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Subject: Salty Pete's Crew at Game Knight

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jacksonm
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11/14/2007 8:32 PM  
Since you asked Scott, here's some Squidbillies for you.

http://youtube.com/watch?v=v56-aj_rwqE

jacksonm
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11/15/2007 1:24 PM  

Bonus XP Time!

Oh, the importance of a rogue indeed.

This week's XP bonus is for everyone to explain to Grath why they missed him the most on this weeks adventure.

Everyone who posts gets another 100 XP. The one deemed by Grath to have the best reason gets them bothanother 150 XP!


Regular XP Time!

Everyone who played this week earned 425 XP, an extra 100 goes to those who stayed for the full session.

Good times.


nork
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11/18/2007 7:31 PM  
Tales from the Chronicler Nov. 7th, Night 7

Blood Is Thicker In Suzail's Waters Part II Time to finish!

....When last we left off - Migwin and Grath were de-toxining or sobering up
onboard the Blue Hippocampus with Cedrith and Tharnog watching
over them for 2 days. Beregon spent those days with his Mother and Sisters
and found out that his Brothers have not been heard from in some time.
Elren - 1 of Beregon's brothers - was apparently detained in Suzail; Beregon
promises to look in on his beloved brother if Salty Pete makes port in Suzail.
In fact, the Blue Hippocampus is making port in Suzail so Beregon will
get a chance to look into Elren's dissappearance. Perhaps Salty Pete
overheard about Beregon's family problems and decided to sail to Suzail in
thanks for bringing Percy (Best Damn QuarterMaster in the 7 Sea's) from
Eldarr's Tower - who knows either way we are happy to have the chance!

The Blue Hippocampus sets sail at last and our intrepid party of
adventurer's are merrily at last to be at Sea. Clear blue day as the Sea
Salt Mist sprays upon the decks. The wind in the Blue Sails and the Sun
shining down. The crew enjoys the gentle sway of the rocking ship -
except for Tharnog the Dwarf who is green in the Gills sick over the rail!
Captain Salty Pete is running drills for the crew to get their sea legs as
everyone has been landlocked for some time. The Sails are raised, lowered
and raised or adjusted - Beregon and Cedrith are among them whistling a tune.
Grath apologizes to Beregon about not using his 1st name - he explains that
Tal is a great last name!  And Grath does not yet have a last name to be
proud of from a great ship!  The Party muses that this will have to be rectified!

The Hadozee is happy in the Rigging and flies from Mast to rigging to Mast again.
Other than the sick Dwarf all are Merry . 8 days later we make port
in Suzail
. Captain Salty Pete grants everyone 3 days leave in the Port of
Suzail - providing that they check in each evening to sign the book!

The 1st Day our Party scatters looking for Elren. Migwin and Tharnog begin
to inquire at the The Rusty Anchor - and of course they must be
social and blend in by ... Drinking!!! They drink & drink & drink & drink & drink
and never die! And nothing new is discovered other than they must pay for
some of their drinks by washing dishes! Cedrith, Beregon and Grath ask
around and find at the Merchant Corner that a man matching Elren's
discription may have journeyed 2 days ago out of Suzail to the
Mercwin Estate.

Our Hero's gather and journey 2 hours to North - Mercwin Estate throuh
farmers fields of wheat and grain. The main road takes them to a compound at
the top of a hill. The Compound is surronded by a tall wall with 2 guards
around the Main Gate. They will not allow them to pass and are none to
friendily with their pole-arms. Cedrith and Beregon inquire about their Business
Associate coming to the compound and are told that "none of their business!"
Grath is visually agitated - but - the party marches off rather than risk a fight as
physical force is threatened at this point! (I am sure Migwin would be ticked! -
No cartoon pun intended - I think this is the point where Migwin is in the Brig )

Beregon sneaks to the back of the Compound with Grath. Beregon casts
invisible on the Rogue who nearly blows the whole stealth by tripping on a vine -
then thumps into a Peach Tree in the Orchard! This Rogue is no stealthy fellow!
Grath climbs a tall tree and glides over the Compounds Walls and touches down.
He spots the Mansion dead centre, a Shed to the North East and a plain
warehouse to the SouthEast. Grath runs quickly (quietly) to the shed. Small
10 ft by 10 ft and is able to open it up without too much trouble. Nothing but
tools inside. With time left for a quick search of the Plain Warehouse - Grath
quickly makes his way there. He is able to make his way inside and finds a
number of Grain Storage Bins. Grath skirts the inside perimeter of the warehouse
as the center of the warehouse is clearly empty. Grath encounters a couple of
men in the midsts of a private/hushed conversation. He stealthly makes his way
towards the talking men so that he may overhear what is being said - trip - he
spills over tons of grain from a bin. The men stop their conversation and come
out to investigate. Grath's invisible time is nearly up - he makes his way outside
as quietly as possible - and trips yet again on tools. He scales the warehouse
quickly and glides out and over the Compound Walls to the Orchard outside.
Grath touches down and is invisible for slightly longer - and is then visible!

Our party venture back to the 2 guards and mentions Elren Tal by name to see
if this information has better luck with the guards. They are still very billigrant
and unaccomodating. They threaten physical force if our Party does not move
on. The Party decides to venture back to town and inquire more with the
the local folks or the Official Records Office. Beregon inquires with the local
town folk and finds that the Coat of Arms used by the Mercwin Estate is
used by a group of Mercenaries not local to Suzail. They originate from
Westgate and are of a disruptable reputation. They are very recent to
Suzail and are not normally into agricultural produce.

Perhaps it is this time that Migwin was found to be in the Brig due to
drunkeness - not sure. Although maybe Grath should join them as he goes
missing next session. The Party decides to check with the official records
cleark next session. Sorry it was a little late - turn back to previous page
for what happened to the Party next ... .

Stop monkeying around - thats my job!!!

nork
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11/18/2007 7:40 PM  
So when did Migwin hit the Brig?
And what was the reason? Why was Grath not
among the party in the next adventure?

Are we doing chinese this Wednesday - cause after
my ailment - I could eat China!!! !!!!!

Nico

Stop monkeying around - thats my job!!!

jacksonm
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11/19/2007 4:53 PM  
Everyone still good for Chinese this week?

Idzy
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11/19/2007 5:20 PM  

Chinese is still good


Champion of Champions (for all races! even Gnomes )
Reference Thread
Winnipeg Gryphon Cavalry Forums

nork
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11/19/2007 7:13 PM  
Chinese Ho!!!!!

Stop monkeying around - thats my job!!!

jacksonm
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11/19/2007 8:55 PM  
Woohoo, Nico's buying us chinese hookers.

Omand
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11/19/2007 8:56 PM  
Hello,

Thanks to all for posting so that I could get in.

Chinese is good for me.

Cheers

Successful Trades: 77 * Pending Trades: 0 * Bad Trades: KONG (B.W.)
Trade History * Trading Thread * Sales Thread * Winnipeg Meetingplace

nork
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11/19/2007 9:35 PM  
They love us long time! :)
Happy Ending! Happy Ending

Wooo Hooo

Stop monkeying around - thats my job!!!

dorge
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11/20/2007 6:24 AM  
Chinese sounds good for me!

SLIPKNOT-WAIT & BLEED
SLIPKNOT-(SIC)

jacksonm
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11/20/2007 7:10 AM  
95 Breaded Chicken x3
77 Honey Garlic Pork
125 Special Chow Mai
34 Chicken Shanghai Noodles
54 Beef with Broccoli
44 Barbecued Pork Mixed Greens

That work for everyone?

dorge
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11/20/2007 10:59 AM  
Yea, sounds great Mike.

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jacksonm
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11/20/2007 11:23 AM  
Plus we get the free chicken fried rice with the coupon and lots of steamed rice.

The Beer Baron
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11/20/2007 11:32 AM  
Posted By jacksonm on 11/15/2007 1:24 PM

Bonus XP Time!

Oh, the importance of a rogue indeed.

This week's XP bonus is for everyone to explain to Grath why they missed him the most on this weeks adventure.

Everyone who posts gets another 100 XP. The one deemed by Grath to have the best reason gets them bothanother 150 XP!


Regular XP Time!

Everyone who played this week earned 425 XP, an extra 100 goes to those who stayed for the full session.

Good times.


Migwin's Diary (undated entry)

Well it was an interesting couple of days in this city.  We followed up some leads about Beregons brother.  They lead us to a mansion outside of town, we investigated, but unfortuantely Grath was nowhere to be found.  It seemed to me that breaking and entering would require our stealthiest member.  Well we got into the basement by putting the guard dogs to sleep.  After that it all went down hill.  We bluffed the scullerymaid to thinking there were ghosts, but the guards figured it out soon enough.  We we chased away without any success.

Later on we tried a more direct approach, Tharnog the dwarf got a job moving boxes in their warehouse.  He found evidence of captives (slaves oerhaps) and snuck away to let us know.  I didn't think we could take them all on without getting arrested, so we went to the authorities.  They raided the place and found evidence of the slave trade there.  No signs of Beregons brother were to be found, and we suspect they shipped him off already.Â

Well, back to the boat and we leave port in another day.

"GameKnight Games and Cool Stuff
Winnipeg's source for RPGs and minis!
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nork
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11/20/2007 12:10 PM  
Sounds like sneaking in didn't work out so well. And the lazy ape was no where
to be found eh? Well sounds like I might have been somewhat needed when
I was nowhere to be found. Hey Mike - do I have to come up with why I was
gone.

Keep the why we need a Rogue Stories coming. So far Scott is up for extra XP!

Stop monkeying around - thats my job!!!

jacksonm
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11/20/2007 12:13 PM  
Posted By nork on 11/20/2007 12:10 PM
Hey Mike - do I have to come up with why I was
gone.

You were sick aboard the ship with Monkey Pox.

Percy was going to nurse you back to health with some of his Mom's famous chicken soup but as clumsy as he is he tripped and spilled the hot piping soup all over Grath's face. Ouch!

100 bonus XP to everyone who correctly identifies who in the above example is the Schlameil and who is the Schlamozel, email me the answer or tell me in person.

dorge
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11/20/2007 1:01 PM  
Tharnogs Diary (Part 2)

We went through the city to the office place to try and find Beregons brother. We learned that the company of the mansion worked on the 3rd floor (Perfect place to glide for and escape) but we had no monkey. So Beregon tried the direct approach. He had found his brothers cape, but no brother. We went back to the mansion to try and find out if he was in there. We managed to put the dogs to sleep with the help of Beregon. We searched the house very quietly and almost got caught.

The next day we had an idea for me to get a job moving boxes at the warehouse we first checked out. I saw a room that looked suspicious for a warehouse to have. After about five minutes of I sneaked away and tried to get in the room. After a couple of times trying to bust it down it finally gave way. I looked inside and I saw manacles for prisoners and a piece of ripped sweater. I got out of there as quickly and quietly as possible. When I got back to the group I showed Beregon the piece of sweater I took. He had recognised it as on of his mother’s makings. And he suspected that he went on board with that order. We talked to Salty Pete about following it and he said he could get some boxes of stuff to ship to there. And we leave tommorow.

SLIPKNOT-WAIT & BLEED
SLIPKNOT-(SIC)

nork
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11/20/2007 7:25 PM  
Wow, that makes me feel more missed and wanted ...not loved; but, who
wants wild monkey love anyway?

So I could have glided in and out (unique to me). I search pretty good and
and looks like you could have used that help. Locked rooms in this narrative
so I could have helped there. You definitely needed a Rogue; but, did you
really need Grath specifically ....? After all .... in the chronicles I wrote I
messed up the stealthy part. Sounds like you didn't get to far .... but ....
would Grath really have helped???

Someone could try arguing that Grath would have made things worse????

Stop monkeying around - thats my job!!!

nork
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11/21/2007 6:31 AM  
Posted By jacksonm on 11/15/2007 1:24 PM

Bonus XP Time!

Oh, the importance of a rogue indeed.

This week's XP bonus is for everyone to explain to Grath why they missed him the most on this weeks adventure.

Everyone who posts gets another 100 XP. The one deemed by Grath to have the best reason gets them bothanother 150 XP!


Regular XP Time!

Everyone who played this week earned 425 XP, an extra 100 goes to those who stayed for the full session.

Good times.


Make me feel all warm and fuzzy inside - cause i am already warm and fuzzy on the
outside.   So far Scott and Garret have 100 XP!!!!  Yes, yes ... I am a Monkey on
your back!!!!

Stop monkeying around - thats my job!!!

The Beer Baron
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11/21/2007 8:21 AM  
Get funky mr monkey. D&D tonight woohoo.

Migwin like sweet & sour chicken balls. CHICKEN BALLS!!!!!!!!!!!!!!

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jacksonm
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11/21/2007 8:42 AM  
The breaded chicken is far superior, we can always get a side order of sweet and sour sauce. If everyone wants we can drop one of the breaded chickens and do the chicken balls.

dorge
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11/21/2007 8:48 AM  
I don't really like the balls, I would rather not, but if the group wants it then go for it.

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jacksonm
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11/21/2007 9:04 AM  
Chicken balls are a pretty good bet at most chinese places, but most chinese places don't have a dish as awesome as their breaded chicken. Nico wanted the balls last time, now he's all about the breaded chicken. Another convert....

jacksonm
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11/21/2007 2:47 PM  
Headed down in a few to Game Knight for some Chinese and D&D. Good times.

See you there.

nork
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11/21/2007 2:48 PM  
Screw the balls!!!! I want breast! BREAST!!!
I'll trade in my XP for BREAST...lock away yer chickens ya
scurvy dogs!!!

Heading out of my classroom for chinese, I'll announce the winner
of my Who Missed Grath the most shortly when I get there.

Stop monkeying around - thats my job!!!

Omand
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11/21/2007 3:04 PM  
Hello,

Well, I may be too late here for any bonuses, but here goes.

Beregon missed Grath the most of all, as the life of his brother is on the line.  It now seems that Elren has been sold into slavery and is bound for Westgate.  What curse stalks my family?

If only Grath had not had the monkey pox perhaps we might have been in time to rescue my brother.  Of course, Grath appears to have given me a mild case of the monkey pox as well, as I was ill when Tharnog went off to case the warehouse.

Still, sneaking and gliding are somewhat of a specialty for Grath, and he is now better with locks and searching for things.

That is why Beregon missed Grath the most.

Of course, the rest of the party may now feel that I am pulling everyone into danger with my family connections.  Darn evil mercenaries.

I wonder if Ugluk is behind all of this?

Cheers

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nork
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11/21/2007 4:22 PM  
Grath is the winner - I mean Garret!!! Congrats!!!

They were all good - but Garret's was in a natural log
from his point of view that flowed as a story which is
what Mike had specified. Garret had said outright how
I was to be usefull but also was the 1st to mention it
subtly too. Congrats to Scott whose was the first factual
diary and Chris also whose was personally motivated but
not really anything new.

Sweet, Sweet XP!!!!

Stop monkeying around - thats my job!!!

nork
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11/21/2007 9:17 PM  
Thanks for another great session Mike!!!
Intriguing, suspensfull, action and ... nail biting to the end!!!

Nice scary twists at the end ... and near party death!!!
What was the XP???

Stop monkeying around - thats my job!!!

dorge
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11/21/2007 10:36 PM  
I don't think we had got the XP tonight, unless I had missed it. Yea, deffinetly one great session tonight. Pretty close going to hell though. I hope you guys are joking about not giving me my cut because that would really suck, kill snakes, almost sent to hell, and all that for nothing.

SLIPKNOT-WAIT & BLEED
SLIPKNOT-(SIC)

nork
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11/22/2007 9:08 AM  
Not sure about that one Garret. I think they are kidding - but not.
Meaning you get a freeby for now with time off for good behaviour.
But - if ya keep doin stuff like that there are consequences.
You don't think I am goin to just keep doin things without telln people?
Do ya.  (Pushing Shell traps so pitts open below ya )

The time to worry is when a whole bunch of whispering, passing notes
and secret die rolls and snickers go on. Then one day the DM just ...
springs in on ya. Who knows ... maybe Lannister's trial came about due
to ... Oh say Bach doin something ... then again maybe it was only Mike.
But Scott had to have done something... then again Mike can be mean.
Best to stay on his good side.

Best not to tick off the DM and the rest of the Party. Grath is going to
start behaving better now

Stop monkeying around - thats my job!!!

dorge
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11/22/2007 11:11 AM  
Yea me too, I think almost going to hell makes Tharnog pray to Moridan more often now.

SLIPKNOT-WAIT & BLEED
SLIPKNOT-(SIC)

jacksonm
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11/23/2007 5:42 AM  
Everyone earned 1350 XP this week.

A bonus 100 XP goes to Nico for the first use of parlay.

dorge
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11/23/2007 8:51 AM  
Posted By jacksonm on 11/23/2007 5:42 AM

A bonus 100 XP goes to Nico for the first use of parlay.


Nice.

SLIPKNOT-WAIT & BLEED
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nork
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11/25/2007 8:24 AM  
WOW! Thanks! I was in rare form that night!
Quick, energtic, clever witted .... annoying, mischievous & greedy!!!
I was totally a Rogue that session ... but ... I think I should behave
a bit more with the parties wishes. I'll still be wide eyed and green
with envy whenever treasure is involved ... but more of team player.
Besides my Rogue is very lovable .... until!!! you know!!!

Great session Mike ... great interlude story till we see Beregon's Bro!
Thanks Again ... Rogue now going to silent running!

Stop monkeying around - thats my job!!!

nork
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11/25/2007 9:45 AM  
Tales from the Chronicler Nov. 21 Night 9

The Crimson Pirate's Haunted Booty Part I

The Blue Hippocampus sets sail the next morning on a gloriously clear sunny day!
Before setting sail Beregon sent a letter back to Marsember from the Port of
Suzail to his Mother and Sisters that he is following Elren to Westgate
Beregon sent the letter off before the final loading of Westgate's cargo was taken
on by Salty Pete. The ship is now heading SouthWest towards open sea out
of the waters of Cromyr. The crew is merry and in good spirits as they go about
ships business. They even break out in song as they work the deck and Tharnog's
Jug playing is even melodonic ... or pleasantly recognizable!!! The district of Cromyr
is left for open waters as the ship sails into the night.

Morning breaks and a thick, omnious morning mist hangs everywhere around ship.
Sailors being superstitous are uneasy as the fog never lifts into late morning. The
ship is still in the water or becalmed - the crew is unnerved. Grath the Rogue climbs
the rigging to the crow's nest to see what he can see! Beregon and Cedrith gaze
out into the horizon and Beregon fears innwardly as he determines that ... the fog
is magical and summoned by conjuration magic. Beregon informs Cedrith, Migwin
and then Tharnog and advises them to keep their own Counsel on it! Beregon and
Cedrith go to inform the Captain as Migwin and Tharnog try to calm the crew.

Grath scans the horizon in every direction and spots ... a Red Errie Glow to port.
It looks like ... a Red hazy Sun ... how far ... Captain Salty Pete takes Beregon and
Cedrith down below for private counsel. He knows of the mists likely magical nature,
but does not know why? He tasks our heroes with this away mission to find the
origin of this magical mist- and if possible - neutralize it or report back. Take what
resources and crew are necessary but keep things quiet as to not alarm the crew.
They emerge atop deck to Grath's descry of a Red Sun to Port 300 yards!!!
So much for being quiet grumbles Beregon as he could not inform Grath
before going below as to being quiet and discrete.

The terrified sailors rush to the Port rail and are murmuring and straining to see ...
nothing. Cedrith spots with his keen Elven eyes ... a red glow around ....a ship.
Quietly he informs his party members and Grath who glides down from the Nest.
Cedrith notices that the ship does not edge any closer ... all is still. Our Heroes
climb into a row boat with 2 crew to row them towards the mystery ship - Migwin
& Grath in the Bow, Beregon flanked by either rowing sailor and Cedrith and
Tharnog in the Stern. Salty Pete wishes them good luck as Beregon asks that
Percy be kept safe while we are away. Off into the Magical Mist we row!!!


Stop monkeying around - thats my job!!!

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11/25/2007 12:08 PM  
I'm glad everyone had fun. D&D and Chinese make for a good night.

What does everyone want to do for dinner this week?

jacksonm
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11/25/2007 12:58 PM  
Been meaning to get to this for a while. Aside from the intrepid heroes of out story this is the current crew manafest of the Blue Hippocampus (Salty Pete's temporary ship).

Captain: Salty Pete (The grizlled sea veteran.)

First Mate: Mustafa (A strong, mute Turmish sailor with a mysterious plan.)

Quartermaster: Percy Finch (The youthful son of Eldarr, strong head for figures but accident prone.)

Sailors: Frantaslav (A supersticious sailor with a dour attitude from Procampur, he signed on for the maiden voyage in Marsember.)
              Van Gelder (A cheery sailor from Cormyr with a giant mustache, he signed on for the maiden voyage in Marsember.)
              Doby (A farm boy from Shadowdale, ran away to become a sailor. Joined the crew in Suzail.)
              Xixpel (A mean and angry but capable sailor from Mulmaster. He joined the crew in Marsember.)
              Corbo Delespi (A rakish young sailor from Sembia, he joined the crew in Suzail.)
              Hannover (A quiet, pious sailor from Suzail. he joined the crew in Marsember.)
              Mendlebaum (An extremly superstitious older sailor from Sembia. He joined the crew in Suzail.)
              Perkins (A happy go lucky sort, joined the crew in Suzail.)

More details to be added as you come to learn about the crew or as they die off and are replaced by new members......



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11/26/2007 12:15 PM  
So what was the total in gold we got last session?

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11/26/2007 12:50 PM  
Not as much as we originally found - thats fer sure!
Mind you now I think about it - I don't think Grath
grabbed any in the single bag he got....????

Hey Mike, was I lucky to get off the ship with that
one bag??? I am thinking I wouldn't have made it
otherwise.

Stop monkeying around - thats my job!!!
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