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The Mighty
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04/12/2005 7:43 PM  
recovered topic 2279
The Mighty
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04/12/2005 7:43 PM  
Kinda sorta ... a Werewolf Rogue, who decides to find his inner peace and goes monk ...

Hand-to-Hand death from claws *and* DR *and* sneak ...

A bit more than multi-class, but similar to your Druid [)]

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04/12/2005 8:01 PM  
i like the barbi/druid concept...very versatile with your
rage and wild shape or fast movement and spellcasting. Plus i've always liked the pc's who chose legitimate combos instead of purely by the numbers type combos (ex-barbarian/monks)

let us know if it works out.

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04/13/2005 2:06 AM  
I've done the Human Rogue/Wizard for and Artificer type character. Of course now that we have the Artificer base class I'd be tempted to run him as a Rogu/Artificer. He liked making stuff for the party, sneaking around and throwing alchemical creations at monsters.

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04/13/2005 2:09 AM  
Oh yes and lest I forget, the Wildmage(witch) who lives in a house made up of cursed items and decks of many things. [)]

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04/13/2005 10:59 AM  
Couldn't help but notice, doesn't a barbarian have to be chaotic, and a monk lawful? If I was judging this in a home campaign, an ex-barbarian who changes alignment away from chaotic definitely loses her ability to get her rage-on.


quote:
Originally posted by IHawk

i like the barbi/druid concept...very versatile with your
rage and wild shape or fast movement and spellcasting. Plus i've always liked the pc's who chose legitimate combos instead of purely by the numbers type combos (ex-barbarian/monks)

let us know if it works out.

mark kelly - Ihawk


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04/13/2005 12:14 PM  
LN level 1 monk/level X druid
lose one level of druid progression to get +2 to saves and WIS bonus to AC....yikes.

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04/14/2005 12:32 PM  
Paladin/Rogue
Paladin/Warmage
Barbarian/Hexblade
Barbarian/Spellthief

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04/14/2005 12:59 PM  
quote:
Originally posted by Satsujin Kingyo

Paladin/Rogue





I know this combo is perfectly legal in 3rd ED but coming from someone who was there for 1st ED, this combo just seems soooooo wrong. What noble, self respecting paladin would lower himself to take rogue levels?

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I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

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04/14/2005 1:02 PM  
Yeah, I thought the prestige class that made use of it was pretty kick arse too.

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04/14/2005 1:05 PM  
LG Black Ops?

quote:
Originally posted by Ghendar

quote:
Originally posted by Satsujin Kingyo

Paladin/Rogue





I know this combo is perfectly legal in 3rd ED but coming from someone who was there for 1st ED, this combo just seems soooooo wrong. What noble, self respecting paladin would lower himself to take rogue levels?


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04/14/2005 1:38 PM  
I must be boring...I thought my 1/2 drow Cleric/Monk/Loremaster was interesting.

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04/14/2005 2:27 PM  
Good question. In my campaign, there is on order of knights that follow all the laws of society, do good deeds, and of course smite evil wherever it may rear it's ugly head; but when it comes time to fight, they find it useful to have a few unorthodox "skills" at their disposal. No evil mastermind suspects a sneak attack from a Paladin, and thats the way they like it.

quote:
Originally posted by Ghendar

quote:
Originally posted by Satsujin Kingyo

Paladin/Rogue





I know this combo is perfectly legal in 3rd ED but coming from someone who was there for 1st ED, this combo just seems soooooo wrong. What noble, self respecting paladin would lower himself to take rogue levels?


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04/14/2005 2:40 PM  
I did a Half-Orc Barbarian/Druid a while back. He was a monster. Despite going Brb 2/Drd 5, he was still by far the best straight up fighter in our group (even besting the Ftr/Pal) and that was without buffing himself at all. It didn't hurt that I rolled some AMAZING stats for him (18 STR [after racial mods], 15 DEX ⎜ at fourth level], 16 CON, and 18 WIS). I was looking into some animal forms for some shapeshifting craziness, but none of the medium sized animals were as awesome as the Half-Orc himself, especially while wielding his +1 shocking longspear. The only spells he really prepared were lots of healing (mainly for himself) and some barkskins to up his poor AC.

A bard/cleric can be an interesting combo, too. I built a Half-Drow NPC like that. I think I got her to a 23 AC or something with no armor and using standard wealth for her level.

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04/14/2005 3:06 PM  
I played an Orc Druid/Spirit Walker in an evil campaign we played. We ruled that the two classes were close enough that caster level was the higher level plus 1/2 the lower level. Didn't stack spell lists, just upped the caster level a tad.

I had high wisdom (16 i think), but my int was like 9, so although i made great inferences to things, they were always simple minded thoughts about what the spirits were wanting us to do.

It made for a ton of fun ... until we all got stomped trying to overthrow the orc chieftain ... high level warrior priest type :)

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Lisle, Illinois

04/14/2005 11:30 PM  
quote:
Originally posted by Niccolo

Couldn't help but notice, doesn't a barbarian have to be chaotic, and a monk lawful? If I was judging this in a home campaign, an ex-barbarian who changes alignment away from chaotic definitely loses her ability to get her rage-on.



Unfortunately, this is Legal. although, I too would rule against a player in my campiagn to do such things. I am a bastard. oh well.

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04/14/2005 11:38 PM  
I always thought about progressing from a Bard/Rogue character into the Assassin prestige class.

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04/15/2005 2:36 AM  
Lately, I've been messing around with Hound Archon character concepts. Let's just say they can be very nasty if properly built. Yes, they're for high-level campaigns; but, if you've got the chance, run with it. Who cares if you're getting surrounded! In a blink, you're gone.

I'm currently building one as a dervish, and it's molding some interesting ideas.

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04/15/2005 3:21 AM  
Hmmm....

Human Monk/Cleric (buff yourself, then perform 8+ att per round)
Human Sorcerer/Red Dragon Desciple (Half dragon with Uber spellpower)
Halfling Rogue/Shadowdancer/Assassin (Ouch)
Anything Sorcerer/Blood Magus (Nasty plus)
Goliath Barbarian/Frenzied Beserker/Bear Soldier (D A M A G E)
Halfling Bard/Red Dragon Disciple/Dragonsong Lyrist (Nice party buffing addition)




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04/15/2005 6:02 AM  
quote:
Originally posted by Fry

LN level 1 monk/level X druid
lose one level of druid progression to get +2 to saves and WIS bonus to AC....yikes.


You have the right of it as my L1 Monk/L12 Druid in Dragonlance setting can attest. AC40, unless I want to change into a mean and nasty Dire Bear [:)], which having recently achieved Dr12 and got my Deathknell Large Uncommon figure is gonna be so much fun on Sunday.
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04/15/2005 6:45 AM  
quote:
Originally posted by Darkfather

Hmmm....

Anything Sorcerer/Blood Magus (Nasty plus)




In the campaign I'm running, one player just rolled up a Warmage/Blood Magus. I'm looking forward to seeing how it plays out.

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Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

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04/15/2005 6:59 AM  
A few ideas I've thought of trying:

-Halfling rogue 1/monk. Lots of skills, athletic, high dx, size gives bonus to ac and to hit (finesse). I also thought of a focus to disguise, representing a look that resembles human child.

-Some kind of barbarian/ranger/fighter combination. With mobility/high tumble, combat reflexes and fast-draw this might become pretty deadly with a reach weapon and throwing weapons, using highly mobile fighting style, moving away from enemy, throwing an axe and then giving an AoO when the enemy approaches again. If enemy doesn't approach, rapid shot from ranger 2 might give him problems.

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04/15/2005 11:19 AM  
quote:
Originally posted by Cthulhufnord

I always thought about progressing from a Bard/Rogue character into the Assassin prestige class.



Ah, in Arcanis that is a definite thing, as their God of Music is also the God of Assassins (Cadic). Works perfect as everyone knows us performing types are perfectly stable and would do nothing underhanded.

[)]

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04/15/2005 11:29 AM  
quote:
Originally posted by Captain Harlock

quote:
Originally posted by Cthulhufnord

I always thought about progressing from a Bard/Rogue character into the Assassin prestige class.



Ah, in Arcanis that is a definite thing, as their God of Music is also the God of Assassins (Cadic). Works perfect as everyone knows us performing types are perfectly stable and would do nothing underhanded.

[)]

Dan Cooper




Not to mention that a Bard sounds like a perfect "cover" for an assassin. Who would expect the charismatic, celebrity bard of being an assassin?

WotC - making me wish more and more every day for a return to the TSR days. :(
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I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

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04/16/2005 3:54 AM  
Also a good enough Bard will get invited to play at the homes of Nobles. It's the prefect time to pick up new clients or take care of existing buisness. [}:)]

If you are suficently skilled at Illusion magic it will seem like you were at the proformance the whole time.

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04/17/2005 12:07 AM  
The funnest thing I ever threw at my players was a

Fallen Paladin 3/Barbarian 1/Blackguard 4 Vampire Giving him a CR 10.

Knowing the players where on the way he buffed himself up with his Bull str spell, and enter his rage. With two attacks he would swing once with his Vicious Greatsword, and would slam with his second attack for the chance to give two negative levels.

All in all he was a great head villain.


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04/18/2005 11:29 AM  
quote:
Originally posted by Cthulhufnord

Also a good enough Bard will get invited to play at the homes of Nobles. It's the prefect time to pick up new clients or take care of existing buisness.



Also a good opp to scout out the location if he is gunning for the noble that lives where he is performing.

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I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

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04/18/2005 11:43 AM  
Been thinking on that Paladin/Rogue. The RP reasoning could be that the character was a Rogue first and 'changed' their ways and saw the light. They of course would not progress in the rogue class, and RPing it might be interesting as the character is always fighting himself trying to not slip into his old ways. Or trying to use his old skills rarely hoping to stay on the right path.

Hrmmm wish I had thought of this for my current Paladin. He is a Paladin/Cleric of Tyr (Forgotten Realms God of Justice for those who might not know). Worshippers of Tyr can freely multiclass so he can take levels in Cleric and still go back and take leves in Paladin. Next I think is the Hospitaler PrC. I can still gain cleric spell levels and still progress in some Paladin abilities.

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04/19/2005 1:06 PM  
quote:
Originally posted by eryador

Been thinking on that Paladin/Rogue. The RP reasoning could be that the character was a Rogue first and 'changed' their ways and saw the light. They of course would not progress in the rogue class, and RPing it might be interesting as the character is always fighting himself trying to not slip into his old ways. Or trying to use his old skills rarely hoping to stay on the right path.


Another good RP reason could be that the character started as the diplomatic type, but saw so much evil, he got tired of just talking the good "fight" and wanted to become more active in the fight.

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04/19/2005 1:25 PM  
I have found the RNGR/ROG to be a pretty powerful combination. The archery fighting style fits nicely with a high dex rogue and you have have tons of over lapping skills you can excell at. Picking up evasion with 2 levels of ROG is nothing to sneeze at either.

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04/23/2005 12:10 PM  
quote:
Originally posted by eryador

Been thinking on that Paladin/Rogue. The RP reasoning could be that the character was a Rogue first and 'changed' their ways and saw the light. They of course would not progress in the rogue class, and RPing it might be interesting as the character is always fighting himself trying to not slip into his old ways. Or trying to use his old skills rarely hoping to stay on the right path.

Hrmmm wish I had thought of this for my current Paladin. He is a Paladin/Cleric of Tyr (Forgotten Realms God of Justice for those who might not know). Worshippers of Tyr can freely multiclass so he can take levels in Cleric and still go back and take leves in Paladin. Next I think is the Hospitaler PrC. I can still gain cleric spell levels and still progress in some Paladin abilities.



You're missing my point. There's nothing about sneaking up on a foe and slitting his throat that conflicts with being lawful or good; nor is it unhonorable. Perhaps not as valorous an approach to combat as that of the traditional Paladin, but an effective (and perfectly acceptable) one.

The fact is, there is no such thing as a "fair fight". Is it fair to ask a mage to take up a sword and nothing else against a trained soldier? Of course not. Each person has their own unique abilities and areas of expertise, which he/she is more than welcome to match against that of his enemy; whatever that may be.

A Paladin's job is to hunt down and destroy evil by any non-evil means necessary which do not conflict with JUST laws. A Paladin's job is not to convert the wicked; nor is he expected to. Conversion and preaching is the Cleric's domain; a Paladin is a holy WARRIOR. A Paladin does not say "Oh! An Orc village! Lets see if they're interested in converting to the path of the shining blade; pamphlets at the ready everyone!", a Paladin says "Look there, the stronghold of the enemy! Slay the fiends and burn any trace of their taint! Come now, my comrades, let us ride to battle, to victory! FOR HEIRONEUS!". If a cleric of Heironeus sees a man picking another man's pockets, he will confront the man, demand that he return what he is stolen, and change his ways; preferably to those of Heironeus. If a Paladin sees a man picking another man's pockets he will confront the man, personally see that all that was stolen was returned, give him a nice rebuking and, if the culprit is detected as being evil, an escort to the nearest guardhouse.

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04/23/2005 2:07 PM  
quote:
Originally posted by Satsujin Kingyo


You're missing my point. There's nothing about sneaking up on a foe and slitting his throat that conflicts with being lawful or good; nor is it unhonorable. Perhaps not as valorous an approach to combat as that of the traditional Paladin, but an effective (and perfectly acceptable) one.




It all depends on what you consider honorable. Some paladin (and/or knightly) orders might see such tactics as beneath them and thus dishonorable. They might have a code of conduct which states that when fighting a foe you must look them in the eye and not skulk about like some common thief, stabbing people in the back. The Knights of Solamnia seem to me to be like this.

Other paladin orders might see this as perfectly acceptable and if that's what it takes to rid the world of evil, so be it.

There is a gray area here.

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I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

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04/23/2005 2:56 PM  
Thats what I'm saying, honor is by nature undefinable. Paladins can have their own take on honor, just as long as they commit lawful and good acts.

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04/24/2005 2:14 PM  
quote:
Originally posted by Satsujin Kingyo

Thats what I'm saying, honor is by nature undefinable. Paladins can have their own take on honor, just as long as they commit lawful and good acts.



Most Paladins do not believe in the "End justifying the means." They are not stupid (and thank goodness they got rid of the restriction against Paladins not using ranged weapons and such) and I am sure some of them do believe in ambushes against clearly evil foes in certain situations. Of course they may start with the warcry "For Pholtus's Shinning Arse" or something like that. Now, if I can only figure out what I am trying to say. (Sorry, have not finished my coffee.)

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05/27/2005 11:13 PM  
OK, here's one that I've not thought out at all, but sounds kinda promising:
ranger2/fighter, take two weapon fighting, then dual wield bastard swords... sure you don't hit very well, but have pretty good damage output, wear a buckler on you off-hand arm so you can gain +1AC when moving and attacking maybe, I can't remember what that does to your off-hand attack bonus when making a full attack though.

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05/28/2005 7:28 AM  
Further on the Paladin Rogue concept, it depends on what Rogue skills you are going to buy. You don't have to touch Move Silently and Hide, instead go for a mix of Spot,Search,Listen,Disable and the Charisma based skills and you end up with a well trained Holy Warrior who understands weak spots and vulnerabilities in combat and is a trained diplomat and mechanical traps specialist. Wear Heavy armor and don't worry about Tumble and Evasion and just live with the armor check penalty.

Basically it depends on what the Paladin's deity is like in domains and personality, and that will tell you what kind of Paladin you can be.

The above would be a good concept for a Dwarf Paladin/Rogue of Moradin. Though the Multi-classing XP penalties will be nasty.

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Mud Lick, Kentucky

05/28/2005 8:02 AM  
quote:
Originally posted by warty_nosed_goblin

OK, here's one that I've not thought out at all, but sounds kinda promising:
ranger2/fighter, take two weapon fighting, then dual wield bastard swords... sure you don't hit very well, but have pretty good damage output, wear a buckler on you off-hand arm so you can gain +1AC when moving and attacking maybe, I can't remember what that does to your off-hand attack bonus when making a full attack though.



Don't you need exotic weapon proficiency to wield a bastard sword one handed?

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Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
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Mud Lick, Kentucky

05/28/2005 8:04 AM  
quote:
Originally posted by R-man

Further on the Paladin Rogue concept, it depends on what Rogue skills you are going to buy. You don't have to touch Move Silently and Hide, instead go for a mix of Spot,Search,Listen,Disable and the Charisma based skills and you end up with a well trained Holy Warrior who understands weak spots and vulnerabilities in combat and is a trained diplomat and mechanical traps specialist. Wear Heavy armor and don't worry about Tumble and Evasion and just live with the armor check penalty.





I like all those ideas except wearing heavy armor thus canceling out the evasion. It's just too sweet an ability not to use.

WotC - making me wish more and more every day for a return to the TSR days. :(
I fought the snark and the snark won. I'm baaaaaaaaaaack!

Some of my favorite Maxminis quotes
I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
I dont mind butting heads every once in a while. It makes thing interesting. Thats why I'd be heartbroken if Ghendar ever left - Posted By Count Dooku on 04/03/2006 11:58 AM

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05/28/2005 8:52 AM  
In Arcanis, a Barbarian/Holy Champion of Anshar is nothing short of insane.
"Whip me, Beat me, Tell me you love me" of the Ansharan combined with the rage ability of a barbarian can be nothing short of insane.
For those unfamiliar with HC of Anshar, every 15 points of damage they take, they get increasing bonuses to STR, CON, Nat Armour and Speed,
at the top end it is +8 STR, +6 CON, +4 AC and +30' movement

Just keep your CON high and bring the lurve.

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05/28/2005 11:44 AM  
quote:
Originally posted by Ghendar

quote:
Originally posted by warty_nosed_goblin

OK, here's one that I've not thought out at all, but sounds kinda promising:
ranger2/fighter, take two weapon fighting, then dual wield bastard swords... sure you don't hit very well, but have pretty good damage output, wear a buckler on you off-hand arm so you can gain +1AC when moving and attacking maybe, I can't remember what that does to your off-hand attack bonus when making a full attack though.



Don't you need exotic weapon proficiency to wield a bastard sword one handed?




If you're going to use a feat to wield to big swords one-handed, why not go all the way and use the Monkey Grip feat instead? A two-handed sword in each hand?![:0]


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