I play too much D&D minis (so I'm used to those rules), and every save in DDM is usually for half damage. I believe in SWM the save against most effects is all or nothing. Am I right? I had this come up twice now. First was Darth Vader Jedi Hunter's force whirlwind, which does 30 damage. If a save equals saves for half damage (which we did) then it killed Gonk who was plugged into Aurra Sing (who had 20 hp left), and the resulting explosion killed her. Was this right? Should Gonk have saved for half, or saved for 0 damage (sparing Aurra Sing). Today, Nom Anor's Plaeryin Bol (40 damage to adjacent character) took out Jacen Solo on a successful save and Luke Skywalker Jedi Master on a successful save. They each had 20 hp left when the attack was made. Was this right? Thanks for the help, The Beer Baron |