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Subject: Somebody Remembers Star Wars Clix???

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Luisjoey
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Caracas Venezuela

04/22/2006 12:25 AM  
Well i begun wargaming with mageknight but i went deeply in mini games when Heroclix comes and i played a lot. I even participated in Wizkids forums and people like here was talking about how the game could evolve and which new games are comming.

Well there was a interesting topic that Was "Star Wars Clix" were people pledged about a miniature collectible game about star wars saga (this was about 4 years ago, i guess that Episode 2 was not released) and i remember many people ideas of how the characters could be, which numbers, what the special abilites adapt to the force powers and so on, many people wants the game to be compatible with marvel and DC heroclix (indyclix didn´t existed in those days), nowdays that i see the Star wars Miniature game i laught about people that said "no there never would be a miniature game about star wars, lucas never would give the license so easy" Well now we have a game, lucky kind of better (dynamic) than the click system and well it is a nice collectible and competive game.

What are you thoughs? You talked in those threads in those days? this is kind of melancolic but is nice to remember.

Knight of the Quori
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Purple Knight of Venezuela
Venezuelan Site For D&D minis Calabozo Criollo Venezuela
Venezuelan Site for SW minis VeneMinis.com

Engineer
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04/22/2006 11:21 PM  
I used to play WK games (MK 1.0, MW:DA, Pirates, and CS).

The click dial has huge problems with first strike. If you get the first hit, it makes it that much harder for them to hit you back. There is no way to fix that shortcomming. I wish I would have figured that out years ago. On the way out of MW, I got back over the capital that I placed into the game (that is rare with hobbies).

I'm most upset about the kids that I encouraged to play MW:DA and MK 1.0. The MW:AoD and MK 2.0 made all the older figs worthless.


bigbadjon
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04/23/2006 11:41 AM  
"Star wars Miniature game i laught about people that said "no there never would be a miniature game about star wars, lucas never would give the license so easy" Well now we have a game, lucky kind of better (dynamic) than the click system and well it is a nice collectible and competive game."-LoisJoey

It was probably pretty easy for WotC to get lisenced minis since they are owned by Hasbro, who has the lisence to produce Star Wars merchandise.

Evil triumphs when good men fail their morale saves.

Luisjoey
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Caracas Venezuela

04/24/2006 12:10 AM  
Sure WOTC get that point over other companies, but still Lucas is hard to convince, that´s WOTC merit!

Knight of the Quori
Champion of King Kaius III of Karrnath
Purple Knight of Venezuela
Venezuelan Site For D&D minis Calabozo Criollo Venezuela
Venezuelan Site for SW minis VeneMinis.com

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Cthulhufnord
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Umass Amherst Baby!

04/24/2006 3:34 AM  
That seems pretty familar to me. As I recall it was a Fan based thing, using the rules from either Mage Knight or Heroclix they changed some names around to force powers and other abilites. I never realy got involved in it, that was roughly around MK 2.0 which drove me away from clicky games....

Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.

Fun Guy from Yuggoth

Cthulhufnord
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Umass Amherst Baby!

04/24/2006 3:42 AM  
Here's a link to the power sheet on the Wiz Kids board.
http://www.wizkidsgames.com/heroclix/documents/Marvel_Universe_PAC.pdf

Leap/climb - looks like Force Leap
Blade/Fangs/claws or Close combat expert could be lightsaber

It's not such a bad way to do a SWM game, if we didn't have the wizard's minatures and rules.

Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror.

bigbadjon
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04/24/2006 3:24 PM  
quote:
Originally posted by bigbadjon

"Star wars Miniature game i laught about people that said "no there never would be a miniature game about star wars, lucas never would give the license so easy" Well now we have a game, lucky kind of better (dynamic) than the click system and well it is a nice collectible and competive game."-LoisJoey

It was probably pretty easy for WotC to get lisenced minis since they are owned by Hasbro, who has the lisence to produce Star Wars merchandise.




Also I believe that the West End Games Star Wars Battles came out in 1989.

Evil triumphs when good men fail their morale saves.

Luisjoey
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Caracas Venezuela

04/24/2006 10:21 PM  
quote:
Originally posted by bigbadjon
Also I believe that the West End Games Star Wars Battles came out in 1989.



But that Wasn´t a collectible game.

I never heard about that game (i´m SW fan since 1996) until i played D&D miniatures.

Knight of the Quori
Champion of King Kaius III of Karrnath
Purple Knight of Venezuela
Venezuelan Site For D&D minis Calabozo Criollo Venezuela
Venezuelan Site for SW minis VeneMinis.com

Luisjoey
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04/24/2006 10:25 PM  
quote:
Originally posted by Cthulhufnord

Leap/climb - looks like Force Leap
Blade/Fangs/claws or Close combat expert could be lightsaber




I remember other people proposed...

Mind Control - Mind Trick
Outwit - As force telekinesis to remove weapons from enemies or blocking their abilities.
Shockwave - Sith Lighting
Green in Armor - Light saber block

old days those... now we have this excellent game and maybe one day we remember things like this in other forums.

Knight of the Quori
Champion of King Kaius III of Karrnath
Purple Knight of Venezuela
Venezuelan Site For D&D minis Calabozo Criollo Venezuela
Venezuelan Site for SW minis VeneMinis.com

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Ghengis Ska
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04/25/2006 1:09 PM  
I remember seeing a picture of a Darth Vader on a Click dial on the cover of some gaming magazing with the article beging about what games people would love to see, this was back when Hero Clicks was pretty new, and Mage Knight was strong, and Mechwarrior was doing ok.

But the Wizkids has some serious problems with their minis. Hero clicks isn't that bad in this regard where they keep reusing the same freakin scuplt over and over and over again in the same run and differnet sets, for different minis. They are very poor quality they break so easy. And while i liked the idea of the Stats on the mini (ie the base) and them being changable with more damage the conecption was some what flawed, you always had to pick it up to check what was on it or see what it could do on your turm, the other players turn when it got hit, etc, and when they got put back people tended to put them in the worng place, it was just such an annoyance to keep picking the darn thing up, and with the fact that the plastic is quit brittle, i have seen some break when being moved.

Then WK's crappy rules and everychaning rules set in many games.


Then If you think the problems of VR in WotC is bad imagine it in SW with Rookie/Weak, Experinced/Strong, Vetren/Tough, Unique's Special limited Edition etc, that you can only get at X,Y or Z that ARE different figures with vastly better powers... Now combine that with no Guarntee of anything in a pack (last i checked WK didn't say you will get a Rare, like WotC does.) And you have a nightmare game, i was glad Wiz never got it, the game would have blown.


Luisjoey
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04/25/2006 8:21 PM  
Well the trouble with most Wizkidgames i played is that many pieces are really overpowered over others, i think that WOTC made an excellent work balancing things, maybe a iron golem is too powerfull but have weaknesses like his commander.

But in Heroclix pieces don´t have real synergy, just abilities that could work well together and everybody woth flight taxing others to fight. I guess that was a way to play the game dynamic because it was slow.

The think i love more in SWM is that you have to make warbands from the same faction with some fringe help, in those games you must mix things that are really different in comics to get competitive, maybe hawkman moving into fight doomsday, etc. In SW you play factios and they work well, and non-factions combos could be really powerfull but have a way to beat them too.

The game distribution in WOTC is really better, Clix games were terrible about that and winning/collecting, depends a lot in luck of getting a nice booster pack.

Knight of the Quori
Champion of King Kaius III of Karrnath
Purple Knight of Venezuela
Venezuelan Site For D&D minis Calabozo Criollo Venezuela
Venezuelan Site for SW minis VeneMinis.com
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