Richard II Commander
 3663 Posts




 | | 11/30/2007 10:58 AM |
| We had the issue of smoke and whether or not it could allow someone to use their hide ability last night. Here's the relevant part of the FAQ:
Cover When determining Cover for ranged attacks, the attacker chooses a corner of a square in its space; if any line from this corner to any part of the defender's space passes through terrain that blocks line of effect, the defender has cover (merely touching edges is not sufficient to provide cover).
Note that smoke does not block line of effect, so there would be no cover. | |
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The Beer Baron Underboss
 1551 Posts



 "Champion of the Centaur Commander. Knight of the Gnoll Druid. Vindicated Champion of the Dragon Wrought Kobold!
 | | 11/30/2007 11:59 AM |
| Hmmm....makes sense. But another opponent in the way is considered to give you cover, and wouldn't block a line of effect. Statues give you cover, and they don't block line of effect either. Same with trees.
2 figures on opposite sides of the smoke, but not in it, and within 6 squares, would also be effected by, say a breath weapon cone or line. Granted, if they can't see each other, you couldn't target the other figure.
We were trying to determine this for the HIDE ability, to use ranged sneak attack. I'm still thinking because I could't see all his (Marco's) figures corners (no line of sight to all 4 corners), that he would have cover, and that would allow him to use HIDE, and thereby could use ranged sneak attack. In the end he stood behind a wall 2 squares over and did the same thing (but missed).
Funny, that ruling worked for me and here I am disputing it. Ahhhhh.........minis........ | | "GameKnight Games and Cool Stuff Winnipeg's source for RPGs and minis!" www.gameknight.ca | |
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Richard II Commander
 3663 Posts




 | | 11/30/2007 1:37 PM |
| Posted By The Beer Baron on 11/30/2007 11:59 AM Hmmm....makes sense. But another opponent in the way is considered to give you cover, and wouldn't block a line of effect. Statues give you cover, and they don't block line of effect either. Same with trees.
2 figures on opposite sides of the smoke, but not in it, and within 6 squares, would also be effected by, say a breath weapon cone or line. Granted, if they can't see each other, you couldn't target the other figure.
We were trying to determine this for the HIDE ability, to use ranged sneak attack. I'm still thinking because I could't see all his (Marco's) figures corners (no line of sight to all 4 corners), that he would have cover, and that would allow him to use HIDE, and thereby could use ranged sneak attack. In the end he stood behind a wall 2 squares over and did the same thing (but missed).
Funny, that ruling worked for me and here I am disputing it. Ahhhhh.........minis........
1) My original point was the general rule, which can always be overruled by specific cases. In the case of forest terrain and statues, the definition of both specifically indicates that it provides cover. The definition for smoke/fog has no overriding definition.
2) Yes, they could both be affected by the breathweapon, but that's not relevant here is it?
3) Seeing isn't important. It's whether or not the line passes through something that grants cover, and smoke doesn't. | |
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dorge Sergeant
 417 Posts



 | | 11/30/2007 2:58 PM |
| | Yes, but if it's a large creature and 1 square is out of the fog but the rest are all in, you don't have line of sight to the other 3 squares, which grants cover doesn't it. | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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Richard II Commander
 3663 Posts




 | | 11/30/2007 4:44 PM |
| | No, b/c cover is only granted if the line passes through something that blocks line of effect. Smoke doesn't do that. | |
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dorge Sergeant
 417 Posts



 | | 11/30/2007 10:22 PM |
| Posted By Richard II on 11/30/2007 4:44 PM No, b/c cover is only granted if the line passes through something that blocks line of effect. Smoke doesn't do that.
He doesn't have any sight to the other three corners. And you can lighnting bolt a line of three men and it doesn't stop at the first guy, but someone will get cover shooting through one of their men corner. | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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dorge Sergeant
 417 Posts



 | | 12/01/2007 8:42 AM |
| | What do you use to play downloaded movies? | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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The Beer Baron Underboss
 1551 Posts



 "Champion of the Centaur Commander. Knight of the Gnoll Druid. Vindicated Champion of the Dragon Wrought Kobold!
 | | 12/01/2007 8:58 AM |
| 1) My original point was the general rule, which can always be overruled by specific cases. In the case of forest terrain and statues, the definition of both specifically indicates that it provides cover. The definition for smoke/fog has no overriding definition.
That's the tech that clinches it, isn't it. Thanks again for knowing where to look for this stuff.
| | "GameKnight Games and Cool Stuff Winnipeg's source for RPGs and minis!" www.gameknight.ca | |
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Richard II Commander
 3663 Posts




 | | 12/01/2007 12:09 PM |
| Posted By dorge on 11/30/2007 10:22 PM Posted By Richard II on 11/30/2007 4:44 PM No, b/c cover is only granted if the line passes through something that blocks line of effect. Smoke doesn't do that. He doesn't have any sight to the other three corners. And you can lighnting bolt a line of three men and it doesn't stop at the first guy, but someone will get cover shooting through one of their men corner. He doesn't need line of sight to the other three corners. Determining line of sight and cover are two totally different things. In order to have line of sight, you need to be able to trace ONE line from any part of your square to any part of the target creature's square that does not pass through something that blocks line of sight.
The determination of cover has a more stringent requirement. In order for a creature to have a clear (non cover) shot, it must choose a corner of its square (note that los was any part of its square, not a corner), and be able to trace a clear (doesn't cross terrain that blocks line of effect (walls, mostly) or cross something else that specifically provides cover (forest terrain, statues, creatures, etc)) line to every part of the target's square.
The lightning bolt doesn't stop b/c creatures don't block line of effect, however they do provide cover. Creatures providing cover are a case where something that doesn't block line of effect does provide cover (like forest). | |
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Richard II Commander
 3663 Posts




 | | 12/01/2007 3:16 PM |
| | Well, enquiring minds want to know, who won? | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 12/01/2007 3:17 PM |
| 4 people out for Star Wars today. Bram, Andy, Joseph and myself.
I played Luke Skywalker Hoth Pilot Unleashed (longest minis name ever?), Hoth Trooper with Repeating Blaster Cannon (or is it this one?) x2, Rebel Captain, Hoth Trooper Officer, Eliete Hoth Trooper, Rebel Vanguard x2, and R2-D2. I ended up going 3-0. R2's override was pretty much the deciding factor in my first 2 matches.
I pulled a Master Kota as a rare, but I already had him and promptly traded him to Andy for his extra 2-1B.
Good times. | | | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 12/01/2007 3:33 PM |
| | The Game Knight D&D Minis Ladder League | | | | | | | | Final Standings | | | | | | | | | | | Rank | Before | Points | Sessions | Player | Drafted Commander | | | | | | | | 1st | 6th | 160 | 12 | Scott Tackaberry | Snig the Axe (11th overall) | | | | | | | | 2nd | 1st | 160 | 8 | Richard Wiens | Cleric of Sune (17th overall) | | | | | | | | 3rd | 8th | 150 | 7 | Chris Love | Cleric of Syreth (15th overall) | | | | | | | | 4th | 2nd | 145 | 1 | Gabriele Marrone | Mina, Dark Cleric (22nd overall) | | | | | | | | 5th | 3rd | 140 | 5 | Brian Jajam | Werewolf Lord (19th overall) | | | | | | | | 6th | 4th | 135 | 10 | Garret Dorge | Vlaakith, Lich Queen (2nd overall) | | | | | | | | 7th | 3rd | 135 | 9 | Marco McDonald | Free League Ranger (20th overall) | | | | | | | | 8th | 7th | 135 | 12 | Mike Jackson | Storm Silverhand (6th overall) | | | | | | | | 9th | 17th | 115 | 4 | Denise M. | Heirophant of the Seven Winds (21st overall) | | | | | | | | 10th | 11th | 110 | 4 | Jory P. | Village Priest (18th overall) | | | | | | | | 11th | 9th | 105 | 4 | Tyler K. | Rakshasa (13th overall) | | | | | | | | 12th | 10th | 95 | 7 | Bram Tackaberry | Balor (9th overall) | | | | | | | | 13th | 12th | 90 | 2 | Chris Van Walleghem | Blackguard on Nightmare (1st overall) | | | | | | | | 14th | 13th | 90 | 3 | Chris Bachynski | Vampire Aristocrat (10th overall) | | | | | | | | 15th | 14th | 70 | 3 | Rob MacPherson | Eye of Gruumsh (12th overall) | | | | | | | | 16th | 15th | 70 | 2 | Paula Levesque | Lyrander Skyfire Captain (16th overall) | | | | | | | | 17th | 16th | 65 | 6 | Norm Vien | Cleric of Garl Glitergold (4th overall) | | | | | | | | 18th | 17th | 45 | 4 | Andy Bailer | Warden of the Wood (14th overall) | | | | | | | | 19th | 18th | 40 | 3 | Nico Van Kats | Aspect of Moradin (5th overall) | | | | | | | | 20th | 19th | 35 | 1 | Jay Vermeylan | Couatl (7th overall) |
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jacksonm Warlord
 5560 Posts



 River City
 | | 12/01/2007 3:50 PM |
| Jory, Marco, Bram, Denise, Scott, Chris L, Garret, and myself out for the final League session. Norm and Chris V dropped in for a while to watch as well.
Denise made the big move in the final week but it wasn't enough as she squared off against Scott in the final match. Scott won and claimed the top prize in the tournament overall, and he was very generous in putting the three boosters he won into the prize draft along with the normal 2 for the tournament ensuring the top 5 people today got a rare. The 5 rares were an Ogre Brute (myself), Cyclops (Garret), Nightmare (Scott), Rage Drake (Marco), and Sphinx (Denise).
There are 2 boosters waiting for Richard who claimed 2nd place. Chris Love's third place booster contained a Capricious Copper Dragon.
Bram ended up having the most theme band wins and his random rare was a Thri-Kreen Barbarian.
The first round of voting for best Sportsmanship ended up in a tie between Nico and Chris L. The second round of voting made it a win for Nico so there's a box with a rare for him waiting at Game Knight.
Gabe's rare for winning 4th place is waiting with Scott too as is Jay's for claiming the coveted last place.
Norm had the best attendance/worst record. Unfortunately he left before it was handed out. See Scott for your prize.
And last but not least the random prize draw ended up going to myself but I passed and the second selection was Denise. She earned a Djinni.
Thanks again to Scott for hosting the event and providing the prizes. I think it was great success. And thanks to everyone who came out and played.
We'll start things up with a new League in January. Sign up sheets are available at Game Knight.
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Omand Commander
 3120 Posts



 Winnipeg, Manitoba, Canada
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Omand Commander
 3120 Posts



 Winnipeg, Manitoba, Canada
 | | 12/01/2007 5:13 PM |
| Denise,
If you end up reading this, do you want to do a trade for all three of the rares I am missing? Macetail Behemoth, Gelatinous Cube, and Manticore are the rares I am looking for. I will offer any two of the huges I have available, plus another rare and your choice of any six commons or uncommons from previous sets. That is a starting negotiation point, haggle as you wish. My Have/Want list can be accessed by the H/W Shield under my username or by doing a search with the link at the top of the frames.
Cheers 
{Edited because I can't seem to remember what the Have/Want link looks like}
| | Successful Trades: 77 * Pending Trades: 0 * Bad Trades: KONG (B.W.) Trade History * Trading Thread * Sales Thread * Winnipeg Meetingplace | |
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dorge Sergeant
 417 Posts



 | | 12/02/2007 11:36 AM |
| | Does anyone one know what plays downloaded movies? I tried Windows Media Player and all that it does is the sounds. What program do i need to download to watch these? | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 12/02/2007 12:04 PM |
| | It depends what format the movie is. | | | |
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dorge Sergeant
 417 Posts



 | | 12/02/2007 12:23 PM |
| | avi? What ever that is? | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 12/02/2007 12:30 PM |
| | Media player should be able to play it. Make sure it's got all the updates. | | | |
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Idzy Commander
 3081 Posts



 Winnipeg, Manitoba, Canada
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dorge Sergeant
 417 Posts



 | | 12/02/2007 4:20 PM |
| Posted By Idzy on 12/02/2007 3:18 PM you probably need to download the DivX and Xvid codecs to get it working right.
Ill do that when i set up my new hardrive. | | SLIPKNOT-WAIT & BLEED SLIPKNOT-(SIC) | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 12/03/2007 7:05 AM |
| D&D Minis Demo Time!
Once again I'll hype my D&D minis demo for this week on Saturday December 8th from 2PM to 6 PM. I'll be at the Gamers lair Outpost at 794 Sargent Ave teaching anyone who is interested how to play DDM.
http://www.gamerslair.com/index.php
Come on down and learn how to play D&D minis Or just hang out and play.
And starting at 6 PM they're having a 200 point Constructed Tournament which is free to everyone.
http://www.gamerslair.com/forum/calendar.php?do=getinfo&e=911&day=2007-12-8&c=2
I'll be sticking around to play in the tournament so even if I don't see you there for the demo perhaps you'll come to play in the tournament. | | | |
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marcoco Sneak
 80 Posts




 | | 12/03/2007 7:51 AM |
| From the Errata:
if a creature can trace line of sight to all points of an enemy's square from any single point of its space, the the enemy cannot benefit from Hide against that creature.
This makes me think that the smoke would have allowed me to use the hide ability.
However, it also states:
Hide: If this creature has cover against a nonadjacent enemy from something other than intervening creatures (such as a wall or statue), it is considered to be Invisible against that creature | | | |
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Richard II Commander
 3663 Posts




 | | 12/03/2007 8:54 AM |
| Posted By marcoco on 12/03/2007 7:51 AM From the Errata:
if a creature can trace line of sight to all points of an enemy's square from any single point of its space, the the enemy cannot benefit from Hide against that creature. While it does say that they can't benefit from hide if they can draw line of sight to all points of its space, that's not necessarily the only way to prevent a creature from using its hide ability. | |
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Richard II Commander
 3663 Posts




 | | 12/03/2007 1:16 PM |
| Posted By jacksonm on 12/03/2007 7:05 AM D&D Minis Demo Time!
Once again I'll hype my D&D minis demo for this week on Saturday December 8th from 2PM to 6 PM. I'll be at the Gamers lair Outpost at 794 Sargent Ave teaching anyone who is interested how to play DDM.
I take it that means you're not coming for Dreamblade on Saturday?
Also, you were gonna give us an electronic version of the new commander draft sheet thingy right? | |
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jacksonm Warlord
 5560 Posts



 River City
 | | 12/03/2007 1:23 PM |
| Sadly it won't allow me to upload an excel sheet.
I'll email it to anyone who asks me.
And yes, I won't be able to attend the Dreamblade event. Hopefully someone will.... | | | |
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Idzy Commander
 3081 Posts



 Winnipeg, Manitoba, Canada
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Richard II Commander
 3663 Posts




 | | 12/03/2007 2:53 PM |
| Received my copy, thanks mike.
Also, I thought about the new league. Would it be possible to make a couple of the games epic? If the league runs for 8 sessions, maybe have two of the eight be epic games? I like epic games, but not too many people seem to be showing up for them recently. | |
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Idzy Commander
 3081 Posts



 Winnipeg, Manitoba, Canada
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dorge Sergeant
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