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Subject: Champions of the Force (full set list!!)

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Kithmaker
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05/24/2006 11:15 PM  
Wow, looks like I can just buy or trade for singles from this set.

My H/W list is not current...
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05/25/2006 3:56 AM  
Well I'm pretty much looking for the Darkside VR's.

quote:
Originally posted by Kithmaker

Wow, looks like I can just buy or trade for singles from this set.


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05/25/2006 6:13 AM  
All we know about Vader is he's a 52/53 point commander. I think I'll enjoy this set the most because it looks like they "fixed" melee.

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Sean-Khan
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05/25/2006 9:24 AM  
Really nice set of uncommons! I think I'm going to make a house rule allowing some generic force users to be used at different eras. OR Jedi's should really be usable with Republic!

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05/25/2006 12:15 PM  
It kind of sucks that the Old Republic only got one unique jedi and the sith got 3. On top of that I don't think Bastila will come close to matching the power of even the weakest Sith unique. Maybe in the next set they will fill that faction out a bit.

Evil triumphs when good men fail their morale saves.

mordantos
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05/25/2006 12:56 PM  
quote:
Originally posted by bigbadjon

I don't think Bastila will come close to matching the power of even the weakest Sith unique.
I will reserve my judgement until her preview (next week I believe).
I don't really expect her to match any of the Sith powerhouses one on one, but with a nice commander effect and a lot of nonunique Jedi in her faction, she could be really sweet...

Darthrau
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05/25/2006 7:35 PM  
quote:
Originally posted by Sean-Khan

Really nice set of uncommons! I think I'm going to make a house rule allowing some generic force users to be used at different eras. OR Jedi's should really be usable with Republic!



They could be used to boost the NR also. Anywhoo Malak and Sev are now statted out for your enjoyment. I gotta say I'm thrilled with Malak and like the RC's having thier different guns as well.

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Darthrau
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05/25/2006 7:45 PM  
I tried something alittle new. If you scroll down to Luke you'll see I made him bold. Do you think I should make the names bold some you can see where someone elses stats stop and another begins or leave it alone? Thanks for the input.

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Darth Crush
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05/26/2006 6:46 PM  
sith got 4 uniques bigbadjon, (Exar,nihllus,bane and malak)

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Sean-Khan
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05/27/2006 2:14 AM  
quote:
Originally posted by mordantos

quote:
Originally posted by bigbadjon

I don't think Bastila will come close to matching the power of even the weakest Sith unique.
I will reserve my judgement until her preview (next week I believe).
I don't really expect her to match any of the Sith powerhouses one on one, but with a nice commander effect and a lot of nonunique Jedi in her faction, she could be really sweet...


Yup, I believe that battle meditation will be Scchhwwweeeeeeeet [:D]

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Sean-Khan
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05/27/2006 2:44 AM  
Final set list by rarity:

VR
1/60(VR) Bastila
10/60(VR) Darth Bane
11/60 (VR) Darth Malak
12/60(VR) Darth Nihilus
13/60(VR) Exar Kun
19/60(VR) Ulic Qel-Droma
44/60(VR) Luke Skywalker,Young Jedi
45/60(VR) Yoda of Dagobah
49/60(VR) Darth Vader, Champion of the Force
53/60(VR) Jacen Solo
54/60(VR) Jaina Solo
57/60(VR) HK-47


R
20/60(R) Barris Offee
21/60(R) Clone Commander Bacara
22/60(R) Clone Commander Cody
23/60(R) Clone Commander Gree
24/60(R) Depa Billaba
25/60(R) Even Piell
26/60(R) General Windu
30/60(R) Mas Amedda
31/60(R) Queen Amidala
32/60(R) Qui-Gon Jin Jedi Master
40/60(R) Darth Maul
41/60(R) Darth Sidious,Dark Lord of the Sith
42/60(R) Octuptarra droid
43/60(R) Rebel Hoth Trooper w/Atgar
51/60(R) Hoth Trooper w/E-Web
52/60(R) Corran Horn

UC
2/60(UC) Jedi Consular
3/60(UC) Jedi Guardian
4/60(UC) Jedi Sentinel
5/60(UC) Old Republic Commander
7/60(UC) Dark Jedi
8/60(UC) Dark Jedi Master
9/60(UC) Dark Jedi Enforcer
14/60 (UC) Massassi Sith Mutant
15/60(UC) Sith Assualt Droid
18/60 (UC)Sith Trooper Commander
27/60(UC) Jedi Padawan
28/60(UC) Jedi Weapon Master
33/60(UC) Republic Commando Boss
39/60(UC) Crab Droid
48/60(UC) Dark Trooper Phase II
56/60(UC) Gundark

C
6/60(C) Old Republic Soldier
16/60(C) Sith Trooper
17/60(C) Sith Trooper
29/60(C) Kashyyyk Trooper
34/60(C) Republic Commando Fixer
35/60(C) Republic Commando Scorch
36/60(C) Republic Commando Sev
37/60(C) Saleucami Trooper
38/60(C) Utapau Trooper
46/60(C) Coruscant Guard
47/60(C) Dark Trooper Phase I
50/60(C) Sand Trooper
55/60(C) Arcona Smuggler
58/60(C) R5 Astromech Droid
59/60(C) Ugnaught Demolishionist
60/60(C) Varactyl Wrangler

-Lots of KOTOR/EU -stuff in VR's. HK and Bastila are ones I might be interested in, but I think I have no interest in keeping others - will trade for those two or for rares.

-Half of the Rares look sweet, others kind of fillers. Barris, General Windu, Queen Amidala, Qui-Gon, Maul, Sidious, Atgar and E-Web are on my want -list if they are well done.

-Half of the uncommons are swinging sabers, sweet! After this set, there should be lot to choose from for jedi players. Sith Assault droid and Crab droid are nice surprises in uncommon slots - do you think they are both large?

-I believe Saleucami and Utapau Troopers are also clones? Like Kashyyk one. Strange...

It really feels to me that most of the clones are bit of a fillers. Did we really need 10 more clones here?

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bigbadjon
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05/27/2006 9:51 AM  
Having lots of clones is great for rpg as I can make it more authentic by placing geographically correct soldiers. It also makes skirmish easier for people with large clone armies to keep track of indivdual troopers. The clones in this set are not really generic clones though, most seem to be specialized.

Evil triumphs when good men fail their morale saves.

Luisjoey
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Caracas Venezuela

05/28/2006 12:49 AM  
quote:
Originally posted by Sean-Khan
-I believe Saleucami and Utapau Troopers are also clones? Like Kashyyk one. Strange...



Yes they are.

maybe something like this for utapau





Hope them with different abilities and maybe some stats.

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05/30/2006 1:41 AM  
I got a little hesitant about this after DDM leak before - but this has gotten wide already. For those willing to be spoiled, WotC boards have some kind of bagged pic of the minis.

And, Kidzworld has a new preview (sorry, in a hurry, don't have time to post link now)

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05/30/2006 2:42 AM  
Here's a link to the new preview.
http://www.kidzworld.com/site/p6648.htm
It's Qui-Gon and the new Darth Maul. Interesting that the new version of Maul is such a beast, it's another figure with quadruple attack + sith rage. [:D]

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Sean-Khan
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05/30/2006 7:06 AM  
Great news - it seems that we're getting a Miraluka after all! [:D]

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mordantos
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06/01/2006 3:14 AM  
Mas Amedda:
8 points.
CROSS FACTION (with Imperial)
CE: Eliminates the need to count 6 away...

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06/01/2006 9:04 PM  
Holding out when I could update our list aye? Adding crab,Bastila, and Maul stats. If you have anything else let me know.

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06/02/2006 1:12 PM  
The Jedi Consular is great!

Looks like there will be some D&D friendly proxies in this set.

Originally posted by Schooly_D
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06/03/2006 10:57 AM  
Just noticed this, but is the Jedi Consular missing a hand?

Originally posted by Schooly_D
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Ghost
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06/05/2006 12:56 PM  
Many of the stats were recently spoiled on the wizards site. I'll see if I can find them again and bring them over.

Just to warn you, my next post will contain spoilers.

I wish god were alive to see this.

Ghost
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06/05/2006 12:59 PM  
Alrighty, here you go. Again, if you prefer to have the surprise then feel free to skip this.

Jaina Solo
Cost: 25
Hit Points: 70
Defense: 19
Attack: +10
Damage: 20

Special Abilities:
-Cunning Attack
-Synergy (+4 attack if Jacen Solo is within 6 squares)
-Melee Attack
-Double Attack
-Unique
-Affinity (A character whose name contains Han Solo may be in you squad regardless of faction)

Force Powers (Force 3)
-Lightsaber Deflect



General Windu
Cost: 72
Hit Points: 150
Defense: 22
Attack: +16
Damage: 20

Special Abilities
-Unique
-Melee Attack
-Triple Attack
-Vaapad-Style Fighting
-Shatterpoint (

Force Powers (Force 5)
-Force Absorb
-Lightsaber Sweep
-Lightsaber Riposte
-Master Speed
-Shatterpoint (see the new rules picture below)

Commander Effect
Followers within 1 squares gain Extra Attack



Ugnaught Demolitionist
Hit Points: 10
Defense: 12
Attack: 0
Damage: 10
Cout:3

Special Abilities:
-Melee Attack
-Satchel Charge



Saleucami Trooper
Hit Points: 10
Defense: 13
Attack: +7
Damage: 30
Cout: 12

Special Abilities:
-Order 66
-Heavy Weapon



Sandtrooper
Hit Points: 10
Defense: 16
Attack: +4
Damage: 20
Cout:8



Sith Trooper
Hit Points: 10
Defense: 14
Attack: +5
Damage 20
Cout:8



Dark Trooper Phase II
Hit Points: 50
Defense: 16
Attack: +7
Damage: 30
Cout:20

Special Abilities:
-Droid
-Flight



Jedi Guardian
Hit points: 80
Defense: 18
Attack: +12
Damage: 20
Cout: 23

Special abilities:
-Melee Attack
-Double Attack

Force powers (Force 2)
Lightsaber Sweep



Mas Amedda
Hit Points: 30
Defense: 14
Attack: +3
Damage: 10
Cout: 8

Special Abilities:
-Unique
-Affinity (This caracter may be in an Imperial squad)
-Booming Voice (Allies commander effects normally limited to 6 squares have unlimited range)
-Cunning Attack
-Melee Attack

Dark Jedi
Cost: 16 points
HP: 60
DEF: 17
ATK: 7
DAM: 10



Sith Assault Droid
Cost: 36 points
HP: 60
DEF: 17
ATK: 9
DAM: 20



Utapaun Trooper
Cost: 10 points
HP: 10
DEF: 13
ATK: 6
DAM: 20





Old Republic Commander
Cost: 18 points
HP: 40
DEF: 14
ATK: 10
DAM: 10
_________________

Snowtrooper with E-Web Blaster
Cost: 18
HP: 60
Def: 11
Atk: +4
Dam: 30

Special Abilities:
-Double Attack
-heavy Weapon
-Speed 2

---------------------------------

Darth Vader, Champion of the Sith
Cost: 50
Def: 22
Atk: +15
Dam: 20

Special Abilities:
-Unique
-Melee Attack
-Double Attack

Force Powers (Force 4)
-Lightsaber Deflect
-Lightsaber Block
-Force Grip

Commander Effect:
Once per turn, each follower within 6 squares may reroll 1 attack at +4 Attack and +10 Damage. If the result of the rerolled attack is a miss, the attacking character is defeated

---------------------------------

Octuptarra Droid
Cost: 31 points
HP: 40
DEF: 16
ATK: 7
DAM: 20

Special Abilities:
-Droid
-Triple Attack
-Speed 8

---------------------------------

Republic Commado - Fixer
Cost: 16 poins
HP: 30
DEF: 17
ATK: 9
DAM: 20

Special Abilities:
-Door Gimmick
-Stealth

Darth Nihilus
Cost: 44
HP 100
Defense 19
Attack +12
Damage 20
Force: 5

Unique
Drain Life
Sith Hunger
Sith Hatred

Cost 18 (Like the Sith Trooper Commander, he's exactly like Admiral Saul Karath!!)
HP 40
Def 14
Attack +10
Damage 10

CE Allies Named Old Republic Soldier within 6 squares gain Doble Attack (On its turn, this character can make 1 extra attack instead of moving).

"Four thousand years before the Empire, stalwart commanders led Old Republic Soldiers against threats such as the Sith and the Mandalorians"

Old Republic Soldiers (Wow, the average Height of these guys must be 1'90 or 6'4")
Cost 8 (like the Sith Troopers)
Hp 10
Def 13
Attack +6
Damage 20
"Courageous soldiers defended the Old Republic at the side of Jedi Knights"


Luke Skywalker, Young Jedi
The new Luke Skywalker is much better than Luke Jedi knight of Rebel Storm. The cost is just 21 (remember than Rebel unique Characters are usually cheaper than their actual cost in terms of skills and abilities, the same way Imperial Generic Troopers are cheaper than they would normally be)

Hit Points 80
Defense 18
Attack +9
Damage 20

Unique
Melee
Double Attack

Force 3
Force Alter (F:1 Range 6) Enemy rerolls its last attack
Jedi Mind Trick (F:1, Range 2, save 11 ) Target Living Character is considered activated this round.
Lightsaber Deflect (F:1)

Text: "Fresh from his training with Yoda on Dagobah, Luke Skywalker sets out to fulfill his detiny"

R5 astromech droid
Cost: 8
HP: 20
DEF: 16
ATK: +0
DAM: 0

Special Abilities:
-Droid
-Repair 10



Gundark
Cost: 22
HP: 90
DEF: 18
ATK: 12
DAM: 10

Special Abilities:
-savage
-melee attack
-quadruple attack



Jacen solo
Cost: 25
HP: 60
DEF: 18
ATK: +12
DAM: 20

Special Abilities:
-Unique
-Affinity (a character whoose name contains leia may be in your squad regardless of faction)
-Melee attack
-Double attack
-Force Ascetic (cannot spend force points to reroll or move faster)
-Force Empathic 10 : (takes 10 damage whenever an ally with a force rating is defeating)
-Protective +20 : (+20 damage while a wounded ally whose name contains leia is within 6 squares)
-Synergy : (+4 attack while an allied character named jaina solo is within 6 squares)

Force powers (force 4)
-Unleash the force 60 : (force 4, replaces attacks, usable only after an ally with a force rating is defeated: 60 damage to all other characters within 6 squares; save 11 to reduce damage to 30)



Darth Sidious, Dark Lord of the Sith
Cost : 61
HP: 130
Def: 19
Att: +14
Dam: 20

Special Abilities:
-Unique (counts as Emperor Palpatine)
-Melee attack
-Triple attack

Force Power: (Force 2)
-Force Lighting
-Force Renewal 1
-Lightsaber Sweep

Commander effect:
Characters in your squad with a Force rating can spend Force points from Darth Sidious, Darth lord of the Sith (A character still can't spend Force points more than once per turn and can't combine its own Force points with those from Darth Sidious)



Saleucami Trooper
Cost: 12
HP: 10
Def: 13
Atl: +7
Damage: 30

Special Abilities:
-Heavy Weapon
-Order 66



Utapau trooper
Cost: 10
Def: 13
Atk: +6
Damage: 20

Special Abilities:
-Sniper
-Wall climber
-Order 66



Corran Horn
Cost : 39
HP: 120
Def: 20
Att: +13
Dam: 20

Special Abilities:
-Unique
-Double attack
-Melee Attack
-Melee Reach 2

Force power (Force 3)
-Absord energy (Force 2, When hit by a nonmelee attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage)
-Jedi mind trick (Force 1, usable only on this character's turn, range 2, target living enemy is considered activated this round and cannot make attacks of opportunity this turn, save 11)



Even Piell
Cost : 29
HP : 90
Def : 19
Att : + 14
Dam : 20

Special Abilities:
-Unique
-Double attack
-Melee attack
-Mettle (if this character spends 1 Force point to reroll, add + 4 to the result)

Force power (Force 4)
-Lightsaber block
-Lightsaber sweep
Darth Bane:
Cost:82
Fraction: Sith
Hit Points : 200
Defense: 20
Attack:16
Damage:30
Special Abilities:
Unique,Jedi Hunter,Meele Attack,Double Attack
Force Powers:
Force 2, Force Renewal 1
Lightsaber Assault
Lightsaber Sweep
Lightsaber Throw
Master of the Force 2
Sith Rage
Sith Sorcery




Depa Billaba:

Cost: 29
Hitpoints: 90
Defense: 19
Attack: 13
Damage: 20

Special Abilities:
Unique
Double Attack
Melee Attack
Vaapad-Style Fighting

Force Powers:
Force 3
Force Sense (Force 1, usable only on this characters turn: Enemy charakters lose Stealth for the rest of the round)
Lightsaber Deflect



Bane rocks. Thank goodness for lightsaber block.

I wish god were alive to see this.

bigbadjon
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06/06/2006 10:46 AM  
Darth Bane looks like he will be near impossible to kill.

Evil triumphs when good men fail their morale saves.

oldben1
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06/06/2006 12:28 PM  
Based on what I read of Luke does this Luke represent Luke from Empire?

Bespin outfit perhaps?


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06/06/2006 1:42 PM  
quote:
Originally posted by oldben1

Based on what I read of Luke does this Luke represent Luke from Empire?
Jabbas Palace Luke.

oldben1
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06/06/2006 2:03 PM  
Thanks, I just read the post on the Wizard's site-is there a picture yet?
This just demonstrates the powercreep - they really screwed up on Luke Skywalker jedi knight. They should vary the miniatures, not just redo the same minis over and over again.


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06/06/2006 2:13 PM  
quote:
Originally posted by oldben1

Based on what I read of Luke does this Luke represent Luke from Empire?

Bespin outfit perhaps?



That would have been really cool, but no another black outfit Luke.

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06/06/2006 7:54 PM  
quote:
Originally posted by oldben1

This just demonstrates the powercreep - they really screwed up on Luke Skywalker jedi knight.
Actually, this doesn't demonstrate 'powercreep'. The developers overpriced Melee figures in Rebel Storm- they came out and publicly admitted it on the boards.

Now, they have released a Luke who is much more in line with his cost.

And don't worry- I expect we will see a bespin luke.

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06/07/2006 12:49 AM  
quote:
Originally posted by oldben1

Thanks, I just read the post on the Wizard's site-is there a picture yet?
This just demonstrates the powercreep - they really screwed up on Luke Skywalker jedi knight. They should vary the miniatures, not just redo the same minis over and over again.



Why not? By doing it this way everyone who missed the first one gets a chance to own a Luke. It also gives the developers a chance to give the game a more competitive piece than the previous one. They also reposed him so its not like you're getting the same figure again in a different set. My only complaint is that he still seems underpowered. At the time this figure represents he should be as powerful as Vader.

Evil triumphs when good men fail their morale saves.

Fun Guy from Yuggoth

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06/07/2006 4:12 AM  
Interesting new take on Vader's force choke CFX.

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06/07/2006 9:28 AM  
Perhaps I should say revisionist history instead. I like rebel storm-very few of my friends play with these miniatures because their stats as well as their skills are underpowered compared to the newer sets. I guess my problem is that I have to shell out cash for a mistake Wizards made. I already have a Luke Skywalker jedi Knight - why would I need another? I guess I'm not as much of a collector as I thought.

Don't mean to be a downer, Some of the new minis look cool. It should be a fun set.


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06/07/2006 12:34 PM  
While I think that Bane is a true beast (something about lightsaber assaulting and sith raging into doing two attacks at 50 damage a pop at +20 attack to force users kind of scares me) he at least has low defense and no defensive force powers. As such ranged squads will be able to do a heafty amount of damage to him very quickly, perhaps not 200 damage before he gets in melee but a boba/aura squad would probably be able to take him down by themselves.

That and because he's doing all his damage in two attacks someone using lightsaber block can put a big damper in his day, so long as the rolls go their way.

I wish god were alive to see this.

bigbadjon
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06/07/2006 2:58 PM  
His main weakness is the same as Vader JH. He eats up most of your man power with an 82 point cost. Also he is less powerful in that he has double attack so he dishes out less pain than Vader JH, but 200 hp keeps him in the game longer. Tough at anyrate, but I think we can overcome it. I'm more scared of Darth Maul at the moment.

Evil triumphs when good men fail their morale saves.

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06/07/2006 4:10 PM  
Bane's weakness is just like, CS maul's, he can't deflect shots. All you need is a shooty squad and you'll be able to take him down.

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bigbadjon
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06/08/2006 9:15 AM  
Alot of the maps make it difficult for lots of long range shooting so jedi have become much harder to take down from a distance. On top of that some of the powerful shooters like Han Solo and Aurra are subject to the Jedi Hunter ability, so if they close the gap it is alll over for them. The light side just needs some similarly powerful jedi to close the gap.

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06/13/2006 8:27 PM  
so bigbadjon, you mean General Windu[:D]

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Forums > Star Wars Miniatures > Star Wars Miniatures - Skirmish Discussion > Champions of the Force (full set list!!)



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