean something.
Your too nice. I told them the next one that argues with one of my rulings will be killed, no not your character, YOU! [ ]
Thanks for the input all. | | You know, I keep thinking that after the new design team gets done with D&D 4e, D&D won't stand for Dungeons and Dragons anymore, because well, that's just not fun. It's old and stuffy. - Originally Posted by BabWryter on Kenzerco.com | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 6247 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 06/30/2007 7:51 AM |
| Letus know how it goes...
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 06/30/2007 10:56 AM |
| Posted By nyjastul69 on 06/30/2007 5:38 AM I know the GP amount represents more than cash, which is why it made sense to me to use the 1/2 value figure. It represents selling your magic for stuff to perfrom the ritual. Even if they aren't selling it for stuff, that's what they would have to have done 'per the rules'.  Right. That's why your argument works, and is not a bad ruling by a long shot. It's the same as if you said MI can't be used, because then the players would have sold the items and used the cash. In the end, you have the same effect.
I like your counter argument however.  It's the sort of thing I was
hoping a player could come up with. Mind you, I wasn't toying with
them, I just wanted to be convinced the full value was justified. The
last portion regarding the group has a whole is especially convincing.Â
I think they will like you. Ultimately it's not all that much anyway. I tend to be a player friendly DM. I was looking to be convinced I wasn't being too friendly.
Great! This kind of reasoning comes from years of having to argue with some truly horrible DMs, working things out with good ones, and being on the DM side of things attempting to keep things fair.Â
As said before, let us know what the outcome is.
| | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| nyjastul69 Commander
 2710 Posts



 Rhode Island
 | | 06/30/2007 12:56 PM |
| | I'll let ya know how things turn out. This game runs on Wed. nights, but this wed. is the 4th so I'm not sure if we're playing or not. We might not meet until the 11th. Either way I'll post here. | | You know, I keep thinking that after the new design team gets done with D&D 4e, D&D won't stand for Dungeons and Dragons anymore, because well, that's just not fun. It's old and stuffy. - Originally Posted by BabWryter on Kenzerco.com | |
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