nork Sergeant
 391 Posts




 | | 03/31/2008 8:30 AM |
| Posted By jacksonm on 03/27/2008 8:31 AM Regardless of the decision we come to as a group on where to play there will be an XP posting bonus this week.
Two comrades have fallen. Jars and Tharnog will be missed. Perhaps Jars was too crazy to live, perhaps Tharnog redeemed himself in his last act of brave sacrafice....
It is time to eulogize your brave fallen comrades. What does Migwin, Cedrith, Grath, Marvin, and Beregon have to say? You have until Monday afternoon to post.
Then Kerry and Garret may reflect on what has been said about their characters as if they were watching from whatever afterlife found them. Bonuses will apply to their new characters. Grath ... up high in the crow's nest huddling close to his banana's. The Angry God's of the bellowing storm have awaken a childhood memory, a traumatic one at that!!! Oh Tharnog!!! Why did thou partake of the innocent dolphin?
The non-thinking brutish barbarian Jars (they call me savage) was expected to commit sacrilege! Constantly these two would rush into hell without a care in the world - stupid, stupid pair!!! Alas, what will the God's do with them??? For Jars and Tharnog have not deserved total abandonment by us- their colleagues!!! As brash and impulsive they were in stealing riches and reward - they saved our backsides more than once.
Jars and Tharnog would strike swiftly and truly - take their welts for the group! Not once would they utter a complaint or ask for recompense! Jars was even friendily to me in offering me the sacred banana!!! And Tharnog ... who brought me to this employ has been my most trusted companion next to Cedrith!!!! Tharnog has given his life to protect us ... trying to help the Jars turned Shark!!!! Truly ... Tharnog has redeemed himself for all the woe of late!!! Tharnog has bought me drinks, shared a joke and his spoils too!!! I will miss him gravelly!!! Jars ... who had the decency ... to help out those in distress from insufferable odds against.
Curse the Gods Cedrith!!! Why Oh why them ... how I will miss them!!! Curse you Oh GODS!!!! CURSE YOU!!! They are angry with me, the Gods!!!! LIGHTENING AND THUNDER AROUND ME ... my fur stands on end ... no banana comforts me!!!
I dare not come from under the canvass tarp covering the crowsnest!!! Tharnog wailing on SharkJars!!! SharkJars gnashing back with razor teeeth ... the dark rainy silhouttes striking each other as thunder flairs ... CURSE YOU GODS!! The dolphins death grin seems tto enjoy vengence in the two slaughtering each other as penance!!! Oh Tharnog, Oh Jars whose nearly soulless eyes, go glassy white and empty .... it is barbaric ... they move no more ... 
The Storm is over now, nothing left to eulogize. No eulogizies at All!!!Tharnog and Jars ARE ... NOT ... GONE!!! "No Cedrith, No Beregon, No Migwin!!! They live on and do not ever sleep. Tharnog promised to help me find Monkey Island!!! He has sailed on there ... to meet me on my birthday!!! I will not be falsely consoled!!! Jars and Tharnog not only live on in song and in my heart as true warrior spirits and friends!
They will meet me ... on Monkey Island!!! Lost friends!!! Until then, I will hang onto Tharnogs cursed Jug, till he may play it ... once again!!!
| | Stop monkeying around - thats my job!!! | |
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nork Sergeant
 391 Posts




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jacksonm Warlord
 5560 Posts



 River City
 | | 03/31/2008 9:36 AM |
| Still some time to post on your fallen compatriots.
Your call on wether to meet us at Game Knight or just head home tomorrow Nico. I'm going to head over to GK after work at 5 and then Smythe and myself will be hitting Safeway for the various supplies we'll be needing. | | | |
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nork Sergeant
 391 Posts




 | | 03/31/2008 10:20 AM |
| I'll just head home and try to clean up a bit. Shouldn't we divide up a supply list or something.
What everyone should bring for the BBQ???
Or rather ... what are people willing to bring I should say ... things can be tight sometimes.  | | Stop monkeying around - thats my job!!! | |
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Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
 | | 03/31/2008 10:20 AM |
| Posted By jacksonm on 03/27/2008 8:31 AM Regardless of the decision we come to as a group on where to play there will be an XP posting bonus this week.
Two comrades have fallen. Jars and Tharnog will be missed. Perhaps Jars was too crazy to live, perhaps Tharnog redeemed himself in his last act of brave sacrafice....
It is time to eulogize your brave fallen comrades. What does Migwin, Cedrith, Grath, Marvin, and Beregon have to say? You have until Monday afternoon to post.
Then Kerry and Garret may reflect on what has been said about their characters as if they were watching from whatever afterlife found them. Bonuses will apply to their new characters.
Tharnog and Jars were not always the easiest companions to travel with, but still they were stalwart compainions that would not hesitate to do what was right and defend the innocent.
I feel bad for my part in slaying Jars dispite the fact that he brought it on himself with his rashness, but if he wished to come back from the afterlife I would restore him withough hesitation, as he will be missed. I wish I had been more succesful in my attempts to civilize Jars, but his culture was just to alien for me to get through to him. In the end he died the way he lived and I am sure he will have an honored place amongst his ancestors.
Alas poor Tharnog, truly we will not miss your jug playing, but when next we must fight your ability to sheild us will be missed most. Your greed at times seemed to know no bounds but this can be said of us all at times. It seemed that you were destined to the abyss but I beleive in the end you have redeemed yourself and will take an honoured place on the Great Anvil. With you it seems I have had some success and you are another compainion that I would have gladly returned from the afterlife, if you had desired to return to us. | | Champion of Champions (for all races! even Gnomes ) Reference Thread Winnipeg Gryphon Cavalry Forums
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Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
 | | 03/31/2008 10:23 AM |
| I can do some shopping after work tomorrow on my way to Nico's, just let me know what is needed.
Scott if you can make it down that would be great, your great plans (potato sacks and all) will be missed.
| | Champion of Champions (for all races! even Gnomes ) Reference Thread Winnipeg Gryphon Cavalry Forums
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The Beer Baron Underboss
 1553 Posts



 "Champion of the Centaur Commander. Knight of the Gnoll Druid. Vindicated Champion of the Dragon Wrought Kobold!
 | | 03/31/2008 10:28 AM |
| Lisa's not too keen on it, but as a one time thing, I'm good. If we start early, we can finish early (or at least I can) then I can get home to help tuck kids into bed. Joeseph's here until close, so I'll leave before 6 too.
One Big Mig toss coming up. But will it be friend or foe........
| | "GameKnight Games and Cool Stuff Winnipeg's source for RPGs and minis!" www.gameknight.ca | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 03/31/2008 10:45 AM |
| Cleaning up is good. Let us know how you're fixed for the basic supplies: ketchup, mustard, paper towels, etc.
Smythe and myself are taking care of the smokies and mac and cheese part, we'll pick up some buns too.
We need:
A) Drinks. Coke is good, the DM demands his name brand soda. Ice tea mix is good too, or Kool Aid.
B) Chips or other munchies.
c) Desert. Ice Cream Sandwiches are good. A little cake perhaps.
So we'd need volunteers to bring those things.
Pretty much the way we ran back in the day was if we weren't ordering in Chinese or something along those lines we'd hook diiner up pot luck style and have some pretty nice meals. | | | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 03/31/2008 10:55 AM |
| Posted By The Beer Baron on 03/31/2008 10:28 AM Lisa's not too keen on it, but as a one time thing, I'm good. If we start early, we can finish early (or at least I can) then I can get home to help tuck kids into bed. Joeseph's here until close, so I'll leave before 6 too.
One Big Mig toss coming up. But will it be friend or foe........
I don't know if this idea has been thrown out yet but perhaps it's worth a shot.
You have staff at the shop on Wednesday anyway, not to mention Matt and Paula being there as well. Not sure what your sales figures are on that night regarding paying for an employee to be there but do you really need to be there?
Could you play Tuesday nights if you were home Wednesday nights with the family?
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nork Sergeant
 391 Posts




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jacksonm Warlord
 5560 Posts



 River City
 | | 03/31/2008 12:40 PM |
| | I found my maps burried under some stuff Nico so no worries. | | | |
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Omand Commander
 3120 Posts



 Winnipeg, Manitoba, Canada
 | | 03/31/2008 12:47 PM |
| Hey all,
Sorry I have not posted on anything about the death of our companions. Posting from work here (shhh, don;t let the boss hear), as my laptop decided to die on Sunday. Can't boot into windows, files missing, partitions messed up.
Likely will be short on posts until that can be fixed, as posting from work is a no-no.
Cheers  | | Successful Trades: 77 * Pending Trades: 0 * Bad Trades: KONG (B.W.) Trade History * Trading Thread * Sales Thread * Winnipeg Meetingplace | |
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Omand Commander
 3120 Posts



 Winnipeg, Manitoba, Canada
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The Beer Baron Underboss
 1553 Posts



 "Champion of the Centaur Commander. Knight of the Gnoll Druid. Vindicated Champion of the Dragon Wrought Kobold!
 | | 03/31/2008 12:52 PM |
| Posted By jacksonm on 03/31/2008 10:55 AM Posted By The Beer Baron on 03/31/2008 10:28 AM Lisa's not too keen on it, but as a one time thing, I'm good. If we start early, we can finish early (or at least I can) then I can get home to help tuck kids into bed. Joeseph's here until close, so I'll leave before 6 too.
One Big Mig toss coming up. But will it be friend or foe........
I don't know if this idea has been thrown out yet but perhaps it's worth a shot. You have staff at the shop on Wednesday anyway, not to mention Matt and Paula being there as well. Not sure what your sales figures are on that night regarding paying for an employee to be there but do you really need to be there? Could you play Tuesday nights if you were home Wednesday nights with the family?
Joeseph is more like "hanging around for some financial incentive" as opposed to actually "at work". I'm still the one really at work. Maybe for the odd game or so I could swing it, but not on a regular basis. | | "GameKnight Games and Cool Stuff Winnipeg's source for RPGs and minis!" www.gameknight.ca | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 03/31/2008 1:18 PM |
| Posted By The Beer Baron on 03/31/2008 12:52 PM Posted By jacksonm on 03/31/2008 10:55 AM Posted By The Beer Baron on 03/31/2008 10:28 AM Lisa's not too keen on it, but as a one time thing, I'm good. If we start early, we can finish early (or at least I can) then I can get home to help tuck kids into bed. Joeseph's here until close, so I'll leave before 6 too.
One Big Mig toss coming up. But will it be friend or foe........
I don't know if this idea has been thrown out yet but perhaps it's worth a shot. You have staff at the shop on Wednesday anyway, not to mention Matt and Paula being there as well. Not sure what your sales figures are on that night regarding paying for an employee to be there but do you really need to be there? Could you play Tuesday nights if you were home Wednesday nights with the family? Joeseph is more like "hanging around for some financial incentive" as opposed to actually "at work". I'm still the one really at work. Maybe for the odd game or so I could swing it, but not on a regular basis. I was just wondering if the extra business on that night could justify an official staff member and get you out of the shop for a night.
I didn't really think so but there you go. I tried.
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Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
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jacksonm Warlord
 5560 Posts



 River City
 | | 03/31/2008 1:27 PM |
| Posted By Omand on 03/31/2008 12:48 PM One more thing.
How do I get to Nico's on Tuesday? I will try to be there by 5:00, but it likely by 5:15 due to work and traffic.
Cheers  I think the best bet will be for everyone to meet up at Game Knight for 5 PM tomorrow or as close as they can to it and we can head over together after a little shopping.
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dorge Sergeant
 417 Posts



 | | 03/31/2008 3:16 PM |
| | Ill be at GK at 4:30 tommorow I'll go with you and Smyth to ehlp pick up stuff and pitch my chunk o' cash in. | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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Griffonheart Sneak
 103 Posts



 The Bleak and Frozen North
 | | 03/31/2008 4:16 PM |
| Bad news lads. I forgot that I had promised to go to a play on the first of April. Turns out that is tommorow and so I sadly will not be able to make the game. I should be good for any and all upcoming Tuesdays but tommorow is is going to be a no go for me.
Sorry y'all unless in an effort to give Mig a chance to toss without his wife tossing him we were to play on Wednesday afterall this week its going to be Smythe free. | | World of Warcraft stole my soul. WoTC bought it back. | |
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dorge Sergeant
 417 Posts



 | | 04/01/2008 12:41 AM |
| Well i was told to reflect on what Tharnog thinks fo the party from the after life. So here is my atempt.
1) Tharnog got on this crew with Grath and tried to protect him from his greed. But it happens out that the greed has run off of Grath onto Tharnog in the end. Tharnog thought Grath was a funny monkey and a wierd one at that.
2) Tharnog though of Cedrith as a parent. He attempted to keep him straight with greed. It didn;t help much but help none the less. Tharnog thought Cedrith as a good person to seal the wounds.
3) Tharnog was...nuetral with Beregon. Sure he played his Jug at the wrong times. But at least Tharnog was thankful Beregon didnt blow his face off. Tharnog also thinks that Beregon doesnt have any brothers, he's trying to kill us all.
4) Migwin is a big man. Tharnogs first drink with Migwin was the best night of his life. Drinking contest and a free place to sleep. Tharnog thought that Big Mig can handle his alchohal quite well because of the size he is. Migwin has a big hearth that tharnog will never forget...(couGH) stupid bird (couGH).
5) Marvin was a very believable person. Tharnog loved the lies coming out of his mouth. But when used against Tharnog it wasn't in his favour.
6) Tharnog loathed Jars with a strong passion. He was bat shit crazy at first, and was till he died. Tharnog took one for the team but in doing so aided the death of Jars.
There is my reflections from the after life, hopefully it was what you were asking for. | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 04/01/2008 7:08 AM |
| It'll do. 
We forge ahead without Smythe this week. He promises us a cake of tremendous deliciousness next week as an apology. | | | |
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Kai Skirmisher
 45 Posts




 | | 04/01/2008 7:36 AM |
| Jars thinkins and ruminate-ins aboot his gettin kilt
Jars be unstandin boot de reason why he be kilt, he dunna be holdin no stiff feelings aboot it. He aint be thinkin much o' the sissy man in da dress, an' woulda loved a chance ta despoil his mudder or sister.
The shiny elf lookin' thing at least dressed like a man should, an' he wasna 'fraid ta jump in an' git his hands bloody. at da end. Death inna battle, any battle is da best kind o' death, and Jar's nods approvingly at Cedrith from his (even more) turbulent afterlife. Jar's feels though, that the cleric's got a powerful need for a more valhalla or bust kind o' attitude, an' so he be thinking to check up on the shiny one now an' gain.
Now fer dat other barbarain kind o' type. He was a strange bloke but'in he's a good standin' up kind' o guy. Da bird looked kind ' tasty though. Jar's will save a fresh wench fer ya ta despoil and a frothy mug o' mead.
Marvin. Me squire. Bravest of all companions. My third leg, er, fourth. Never thought ta find such a big heart in sucha itty bitty kind' o guy. But guts and manliness comes in all shapes an' sizes. Anyone who can survive a night inna hot 'n sweaty orcish venus thigh trap should be respected by 'is fellow men, specially when he's tiny 'nuff ta pleasure her wit' 'is whole leg! Ima savin' two wenches fer ya, 'cuz I now ye got a manly sort o' appetite. An I's even gonna show ye de best parts to eat when yer proper done wit dem. As fer takin' me bit's an pieces to me pa, well he jus' might be givin ye somethin fer yer trouble, but know yer havin' me gratitudanal thanks. I's gonna miss ye wee man.
That damn dwarf. He was sharpenen up sum bit at da end but it's too little too late. Was a good 'nough sort I supposes, never did think much o' da feller though. His jug playin' was music to me ears but he tasted even better at the end, bit gamey though. That dolphin..now that was tasty, meat fell right off the bones 'an all.
Da monkey man, jars didna know him long, but he looked like he'd be real tastey with sum banana peppers and honey mead.
Salty pete. Now deres a man jars could respect, sum bit anyways. He could fight like me mudder when me pa was trying ta cook 'er, an dat's sayin somethin. Would like ta say more but he didna really talk to jars, most people didn't now dat I be rumanatin on this.
But Jar's has is wenches, wench meat and mead! But still...Jars canna help but feelin a little lonely up (down) here.
Jar's actually regrets the manner of his death just a bit; although he would never admit it, not even to himself. While he was raised to seek a glorious and fun-filled death in battle, it would have been much sweeter to die beside his friends, rather than against them and with two shark-paw flipper things full of dwarf meat. But you can't pick what life (or angry sea goddesses) will throw your way and Jar's can accept that. Jar's is only glad that the evil shark-like spirit in his body at the time was such a wussy, because if he had used his axe and been smart he could have halved the party. After all, the dwarf grappled him 5 feet away from the railing of the ship, wouldn't have taken much to bullrush/grapple him overboard and then come back for the other's at a later time, when they're deep in their cups over the loss of their comrade...
| | "Some people are like slinkies. Not really good for anything, but they still bring a smile to your face when you push them down a flight of stairs." | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 04/01/2008 7:44 AM |
| http://www.deepthoughtsbyjackhandey.com/today.asp
And yup, Jars was crazy. 
Everyone who posted their bit on the fallen party members gets 500 bonus XP.
Those that died have earned the right to advance their XP to halfway to the next level. | | | |
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nork Sergeant
 391 Posts




 | | 04/01/2008 9:12 AM |
| Gotta say - Jars was definitely crazy (excellent job Kerry) it might have been better that he is gone if he was that unstable - come back and finish us off!  Even crazier than Nico/Grath!
Tharnog - hey - he redemed himself! Although I thought he and Grath were better friends! Oh well, i have his jug!!!
Mission accomplished yesterday - i bought cheese slices, 8 kinds of condiments, paper towels, ice tea mix, salad dressing and mint chocolate chip ice cream sandwiches! I have a few beers in the fridge and some BBQ sauce ... but no pop or kool-aid. I think there was a potatoe chip special yesterday and ... i don't know what others want I will even be able to bring some potatoe salad and regular salad from work after I finish marking my exams today. I will be home early today and every Tuesday thereafter. I think I am gonna not go to work Wednesday though. Whew  | | Stop monkeying around - thats my job!!! | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 04/01/2008 9:38 AM |
| | I'll meet everyone else at game Knight if they like and guide them over after a Safeway trip. Mmmmmm cheese.... | | | |
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nork Sergeant
 391 Posts




 | | 04/01/2008 9:45 AM |
| Tales from the Ex-Chronicler Jan. 9th, 2008 Session 15
The Dreaded and Never-Ending ... Ziggurat on the Isla de los Tigres de la Muerte Part III
We do not head back to The Blue Hippocampus but press on into the thick underbrush towards the evil blood red Ziggurat ! Beregon casts invisible on Marvin who scouts ahead as stealthy as a halfling-rogue can be. The the 20 ft area around the pyramid Ziggurat is clear. Marvin reports that the red blood coloured stone ... seems unnatural. The Party creeps cautiously up the carved central stair up the Ziggurats side. Half-way up we come across the carved circular glyph in the stair. The party briefly pauses and muses what to do next. In our musings we gather our resources and wits. Cedrith identifies a potion of cure mod. wounds and gives it to Tharnog. Migwin casts Bulls Strength and Bears Endurance on the Party except the rogues Cedrith casts Protection from Evil ... we deem ourselves ready!!! Upwards we climb to the glyph.
The Party waits and listens at the foot of the glyph. It detects as magical and not the nice kind. Beregon and Cedrith determine that it must be some sort of alarm component to activating it. We must dispell it or disarm it or risk discovery - although Marvin points out we are all right in the open anyway dudes! Cedrith cannot dispell it! We are speechless ... and on edge. Beregon tries to disarm it - success - temporarily disarmed!!! The Party eases up over passed the inactive glyph. We creep to the near top and Beregon cautions us against what his arcane eye spotted at the top of the Blood Red Ziggurat - Tiger Men!!! A small brief debate ensues (much longer in reality )
Migwin rushes the top of the Ziggurat! Beregon casts fly on himself and soars above us. Cedrith does not hesitate behind Migwin. Grath, Marvin and Jars quickly follow as Tharnog looks surprised and rushes to catch up to the front! Four Tigermen in Brass Armour all a lite in a bright burning flame! (This is gonna hurt! )The Party is engulphed by 4 flaming fireballs! (Mike have a heart?) Grath is charcoled into unconsciousness as the rest of the Party takes their near death fire damage!!! Beregon flys and casts WEB onto the Tigermen. Migwin rages and charges the Tigermen - hitting the nearest kitty! Tharnog who has caught up to the front over his companions has charged and missed! Jars and Marvin are trying to hit the Tigermen with Bows; but, to no avail! Cedrith heals Grath away from death - Grath tries to throw his dagger; but, must be still a little shaken. Marvin seems to be hitting the mark now with his bow.
Migwin goes down under the rending claws of the Tigermen! Marvin was pounced by a kitty - and is critically rended to shreds for his new found accuracy - uh oh Marvin dead! Our all powerfull wizard Beregon flies above issuing ligthening bolts into the the Tigermen. Cedrith casts 2 Lights of Venya and hits twice.Tharnog strikes down the 1st and cleaves into the next one. Grath tumbles and sneak attacks a Tigerman for a little back stabby damage! Beregon throws an Orb of Acid which seems to hit its mark! Grath kills a Tigerman and silently moves onto the next one for a sneak attack. Jars launches himself over the melee and into the thick of things like the warrior barbarian he is. His near death from above maneover has hit a Tigerman hard. Migwins Tigerman that brought him nearly down has been slaughtered by Tharnog and killed - retribution had! Cedrith tends to the fallen Rogue Marvin lest he slip into that gentle night dead! Grath sneak attacks again and ... Jars kills viciously the last Tigerman and nearly cleaves into the monkey man.
Beregon suspects another fireball may yet have been coming soon if these first four guards had not been taken out! More we say? How many more can there be? We suspect there could be many more Tigermen down below into the depths of the Ziggurat! A quick search of the top of the pyramid reveals nothing other than a narrow hole with stairs leading down into the dark - the armour that the Tigermen wear looks nice though (all flamy and shiny)! In the forrest we can see many blue lites moving about. As Cedrith goes about healing the bunch of us we muse over how difficult this task has been - do we dare risk the Ziggurat? Marvin says yeah verily - the rest of us are not so enthused! Back to the ship tonight??? We ponder our wounds!
Well, I have one last posting as of yet. Then I will be finally done this gig! Whew!  Caught up and nevermore! Whose taking over from Scott?  | | Stop monkeying around - thats my job!!! | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 04/01/2008 10:49 AM |
| Clearly you are Nico since we're playing at your place right by your computer.  | | | |
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Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
 | | 04/01/2008 12:16 PM |
| Speaking of which do you have wireless Nico or a router to hook up multiple computers to the net?
I'll bring my laptop for party treasure reguardless. | | Champion of Champions (for all races! even Gnomes ) Reference Thread Winnipeg Gryphon Cavalry Forums
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nork Sergeant
 391 Posts




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jacksonm Warlord
 5560 Posts



 River City
 | | 04/01/2008 2:54 PM |
| | Headed down to Game Knight. See you there. | | | |
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nork Sergeant
 391 Posts




 | | 04/01/2008 4:07 PM |
| Tales from-the-not-so- Ex-Chronicler Jan 16th, 2008 Session 16
Delving Into the Blood Red Ziggurat
The Party hikes back to The Blue Hippocampus with treasure and armour - nearly 3/4 of an hour. The Party encounters 8 zombies and 6 spectral tigers! Gads the party is slowed so that all our attacks are painfull to make!!! Tharnog kills 3 zombies and manages to lose Migwin's family heirloom Great Axe into the trees after fumbling a follow through great cleave. Grath and Jars kill a spectral kitty as Marvin tumbles and misses a sneak attack. Cedrith casts a spirtual weapon - makes 2 hits and retreats. Migwin downs a zombie as Beregon snowball storms a Zombie and proceeds to magic missle another. Jars dispatches with another kitty and the party is spent with the ship ahead! Praise be __________ (God insert here)! Migwin kills a 1 XP squirrel along the beach.
On The Blue Hippocampus the Party is resting yet again (how many times is that now?)  Migwin happily shows off his cooked squirrel on a stick to Percy and Salty Pete who just shakes his head (1 XP for eating it). Salty Pete goes back to his charts as Cedrith heals both Migwin and Grath. In the morning Tweeter is sent aloft to spot things ahead. The bird has shown us where to avoid the Zombie's on the Isle as we set forth.Tharnog finds Migwin's family heirloom Great Axe ... in pieces at the base of tree!!! Migwin MAD  We continue following Tweeter to avoid the ever random wandering path of Zombie's! (See Mike, sometimes we do learn!) At the base of the Ziggurat we climb the stairs and circumvent the glyph to reach the top which has not been remanned - retigered! Among the 8 stone pillar columns standing atop a 40 ft by 40 ft top is the hole down into the Ziggurat!We delve down the stairs into the deep dark Abyss of the Blood Red Ziggurat!
As we descend the stair ... Grath and Jars glow an errie black! Cedrith determines that a curse suseptible to death effects is on these two! Cedrith dispells the curse easily. At the base of the stair Grath finds a poison dart trap around a door - Tharnog rushes in as Grath triggers it!!! The party shouts from the stairs what is happening? - Oh Nothing!!! Grath disables it as Tharnog licks his wounds again. We open the door and pour into the next room - U shaped around our central stair room - 4 stone sarcophii with glyphs on them. Two errie stone sarcophii per side of the U shaped room. Uh-Oh, not good!!! The Party debates caution after all the recent troubles and holing up in the central stair room - wait - Migwin is rushing in and searching the sarcophii!!!Mummies arise!!! 
Everyone flees to the central room - poor Cedrith is alone in the U-shaped room!  We have the door shut after we realize our mistake - debate again as we flank the door. Marvin and Grath tumble back into the room past the Mummies. Grath gets a cure moderate wounds potion into Cedrith who lies prone and critically dying! Marvin squeezes between two mummies and drops a potion down Ceriths gullet - Hooray - Cedrith is concious!!!  Migwin casts Bulls Strength and yanks Jars out of his way to clambour into the U-room. Beregon casts lightening into the fray from the doorway - right into the mummies. Grath is hit by the mummies and the lightening; so Marvin risks harms way and pulls Grath to safety! Cedrith arises finally (he is ticked) and turns - which fails. Migwin kills a mummy and mummy bling falls everywhere! Beregon casts lesser orb of electricity into the fray again from the central stair room. Jars emerges to unleash some barbarian savagery with his axe. Tharnog has been wailing on mummies this whole time - whittling them down. Grath manages to stabilize. Marvin is able to deliver the telling blow of max damage and a mummy goes down spill bling!!! Cedrith finally turns a mummy to the far corner and then unleashes with Searing Light. Cedrith is able to turn the remaining mummy to the other far corner. We make short work of the remaining two mummies as Cedrith maintains the turn!!! Whew - that was hard and scary! Oh - and Marvin got the last mummy (it took some time to whittle them down in the corner too!)
Beregon can detect no residual magic or anything from the mummy remains (mummy bling) or the sarcohii! Marvin is busy extracting emeralds from the sarchophii once they are deemed safe to the touch. Migwin starts defacing the sarchophii - dude WTF!? Jars is wrenching the crypts from the walls. Tharnog and Grath are examining the riches of the fallen mummy bling! Cedrith and Beregon are just shaking their heads at everyones behaviour. We come to our senses and start to chat - what to do next?Back to the ship??? Marvin - "Absolutely Not"! Marvin is tired of going back to the ship - besides - look at all the mummy bliing!!! And there is still an entirely Errie Evil Blood Red Ziggurat to explore and not be so pansies about! We decide not to return to the ship; but, to barricade ourselves here and figure out how or where to go in the morning. After a good nites rest and all healed up the two rogues in the party manage to find a secret switch/lever to one of the remaining sarcophii's in the wall!!! They manage to determine and trigger it to slide over into the wall to reveal another dark passage down with more stairs.And down we delve into the black recesses of the never ending Erriely Evil Blood Red Ziggurat!!! Oh great and mighty DM - does this never end???
Well that catches me up to where I had to start leaving for Physics Evening Classes. I will post later how the chronicles all sync up chroniologicallly. All in all we have a pretty hefty tale here guys - and we still haven't: rescued Beregon's Bro's, found Monkey Isle or rescued Salty Petes ship! Lots of adventure to be had yet. If your trying to read this story in order you should find what happens inside the Blood Red Ziggurat on the back pages in Migwin's diary!!!! Now - onto the current story - the colourfull chronicle below that moves us onto Raven's Bluff!!! 
| | Stop monkeying around - thats my job!!! | |
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nork Sergeant
 391 Posts




 | | 04/01/2008 5:28 PM |
| Tales from-the-not-so-Ex-Chronicler April 1st, 2008 Session 27???
After The Chumfest
The party is pulling themselves and the ship together after the recent Tharnog/Shark Jars battlefest. Cedrith casts gentle repose onto Jars now lifeless form and Tharnog was dumped by Migwin into the Sea. The crew tends to the ship in a somber mood. Salty Pete suggests that new crew and ship repairs would best be carried out in Port. The Blue Hippocampus sets sail for Procampur.
The Blue Hippocampus makes port at Procampur.Marvin the Rogue takes his leave of us with the body of Jars to return to it to its’ brethren – we warn him to beware of being eaten. We head for the Trade District to procure new crew - where buildings are colour coded! For 2 GP a day we enlist the aid of a fellow who advertises and secures new crew by interview at the Green Thumb Inn.Cedrith settles into a room to run a hot bath.Beregon begins questioning potential candidates as Migwin and Grath look into procuring … wenches.
A good night of drinking ensues and the turnout for interviewees is less then stellar – old men and inept sickly townsfolk. Inebbirated Migwin starts to negotiate for the services of a little roguish Gnomes’ apparent elven (knockout) women. Migwin presents himself as a G-String Inspector as Grath cannot look away from her … clevage!Surprisingly Migwin makes headway into his G-String ploy as Requiem appreciates his advances. We continue drinking and conversing pleasantly enough as no real candidates enter.Beregon learns that Requiem is a Bard and not just so much eye-candy. Her associate is a Gnome named for several J’ words – Jonath more predominately – who is a Rogue by trade.Migwin tries to interview them casually by pestering on about what would they do to aid them atop a blood red Ziggurat???Requiem replies she would sing them strength in song – we try not to be rude.The next day proves more of the same in potential replacements for our Party and crew – Salty Pete will not be happy.Before taking our leave after a poor day of interviews – we secure new party supplies from the Gnomish couple who own the Green Inn.Migwin is able to negotiate for a backpack by finally parting with his hard earned and sacred chicken bone necklace! With no better candidates for our efforts after 2 days we secure these more than able two for our Party without a bite for Salty Pete’s crew! 
We return nearly empty handed to Salty Pete not wishing to disappoint him.Yet he is elated to see us as his demeanor is rushed and excited to set sail! “To Sea, to Sea … to catch the Drowned Rat and find my Ship!”We set sail for Mullspacer in pursuit of the Drowned Rat as the day moves on.All are scanning the Sea’s for the Drowned Rat … but … the Sun is setting to pitch us into the black nearly 500 miles from port. Beregon's attempts to use the all seeing crystal ball does not yield a hint as to the whereabouts of our quarry the Drowned Rat!!! Migwin is promoted in a brief ceremony to the post of Salty Pete’s First Mate for the Blue Hippocampus as new crew were scarce.Congratulations are had all around …egads … The Drowned Rat closing from mid-ship Port from the cover of night!Salty Pete and Migwin make the ship ready for attack and/or boarding! The Drowned Rat is closing dangerously ... will they RAM US??? 
Migwin issues orders to stand ready as he casts Bull’s Strength.Beregon casts fly and whisks high into the air to stave off the oncoming ship.Cedrith is not far behind him as is Migwin.Cedrith is fighting near the stern among … Were-Rats! as Migwin engages combatants from the bow of the Drowned Rat!Beregon illuminates the night with his lightening. WHOOSH!!! GOES THE FIREBALL to all those still onboard the Blue Hippocampus!Jonath takes his fire-ball and sets himself into an epic tumble – nearly RIGHT INTO MIGWIN’s fighting butt! Grath evades his fireball and not to be outdone GLIDES to mid-ship in the midst of the melee.He now flanks with Cedrith and from somewhere … comes a song??? Singing from Requiem so enchanting and alluring (worthy of her beauty as it helps us with +8).We make sort work of them and manage to turn off the charging ship!!!Betcha you were worried eh???
All but three of the Were-Rats were dispatched.Salty Pete and Migwin press them into service of ship and crew after nothing new can be gathered from them.The Drowned Rat is searched from stem to stern and nothing is found of interest other than a locked ironbound chest and some charts.Salty Pete surmises that the Drowned Rat was headed for the Dreaded Pirate Isles.A new course is set after the abandoned Ship is dealt with.Beregon and Cedrith determine that the Drowned Rat must be scuttled as an evil curse looms upon its’ deck – It turns crew into Were-Rats.Before scuttling the ship a friendly rogue contest is had between the Gnome and Hadozee!Who can safely open the ironbound chest! The Hadozee is brash and quickly springs open the lock – SUCCESS!!!GRATH DID NOT CHECK FOR TRAPS and gets a green POISION DART in the face! OH CEDRITH!!!Some how the trap resets itself and Jonath safely disarms it! 
The Drowned Rat is scuttled as The Blue Hippocampus sets a course for the Pirate Isles.The crystal ball can offer us no aid. Beregon then sets upon the task of teleporting us ahead to meet the Captain and Migwin at a later date.So Beregon, Cedrith, Grath, Jonath and Requiem are whisked away to the very edge of Raven’s Bluff.On to our next meanderings!  That was the best I could remember from last nite! Apologies if I forgot something important.I did take some creative licence again – to fill in my lack of note taking – I think it is fairly okay.Gonna try to be short or more concise (hard as I love story telling!) I.e. I cannot remember for the life of me why we teleported ahead which is kina important. I think I will have to stick to some shorter note taking as the computer doesn’t allow me to stay focused on the action. Generally 1 posting from now on though.If anyone has a correction though – make sure I get it guys! Thanks Again for a great nite Guys! 
| | Stop monkeying around - thats my job!!! | |
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Griffonheart Sneak
 103 Posts



 The Bleak and Frozen North
 | | 04/01/2008 9:15 PM |
| | A less than gripping chronicle for tonight, did you guys get much playing in today? What ended up happening? | | World of Warcraft stole my soul. WoTC bought it back. | |
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Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
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jacksonm Warlord
 5560 Posts



 River City
 | | 04/02/2008 8:15 AM |
| I think Nico was still loggy from all the food.  | | | |
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Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
 | | 04/02/2008 9:23 AM |
| Just some quick notes for Chris S, it was decided that you need to create a front line fighter, as we added a Bard/Cleric from Kerry and a Rogue from Garret last night.
We do have a Suit of +2 Full Plate and a +2 Heavy Sheild for you though. | | Champion of Champions (for all races! even Gnomes ) Reference Thread Winnipeg Gryphon Cavalry Forums
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jacksonm Warlord
 5560 Posts



 River City
 | | 04/02/2008 10:03 AM |
| We'll resume this week's action right where we left off with you arriving just outside Raven's Bluff.
Everyone earned 1200 XP this week.
And grats to Migwin on his promotion to first mate. Now he's going to be kkeping an eye on the rest of you and Big Mig Tossing you overboard when you get out of line.  |
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