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IanB Commander
 3112 Posts




 | | 11/11/2005 4:36 PM |
| | Craft Wand I think requires level 5, so that's out. | | Anson on WotC boards | |
| Monsoon28 Underboss
 2313 Posts



 Toronto
 | | 11/13/2005 6:24 AM |
| quote: Originally posted by IanB
Craft Wand I think requires level 5, so that's out.
Your right, confused it with Wonderous Items. | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
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| gregreid Warrior
 276 Posts




 | | 11/13/2005 9:05 AM |
| Lots of great discussion here. Given the party that you mentioned, I would toss my vote on the build that Merric proposed.
Hey Merric, I have a player that needs to see that build. Thanks for sharing!
Greg | | Champion of the Wolf Trades:Burned: 1 / Pending: 0 / Completed: 14 Trade Lists and References: http://www.maxminis.com/forums/topic.asp?TOPIC_ID=17731 Page 11 and rising
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| Darastrix Maekrix dariustad Warlord
 6322 Posts




 | | 11/13/2005 1:45 PM |
| | I'll be honest, only choose craft feats if the DM allows for down time. Otherwise, it's just a waste of a feat. Check with your DM first. | | Trade & talk in real time on IRC! SERVER: irc.psionics.net CHANNEL: #maxminis SOFTWARE: PC | PC (free) | MAC
Champion of ALL Dragons and the Dragon Shaman
][ My Trade Shoppe ][ Vindicated Champion of Aspects of Draconic Deities
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| Omand Commander
 3120 Posts



 Winnipeg, Manitoba, Canada
 | | 11/13/2005 8:18 PM |
| quote: Originally posted by Wraith
Hi all,
I have never made up a cleric and was hoping you can help. I have the 3 core books, unearthed arcana, the complete series.
Any help would be greatly appreciated. I obviously want to be able to heal with great prowless. and be able to melee fairly well.
The dice rolls are, 18, 15, 14, 14, 15, 16
Ok so the scores should go like this?
Str: 14 Dex: 18 Con: 15 Int: 14 Wis: 15 Cha: 16
Thanks
Hello,
I have not read all of the responses, but if I had rolled (or point bought) those stats I would set them up as follows:
Str 16 Dex 14 Con 15 Int 14 Wis 18 Cha 15
Strength is relatively high for a medium combatant. Dex is not as important if you are wearing medium or heavy armour (as is likely). Con give you extra hit point. Intelligence is important for skills, but not your truw strength. An 18 in your prime spell casting stat means your only need to raise it twice to be able to cast up to epic level spells and a nice Charisma score powers your turning.
You could also switch Cha and Str for more clerical power if you wanted.
Cheers [:)] | | Successful Trades: 77 * Pending Trades: 0 * Bad Trades: KONG (B.W.) Trade History * Trading Thread * Sales Thread * Winnipeg Meetingplace | |
| kyrin Commander
 3171 Posts




 | | 11/13/2005 10:27 PM |
| quote: Originally posted by dariustad
I'll be honest, only choose craft feats if the DM allows for down time. Otherwise, it's just a waste of a feat. Check with your DM first.
Great point, Darius. That definitely has to be negotiated with the DM. Also, since crafting is expensive, there has to be an understanding with the DM that funds will be available for crafting things.
If time and money will be available, the crafting skills are indispensible. Scribe Scroll and Brew Potion allow for more versatility in spellcasting. This is very important for a cleric, who already has spell versatility threatened by having to use spell slots for healing. Put the buffer spells (Bull's Strength, Aid, et al) and healing spells in potion form, and you're in more of a position to Lay the Holy Smack DOWN.
But as I said, time and money MUST be available.
JIM aka kyrin | | My Have/Want List <-|-|->My Trades and References 1 <-|-|->My Trades and References 2 Pronounce "Drow" like "crow"! Viva la Revolution! We Shall Overcome! Vindicated Champion of the Stirge! Vindicated Champion of the Githyanki Knight on Red Dragon!! Vindicated Champion of the Androsphinx! | |
| Testament Underboss
 1397 Posts




 | | 11/13/2005 11:35 PM |
| STR 16 DEX 14 CON 16 INT 15 WIS 18 CHA 15
That's how I'd arrange 'em. High wis means better DCs and more bonus spells, high Con and Str gives melee power and survivability. If you're in FR and human, the choice of god is dizzying, so it all depends on what you want to do. For the ultimate in powergaming, go Mystra and take the hideously broken Spell domain, Domain Spontaneity (Spell) and replace the wizard. Then take Initate of Mystra and do it all from the safety of an antimagic field. Make sure you're seated near the door so you can run easier when the GM tries to kill you though.
If you're after more fun though, then take something else. If you want to be a melee beater, then domains like War, Strength and Destruction are the way to go. There's a lot you can do as a Cleric, and they do it all well. Then again, they are the most powerful class in the game.
For feats, Augment Healing is great, although I should point out that it DOESN'T work with the vigour spells. They don't restore hit points, they give you the Fast Healing quality. Divine Metamagic with Quicken or Reach spell is always good (Persistent is a 4 feat build). Divine Spell Power is almost as broken as Divine Metamagic, since it enables you to activate the rapidly scaling effects of Clerical buffs faster, and also turns the already God-like Words of Faith (7th level spells, sure) into insta-gibs.
In short, what do you want to do with this Cleric? | | Support awesome games: Play Hecatomb!
8-Bit Chibi Goths forever! Champion of Mephistopheles
"Sorry! I was tryin' to open these beans!"
My Have/Want List, (Updated July 6 2004, will be updated soon)
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| Monsoon28 Underboss
 2313 Posts



 Toronto
 | | 11/14/2005 3:30 AM |
| quote: Originally posted by Testament For feats, Augment Healing is great, although I should point out that it DOESN'T work with the vigour spells. They don't restore hit points, they give you the Fast Healing quality.
As described in CD, Augment Healing: Add +2 per spell level to the amount of damage healed by any Conjuration [Healing] spell that you cast. Vigor is of that sub-school of magic. | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
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| Testament Underboss
 1397 Posts




 | | 11/14/2005 5:07 AM |
| Yes, but X-Vigour doesn't actually restore HP, it gives you a quality that does. Its awfully reminiscent of M:tG logic, but its a whole lot easier that way. Otherwise, how much does Vigour restore? Does it only apply to the first round, or to every round?
If it applies every round, then Quill Blast has just been usurped as the most broken thing it that book. A first level caster with Lesser Vigor and Augment Healing restores 33 HP in little over a minute. How about Mass Lesser Vigour, or Vigour as a prebuff for the fighter? You see the problem? | | Support awesome games: Play Hecatomb!
8-Bit Chibi Goths forever! Champion of Mephistopheles
"Sorry! I was tryin' to open these beans!"
My Have/Want List, (Updated July 6 2004, will be updated soon)
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| Thoth, Gatherer of Knowledge MerricB Underboss
 2353 Posts



 Australia
 | | 11/14/2005 5:28 AM |
| They're not meant to, however. I hope that get fixed in the Spell Compendium. (In my campaigns, Augment Healing doesn't add to the Vigour spells).
Cheers! | | Merric Blackman
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| Monsoon28 Underboss
 2313 Posts



 Toronto
 | | 11/14/2005 3:44 PM |
| It's a one time bonus, which with Vigor would be added on the first round (A sudden burst of healing attached to a fast healing effect.)
No need to complicate the issue and it doesn't break the spell or the feat. If at some time WotC feel the need to errata CD (again) to have either of these two work differently fine, but they haven't felt the need to do so up until now and I see no problems with them either. | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
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| mordantos Underboss
 1210 Posts




 | | 11/14/2005 5:07 PM |
| quote: Originally posted by IanB [brWith a high wisdom and a couple levels under his belt, he'll have healing spell slots coming out of his ears
The cleric can never have too many healing spell slots... | | | |
| IanB Commander
 3112 Posts




 | | 11/14/2005 5:21 PM |
| | He can if they come at the cost of precious domain versatility. :) | | Anson on WotC boards | |
|  jgsugden Commander
 4320 Posts



 Walnut Creek, CA
 | | 11/14/2005 5:27 PM |
| | Bah! Pick the Deity/concept. Then pick the domains. If you pick some weak domains, mention it to the DM. Many DMs will reward that type of character driven sacrifice by allowing hat feature to play an important role in the game ... | | Champion of Meepo _*_ Myztek on the Wizards Boards. _*_ (2206 DDM on 03/06/06) Please note: The use of the indicates an attempt at humor ... often a bad attempt. BAD EBAY SELLERS LIST (CLICK HERE): AVOID AT ALL COSTS
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| smilinIrish Sergeant
 913 Posts




 | | 11/16/2005 12:36 PM |
| | Jim, did I misunderstand you? Priests no longer have to pray for healing spells ahead of time. Any spell slot except for domain slots can be spontaneously converted to a healing spell of the same level. Best thing they ever did for the priest class, IMHO. Second best thing they did was create more Holy Smackdown spells [)]. | | E-mail | Have/Want List | Reference thread "Whatever you do, don't drop a blade barrier on a troll."
KOK smilinIrish, Not the Fightin' Kind
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| kyrin Commander
 3171 Posts




 | | 11/16/2005 5:32 PM |
| quote: Originally posted by smilinIrish
Jim, did I misunderstand you? Priests no longer have to pray for healing spells ahead of time. Any spell slot except for domain slots can be spontaneously converted to a healing spell of the same level. Best thing they ever did for the priest class, IMHO. Second best thing they did was create more Holy Smackdown spells [)].
I was referring to the fact that often a cleric does not get a chance to explore his/her full spellcasting potential because precious spell slots are often sacrificed for healing spells. Potions can help that out by having a reserve of healing, leaving a cleric free to SMITE(!) without guilt. [:D]
JIM aka kyrin | | My Have/Want List <-|-|->My Trades and References 1 <-|-|->My Trades and References 2 Pronounce "Drow" like "crow"! Viva la Revolution! We Shall Overcome! Vindicated Champion of the Stirge! Vindicated Champion of the Githyanki Knight on Red Dragon!! Vindicated Champion of the Androsphinx! | |
| kyrin Commander
 3171 Posts




 | | 11/16/2005 5:35 PM |
| quote: Originally posted by jgsugden
Bah! Pick the Deity/concept. Then pick the domains. If you pick some weak domains, mention it to the DM. Many DMs will reward that type of character driven sacrifice by allowing hat feature to play an important role in the game ...
A-men, JG. The key point about being a cleric is Serving a Deity. Let that drive what you do and choose. Just like a fighter is driven by his weapons and a wizard by his spell selection. What kind of deity you want to serve answers the question of what kind of cleric you want to be.
JIM aka kyrin | | My Have/Want List <-|-|->My Trades and References 1 <-|-|->My Trades and References 2 Pronounce "Drow" like "crow"! Viva la Revolution! We Shall Overcome! Vindicated Champion of the Stirge! Vindicated Champion of the Githyanki Knight on Red Dragon!! Vindicated Champion of the Androsphinx! | |
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