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Mushroom King Thor Underboss
 1938 Posts




 | | 01/21/2006 8:40 PM | Alert | SW RPG Question:
Why don't Stormtroopers have Vitality Points (VP)??? and the Officer does??? Same level. Do all commoners not have VP???
It works well in the game. I just want to know why. Do only Hero types get VP??
Any clarification would easy my troubled brain.... GRIN | | Cheers !! ----THOR (Atlanta GA) Kauke@Juno.com (E-Mail me for a current Trade List) www.maxminis.com/hwlist.asp?user=Thor
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| Luisjoey Underboss
 1698 Posts



 Caracas Venezuela
 | | 01/23/2006 12:24 AM | Alert | Well VP are just for The core class in the game, common NPC don´t receive VP at least they have some levels in a core class, but the ones in templates not.
For example if you take for playing a Clone trooper that is Thug lvl 7 you don´t have VP at first but when you reach enough to get a level you receive the VP from the class you choose (example : Soldier D10) and so on.
Being a Clone/stormie makes you have some Lvl adjustment like in D&D.
Stormtroopers are lackeys they have their armor, shoot hard and well live a little so you can kill lots if you are lucky enough. Officers are NPC too but they usually have some levels of noble or are made with core clases. (Soldier-Noble) | | Knight of the Quori Champion of King Kaius III of Karrnath
Purple Knight of Venezuela  Venezuelan Site For D&D minis Calabozo Criollo Venezuela Venezuelan Site for SW minis VeneMinis.com | |
| Mushroom King Thor Underboss
 1938 Posts




 | | 01/23/2006 1:57 PM | Alert | Gottcha: Only core classes get VP. Thug (or farmer etc) is not a core class. No VP
Makes sense. Thanks for clearifying this. (It was bugging me)
You guys ever mix Low level and Medium level (or High level) Stormys within a group. (Example: The bases is guarded by x10/Low x5/Med. & x3/High level troopers.) or is this just to hard to keep track of in combat????
I find my self using monsters from the D&D MM unchanged into my Traveler/Star Wars adventures... This seems to work well to introduce strange new Alian critters....You guys do this???
As always thanks for you help...[:D] | | Cheers !! ----THOR (Atlanta GA) Kauke@Juno.com (E-Mail me for a current Trade List) www.maxminis.com/hwlist.asp?user=Thor
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|  Avatar of Stars Ghengis Ska Warrior
 334 Posts




 | | 01/23/2006 4:07 PM | Alert | Thor, there are three NPC Classes which don't have VP Thugs (think warrior in D&D), Expert uh think Expert, and Diplomat (Aristocrat)
Those classes don't have VP, and make up the BULK of the SW universe, Clones, stormies, local military, Destroyer droids, battle droids, most of your senators, just about everyone else is a commoner, a no level commoner.
they went with this mindset becuase the Heroes are well Heroes, Leia gets shot and doesn't die (Return of the Jedi) but just about everyone else who gets hit with a blaster bolt dies. They needed to make it so stormtroopers coulf be a threat (running at a +5 to hit at low level (3rd) against a Def of say 11 means they need to roll a 6 on a d20 to hit just about any person in the galaxy, well anyone who isn't a hero. The storm troopers and the rebel troopers should be able to kill each other with one hit, but not a hero. And a hero should still be threatend by a Stormie but still kill tons of them (as we see over and over in the movies). | | | |
| Mushroom King Thor Underboss
 1938 Posts




 | | 01/23/2006 5:55 PM | Alert | Thanks!!! That helps. A quick re-read of the rules kinda talks about this, but not as clearly as you!!!.[:D]
System works great in a "Heroic Epic" Sci-Fi game as opposed to a more Tech driven Hard Core Sci-Fi game (d20 Traveler). Where you get killed pretty easy. I prefer the Heroic stuff...... | | Cheers !! ----THOR (Atlanta GA) Kauke@Juno.com (E-Mail me for a current Trade List) www.maxminis.com/hwlist.asp?user=Thor
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| Luisjoey Underboss
 1698 Posts



 Caracas Venezuela
 | | 01/23/2006 11:25 PM | Alert | Yes that´s something i forgot to mention.
SWRPG is heroic, so the characters who takes core clases are heroes (or villians) and they get certain lucky benefit as VP an Force Points.
A stormtrooper could stand a shoot too! because they wear an armor that reduces damage and if you hit with a blaster rifle getting low dices they receive serious damage but keep alive.
As you asked Thor, I usually mix Stormies levels from encounter to encounter. but remember that low are less trained and usually are assigned to dull works and med and high are asigned to more important tasks. This could keep the emotion in game maybe go against 20 low level Stormies and then inside against 5 high stormies | | Knight of the Quori Champion of King Kaius III of Karrnath
Purple Knight of Venezuela  Venezuelan Site For D&D minis Calabozo Criollo Venezuela Venezuelan Site for SW minis VeneMinis.com | |
| Mushroom King Thor Underboss
 1938 Posts




 | | 01/24/2006 9:41 PM | Alert | The main diference in low/med./high Stormtroopers seems to be the:
Feats and the number of Frag. Granades. GRIN
What about a simple chart which gives each stormtrooper some special deal?
Stormtrooper #1 (Fortitude Feat (IIRC)+3 VP Stormtrooper #2 (x2 Frag. Grenades) Stormtrooper #3 (Point Blank Feat +1 under 10m)
This might be cool and keep PC's on their toes......
| | Cheers !! ----THOR (Atlanta GA) Kauke@Juno.com (E-Mail me for a current Trade List) www.maxminis.com/hwlist.asp?user=Thor
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|  Avatar of Stars Ghengis Ska Warrior
 334 Posts




 | | 01/25/2006 2:40 PM | Alert | I tend to keep them pretty grunty through out, and make them more of a threat by shear numbers. Combining fire in the RPG is similar to that from the minis, not exactly the same but each stormie that sacrifices there action can add a +1 to the Attack of the one guy who attacks.
For me it is just more like the movies to see loads of storm troopers/battle droids and have them combine to get better attacks than to raise their levels all of the time. That's not to say i will never put higher level Stormies in, but they are the meat and potatoes in a galaxy with far less heroic characters than D&D (if you check the demographics section you still roll the same number and die types for heroes when creating a commuity as you do in D&D to determine classed individuals, but the population is now from 10x to 1000x as the base in that area compaired to the population in D&D, Heroes are far less common).
It's just for me it tends to stretch the style of the universe to populate the place with leveled beings all over. I run very much "Status Quo" so everyone tends to be what the galaxy is, low level thugs, the beauty is there are LOTS of them so if you need a challange throw in more, combine fire and that +5 goes to a +10... may hit, and you don't have to have 6 guys attack, you just have the one and the others combine... and trust me droids, stromies in hoards can be quickly mowed through by jedi at higher level... even other characters when they get into multiple attacks, multifire, and auto fire....
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| mordantos Underboss
 1210 Posts




 | | 01/25/2006 4:20 PM | Alert | quote: Originally posted by Ghengis Ska
I tend to keep them pretty grunty through out, and make them more of a threat by shear numbers.
Heh. That reminds me of a WEG Star Wars RPG campaign I was in. The GM needed us to be captured before we could flee in our ship (so as to move the PCs to the next part of the Campaign). So as we made it to our docking bay, we were ambushed by Stormtroopers and our ship demolished. Next round more Stormtroopers arrived. And more. And more. And we finally surrendered. We were some pretty tough PCs and held our own for longer than he imagined but were finally overwhelmed by sheer numbers [:D] | | | |
| Luisjoey Underboss
 1698 Posts



 Caracas Venezuela
 | | 01/25/2006 9:56 PM | Alert | But remember how deadly are critical hits!
If you are a hero level 13th and a simply stormie or a simply battledroid scores a critical and confirm it you´ll receive a nasty surprise of 3D8 dices of damage that could end finishing your life, because they go to your Wound points.
Most character don´t have Constitution over 18, and armors (DR) are not that common... is always dangerous to go against many Stormies. | | Knight of the Quori Champion of King Kaius III of Karrnath
Purple Knight of Venezuela  Venezuelan Site For D&D minis Calabozo Criollo Venezuela Venezuelan Site for SW minis VeneMinis.com | |
| Mushroom King Thor Underboss
 1938 Posts




 | | 01/31/2006 3:36 PM | Alert | Speaking of Stormtroopers..... Will we EVER get a Sandtrooper with the cool orange armband????
Maybe, I should just paint some on.............. | | Cheers !! ----THOR (Atlanta GA) Kauke@Juno.com (E-Mail me for a current Trade List) www.maxminis.com/hwlist.asp?user=Thor
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|  Avatar of Stars Ghengis Ska Warrior
 334 Posts




 | | 01/31/2006 3:59 PM | Alert | quote: Originally posted by Luisjoey
But remember how deadly are critical hits!
If you are a hero level 13th and a simply stormie or a simply battledroid scores a critical and confirm it you´ll receive a nasty surprise of 3D8 dices of damage that could end finishing your life, because they go to your Wound points.
Most character don´t have Constitution over 18, and armors (DR) are not that common... is always dangerous to go against many Stormies.
I do remember, and it is one of the main reasons i do it that way, and it is the way it should be. In the movies Han, Luke, Leia etc don't stand there and endlessly kill Stormtroopers becuase they are afraid of them (Han runs away from a number on the Death Star even before the Special Edition) becuase the Stormtroopers Should be a threat to any level character. They are the biggest threat to low level characters yes, but shear numbers should do you in and isn't that one of the reasons they are in the galaxy, and how they killed the Jedi in the first place? Something that doesn't happen in D&D.
The Def of a 13 level character can be pretty good espically with the way that PC's tend to max dex in such a ranged combat game like SW, to better hit and not get hit. the Def of a Stormtrooper isn't great the PC's will kill many of them but their always should be an element of risk on the part of the PC's even if faceing low level NPC's one of the reason i like the VP/WP system of SW over D&D. there is almost no way loads of CR3 Hobgoblins can kill a 13th level PC. Sure the SW PC's can mow through them but they will be facing a risk of that 5% chance of scoring a 20... then another 5% for the confirm to potentially kill them... far less often in DD than in SW.
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| Luisjoey Underboss
 1698 Posts



 Caracas Venezuela
 | | 01/31/2006 7:23 PM | Alert | quote: Originally posted by Ghengis Ska They are the biggest threat to low level characters yes, but shear numbers should do you in and isn't that one of the reasons they are in the galaxy, and how they killed the Jedi in the first place? Something that doesn't happen in D&D.
Yes they may have low dexterety and their shooting is not that high (well they actually are high) but a jedi against 20 clone troopers (or stormtroopers the difference is a little) in a round could kill 1 or 2 maybe three that are pretty close and then the clones have 17 throws if they only shoot one time! but they have 2 or 3 attacks just imagine how probable is a critical in 30 dice throws? maybe the jedi could deflect some back but not enough, there is that balance in this game, so characters don´t go rush because they could die by one shoot.
A Stormtrooper could stand a lightsaber medium attack because the armor have DR5 but remember that lightsaber go over that too! I see that pretty balanced. | | Knight of the Quori Champion of King Kaius III of Karrnath
Purple Knight of Venezuela  Venezuelan Site For D&D minis Calabozo Criollo Venezuela Venezuelan Site for SW minis VeneMinis.com | |
|  Avatar of Stars Ghengis Ska Warrior
 334 Posts




 | | 02/01/2006 12:36 PM | Alert | quote: Originally posted by Luisjoey
quote: Originally posted by Ghengis Ska They are the biggest threat to low level characters yes, but shear numbers should do you in and isn't that one of the reasons they are in the galaxy, and how they killed the Jedi in the first place? Something that doesn't happen in D&D.
Yes they may have low dexterety and their shooting is not that high (well they actually are high) but a jedi against 20 clone troopers (or stormtroopers the difference is a little) in a round could kill 1 or 2 maybe three that are pretty close and then the clones have 17 throws if they only shoot one time! but they have 2 or 3 attacks just imagine how probable is a critical in 30 dice throws? maybe the jedi could deflect some back but not enough, there is that balance in this game, so characters don´t go rush because they could die by one shoot.
A Stormtrooper could stand a lightsaber medium attack because the armor have DR5 but remember that lightsaber go over that too! I see that pretty balanced.
Here's the thing it's Not 30 rolls go back up to one of the earlier posts, combine fire. Your average Stormiee has something like a +4 to hit (and that's being really generous +3 for 3rd level Thug, +1 for dex, and they can't take anything else to up thier attacks becuase at that level and needing Powered armor (takes L,M,P three feats to get that uses up a HUGE chunk of a Thugs feat selection) they rest are used up with the weapon they need) Blaster Rifle is not on the selection for Thug, so out of the 6 feats they get at first level they can take, the three armors (L from class, M, P from Human 1st level) then blaster Pistols, Simple (grenades and Pistols for early training) then third Rifle at 3rd, and every feat is used up. That's enough to kill your average person, but a 13th level Jedi? never by themselves.
Average Stormtrooper: Adult Male Human, Thug 3; Init +0 (+0 Dex); Def 11 (+0 Dex, +1 Class); Spd 8m (Armor); VP/WP -/10; Atk +3 melee (1d3, punch), +3 ranged (by weapon); SQ ; SV Fort +3, Ref +1, Will +1; SZ M; FP: 0; Rep: +0; Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10. Equipment: Stormtrooper armor [Standard] (Damage Reduction: 5, +6 to Fortitude saves made to resist cold and hot temperatures) Skills: Balance -4, Climb -4, Escape Artist -4, Hide -4, Jump -4, Listen +2, Move Silently -4, Read/Write Basic, Search +2, Speak Basic, Spot +2, Swim -4 Unspent Skill Points: 18 Feats: Armor Proficiency (light, medium, powered), Weapons Group Proficiency (blaster pistols, blaster rifles, simple weapons)
Your Average JC, and by average i mean a 10 base will at 13th have a def of 18 and a JG will have a 19. So with out combined fire they have to roll a 15 or higher to hit the JC 16 for the JG, that is before you add in the Defense on the LS of +3 for the JG, or any feats the Jedi might have taken with the 6 or so open feats, so a JC can have a 22 Def with not even trying at 13th level the Stormtrooper Needs to roll a crit to hit at all, and then they have to roll a another one to confirm. To get the more than one attack, the average clone/stormtrooper will have to drop into multi or auto fire which is even a lower to hit than the normal. they litterly have a 5% chance to even hit on every attack an that's it, they pretty much have to roll a 20, and the Jedi can deflect i think it is 1/2 to 1/3 (don't have it in front of me) their level back, so it is is a half, they can could defelect 6 back, if they even fall in the range, and most won't (they would have to roll a 16-19 to defelct it back with out dropping there defense to make it easier), now add in force powers and feats... Put in the splitting technique and they could take out of the fight a good chunck of those 20 troopers, pull guns from the hands of, push them off a ledge, into each other, etc.
Jedi are tough to deal with and you really need numbers to take them out unless you through Very high level characters at them. The grunt has no shot with out combing fire and that brings the +3 to +8, but then there are only 4 attacks if you have a group of 20.
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| Mushroom King Thor Underboss
 1938 Posts




 | | 02/06/2006 11:26 AM | Alert | An odd thought: Do all SWRPG monsters types have VP/WP????
Are some like a Bantha non-heroic???? (NO VPs??)
| | Cheers !! ----THOR (Atlanta GA) Kauke@Juno.com (E-Mail me for a current Trade List) www.maxminis.com/hwlist.asp?user=Thor
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|  Avatar of Stars Ghengis Ska Warrior
 334 Posts




 | | 02/06/2006 11:47 AM | Alert | I have yet to see a creature with no VP, but they aren't "heroic" per say. Animals have their own classes Predator, Scavanger, Herd Animal, Parasite, etc. which are animal classes and not heroic or non heroic. Yes animals in SW can be MUCH more dangerous than the counter parts in D&D to the generic person becuase of the fact that they have VP and most people in the galaxy don't.
But think about it movie wise the creatures encountered tend to be nasty or tough. The Dianoga (thing in the trash compactor) survives there. The tuan-taun lived on Hoth to begin with. The Wampa took out luke in one swipe, then survives a lightsaber strike. People are scatter of the rancor, the Gammorean shots it with a blaster and doesn't effect it. While more monsters in the pre-quels not as much combat versus the animals till Attack of the clones where the Acklay, Nexxu and Ronto etc survive in the Arena for a while.
They tend to balance the fact that creatures have VP by giving them not that many levels. | | | |
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