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Aesnath Underboss
 1358 Posts



 Augusta, GA
 | | 04/04/2006 10:43 AM |
| I haven't been posting alot lately, and it's mostly because of one thing...Oblivion. From a mechanical standpoint, I mostly despise it. It has an "organic" leveling system, that seems to somewhat work backwards (what skills you increase increase your attributes, while the attributes don't necessarily affect the skills). The combat is kinda iffy and can be quite unfair. It' rather alot like playing an MMORPG with out that tricky online business or other people. That having been said, I have literally given myself eyestrain playing the blasted thing. It's pretty. It's compelling. It's overly complex.
Anyone else playing it?
Hmm...in retrospect this should probably be in off-topic, but I felt like sharing.
P.S. Also, try Psychonauts, it's keen!
| | **Note: Unless otherwise stated all my minis are unbagged** My reference thread is at: http://www.maxminis.com/forums/topic.asp?TOPIC_ID=12765 Graduate school is swollowing my soul!!!! Champion of the Raumathari Battlemage!
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|  Ack Underboss
 1476 Posts




 | | 04/04/2006 10:44 AM |
| | Im avoiding it like the plague.. I have enough time sinks without adding a new morrowind to the list | | Minis... Serious Business Completed Trades (18 ) | Pending Trades (0) Ebay seller to Avoid –Fantasy_Quest_Dist
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| Sulaco Underboss
 1605 Posts




 | | 04/04/2006 11:24 AM |
| quote: Originally posted by Ack
Im avoiding it like the plague.. I have enough time sinks without adding a new morrowind to the list.
Tell me about it. I just started playing WoW* last week...
*Medivh Realm, 10th level Dwarf Warrior named Boraxe | | Champion of the Gelatinous Cube. Nemesis of Gnomes and Dinosaurs.
Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. ~ Terry Pratchett | |
| Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
 | | 04/04/2006 11:26 AM |
| I tried it on the Xbox 360, and it was great until I got out of the sewers. After that the load times became hideously long even to bring up a menu. That game actually made me return the 360, I rented the game or release day so it wasn't a bad disc either.
I'm sure its better on PC, but after my terrible experince with it I'm unwilling to even bother download a torrent of it to try.
Maybe software producers should actually test there software before releasing it. | | Champion of Champions (for all races! even Gnomes ) Reference Thread Winnipeg Gryphon Cavalry Forums
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| wolfsbane114 Warrior
 327 Posts




 | | 04/04/2006 12:14 PM |
| | Played it. Loved it. | | Champion of Flint Fireforge Knight of The DarkMantle KoK: The Easily Swayed "I use to have a working probelm, until it got in the way of my gaming." | |
| MrWalrus Sneak
 76 Posts




 | | 04/04/2006 6:12 PM |
| I'm totally addicted to Oblivion, and I generally hate video game RPGs.
The load time thing on the 360 is a bug in some copies of the game, but there are instructions on how to fix it on the internet now. | | | |
| Nixlord Underboss
 2468 Posts



 Quezon City, Philippines
 | | 04/05/2006 10:10 AM |
| I've been hooked as well.
Been playing 4-6 hours everyday for the past 2 weeks now.
Having played both Elder Scrolls 2 and Morrowind, I have to say Bethesda finally nailed it.
It's far more addicting than the previous two, and the plot and story lines more intriguing and engaging.
My only gripes are that despite having a really fast rig and good video card, I still get slowdowns and lags in several areas (especially rooms with lots of people, fire, and torch lights). And the Elder Scrolls interface is still kinda cumbersome compared to other rpgs.
Yeah, I am also not a fan of the way skills and attributes are improved. I also find most of the birth sigs useless or crap. But it's always been that way so you'll just have to ignore it. If you're smart or a veteran of the older games, there is a way to abuse the skill/attribute system.
Other than those, Oblivion is really a great, addicting, and immersive crpg. Stay a away from it if you don't want to lose productivity for a month of two. [:p]
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| Idzy Commander
 3082 Posts



 Winnipeg, Manitoba, Canada
 | | 04/05/2006 10:45 AM |
| quote: Originally posted by MrWalrus
I'm totally addicted to Oblivion, and I generally hate video game RPGs.
The load time thing on the 360 is a bug in some copies of the game, but there are instructions on how to fix it on the internet now.
Well the problem already tainted my opinion of the game, so its too late for me, plus I already returned the 360, $600 is too much to pay for a console that only has around 12 games out for it, I'll look into it again when the price drops, probably after the PS3 comes out. | | Champion of Champions (for all races! even Gnomes ) Reference Thread Winnipeg Gryphon Cavalry Forums
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| Thailfi Sergeant
 956 Posts




 | | 04/05/2006 12:57 PM |
| | Sorry, haven't played it. Every single second of my game play time goes to World of Warcraft. It has been that way for a year now and will be that way for at least another year, probably longer. It is amazing that a game that costs $50 up front and around $78 every six months actually reducess the amount of money I spend on video games. | | Thailfi's Have/Want List Thailfi's References | |
| Felagund Sergeant
 922 Posts




 | | 04/05/2006 1:57 PM |
| quote: Originally posted by Nixlord
My only gripes are that despite having a really fast rig and good video card, I still get slowdowns and lags in several areas (especially rooms with lots of people, fire, and torch lights). And the Elder Scrolls interface is still kinda cumbersome compared to other rpgs.
Yeah, I am also not a fan of the way skills and attributes are improved. I also find most of the birth sigs useless or crap. But it's always been that way so you'll just have to ignore it. If you're smart or a veteran of the older games, there is a way to abuse the skill/attribute system.
I loved Morrowind. Unfortunately (or perhaps fortunately), when I went to Target the other day, they didn't have it. So now I'm thinking of just buying it online.
What kind of graphics card do you have, Nix? Mine should run it, but if I'm going to have lag problems, I may have to upgrade.
And does the level/skill system work the same as with Morrowind? As in, when you do something, you get better at it? | | Champion of Gnomes | |
| Sulaco Underboss
 1605 Posts




 | | 04/05/2006 2:11 PM |
| | I've not bought a 360 and there is no way in the nine hells that Oblivion would run on my PC. However, once I do pick up a 360 (give it a price drop or two and I'll bite) it is certainly on my "to get" list. Hopefully by then it will be a Greatest Hits title and they'll fix the bugs. | | Champion of the Gelatinous Cube. Nemesis of Gnomes and Dinosaurs.
Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. ~ Terry Pratchett | |
| *censored* glumag Warlord
 5968 Posts




 | | 04/05/2006 2:14 PM |
| quote: Originally posted by Nixlord Having played both Elder Scrolls 2 and Morrowind, I have to say Bethesda finally nailed it.
If by nailed it you mean, nailed the coffin and buried it then yeah [)]
This game sux in comparison imho, most old time morrowind players will agree (check the boards) the game is console friendly, very console friendly, something that just kills its appeal to me; even the PC version suffers from the console style of morrowind-for-dummies. [eyes]
http://www.penny-arcade.com/comic/2006/03/24 | | Trades >> Completed: 49 | Bad: Ø | Pending: 0 | Trade & talk Live on IRC! SERVER: irc.psionics.net CHANNEL: #maxminis | |
| Nixlord Underboss
 2468 Posts



 Quezon City, Philippines
 | | 04/06/2006 7:03 AM |
| quote: Originally posted by glumag
This game sux in comparison imho, most old time morrowind players will agree (check the boards) the game is console friendly, very console friendly, something that just kills its appeal to me; even the PC version suffers from the console style of morrowind-for-dummies. [eyes]
http://www.penny-arcade.com/comic/2006/03/24
Perhaps. I've read hardcore players generally don't like it. But that was more or less the initial response of Daggerfall players as well to Morrowind back then when the latter came out.
Generally, I like it. I find the game less monotonous than Morrowind. The improvements and changes are not bad, but it kinda feels a bit easier now (hence the hatred of hardcore gamers). For a casual gamer, that's good. But it's still no WoW.
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| Nixlord Underboss
 2468 Posts



 Quezon City, Philippines
 | | 04/06/2006 7:10 AM |
| quote: Originally posted by Felagund
I loved Morrowind. Unfortunately (or perhaps fortunately), when I went to Target the other day, they didn't have it. So now I'm thinking of just buying it online.
What kind of graphics card do you have, Nix? Mine should run it, but if I'm going to have lag problems, I may have to upgrade.
And does the level/skill system work the same as with Morrowind? As in, when you do something, you get better at it?
My rig: P4 3.2 Ghz 2048 MB Ram Geforce 6600 GT 256mb
Yes, the level/skill system still works the same way as Morrowind. Keep on doing something, you get better at it. Improvement of skills is slightly faster now though still spread out so if you aren't careful, you might advance in levels too quickly and not have high enough skills to compliment your level.
| | PENDING TRADES (0) :none | My References ( 178 COMPLETED TRADES) | Nixlord's Trades | My Haves/Wants List | Game Soundtracks! | |
| Felagund Sergeant
 922 Posts




 | | 04/06/2006 12:17 PM |
| quote: Originally posted by Nixlord
My rig: P4 3.2 Ghz 2048 MB Ram Geforce 6600 GT 256mb
Yes, the level/skill system still works the same way as Morrowind. Keep on doing something, you get better at it. Improvement of skills is slightly faster now though still spread out so if you aren't careful, you might advance in levels too quickly and not have high enough skills to compliment your level.
Oh, yikes. Your machine would kick mine's butt. I guess it has been about three years now since I built it. *sigh* Time to start shelling out again... | | Champion of Gnomes | |
|  Fun Guy from Yuggoth Cthulhufnord Warlord
 11113 Posts



 Umass Amherst Baby!
 | | 04/06/2006 12:38 PM |
| | I've still got Daggerfall on my system, every once and a while I'll load up one of my old twinked out characters and go to town. It realy was far too easy to up your skill levels in those early games. | | Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror. | |
| scruffydude7 Underboss
 1196 Posts



 Rock Hill, SC
 | | 04/06/2006 5:10 PM |
| quote: Originally posted by Idzy
I tried it on the Xbox 360, and it was great until I got out of the sewers. After that the load times became hideously long even to bring up a menu. That game actually made me return the 360, I rented the game or release day so it wasn't a bad disc either. I'm sure its better on PC, but after my terrible experince with it I'm unwilling to even bother download a torrent of it to try.
Maybe software producers should actually test there software before releasing it.
This happened to me at first too. Oblivion uses a cache extensively on the 360's hardrive. When this cache becomes fragmented, the load times get rediculously crappy. You can fix this easily, though. When you boot up Oblivion, hold the "A" button down, and the X-box will clear the cache and start a new one. This completely solved all my problems with slow loading times, and now it runs very smoothly.
quote: Originally posted by Aesnath
I haven't been posting alot lately, and it's mostly because of one thing...Oblivion. From a mechanical standpoint, I mostly despise it. It has an "organic" leveling system, that seems to somewhat work backwards (what skills you increase increase your attributes, while the attributes don't necessarily affect the skills). The combat is kinda iffy and can be quite unfair. It' rather alot like playing an MMORPG with out that tricky online business or other people. That having been said, I have literally given myself eyestrain playing the blasted thing. It's pretty. It's compelling. It's overly complex.
Actually, your attributes do affect your skills.. The mechanics are a streamlined version of that in the classic Elder Scrolls games, where armor and weapon skills functioned differently. Weapon skills used to increase chance to hit, and armor skills (and armor) decreased your chance to be hit. Damage was determined purely by the weapon's base damage range and your strength modifier.
Now, you only have to actually make physical contact with your weapon to hit, and weapon skills AND strength increase the damage of the respective weapons, which each have a base amount of damage. Armor skill reduces the amount of damage you take from being hit, and your endurance or speed modifier (for heavy or light armor respectively) is added to your armor rating. Armor also has a base armor rating.
The depth of mechanics are there, but they aren't explained in depth enough for my taste. It just takes a little bit of experimenting to figure it out.
Naturally, different attributes affect different skills in different ways. Higher willpower does not make you do higher damage with spells, but it increases your magicka regeneration which allows you to cast more spells faster.
Its more of an action RPG than the previous Elder Scrolls games, but I think that the RPG mechanics are handled well for the amount of interactivity the game offers.
Clearly, I am enthralled by the game currently as well. It's one of the most best games I have ever played. [)] | | Champion of the Revenant Knight of the Elf Duskblade Complete Trades: Oni, Kidkach, Melrune, callidusx3 | |
| Monsoon28 Underboss
 2313 Posts



 Toronto
 | | 04/09/2006 5:56 AM |
| BAh! How am I supposed to play Oblivion AND DDO? There aren't enough hours in the day!
I'll wait until I hear they've come out with a patch that resolves all the problems with the PC version. | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
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| bigbadjon Sergeant
 546 Posts




 | | 04/09/2006 11:59 AM |
| quote: Originally posted by glumag
[quote]Originally posted by Nixlord Having played both Elder Scrolls 2 and Morrowind, I have to say Bethesda finally nailed it.
If by nailed it you mean, nailed the coffin and buried it then yeah [)]
This game sux in comparison imho, most old time morrowind players will agree (check the boards) the game is console friendly, very console friendly, something that just kills its appeal to me; even the PC version suffers from the console style of morrowind-for-dummies."-Glumag
I don't understand why everyone seems to think that Oblivion is dumbed down. Morrowind's combat was a swing and a miss system, where everyone just toggled to the best attack. It couldn't be any dumber than that. At least in Oblivion the type of attacks you use have some point in battle besides how much damage you do.
| | Evil triumphs when good men fail their morale saves. | |
| Net-Zumi Skirmisher
 15 Posts




 | | 04/09/2006 4:56 PM |
| Never a fan of Morrowind. Just didn't appeal I suppose, Rented this one to see if I would like it any better than the previous, but alas. -The Cameron | | The Saint of Conformity | |
| Kelemvor Warrior
 223 Posts




 | | 04/10/2006 1:44 PM |
| I gotta say I am enjoying Oblivion on the PC.
It's all how you approach the game. For me it is sort of how I played that game "Thief", with a huge world, instead of level by level limited play. The combat pyhsics and object physics are excellent over Morrowind. Items drop and bounce realistically, the screen blurs when you clash weapon against shield and armor. I spent a good 20 minutes just dragging bodies around by their arms to watch the physics engine. It just really draws you in. I turn the sound way up, so I can hear my armor clanking in the darkness. Your ducking in the shadows to make the Bow sneak attack for 2 X damage. You finish off the goblin quickly dropping him with 2 arrows, one to the forehead as he falls over the edge into the water below, only to be out of arrows and suprised by the goblin mage as you get blasted by arcs of lightning that engulf your vision. So you jump of the ledge into the water, furiously yanking arrows out of floating bodies of goblins, so you can get a shot off, as you realize that this water has something alive in it! That my friends is immersion...
In my opinion, if your not having fun with Oblivion, then your playing it the wrong way, your machine is too slow, or you just don't like immersive first person RPGs.
| | Champion of ... Solamnic Knight on Silver Dragon Completed Maxminis Trades = nystul69(1), ihawk(1), gausse(2), smilinirish(1), Ben Webster(1), thom(1), Gunthar(1), Halofurry(1), Anthraxus(1), Dr.Cornelius(1), me_is_fred(1), ksarchet(1), tirwin(1), Sirohk(1)
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| Nixlord Underboss
 2468 Posts



 Quezon City, Philippines
 | | 04/10/2006 7:59 PM |
| quote: Originally posted by Kelemvor
I gotta say I am enjoying Oblivion on the PC.
It's all how you approach the game. For me it is sort of how I played that game "Thief", with a huge world, instead of level by level limited play. The combat pyhsics and object physics are excellent over Morrowind. Items drop and bounce realistically, the screen blurs when you clash weapon against shield and armor. I spent a good 20 minutes just dragging bodies around by their arms to watch the physics engine. It just really draws you in. I turn the sound way up, so I can hear my armor clanking in the darkness. Your ducking in the shadows to make the Bow sneak attack for 2 X damage. You finish off the goblin quickly dropping him with 2 arrows, one to the forehead as he falls over the edge into the water below, only to be out of arrows and suprised by the goblin mage as you get blasted by arcs of lightning that engulf your vision. So you jump of the ledge into the water, furiously yanking arrows out of floating bodies of goblins, so you can get a shot off, as you realize that this water has something alive in it! That my friends is immersion...
In my opinion, if your not having fun with Oblivion, then your playing it the wrong way, your machine is too slow, or you just don't like immersive first person RPGs.
Well said, Kelemvor. [:)]
Immersive and atmospheric are the 2 major characteristics that make Oblivion an addicting game.
I still get creeped out trying to sneak my way in an occasional Vampire-infested, mist-filled crypt. [:p]
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| Felagund Sergeant
 922 Posts




 | | 04/11/2006 1:19 PM |
| quote: Originally posted by Nixlord
Well said, Kelemvor. [:)]
Immersive and atmospheric are the 2 major characteristics that make Oblivion an addicting game.
I still get creeped out trying to sneak my way in an occasional Vampire-infested, mist-filled crypt. [:p]
Augh! You guys are killing me! I really want to get this game, but at this point I think I'd better wait until after the qualifiers... | | Champion of Gnomes | |
|  Kypdurron Underboss
 1206 Posts



 Broken Hill
 | | 04/13/2006 11:26 PM |
| | just started it last night. i cant believe how many options there were for designing my character It took me an hour![:D] | |
my trade data email Completed trades:Nixlord,Lexander , DarkFather x2 ,minotoman38 x2, Mojoical, Smilin Irish, Smithmeg, Bugsy, Doone, gmd316,Bossman.Dargoth Bad Trades:Chaotic Good , ,Champion Of Plush Wrackspawn | |
| bigbadjon Sergeant
 546 Posts




 | | 04/13/2006 11:57 PM |
| | The creation part was dizzying. A far cry from the pregenerated options from Morrowind. I've seen some good pics of emulated celebrities. | | Evil triumphs when good men fail their morale saves. | |
| Nixlord Underboss
 2468 Posts



 Quezon City, Philippines
 | | 04/15/2006 7:39 AM |
| It's funny how I noticed that we seem to take a large chunk of time designing our facial appearance. It only dawned on me that later on (after about 2 hours into the game) that why did I even bother? [:p]
It's not a multiplayer game (where other people gets to see you what you look) and there will hardly be any moment where we will get to see what we look. Even in third person view, the only time we really get to see our faces is when we sit or get incapacitated, and even then it's really just 1-2 seconds.
Thus, when I started my second character, I just picked the hair and general complexion and then randomized the face. Took me only a minute the second time around! [:)]
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| bigbadjon Sergeant
 546 Posts




 | | 04/15/2006 11:11 AM |
| | You see your character every time you look at the equipment screen. As Jon, Champion of the Nine Divines, I must be handsome and rugged. You don't want to look at the product of your impatience every time you use your inventory do you? | | Evil triumphs when good men fail their morale saves. | |
| Nixlord Underboss
 2468 Posts



 Quezon City, Philippines
 | | 04/15/2006 11:34 AM |
| quote: Originally posted by bigbadjon
You see your character every time you look at the equipment screen. As Jon, Champion of the Nine Divines, I must be handsome and rugged. You don't want to look at the product of your impatience every time you use your inventory do you?
Good point.
But then again, when I look at my inventory, that's what I do. I look at my inventory. Not at my face. It does help to check if I'm wearing all the armor I need but I guess my character is not a very vain person. [:p]
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| Felagund Sergeant
 922 Posts




 | | 04/17/2006 6:50 PM |
| So, I got the game. So far it's okay, but at this point, I think that Morrowind was a better game overall. Yeah, I'm running it at really low resolution so I'm not seeing all of the high-quality graphics.
The physics seem a bit off to me, though I haven't played any other games with realistic physics, so I'm not sure if that's just the way it is. I don't like that everything goes flying if I bump into a table. And bodies will slide down an incline with no regard for friction.
It's also irritating that there are so few different voices for the characters. I wouldn't expect them to all be the same, but there are a lot that are the same. For example, every male Redguard I've spoken to has the same voice.
I do like the fast travel option. A lot. I also like having the compass to help keep track of my quests when I need to.
I think that thief-types kind of got the shaft with this game. There's almost nothing worth stealing, and you have to go through quite a bit of effort to even find the Thieve's Guild.
I am having fun with it, though the enemies are still pretty tough for me. (It sucks being level 8, and only barely able to take out a single zombie. Two is out of the question.)
Anywho, I went with a Dunmer, custom class. I'm a thief-type with the major skills of Blade, Light Armor, Acrobatics, Athletics, Security, Destruction, and Sneak. I like him okay, though I'd probably switch up a few skills if I had it to do over. | | Champion of Gnomes | |
| Nixlord Underboss
 2468 Posts



 Quezon City, Philippines
 | | 04/18/2006 6:50 AM |
| quote: Originally posted by Felagund
Anywho, I went with a Dunmer, custom class. I'm a thief-type with the major skills of Blade, Light Armor, Acrobatics, Athletics, Security, Destruction, and Sneak. I like him okay, though I'd probably switch up a few skills if I had it to do over.
If you'll ever go a second time around as a Thief/Mage, I strongly suggest you drop Acrobatics and/or Athletics as major skills and acquire Illusion instead. The skills Acrobratics and Athletics can be put on minor and still get raised far more often than your other major skills as you will be running and jumping most of the time anyway.
Illusion, on the other hand, must be put on Major as it will be much more time consuming to raise. Aside from the other obviously important defensive spells that the Illusion school grants, you'll also need the various night vision spells so that your thief character won't have a hard time sneaking in the dark.
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| kgradert13 Sergeant
 909 Posts




 | | 04/18/2006 2:26 PM |
| Khajits don't need Illusion for that
Of course, I still can't sneak up on anything, and I feel like I've been playing for days...cause I have. Hell, it took me forevcer to realize I could get 6x damage on a sneak attack | | | |
| Felagund Sergeant
 922 Posts




 | | 04/18/2006 3:31 PM |
| quote: Originally posted by Nixlord
quote: Originally posted by Felagund
Anywho, I went with a Dunmer, custom class. I'm a thief-type with the major skills of Blade, Light Armor, Acrobatics, Athletics, Security, Destruction, and Sneak. I like him okay, though I'd probably switch up a few skills if I had it to do over.
If you'll ever go a second time around as a Thief/Mage, I strongly suggest you drop Acrobatics and/or Athletics as major skills and acquire Illusion instead. The skills Acrobratics and Athletics can be put on minor and still get raised far more often than your other major skills as you will be running and jumping most of the time anyway.
Illusion, on the other hand, must be put on Major as it will be much more time consuming to raise. Aside from the other obviously important defensive spells that the Illusion school grants, you'll also need the various night vision spells so that your thief character won't have a hard time sneaking in the dark.
Sounds like good advice. Athletics was one of the ones I was thinking may be worth dropping. Security was another. From what I've read on the Elder Scrolls forums, Marksman is actually pretty good. I skipped it because it wasn't a very good choice in Morrowind. I hadn't thought about Illusion, but I was Khajit in MW, so I never needed it. Also, there was a plethora of enchanted items I could use to cast Chameleon. Doesn't seem to be the case with Oblivion. | | Champion of Gnomes | |
| IanB Commander
 3112 Posts




 | | 04/18/2006 3:51 PM |
| My problems with the Morrowind/Oblivion franchise are twofold:
1) The combat is sort of braindead and arcade-y. I tend to like a bit more tactical variety in my RPGs.
2) There are some serious design flaws in the leveling system. Most enemies scale with your level, so there is little incentive to level quickly. Because of this, it becomes in your best interest to control your leveling very tightly, which means that you're best served to put the skills you actually intend to use primarily as minor skills instead of major. This is ... dumb. The game should be rewarding you for leveling up your character rather than punishing you; if you put skills like stealth as a major skill and actually use it a lot at the beginning of the game, you can actually level yourself to a point where your combat skills are not good enough to actually fight anything you encounter in the game. This is a very poor design.
The game rewards min/max-y behavior with skill raises and the leveling/stat raise mechanic too much, I think.
In addition, hp gains from the endurance stat are *not* retroactive when you raise the skill, so characters with the same endurance at the end of the game can have wildly different HP totals. This doesn't really make any sense; the D&D model where con gains are retroactive across all levels is a lot more sensible.
On the plus side, I like pretty much everything else about the game. | | Anson on WotC boards | |
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